- Changed status_point/skill_point to unsigned short. Adjusted the code as necessary to prevent overflows.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5762 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -6,6 +6,8 @@ GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALAR
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2006/03/26
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* Changed status_point/skill_point to unsigned short. Adjusted the code as
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necessary to prevent overflows. [Skotlex]
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* itemdb_exists and itemdb_searchname should now ignore dummy_item matches. [Skotlex]
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* Fixed jstrescapecpy crashing when you pass a null string to parse. [Skotlex]
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2006/03/25
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@ -580,8 +580,8 @@ int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg
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p->int_ = tmp_int[16];
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p->dex = tmp_int[17];
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p->luk = tmp_int[18];
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p->status_point = tmp_int[19];
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p->skill_point = tmp_int[20];
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p->status_point = tmp_int[19] > USHRT_MAX ? USHRT_MAX : tmp_int[19];
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p->skill_point = tmp_int[20] > USHRT_MAX ? USHRT_MAX : tmp_int[20];
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p->option = tmp_int[21];
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p->karma = tmp_int[22];
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p->manner = tmp_int[23];
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@ -1637,11 +1637,11 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
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WFIFOL(fd,j+32) = p->karma;
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WFIFOL(fd,j+36) = p->manner;
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WFIFOW(fd,j+40) = p->status_point;
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WFIFOW(fd,j+42) = (p->hp > 0x7fff) ? 0x7fff : p->hp;
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WFIFOW(fd,j+44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp;
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WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp;
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WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp;
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WFIFOW(fd,j+40) = (p->status_point>SHRT_MAX) ? SHRT_MAX : p->status_point;
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WFIFOW(fd,j+42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
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WFIFOW(fd,j+44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
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WFIFOW(fd,j+46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
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WFIFOW(fd,j+48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
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WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
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WFIFOW(fd,j+52) = p->class_;
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WFIFOW(fd,j+54) = p->hair;
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@ -1654,7 +1654,7 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
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else WFIFOW(fd,j+56) = p->weapon;
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WFIFOW(fd,j+58) = p->base_level;
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WFIFOW(fd,j+60) = p->skill_point;
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WFIFOW(fd,j+60) = (p->skill_point>SHRT_MAX)? SHRT_MAX : p->skill_point;
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WFIFOW(fd,j+62) = p->head_bottom;
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WFIFOW(fd,j+64) = p->shield;
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WFIFOW(fd,j+66) = p->head_top;
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@ -1989,7 +1989,10 @@ int parse_tologin(int fd) {
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// remove specifical skills of classes 19, 4020 and 4042
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for(j = 315; j <= 322; j++) {
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if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
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char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
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if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
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char_dat[i].status.skill_point = USHRT_MAX;
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else
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char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
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char_dat[i].status.skill[j].id = 0;
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char_dat[i].status.skill[j].lv = 0;
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}
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@ -1997,7 +2000,11 @@ int parse_tologin(int fd) {
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// remove specifical skills of classes 20, 4021 and 4043
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for(j = 323; j <= 330; j++) {
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if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
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char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
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if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
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char_dat[i].status.skill_point = USHRT_MAX;
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else
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char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
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char_dat[i].status.skill[j].id = 0;
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char_dat[i].status.skill[j].lv = 0;
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}
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@ -3390,16 +3397,16 @@ int parse_char(int fd) {
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WFIFOL(fd,2+32) = char_dat[i].status.manner;
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WFIFOW(fd,2+40) = 0x30;
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WFIFOW(fd,2+42) = (char_dat[i].status.hp > 0x7fff) ? 0x7fff : char_dat[i].status.hp;
