* Some optimization of Sealed Shrine instance (npc\instances\SealedShrine.txt)
* Updated 'waitingroom' documentation, bugreport:6610 (doc\script_commands.txt) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16740 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -5904,10 +5904,11 @@ This command will create a chat room, owned by the NPC object running this
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script and displayed above the NPC sprite.
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The maximum length of a chat room name is 60 letters.
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The limit is the maximum number of people allowed to enter the chat room. If the
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optional event and trigger parameters are given, the event label
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("<NPC object name>::<label name>") will be invoked as if with a 'doevent' upon
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the number of people in the chat room reaching the given triggering amount.
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The limit is the maximum number of people allowed to enter the chat room.
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The attached NPC is included in this count. If the optional event and trigger
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parameters are given, the event label ("<NPC object name>::<label name>")
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will be invoked as if with a 'doevent' upon the number of people in the chat
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room reaching the given triggering amount.
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// The NPC will just show a box above its head that says "Hello World", clicking
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// it will do nothing, since the limit is zero.
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@ -5915,18 +5916,18 @@ the number of people in the chat room reaching the given triggering amount.
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// The NPC will have a box above its head, it will say "Disco - Waiting Room"
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// and will have 8 waiting slots. Clicking this will enter the chat room, where
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// the player will be able to wait until 8 people accumulate. Once this happens,
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// it will cause the NPC "Bouncer" run the label "OnStart"
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// the player will be able to wait until 7 players accumulate. Once this happens,
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// it will cause the NPC "Bouncer" run the label "OnStart".
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waitingroom "Disco - Waiting Room",8,"Bouncer::OnStart",8;
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// The NPC will have a box above its head, it will say "Party - Waiting Room"
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// and will have 8 waiting slots. Clicking this will allow a player who has
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// 5000 zeny and lvl 50~99 to enter the chat room, where the player will be
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// able to wait until 8 people accumulate. Once this happens, it will cause
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// the NPC "Bouncer" run the label "OnStart"
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// able to wait until 7 players accumulate. Once this happens, it will cause
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// the NPC "Bouncer" run the label "OnStart".
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waitingroom "Party - Waiting Room",5,"Bouncer::OnStart",8,5000,50,99;
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waitingroom "Party - Waiting Room",8,"Bouncer::OnStart",8,5000,50,99;
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Creating a waiting room does not stop the execution of the script and it will
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continue to the next line.
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.9
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//= 2.0
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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@ -23,6 +23,7 @@
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//= 1.8 Added 'instance_check_party' command to the script for proper checking if
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//= the invoking party meets the requirements to join the Memorial Dungeon.
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//= 1.9 Fixed broken else/if chaining. [Joseph]
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//= 2.0 Some optimization. [Euphy]
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//============================================================
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// Sealed Catacomb Entrance
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@ -1055,7 +1056,6 @@ OnTouch:
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// To 2F Warp
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//============================================================
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1@cata,281,12,0 script ins_bapho_to_2f 45,1,1,{
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OnTouch:
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if (countitem(6002) > 0) {
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delitem 6002,countitem(6002); //Token_Of_Apostle
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@ -1070,7 +1070,9 @@ OnTouch:
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}
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}
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1@cata,86,214,0 script Gravestone#1F_1T 844,{
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// Gravestones
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//============================================================
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- script Gravestone#SS1 -1,{
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if ('ins_baphomet == 1) {
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getitem 6003,1; //Soul_Pendant
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set 'ins_baphomet,2;
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@ -1085,268 +1087,41 @@ OnTouch:
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close;
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}
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}
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1@cata,86,214,0 duplicate(Gravestone#SS1) Gravestone#1F_1T 844
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1@cata,200,209,0 duplicate(Gravestone#SS1) Gravestone#1F_2T 844
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1@cata,230,195,0 duplicate(Gravestone#SS1) Gravestone#1F_3T 844
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1@cata,118,182,0 duplicate(Gravestone#SS1) Gravestone#1F_4T 844
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1@cata,193,182,0 duplicate(Gravestone#SS1) Gravestone#1F_5T 844
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1@cata,253,156,0 duplicate(Gravestone#SS1) Gravestone#1F_6T 844
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1@cata,88,154,0 duplicate(Gravestone#SS1) Gravestone#1F_7T 844
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1@cata,127,116,0 duplicate(Gravestone#SS1) Gravestone#1F_8T 844
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1@cata,90,98,0 duplicate(Gravestone#SS1) Gravestone#1F_9T 844
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1@cata,188,84,0 duplicate(Gravestone#SS1) Gravestone#1F_10T 844
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1@cata,244,42,0 duplicate(Gravestone#SS1) Gravestone#1F_11T 844
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1@cata,127,32,0 duplicate(Gravestone#SS1) Gravestone#1F_12T 844
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1@cata,267,30,0 duplicate(Gravestone#SS1) Gravestone#1F_13T 844
