Fixed some typos in Gungslinger, Ninja, Taekwon and Dandelion quests (#7993)

Co-authored-by: Daegaladh <Daegaladh@users.noreply.github.com>
This commit is contained in:
Sapito Sucio 2023-10-30 01:35:26 -06:00 committed by GitHub
parent 8459fc8dbb
commit f48823fe73
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 22 additions and 22 deletions

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@ -339,7 +339,7 @@ payon,184,65,3 script Wise Bull Horn 866,{
mes "How can time pass so quickly?";
next;
mes "[Wise Bull Horn]";
mes "Ah... I reallly appreciate";
mes "Ah... I really appreciate";
mes "Selena and Black Fox for all";
mes "of their help in recruiting";
mes "young Gunslingers. I'm very";
@ -383,7 +383,7 @@ payon,184,65,3 script Wise Bull Horn 866,{
mes "[Wise Bull Horn]";
mes "Now, please take this voucher";
mes "to Miller, the Black Fox, with";
mes "my whole hearted approval.";
mes "my wholehearted approval.";
mes "I hope that you will use your";
mes "gun to uphold justice as a";
mes "noble warrior of the earth.";
@ -399,7 +399,7 @@ payon,184,65,3 script Wise Bull Horn 866,{
mes "[Wise Bull Horn]";
mes "Please take this voucher";
mes "to Miller, the Black Fox, with";
mes "my whole hearted approval.";
mes "my wholehearted approval.";
mes "I hope that you will use your";
mes "gun to uphold justice as a";
mes "noble warrior of the earth.";

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@ -317,7 +317,7 @@ que_ng,30,65,3 script Kuuga Gai#nq 730,{
mes "Joe thinks highly of you. Just";
mes "remember that, as a Ninja, your";
mes "mission is your highest priority. But don't let mission objectives";
mes "supercede your conscience.";
mes "supersede your conscience.";
next;
mes "[Kuuga Gai]";
mes "''Secrecy above all else.''";

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@ -81,7 +81,7 @@
mes "How unfortunate!";
mes "You're not yet ready to";
mes "begin training under my";
mes "tutelege with your current";
mes "tutelage with your current";
mes "Job Level. Please return when you reach Job Level 9 or higher.";
close;
}
@ -350,7 +350,7 @@
mes "Very well. You are no";
mes "longer just a student.";
mes "You are now entrusted with";
mes "the powers and responsibilites";
mes "the powers and responsibilities";
mes "of a disciple of ^FF0000Taekwon Do^000000.";
next;
mes "[Phoenix]";