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WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > 0x7fff) ? 0x7fff : char_dat[i].status.max_hp;
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WFIFOW(fd,2+46) = (char_dat[i].status.sp > 0x7fff) ? 0x7fff : char_dat[i].status.sp;
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WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > 0x7fff) ? 0x7fff : char_dat[i].status.max_sp;
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WFIFOW(fd,2+42) = (char_dat[i].status.hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.hp;
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WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.max_hp;
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WFIFOW(fd,2+46) = (char_dat[i].status.sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.sp;
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WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.max_sp;
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WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed;
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WFIFOW(fd,2+52) = char_dat[i].status.class_;
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WFIFOW(fd,2+54) = char_dat[i].status.hair;
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WFIFOW(fd,2+58) = char_dat[i].status.base_level;
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WFIFOW(fd,2+60) = char_dat[i].status.skill_point;
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WFIFOW(fd,2+60) = (char_dat[i].status.skill_point > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.skill_point;
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WFIFOW(fd,2+64) = char_dat[i].status.shield;
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WFIFOW(fd,2+66) = char_dat[i].status.head_top;
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@ -3408,12 +3415,12 @@ int parse_char(int fd) {
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memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH);
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WFIFOB(fd,2+98) = (char_dat[i].status.str > 255) ? 255 : char_dat[i].status.str;
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WFIFOB(fd,2+99) = (char_dat[i].status.agi > 255) ? 255 : char_dat[i].status.agi;
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WFIFOB(fd,2+100) = (char_dat[i].status.vit > 255) ? 255 : char_dat[i].status.vit;
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WFIFOB(fd,2+101) = (char_dat[i].status.int_ > 255) ? 255 : char_dat[i].status.int_;
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WFIFOB(fd,2+102) = (char_dat[i].status.dex > 255) ? 255 : char_dat[i].status.dex;
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WFIFOB(fd,2+103) = (char_dat[i].status.luk > 255) ? 255 : char_dat[i].status.luk;
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WFIFOB(fd,2+98) = (char_dat[i].status.str > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.str;
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WFIFOB(fd,2+99) = (char_dat[i].status.agi > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.agi;
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WFIFOB(fd,2+100) = (char_dat[i].status.vit > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.vit;
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WFIFOB(fd,2+101) = (char_dat[i].status.int_ > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.int_;
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WFIFOB(fd,2+102) = (char_dat[i].status.dex > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.dex;
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WFIFOB(fd,2+103) = (char_dat[i].status.luk > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.luk;
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WFIFOB(fd,2+104) = char_dat[i].status.char_num;
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WFIFOSET(fd,108);
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@ -930,8 +930,8 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus *p){
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p->hp = atoi(sql_row[17]);
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p->max_sp = atoi(sql_row[18]);
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p->sp = atoi(sql_row[19]);
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p->status_point = atoi(sql_row[20]);
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p->skill_point = atoi(sql_row[21]);
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p->status_point = atoi(sql_row[20]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[20]);
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p->skill_point = atoi(sql_row[21]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[21]);
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//free mysql result.
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mysql_free_result(sql_res);
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strcat (t_msg, " status");
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@ -1179,8 +1179,8 @@ int mmo_char_fromsql_short(int char_id, struct mmo_charstatus *p){
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p->hp = atoi(sql_row[17]);
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p->max_sp = atoi(sql_row[18]);
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p->sp = atoi(sql_row[19]);
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p->status_point = atoi(sql_row[20]);
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p->skill_point = atoi(sql_row[21]);
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p->status_point = atoi(sql_row[20]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[20]);
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p->skill_point = atoi(sql_row[21]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[21]);
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//free mysql result.
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mysql_free_result(sql_res);
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strcat (t_msg, " status");
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@ -1727,11 +1727,11 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
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WFIFOL(fd,j+32) = p->karma;
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WFIFOL(fd,j+36) = p->manner;
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WFIFOW(fd,j+40) = p->status_point;
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WFIFOW(fd,j+42) = (p->hp > 0x7fff) ? 0x7fff : p->hp;
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WFIFOW(fd,j+44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp;
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WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp;
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WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp;
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WFIFOW(fd,j+40) = (p->status_point > SHRT_MAX) ? SHRT_MAX : p->status_point;
