* Corrected some typos errors in Gunslinger Quest. (bugreport:1549)
* Corrected some "mes" without the getitemname in Sage Quest. (bugreport:1564) * Deleted Empty Color Tag in Soul Linker Quest. (bugreport:1572) * Changed an incorrect "!=" to "==" in Sage Quest. (bugreport:1572) -And Small Typo Error. * Changed some "close"s to "close2"s on Aldebaran Guides. (bugreport:1597) * Deleted a Unnecessary "end" in Rachel Guide. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12746 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
b37569c083
commit
f41f88e375
@ -1,5 +1,13 @@
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Date Added
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Date Added
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======
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======
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2008/05/31
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* Corrected some typos errors in Gunslinger Quest. (bugreport:1549) [Samuray22]
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* Corrected some "mes" without the getitemname in Sage Quest. (bugreport:1564)
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* Deleted Empty Color Tag in Soul Linker Quest. (bugreport:1572)
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* Changed an incorrect "!=" to "==" in Sage Quest. (bugreport:1572)
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-And Small Typo Error.
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* Changed some "close"s to "close2"s on Aldebaran Guides. (bugreport:1597)
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* Deleted a Unnecessary "end" in Rachel Guide.
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2008/05/28
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2008/05/28
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* Rev 12740 Added warps points for episode 13.1 maps. [L0ne_W0lf]
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* Rev 12740 Added warps points for episode 13.1 maps. [L0ne_W0lf]
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2008/05/20
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2008/05/20
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= kobra_k88; L0ne_W0lf
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//= kobra_k88; L0ne_W0lf
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.6
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//= 1.6a
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena 7.15 +
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//= eAthena 7.15 +
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//===== Description: =========================================
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//===== Description: =========================================
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@ -17,6 +17,7 @@
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//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
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//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
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//= 1.5 Removed Duplicates [Silent]
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//= 1.5 Removed Duplicates [Silent]
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//= 1.6 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
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//= 1.6 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
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//= 1.6a Changed some "close"s to "close2"s. (bugreport:1597) [Samuray22]
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//============================================================
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//============================================================
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aldebaran,139,63,4 script Soldier#alde 105,{
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aldebaran,139,63,4 script Soldier#alde 105,{
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@ -42,14 +43,14 @@ aldebaran,139,63,4 script Soldier#alde 105,{
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mes "^515151+^000000 -> Pub";
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mes "^515151+^000000 -> Pub";
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mes "^3355FF+^000000 -> Item Shop";
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mes "^3355FF+^000000 -> Item Shop";
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mes "^FF5555+^000000 -> Alchemist Guild";
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mes "^FF5555+^000000 -> Alchemist Guild";
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close;
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close2;
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cutin "prt_soldier",255;
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cutin "prt_soldier",255;
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end;
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end;
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}
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}
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mes "[Al De Baran Guard]";
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mes "[Al De Baran Guard]";
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mes "We are sworn to protect Al De Baran! May the forces of evil always be crushed by the";
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mes "We are sworn to protect Al De Baran! May the forces of evil always be crushed by the";
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mes "righteous fist of good!";
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mes "righteous fist of good!";
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close;
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close2;
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cutin "prt_soldier",255;
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cutin "prt_soldier",255;
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end;
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end;
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}
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}
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= L0ne_W0lf
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.2a
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//= 1.2b
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena SVN
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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@ -16,6 +16,7 @@
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// -Thanks to $ephiroth.
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// -Thanks to $ephiroth.
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//= 1.2a Fixed some errors with the loop[Samuray22]
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//= 1.2a Fixed some errors with the loop[Samuray22]
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// -Thanks to $ephiroth.
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// -Thanks to $ephiroth.
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//= 1.2b Deleted a unnecessary "end". [Samuray22]
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//============================================================
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//============================================================
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rachel,138,146,5 script Rachel Guide 934,{
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rachel,138,146,5 script Rachel Guide 934,{
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@ -112,5 +113,4 @@ rachel,138,146,5 script Rachel Guide 934,{
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}
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}
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}
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}
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close;
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close;
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end;
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}
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}
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@ -7,7 +7,7 @@
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//= DON'T REMOVE THIS! (by request of him, he provided all
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//= DON'T REMOVE THIS! (by request of him, he provided all
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//= the info regarding the quests and shops.)
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//= the info regarding the quests and shops.)