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@ -179,7 +179,7 @@ izlude,103,106,3 script Guildsman#1 48,3,3,{
mes "[Guildsman]";
mes "Let's see here... Something";
mes "about a missing children's case";
mes "the the Assassin Guild is working on... Ah! The Assassin Guild has";
mes "the Assassin Guild is working on... Ah! The Assassin Guild has";
mes "requested help from the Crusaders. So I guess you were recommended.";
next;
mes "[Guildsman]";
@ -427,7 +427,7 @@ OnTouch:
mes "[Guildsman]";
mes "Let's see here... Something";
mes "about a missing children's case";
mes "the the Assassin Guild is working on... Ah! The Assassin Guild has";
mes "the Assassin Guild is working on... Ah! The Assassin Guild has";
mes "requested help from the Crusaders. So I guess you were recommended.";
next;
mes "[Guildsman]";
@ -1711,7 +1711,7 @@ payon,231,323,3 script Guildsman#3 59,3,3,{
mes "[Guildsman]";
mes "Here, please take this";
mes "letter of recommendation";
mes "and meet with our Asssasin";
mes "and meet with our Assassin";
mes "Guild contact to the west";
mes "of the Oasis in Morocc.";
mes "Well, good luck, pal~";
@ -1823,7 +1823,7 @@ payon,231,323,3 script Guildsman#3 59,3,3,{
mes "[Guildsman]";
mes "Please take your";
mes "letter of recommendation";
mes "and meet with our Asssasin";
mes "and meet with our Assassin";
mes "Guild contact to the west";
mes "of the Oasis in Morocc.";
mes "Well, good luck, pal~";
@ -1984,7 +1984,7 @@ OnTouch:
mes "[Guildsman]";
mes "Here, please take this";
mes "letter of recommendation";
mes "and meet with our Asssasin";
mes "and meet with our Assassin";
mes "Guild contact to the west";
mes "of the Oasis in Morocc.";
mes "Well, good luck, pal~";
@ -2318,7 +2318,7 @@ OnTouch_:
case 2:
mes "[Litheron]";
mes "Not the saavy type,";
mes "Not the savvy type,";
mes "are you...? Fine, fine.";
mes "If you're not gonna do";
mes "me any favors, then why";
@ -2577,7 +2577,7 @@ que_job01,82,95,3 script Bar Master 46,{
if(Class == Job_Assassin || Class == Job_Assassin_Cross)
{
mes "[Master]";
mes "How's your asssignment";
mes "How's your assignment";
mes "coming along? Sometimes,";
mes "you need to relax and take a";
mes "break. When that time comes,";
@ -3748,7 +3748,7 @@ que_job01,84,17,3 script Lin#2-1 885,{
mes "They're, um...";
mes "They're labeled with";
mes "the name, ''Moore.''";
mes "Just... another psuedonym.";
mes "Just... another pseudonym.";
next;
mes "[Lin]";
mes "Once you're in the";
@ -5395,7 +5395,7 @@ que_job01,91,83,3 script Kidd#hall 884,{
mes "[Kidd]";
mes "What, Lin's client?!";
mes "Wait, "+ strcharinfo(0) +", do you recall";
mes "what Lin's assignent was?";
mes "what Lin's assignment was?";
next;
switch( select( "Well, um...","Bodyguard, right?" ) )
{
@ -6550,7 +6550,7 @@ que_job01,8,77,1 script #linstairs 139,3,3,{
mes "[" + strcharinfo(0) + "]";
mes "Well, I was only able to";
mes "speak to the historian's";
mes "asssistant. Let's see...";
mes "assistant. Let's see...";
mes "I found out about the";
mes "origin of this city's name...";
next;
@ -6865,7 +6865,7 @@ moc_fild19,21,33,1 script Unturned Spot#wind 111,{
mes "[" + strcharinfo(0) + "]";
mes "Ice...? No...";
mes "The power of Wind, of";
mes "lightning, supercedes";
mes "lightning, supersedes";
mes "the power of Ice and water...";
close2;
break;
@ -7863,10 +7863,10 @@ OnTouch:
mes "to b-be... the last...";
mes "sacrifice... Heh heh heh...^000000";
next;
mes "^3355FFThe maniacial laughter";
mes "^3355FFThe maniacal laughter";
mes "from that strange voice";
mes "echoes in your head as you";
mes "wake up in some strage place.^000000";
mes "wake up in some strange place.^000000";
next;
mes "[" + strcharinfo(0) + "]";
mes "Where am I...?";
@ -8846,10 +8846,10 @@ OnTouch:
mes "to b-be... the last...";
mes "sacrifice... Heh heh heh...^000000";
next;
mes "^3355FFThe maniacial laughter";
mes "^3355FFThe maniacal laughter";
mes "from that strange voice";
mes "echoes in your head as you";
mes "wake up in some strage place.^000000";
mes "wake up in some strange place.^000000";
next;
mes "[" + strcharinfo(0) + "]";
mes "Where am I...?";
@ -10210,7 +10210,7 @@ sec_in02,38,162,0 script Morocc Invasion Manager 882,{
mes "completed the Lin Quest must";
mes "approach the Dandelion Org";
mes "NPCs at the outskirts of Morocc to trigger the monster invasion.";
mes "Change the GlobalVar to affect status of Satan Morocc invasation?";
mes "Change the GlobalVar to affect status of Satan Morocc invasion?";
next;
switch( select( "Set Globalvar","Cancel" ) )
{