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WFIFOW(fd,j+42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
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WFIFOW(fd,j+44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
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WFIFOW(fd,j+46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
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WFIFOW(fd,j+48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
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WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
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WFIFOW(fd,j+52) = p->class_;
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WFIFOW(fd,j+54) = p->hair;
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@ -1744,7 +1744,7 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
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else WFIFOW(fd,j+56) = p->weapon;
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WFIFOW(fd,j+58) = p->base_level;
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WFIFOW(fd,j+60) = p->skill_point;
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WFIFOW(fd,j+60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
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WFIFOW(fd,j+62) = p->head_bottom;
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WFIFOW(fd,j+64) = p->shield;
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WFIFOW(fd,j+66) = p->head_top;
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@ -1754,12 +1754,12 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
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memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
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WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str;
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WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi;
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WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit;
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WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_;
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WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex;
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WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk;
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WFIFOB(fd,j+98) = (p->str > UCHAR_MAX) ? UCHAR_MAX : p->str;
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WFIFOB(fd,j+99) = (p->agi > UCHAR_MAX) ? UCHAR_MAX : p->agi;
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WFIFOB(fd,j+100) = (p->vit > UCHAR_MAX) ? UCHAR_MAX : p->vit;
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WFIFOB(fd,j+101) = (p->int_ > UCHAR_MAX) ? UCHAR_MAX : p->int_;
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WFIFOB(fd,j+102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
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WFIFOB(fd,j+103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;
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WFIFOB(fd,j+104) = p->char_num;
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}
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@ -3270,16 +3270,16 @@ int parse_char(int fd) {
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WFIFOL(fd,2+32) = char_dat[i].manner;
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WFIFOW(fd,2+40) = 0x30;
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WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp;
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WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp;
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WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp;
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WFIFOW(fd,2+48) = (char_dat[i].max_sp > 0x7fff) ? 0x7fff : char_dat[i].max_sp;
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WFIFOW(fd,2+42) = (char_dat[i].hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].hp;
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WFIFOW(fd,2+44) = (char_dat[i].max_hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].max_hp;
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WFIFOW(fd,2+46) = (char_dat[i].sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].sp;
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WFIFOW(fd,2+48) = (char_dat[i].max_sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].max_sp;
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WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed;
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WFIFOW(fd,2+52) = char_dat[i].class_;
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WFIFOW(fd,2+54) = char_dat[i].hair;
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WFIFOW(fd,2+58) = char_dat[i].base_level;
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WFIFOW(fd,2+60) = char_dat[i].skill_point;
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WFIFOW(fd,2+60) = (char_dat[i].skill_point > SHRT_MAX) ? SHRT_MAX : char_dat[i].skill_point;
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WFIFOW(fd,2+64) = char_dat[i].shield;
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WFIFOW(fd,2+66) = char_dat[i].head_top;
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@ -3288,12 +3288,12 @@ int parse_char(int fd) {
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memcpy(WFIFOP(fd,2+74), char_dat[i].name, NAME_LENGTH);
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WFIFOB(fd,2+98) = char_dat[i].str>255?255:char_dat[i].str;
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WFIFOB(fd,2+99) = char_dat[i].agi>255?255:char_dat[i].agi;
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WFIFOB(fd,2+100) = char_dat[i].vit>255?255:char_dat[i].vit;
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WFIFOB(fd,2+101) = char_dat[i].int_>255?255:char_dat[i].int_;
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WFIFOB(fd,2+102) = char_dat[i].dex>255?255:char_dat[i].dex;
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WFIFOB(fd,2+103) = char_dat[i].luk>255?255:char_dat[i].luk;
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WFIFOB(fd,2+98) = char_dat[i].str>UCHAR_MAX?UCHAR_MAX:char_dat[i].str;
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WFIFOB(fd,2+99) = char_dat[i].agi>UCHAR_MAX?UCHAR_MAX:char_dat[i].agi;
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WFIFOB(fd,2+100) = char_dat[i].vit>UCHAR_MAX?UCHAR_MAX:char_dat[i].vit;
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WFIFOB(fd,2+101) = char_dat[i].int_>UCHAR_MAX?UCHAR_MAX:char_dat[i].int_;
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WFIFOB(fd,2+102) = char_dat[i].dex>UCHAR_MAX?UCHAR_MAX:char_dat[i].dex;
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WFIFOB(fd,2+103) = char_dat[i].luk>UCHAR_MAX?UCHAR_MAX:char_dat[i].luk;
