diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 6178b71975..147b9c1753 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,12 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/04/01 - * Fixed standing up no really making you stand up. [Skotlex] - * Added upgrade_svn5834.sql to update view for item type 10. Because of the - ammo upgrade, all arrows need their view set to 1. This query does that to - all type 10 items (this includes all ninja weapons as well, but a proper - item_db.sql update is pending until the rest of throwables are updated) - [Skotlex] + * Fixed compiler warnings. [Lance] * Added structure view_data to handle sprite information for all characters (equipment, weapons, hair, dyes, etc). [Skotlex] * Rewrote several clif functions to adapt to the new view_data class. diff --git a/src/map/clif.c b/src/map/clif.c index 43a8ebb0dc..8705b30bfa 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -813,7 +813,7 @@ void clif_get_weapon_view(TBL_PC* sd, short *rhand, short *lhand) #endif } -static void clif_get_guild_data(struct block_list *bl, long *guild_id, long *emblem_id) +static void clif_get_guild_data(struct block_list *bl, long *guild_id, short *emblem_id) { //TODO: There has to be a way to clean this up. switch (bl->type) { @@ -848,7 +848,8 @@ static void clif_get_guild_data(struct block_list *bl, long *guild_id, long *emb static int clif_set0078(struct block_list *bl, struct view_data *vd, unsigned char *buf) { struct status_change *sc; struct map_session_data *sd; - long guild_id=0, emblem_id=0, lv; + long guild_id=0; + unsigned short emblem_id=0, lv; unsigned short dir; nullpo_retr(0, bl); @@ -969,7 +970,8 @@ static int clif_set0078(struct block_list *bl, struct view_data *vd, unsigned ch static int clif_set007b(struct block_list *bl, struct view_data *vd, struct unit_data *ud, unsigned char *buf) { struct status_change *sc; struct map_session_data *sd; - long guild_id=0, emblem_id=0, lv; + long guild_id=0; + unsigned short emblem_id=0, lv; nullpo_retr(0, bl); BL_CAST(BL_PC, bl, sd); diff --git a/src/map/irc.c b/src/map/irc.c index f1f6b0e0a1..fc375ff2da 100644 --- a/src/map/irc.c +++ b/src/map/irc.c @@ -199,8 +199,6 @@ void irc_send(char *buf) void irc_parse_sub(int fd, char *incoming_string) { - int i=0; - int authed=0; char kami[256]; //[Zido] char source[256]; char command[256]; diff --git a/src/map/pet.c b/src/map/pet.c index 4aef4e9b4a..db3ee4928a 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -973,7 +973,7 @@ static int pet_ai_sub_hard(struct pet_data *pd,unsigned int tick) //Return speed to normal. if (pd->speed != sd->petDB->speed) - pd->speed == sd->petDB->speed; + pd->speed = sd->petDB->speed; if (pd->target_id) { target= map_id2bl(pd->target_id); diff --git a/src/map/script.c b/src/map/script.c index c9dfb3cd8a..d603995d76 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -8155,7 +8155,6 @@ int soundeffect_sub(struct block_list* bl,va_list ap) int buildin_soundeffectall(struct script_state *st) { // [Lance] - Improved. - struct map_session_data *sd=NULL; char *name, *map = NULL; struct block_list *bl; int type, coverage, x0, y0, x1, y1;