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 2.1a
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//= 2.1b
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena SVN
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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@ -27,6 +27,7 @@
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//= his first try [SinSloth] 1.10b - removed .GATs [Lupus]
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//= his first try [SinSloth] 1.10b - removed .GATs [Lupus]
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//= 2.1 Wise Bull Horn now deletes all items. Thanks to yyCC. [L0ne_W0lf]
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//= 2.1 Wise Bull Horn now deletes all items. Thanks to yyCC. [L0ne_W0lf]
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//= 2.1a Corrected a Typo error ";;". [Samuray22]
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//= 2.1a Corrected a Typo error ";;". [Samuray22]
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//= 2.1b Corrected some typos errors. (bugreport:1549) [Samuray22]
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//============================================================
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//============================================================
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que_ng,152,167,3 script Master Miller 901,{
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que_ng,152,167,3 script Master Miller 901,{
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@ -149,7 +150,6 @@ que_ng,152,167,3 script Master Miller 901,{
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next;
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next;
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mes "[Master Miller]";
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mes "[Master Miller]";
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mes "Okay, from now on you'll be a Gunslinger.";
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mes "Okay, from now on you'll be a Gunslinger.";
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mes "From now on, you are a gunslinger.";
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mes "After this, for every moment that you live,";
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mes "After this, for every moment that you live,";
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mes "remember can never leave your side";
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mes "remember can never leave your side";
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mes "is your gun. We must remember the gun";
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mes "is your gun. We must remember the gun";
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@ -393,7 +393,7 @@ payon,184,65,3 script The Wise Bull Horn 866,{
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set GUNS_Q,5;
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set GUNS_Q,5;
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next;
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next;
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mes "[The Wise Bull Horn]";
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mes "[The Wise Bull Horn]";
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mes "Take this Gift made bye me";
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mes "Take this Gift made by me";
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mes "and show it to Dark Fox.";
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mes "and show it to Dark Fox.";
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mes "You have my blessings";
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mes "You have my blessings";
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mes "to become a Gunslinger.";
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mes "to become a Gunslinger.";
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//= Unknown Translator (1.0)
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//= Unknown Translator (1.0)
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//= Darkchild (1.2)
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//= Darkchild (1.2)
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 2.5
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//= 2.5a
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena SVN
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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//= 2.4 Fixes bug with first room monsters not being reset. [L0ne_W0lf]
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//= 2.4 Fixes bug with first room monsters not being reset. [L0ne_W0lf]
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//= 2.4a Deleted unused variables. [Samuray22]
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//= 2.4a Deleted unused variables. [Samuray22]
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//= 2.5 Updated waiting room. (Removes global var) [L0ne_W0lf]
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//= 2.5 Updated waiting room. (Removes global var) [L0ne_W0lf]
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//= 2.5a Corrected some "mes"s without the getitemname. (bugreport:1564) [Samuray22]
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// -Changed an incorrect "!=" to "==". (bugreport:1572)
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// -And Small Typo Error
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//============================================================
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//============================================================
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yuno_in02,38,61,5 script Dean of the Academy#sa 743,{
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yuno_in02,38,61,5 script Dean of the Academy#sa 743,{
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close;
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close;
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}
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}
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if (BaseJob != Job_Mage) {
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if (BaseJob != Job_Mage) {
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if (BaseJob != Job_Sage) {
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if (BaseJob == Job_Sage) {
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mes "Oh nice to meet you again, long time no see.";
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mes "Oh nice to meet you again, long time no see.";
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mes "So how's it going with the studying?";
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mes "So how's it going with the studying?";
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next;
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next;
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next;
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next;
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mes "[Metheus Sylphe]";
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mes "[Metheus Sylphe]";
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mes "Please bring the following items to me.";
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mes "Please bring the following items to me.";
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mes .@count[0]+" ^3355FF"+.@item[0]+"^000000";
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mes .@count[0]+" ^3355FF"+getitemname(.@item[0])+"^000000";
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mes .@count[1]+" ^3355FF"+.@item[1]+"^000000";
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mes .@count[1]+" ^3355FF"+getitemname(.@item[1])+"^000000";
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mes .@count[2]+" ^3355FF"+.@item[2]+"^000000";
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mes .@count[2]+" ^3355FF"+getitemname(.@item[2])+"^000000";
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if (SAGE_Q == 3) mes .@count[3]+" ^3355FF"+.@item[3]+"^000000";
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if (SAGE_Q == 3) mes .@count[3]+" ^3355FF"+getitemname(.@item[3])+"^000000";
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next;
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next;
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mes "[Metheus Sylphe]";
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mes "[Metheus Sylphe]";
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mes "If you bring all of these items, your tuition fee will be reduced from 70,000 zeny to 30,000 zeny.";
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mes "If you bring all of these items, your tuition fee will be reduced from 70,000 zeny to 30,000 zeny.";
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close;
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close;
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}
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}
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if (SAGE_Q == 0) {
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if (SAGE_Q == 0) {
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mes "What, do you want to be a sage?";
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mes "What, do you want to be a Sage?";
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mes "I can tell by your eyes, hungering for wisdom.";
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mes "I can tell by your eyes, hungering for wisdom.";
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next;
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next;
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mes "[Claytos Verdo]";
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mes "[Claytos Verdo]";
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//===== By: ==================================================
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//===== By: ==================================================
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//= Celestria & Samuray22
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//= Celestria & Samuray22
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.3
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//= 1.3a
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena SVN
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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//= 1.3 Slight updates and fixes to the script. [L0ne_W0lf]
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//= 1.3 Slight updates and fixes to the script. [L0ne_W0lf]
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//= Removes the use of labels, and corrects other errors.
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//= Removes the use of labels, and corrects other errors.
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//= Removed the GM-use only NPC from the sec_in map.
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//= Removed the GM-use only NPC from the sec_in map.
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//= No longer used a clobal var, uses an NPC var isntead.
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//= No longer used a global var, uses an NPC var instead.
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//= 1.3a Deleted Empty Color Tag. (bugreport:1572) [Samuray22]
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//============================================================
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//============================================================
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morocc_in,174,30,6 script Kid#link1 716,{
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morocc_in,174,30,6 script Kid#link1 716,{
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mes "spiritually inclined, these";
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mes "spiritually inclined, these";
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mes "spirits are attracted to you.";
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mes "spirits are attracted to you.";
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mes "With enough training, you can";
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mes "With enough training, you can";
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mes "temporarily imbue the power^FFFFFF ^000000 of these spirits to your allies.";
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mes "temporarily imbue the power of these spirits to your allies.";
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next;
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next;
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mes "[Kid]";
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mes "[Kid]";
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mes "Now, you can't imbue yourself";
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mes "Now, you can't imbue yourself";
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