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WFIFOB(fd,2+104) = char_dat[i].char_num;
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WFIFOSET(fd, 108);
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@ -181,7 +181,7 @@ struct mmo_charstatus {
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int zeny;
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short class_;
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short status_point,skill_point;
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unsigned short status_point,skill_point;
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int hp,max_hp,sp,max_sp;
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short option,manner;
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unsigned char karma;
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@ -2686,7 +2686,7 @@ int atcommand_baselevelup(
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const int fd, struct map_session_data* sd,
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const char* command, const char* message)
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{
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int level=0, i=0;
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int level=0, i=0, status_point=0;
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nullpo_retr(-1, sd);
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level = atoi(message);
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@ -2703,7 +2703,12 @@ int atcommand_baselevelup(
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if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positiv overflow
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level = pc_maxbaselv(sd) - sd->status.base_level;
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for (i = 1; i <= level; i++)
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sd->status.status_point += (sd->status.base_level + i + 14) / 5;
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status_point += (sd->status.base_level + i + 14) / 5;
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if (sd->status.status_point > USHRT_MAX - status_point)
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sd->status.status_point = USHRT_MAX;
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else
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sd->status.status_point += status_point;
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sd->status.base_level += (unsigned int)level;
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clif_updatestatus(sd, SP_BASELEVEL);
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clif_updatestatus(sd, SP_NEXTBASEEXP);
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@ -2722,9 +2727,11 @@ int atcommand_baselevelup(
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level = sd->status.base_level-1;
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if (sd->status.status_point > 0) {
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for (i = 0; i > -level; i--)
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sd->status.status_point -= (sd->status.base_level + i + 14) / 5;
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if (sd->status.status_point < 0)
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status_point -= (sd->status.base_level + i + 14) / 5;
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if (sd->status.status_point < status_point)
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sd->status.status_point = 0;
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else
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sd->status.status_point -= status_point;
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clif_updatestatus(sd, SP_STATUSPOINT);
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} /* to add: remove status points from stats */
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sd->status.base_level -= (unsigned int)level;
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@ -2764,7 +2771,10 @@ int atcommand_joblevelup(
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sd->status.job_level += (unsigned int)level;
|
||||
clif_updatestatus(sd, SP_JOBLEVEL);
|
||||
clif_updatestatus(sd, SP_NEXTJOBEXP);
|
||||
sd->status.skill_point += level;
|
||||
if (sd->status.skill_point > USHRT_MAX - level)
|
||||
sd->status.skill_point = USHRT_MAX;
|
||||
else
|
||||
sd->status.skill_point += level;
|
||||
clif_updatestatus(sd, SP_SKILLPOINT);
|
||||
status_calc_pc(sd, 0);
|
||||
clif_misceffect(&sd->bl, 1);
|
||||
@ -2782,9 +2792,10 @@ int atcommand_joblevelup(
|
||||
clif_updatestatus(sd, SP_NEXTJOBEXP);
|
||||
if (sd->status.skill_point < level)
|
||||
pc_resetskill(sd,0); //Reset skills since we need to substract more points.
|
||||
sd->status.skill_point -= level;
|
||||
if (sd->status.skill_point < 0)
|
||||
if (sd->status.skill_point < level)
|
||||
sd->status.skill_point = 0;
|
||||
else
|
||||
sd->status.skill_point -= level;
|
||||
clif_updatestatus(sd, SP_SKILLPOINT);
|
||||
status_calc_pc(sd, 0);
|
||||
clif_displaymessage(fd, msg_table[25]); // Job level lowered.
|
||||
@ -4020,14 +4031,15 @@ int atcommand_statuspoint(
|
||||
return -1;
|
||||
}
|
||||
|
||||
new_status_point = (int)sd->status.status_point + point;
|
||||
if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow
|
||||
new_status_point = 0x7FFF;
|
||||
else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow
|
||||
if (point > 0 && sd->status.status_point > USHRT_MAX - point)
|
||||
new_status_point = USHRT_MAX;
|
||||
else
|
||||
if (point < 0 && sd->status.status_point < -point)
|
||||
new_status_point = 0;
|
||||
|
||||
else
|
||||
new_status_point = sd->status.status_point + point;
|
||||
if (new_status_point != (int)sd->status.status_point) {
|
||||
sd->status.status_point = (short)new_status_point;
|
||||
sd->status.status_point = (unsigned short)new_status_point;
|
||||
clif_updatestatus(sd, SP_STATUSPOINT);
|
||||
clif_displaymessage(fd, msg_table[174]); // Number of status points changed!
|
||||
} else {
|
||||
@ -4057,14 +4069,15 @@ int atcommand_skillpoint(
|
||||
return -1;
|
||||
}
|
||||
|
||||
new_skill_point = (int)sd->status.skill_point + point;
|
||||
if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow
|
||||
new_skill_point = 0x7FFF;
|
||||
else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow
|
||||
if (point > 0 && sd->status.skill_point > USHRT_MAX - point)
|
||||
new_skill_point = USHRT_MAX;
|
||||
else if (point < 0 && sd->status.skill_point < -point)
|
||||
new_skill_point = 0;
|
||||
|
||||
else
|
||||
new_skill_point = sd->status.skill_point + point;
|
||||
|
||||
if (new_skill_point != (int)sd->status.skill_point) {
|
||||
sd->status.skill_point = (short)new_skill_point;
|
||||
sd->status.skill_point = (unsigned short)new_skill_point;
|
||||
clif_updatestatus(sd, SP_SKILLPOINT);
|
||||
clif_displaymessage(fd, msg_table[175]); // Number of skill points changed!
