* Added EggBoy and EggGirl scripts

- also small fixes to Aspd and Speed bonus

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10108 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Playtester 2007-04-01 16:06:43 +00:00
parent 945be871ce
commit f42e54dad3
3 changed files with 13 additions and 11 deletions

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@ -19,6 +19,9 @@
-----
========================
04/02
* Added EggBoy and EggGirl scripts [Playtester]
- also small fixes to Aspd and Speed bonus
03/31
* Added names to Item Group items thanks to Leon [Playtester]
* Updated and fixed Item Groups and Doom Slayer [Playtester]

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@ -1845,14 +1845,14 @@
5263,Pagdayaw,Pagdayaw,5,,10,100,,1,,0,0xFFFFFFFE,7,2,769,,20,1,303,{ bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Earth,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,3; },{},{}
5264,Australian_Flag_Hat,Australian Flag Hat,5,,10,500,,4,,0,0xFFFFFFFF,7,2,256,,,1,304,{ bonus bAllStats,2; },{},{}
//There are some headgears missing
5269,Flying_Angel_,Flying Angel,5,,10,300,,1,,0,0xFFFFFFFF,7,2,256,,10,1,264,{ bonus bAspdRate,3; bonus bSpeedAddRate,3; },{},{}
5269,Flying_Angel_,Flying Angel,5,,10,300,,1,,0,0xFFFFFFFF,7,2,256,,10,1,264,{ bonus bAspdRate,3; bonus bSpeedRate,3; },{},{}
5270,Autumn_Leaves_,Autumn Leaves,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,1,241,{ bonus bFlee2,5; },{},{}
5271,Chinese_Crown_,Phoenix Crown,5,20,,500,,4,,1,0xFFFFFFFF,7,2,768,,0,1,221,{ bonus bMdef,3; bonus2 bSubRace,RC_Boss,getrefine(); },{},{}
5272,Raspberry_Mask_,Smiling Mask,5,20,,100,,2,,0,0xFFFFFFFF,7,2,513,,0,0,253,{ bonus4 bAutoSpell,6,5,30,1; },{},{}
5273,Happy_Wig,Happy Wig,5,,10,100,,1,,0,0xFFFFFFFF,7,2,768,,,1,305,{ bonus bSpeedAddRate,5; bonus bDef,4; skill 51,1; },{},{}
5274,Shiny_Wig,Shiny Wig,5,,10,100,,1,,0,0xFFFFFFFF,7,2,768,,,1,306,{ bonus bSpeedAddRate,5; bonus bDef,4; skill 51,1; },{},{}
5275,Marvelous_Wig,Marvelous Wig,5,,10,100,,1,,0,0xFFFFFFFF,7,2,768,,,1,307,{ bonus bSpeedAddRate,5; bonus bDef,4; skill 51,1; },{},{}
5276,Fantastic_Wig,Fantastic Wig,5,,10,100,,1,,0,0xFFFFFFFF,7,2,768,,,1,308,{ bonus bSpeedAddRate,5; bonus bDef,4; skill 51,1; },{},{}
5273,Happy_Wig,Happy Wig,5,,10,100,,1,,0,0xFFFFFFFF,7,2,768,,,1,305,{ bonus bSpeedRate,5; bonus bDef,4; skill 51,1; },{},{}
5274,Shiny_Wig,Shiny Wig,5,,10,100,,1,,0,0xFFFFFFFF,7,2,768,,,1,306,{ bonus bSpeedRate,5; bonus bDef,4; skill 51,1; },{},{}
5275,Marvelous_Wig,Marvelous Wig,5,,10,100,,1,,0,0xFFFFFFFF,7,2,768,,,1,307,{ bonus bSpeedRate,5; bonus bDef,4; skill 51,1; },{},{}
5276,Fantastic_Wig,Fantastic Wig,5,,10,100,,1,,0,0xFFFFFFFF,7,2,768,,,1,308,{ bonus bSpeedRate,5; bonus bDef,4; skill 51,1; },{},{}
5277,Yellow_Bandana,Yellow Bandana,5,,10,100,,1,,0,0xFFFFFFFE,7,2,256,,20,1,309,{ bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10; },{},{}
5278,Yellow_Ribbon,Yellow Ribbon,5,,10,100,,1,,0,0xFFFFFFFE,7,2,256,,20,1,310,{ bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10; },{},{}
// More Etc Items
@ -2558,8 +2558,8 @@
12022,Spareribs,Galbi,0,,0,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,99),0; },{},{}
12023,Giftbox_China,Wrapped Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_GiftBoxChina),1; },{},{}
12024,Red_Pouch_Of_Surprise,Red Pouch,2,50,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12025,Egg_Boy,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12026,Egg_Girl,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12025,Egg_Boy,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_EggBoy),1; },{},{}
12026,Egg_Girl,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_EggGirl),1; },{},{}
// Effect Boxes
12027,Giggling_Box,Giggling Box,2,,500,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 9,0; if(rand(100)<30) sc_start SC_Curse,30000,0; },{},{}
12028,Box_Of_Thunder,Box of Thunder,2,,500,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SpeedUp0,30000,0; },{},{}

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@ -37,11 +37,10 @@ bonus bFleeRate,n; Flee +n%
bonus bFlee2,n; Lucky Flee + n
bonus bFlee2Rate,n; Lucky Flee + n%
bonus bSpeed,n; Moving speed + n
bonus bAspd,n; Attack speed + n
bonus bSpeedRate,n; Moving speed + n% (only the highest among all is applied)
bonus bAspdRate,n; Attack speed + n% (only the highest among all is applied)
bonus bSpeedAddRate Moving speed + n%
bonus bAspdAddRate Attack speed + n%
bonus bSpeedAddRate,n; Moving speed + n%
bonus bAspd,n; Attack speed + n
bonus bAspdRate,n; Attack speed + n%
bonus bAtkRange,n; Attack range + n
bonus bCastrate,n; Skill casting time rate + n%
bonus bUseSPrate,n; SP consumption + n%