|
||||
} else {
|
||||
|
@ -1276,7 +1276,7 @@ int charcommand_baselevel(
|
||||
{
|
||||
struct map_session_data *pl_sd;
|
||||
char player[NAME_LENGTH];
|
||||
int level = 0, i;
|
||||
int level = 0, i, status_point=0;
|
||||
nullpo_retr(-1, sd);
|
||||
|
||||
if (!message || !*message || sscanf(message, "%d %23[^\n]", &level, player) < 2 || level == 0) {
|
||||
@ -1296,7 +1296,11 @@ int charcommand_baselevel(
|
||||
pl_sd->status.base_level > pc_maxbaselv(pl_sd) -level)
|
||||
level = pc_maxbaselv(pl_sd) - pl_sd->status.base_level;
|
||||
for (i = 1; i <= level; i++)
|
||||
pl_sd->status.status_point += (pl_sd->status.base_level + i + 14) / 5;
|
||||
status_point += (pl_sd->status.base_level + i + 14) / 5;
|
||||
if (pl_sd->status.status_point > USHRT_MAX - status_point)
|
||||
pl_sd->status.status_point = USHRT_MAX;
|
||||
else
|
||||
pl_sd->status.status_point += status_point;
|
||||
pl_sd->status.base_level += (unsigned int)level;
|
||||
clif_updatestatus(pl_sd, SP_BASELEVEL);
|
||||
clif_updatestatus(pl_sd, SP_NEXTBASEEXP);
|
||||
@ -1315,9 +1319,11 @@ int charcommand_baselevel(
|
||||
level = pl_sd->status.base_level -1;
|
||||
if (pl_sd->status.status_point > 0) {
|
||||
for (i = 0; i > -level; i--)
|
||||
pl_sd->status.status_point -= (pl_sd->status.base_level +i + 14) / 5;
|
||||
if (pl_sd->status.status_point < 0)
|
||||
status_point -= (pl_sd->status.base_level +i + 14) / 5;
|
||||
if (pl_sd->status.status_point < status_point)
|
||||
pl_sd->status.status_point = 0;
|
||||
else
|
||||
pl_sd->status.status_point -= status_point;
|
||||
clif_updatestatus(pl_sd, SP_STATUSPOINT);
|
||||
} // to add: remove status points from stats
|
||||
pl_sd->status.base_level -= (unsigned int)level;
|
||||
@ -1371,7 +1377,11 @@ int charcommand_joblevel(
|
||||
pl_sd->status.job_level += (unsigned int)level;
|
||||
clif_updatestatus(pl_sd, SP_JOBLEVEL);
|
||||
clif_updatestatus(pl_sd, SP_NEXTJOBEXP);
|
||||
pl_sd->status.skill_point += level;
|
||||
|
||||
if (pl_sd->status.skill_point > USHRT_MAX - level)
|
||||
pl_sd->status.skill_point = USHRT_MAX;
|
||||
else
|
||||
pl_sd->status.skill_point += level;
|
||||
clif_updatestatus(pl_sd, SP_SKILLPOINT);
|
||||
status_calc_pc(pl_sd, 0);
|
||||
clif_misceffect(&pl_sd->bl, 1);
|
||||
@ -1389,9 +1399,10 @@ int charcommand_joblevel(
|
||||
clif_updatestatus(pl_sd, SP_NEXTJOBEXP);
|
||||
if (pl_sd->status.skill_point < level)
|
||||
pc_resetskill(pl_sd, 0); //Need more skill points to substract
|
||||
pl_sd->status.skill_point -= level;
|
||||
if (pl_sd->status.skill_point < 0)
|
||||
if (pl_sd->status.skill_point < level)
|
||||
pl_sd->status.skill_point = 0;
|
||||
else
|
||||
pl_sd->status.skill_point -= level;
|
||||
clif_updatestatus(pl_sd, SP_SKILLPOINT);
|
||||
status_calc_pc(pl_sd, 0);
|
||||
clif_displaymessage(fd, msg_table[69]); // Character's job level lowered.
|
||||
@ -1642,11 +1653,12 @@ int charcommand_skpoint(
|
||||
}
|
||||
|
||||
if ((pl_sd = map_nick2sd(player)) != NULL) {
|
||||
new_skill_point = (int)pl_sd->status.skill_point + point;
|
||||
if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow
|
||||
new_skill_point = 0x7FFF;
|
||||
else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow
|
||||
if (point > 0 && pl_sd->status.skill_point > USHRT_MAX - point)
|
||||
new_skill_point = USHRT_MAX;
|
||||
else if (point < 0 && pl_sd->status.skill_point < -point)
|
||||
new_skill_point = 0;
|
||||
else
|
||||
new_skill_point = pl_sd->status.skill_point + point;
|
||||
if (new_skill_point != (int)pl_sd->status.skill_point) {
|
||||
pl_sd->status.skill_point = new_skill_point;
|
||||
clif_updatestatus(pl_sd, SP_SKILLPOINT);
|
||||
@ -1686,11 +1698,12 @@ int charcommand_stpoint(
|
||||
}
|
||||
|
||||
if ((pl_sd = map_nick2sd(player)) != NULL) {
|
||||
new_status_point = (int)pl_sd->status.status_point + point;
|
||||
if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow
|
||||
new_status_point = 0x7FFF;
|
||||
else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow
|
||||
if (point > 0 && pl_sd->status.status_point > USHRT_MAX - point)
|
||||
new_status_point = USHRT_MAX;
|
||||
else if (point < 0 && pl_sd->status.status_point < -point)
|
||||
new_status_point = 0;
|
||||
else
|
||||
new_status_point = pl_sd->status.status_point + point;
|
||||
if (new_status_point != (int)pl_sd->status.status_point) {
|
||||
pl_sd->status.status_point = new_status_point;
|
||||
clif_updatestatus(pl_sd, SP_STATUSPOINT);
|
||||
|
@ -74,8 +74,8 @@ struct mmo_charstatus *charsave_loadchar(int charid){
|
||||
c->hp = atoi(charsql_row[17]);
|
||||
c->max_sp = atoi(charsql_row[18]);
|
||||
c->sp = atoi(charsql_row[19]);
|
||||
c->status_point = atoi(charsql_row[20]);
|
||||
c->skill_point = atoi(charsql_row[21]);
|
||||
c->status_point = atoi(charsql_row[20]) > USHRT_MAX? USHRT_MAX : atoi(charsql_row[20]);
|
||||
c->skill_point = atoi(charsql_row[21]) > USHRT_MAX? USHRT_MAX : atoi(charsql_row[21]);
|
||||
c->option = atoi(charsql_row[22]);
|
||||
c->karma = atoi(charsql_row[23]);
|
||||
c->manner = atoi(charsql_row[24]);
|
||||
|
@ -861,7 +861,10 @@ int chrif_changedsex(int fd)
|
||||
// remove specifical skills of Bard classes
|
||||
for(i = 315; i <= 322; i++) {
|
||||
if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
|
||||
sd->status.skill_point += sd->status.skill[i].lv;
|
||||
if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
|
||||
sd->status.skill_point = USHRT_MAX;
|
||||
else
|
||||
sd->status.skill_point += sd->status.skill[i].lv;
|
||||
sd->status.skill[i].id = 0;
|
||||
sd->status.skill[i].lv = 0;
|
||||
}
|
||||
@ -869,7 +872,10 @@ int chrif_changedsex(int fd)
|
||||
// remove specifical skills of Dancer classes
|
||||
for(i = 323; i <= 330; i++) {
|
||||
if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
|
||||
sd->status.skill_point += sd->status.skill[i].lv;
|
||||
if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
|
||||
sd->status.skill_point = USHRT_MAX;
|
||||
else
|
||||
sd->status.skill_point += sd->status.skill[i].lv;
|
||||
sd->status.skill[i].id = 0;
|
||||
sd->status.skill[i].lv = 0;
|
||||
}
|
||||
|
@ -3351,18 +3351,18 @@ int clif_initialstatus(struct map_session_data *sd)
|
||||
buf=WFIFOP(fd,0);
|
||||
|
||||
WBUFW(buf,0)=0xbd;
|
||||
WBUFW(buf,2)=sd->status.status_point;
|
||||
WBUFB(buf,4)=(sd->status.str > 255)? 255:sd->status.str;
|
||||
WBUFW(buf,2)=(sd->status.status_point > SHRT_MAX)? SHRT_MAX:sd->status.status_point;
|
||||
WBUFB(buf,4)=(sd->status.str > UCHAR_MAX)? UCHAR_MAX:sd->status.str;
|
||||
WBUFB(buf,5)=pc_need_status_point(sd,SP_STR);
|
||||
WBUFB(buf,6)=(sd->status.agi > 255)? 255:sd->status.agi;
|
||||
WBUFB(buf,6)=(sd->status.agi > UCHAR_MAX)? UCHAR_MAX:sd->status.agi;
|
||||
WBUFB(buf,7)=pc_need_status_point(sd,SP_AGI);
|
||||
WBUFB(buf,8)=(sd->status.vit > 255)? 255:sd->status.vit;
|
||||
WBUFB(buf,8)=(sd->status.vit > UCHAR_MAX)? UCHAR_MAX:sd->status.vit;
|
||||
WBUFB(buf,9)=pc_need_status_point(sd,SP_VIT);
|
||||
WBUFB(buf,10)=(sd->status.int_ > 255)? 255:sd->status.int_;
|
||||
WBUFB(buf,10)=(sd->status.int_ > UCHAR_MAX)? UCHAR_MAX:sd->status.int_;
|
||||
WBUFB(buf,11)=pc_need_status_point(sd,SP_INT);
|
||||
WBUFB(buf,12)=(sd->status.dex > 255)? 255:sd->status.dex;
|
||||
WBUFB(buf,12)=(sd->status.dex > UCHAR_MAX)? UCHAR_MAX:sd->status.dex;
|
||||
WBUFB(buf,13)=pc_need_status_point(sd,SP_DEX);
|
||||
WBUFB(buf,14)=(sd->status.luk > 255)? 255:sd->status.luk;
|
||||
WBUFB(buf,14)=(sd->status.luk > UCHAR_MAX)? UCHAR_MAX:sd->status.luk;
|
||||
WBUFB(buf,15)=pc_need_status_point(sd,SP_LUK);
|
||||
|
||||
WBUFW(buf,16) = sd->base_atk + sd->right_weapon.watk + sd->left_weapon.watk;
|
||||
|
54
src/map/pc.c
54
src/map/pc.c
@ -3871,13 +3871,13 @@ int pc_checkbaselevelup(struct map_session_data *sd)
|
||||
if (battle_config.pet_lv_rate && sd->pd) //<Skotlex> update pet's level
|
||||
status_calc_pet(sd,0);
|
||||
if (battle_config.use_statpoint_table)
|
||||
{ // Taken from pc_resetstate. [Skotlex]
|
||||
int lv = sd->status.base_level;
|
||||
if (lv >= MAX_LEVEL) lv = MAX_LEVEL - 1;
|
||||
else if (lv < 1) lv = 1;
|
||||
sd->status.status_point += statp[lv] - statp[lv-1];
|
||||
} else //Estimated way.
|
||||
sd->status.status_point += (sd->status.base_level+14) / 5 ;
|
||||
next = statp[sd->status.base_level] - statp[sd->status.base_level-1];
|
||||
else //Estimated way.
|
||||
next = (sd->status.base_level+14) / 5 ;
|
||||
if (sd->status.status_point > USHRT_MAX - next)
|
||||
sd->status.status_point = USHRT_MAX;
|
||||
else
|
||||
sd->status.status_point += next;
|
||||
clif_updatestatus(sd,SP_STATUSPOINT);
|
||||
clif_updatestatus(sd,SP_BASELEVEL);
|
||||
clif_updatestatus(sd,SP_NEXTBASEEXP);
|
||||
@ -4422,13 +4422,14 @@ int pc_resetstate(struct map_session_data* sd)
|
||||
|
||||
if (battle_config.use_statpoint_table)
|
||||
{ // New statpoint table used here - Dexity
|
||||
int lv;
|
||||
// allow it to just read the last entry [celest]
|
||||
lv = sd->status.base_level < MAX_LEVEL ? sd->status.base_level : MAX_LEVEL - 1;
|
||||
|
||||
sd->status.status_point = statp[lv];
|
||||
int stat;
|
||||
stat = statp[sd->status.base_level];
|
||||
if (sd->class_&JOBL_UPPER)
|
||||
sd->status.status_point+=52; // extra 52+48=100 stat points
|
||||
if (stat > USHRT_MAX)
|
||||
sd->status.status_point = USHRT_MAX;
|
||||
else
|
||||
sd->status.status_point = stat;
|
||||
} else { //Use new stat-calculating equation [Skotlex]
|
||||
#define sumsp(a) (((a-1)/10 +2)*(5*((a-1)/10 +1) + (a-1)%10) -10)
|
||||
int add=0;
|
||||
@ -4438,8 +4439,8 @@ int pc_resetstate(struct map_session_data* sd)
|
||||
add += sumsp(sd->status.int_);
|
||||
add += sumsp(sd->status.dex);
|
||||
add += sumsp(sd->status.luk);
|
||||
if (add > SHRT_MAX - sd->status.status_point)
|
||||
sd->status.status_point = SHRT_MAX;
|
||||
if (add > USHRT_MAX - sd->status.status_point)
|
||||
sd->status.status_point = USHRT_MAX;
|
||||
else
|
||||
sd->status.status_point+=add;
|
||||
}
|
||||
@ -4478,7 +4479,7 @@ int pc_resetstate(struct map_session_data* sd)
|
||||
*/
|
||||
int pc_resetskill(struct map_session_data* sd, int flag)
|
||||
{
|
||||
int i, skill, inf2;
|
||||
int i, skill, inf2, skill_point=0;
|
||||
nullpo_retr(0, sd);
|
||||
|
||||
if (pc_checkskill(sd, SG_DEVIL) && !pc_nextjobexp(sd))
|
||||
@ -4491,9 +4492,9 @@ int pc_resetskill(struct map_session_data* sd, int flag)
|
||||
!(inf2&(INF2_WEDDING_SKILL|INF2_SPIRIT_SKILL))) //Avoid reseting wedding/linker skills.
|
||||
{
|
||||
if (!sd->status.skill[i].flag)
|
||||
sd->status.skill_point += skill;
|
||||
skill_point += skill;
|
||||
else if (sd->status.skill[i].flag > 2 && sd->status.skill[i].flag != 13)
|
||||
sd->status.skill_point += (sd->status.skill[i].flag - 2);
|
||||
skill_point += (sd->status.skill[i].flag - 2);
|
||||
sd->status.skill[i].lv = 0;
|
||||
sd->status.skill[i].flag = 0;
|
||||
}
|
||||
@ -4506,6 +4507,12 @@ int pc_resetskill(struct map_session_data* sd, int flag)
|
||||
sd->status.skill[i].lv = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (sd->status.skill_point > USHRT_MAX - skill_point)
|
||||
sd->status.skill_point = USHRT_MAX;
|
||||
else
|
||||
sd->status.skill_point += skill_point;
|
||||
|
||||
if (flag) {
|
||||
clif_updatestatus(sd,SP_SKILLPOINT);
|
||||
clif_skillinfoblock(sd);
|
||||
@ -5085,8 +5092,14 @@ int pc_setparam(struct map_session_data *sd,int type,int val)
|
||||
if ((unsigned int)val > pc_maxbaselv(sd)) //Capping to max
|
||||
val = pc_maxbaselv(sd);
|
||||
if ((unsigned int)val > sd->status.base_level) {
|
||||
int stat=0;
|
||||
for (i = 1; i <= (int)((unsigned int)val - sd->status.base_level); i++)
|
||||
sd->status.status_point += (sd->status.base_level + i + 14) / 5 ;
|
||||
stat += (sd->status.base_level + i + 14) / 5 ;
|
||||
if (sd->status.status_point > USHRT_MAX - stat)
|
||||
|
||||
sd->status.status_point = USHRT_MAX;
|
||||
else
|
||||
sd->status.status_point += stat;
|
||||
}
|
||||
sd->status.base_level = (unsigned int)val;
|
||||
sd->status.base_exp = 0;
|
||||
@ -5100,7 +5113,10 @@ int pc_setparam(struct map_session_data *sd,int type,int val)
|
||||
case SP_JOBLEVEL:
|
||||
if ((unsigned int)val >= sd->status.job_level) {
|
||||
if ((unsigned int)val > pc_maxjoblv(sd)) val = pc_maxjoblv(sd);
|
||||
sd->status.skill_point += ((unsigned int)val-sd->status.job_level);
|
||||
if (sd->status.skill_point > USHRT_MAX - val + sd->status.job_level)
|
||||
sd->status.skill_point = USHRT_MAX;
|
||||
else
|
||||
sd->status.skill_point += val-sd->status.job_level;
|
||||
clif_updatestatus(sd, SP_SKILLPOINT);
|
||||
clif_misceffect(&sd->bl, 1);
|
||||
}
|
||||
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