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1@cata,86,214,0 script Gravestone#1F_1F 844,{
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mes "I can only feel gloom from this Gravestone.";
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close;
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end;
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}
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1@cata,200,209,0 script Gravestone#1F_2T 844,{
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if ('ins_baphomet == 1) {
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getitem 6003,1; //Soul_Pendant
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set 'ins_baphomet,2;
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mes "A small object is shining under a leaning grave.";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "I think this is the pendant...";
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close;
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}
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else {
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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}
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1@cata,200,209,0 script Gravestone#1F_2F 844,{
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- script Gravestone#SS2 -1,{
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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1@cata,86,214,0 duplicate(Gravestone#SS2) Gravestone#1F_1F 844
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1@cata,200,209,0 duplicate(Gravestone#SS2) Gravestone#1F_2F 844
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1@cata,230,195,0 duplicate(Gravestone#SS2) Gravestone#1F_3F 844
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1@cata,118,182,0 duplicate(Gravestone#SS2) Gravestone#1F_4F 844
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1@cata,193,182,0 duplicate(Gravestone#SS2) Gravestone#1F_5F 844
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1@cata,253,156,0 duplicate(Gravestone#SS2) Gravestone#1F_6F 844
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1@cata,88,154,0 duplicate(Gravestone#SS2) Gravestone#1F_7F 844
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1@cata,127,116,0 duplicate(Gravestone#SS2) Gravestone#1F_8F 844
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1@cata,90,98,0 duplicate(Gravestone#SS2) Gravestone#1F_9F 844
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1@cata,188,84,0 duplicate(Gravestone#SS2) Gravestone#1F_10F 844
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1@cata,244,42,0 duplicate(Gravestone#SS2) Gravestone#1F_11F 844
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1@cata,127,32,0 duplicate(Gravestone#SS2) Gravestone#1F_12F 844
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1@cata,267,30,0 duplicate(Gravestone#SS2) Gravestone#1F_13F 844
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1@cata,230,195,0 script Gravestone#1F_3T 844,{
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if ('ins_baphomet == 1) {
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getitem 6003,1; //Soul_Pendant
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set 'ins_baphomet,2;
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mes "A small object is shining under a leaning grave.";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "I think this is the pendant...";
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close;
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}
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else {
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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}
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1@cata,230,195,0 script Gravestone#1F_3F 844,{
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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1@cata,118,182,0 script Gravestone#1F_4T 844,{
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if ('ins_baphomet == 1) {
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getitem 6003,1; //Soul_Pendant
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set 'ins_baphomet,2;
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mes "A small object is shining under a leaning grave.";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "I think this is the pendant...";
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close;
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}
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else {
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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}
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1@cata,118,182,0 script Gravestone#1F_4F 844,{
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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1@cata,193,182,0 script Gravestone#1F_5T 844,{
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if ('ins_baphomet == 1) {
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getitem 6003,1; //Soul_Pendant
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set 'ins_baphomet,2;
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mes "A small object is shining under a leaning grave.";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "I think this is the pendant...";
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close;
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}
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else {
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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}
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1@cata,193,182,0 script Gravestone#1F_5F 844,{
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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1@cata,253,156,0 script Gravestone#1F_6T 844,{
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if ('ins_baphomet == 1) {
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getitem 6003,1; //Soul_Pendant
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set 'ins_baphomet,2;
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mes "A small object is shining under a leaning grave.";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "I think this is the pendant...";
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close;
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}
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else {
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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}
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1@cata,253,156,0 script Gravestone#1F_6F 844,{
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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1@cata,88,154,0 script Gravestone#1F_7T 844,{
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if ('ins_baphomet == 1) {
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getitem 6003,1; //Soul_Pendant
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set 'ins_baphomet,2;
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mes "A small object is shining under a leaning grave.";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "I think this is the pendant...";
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close;
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}
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else {
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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}
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1@cata,88,154,0 script Gravestone#1F_7F 844,{
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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1@cata,127,116,0 script Gravestone#1F_8T 844,{
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if ('ins_baphomet == 1) {
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getitem 6003,1; //Soul_Pendant
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set 'ins_baphomet,2;
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mes "A small object is shining under a leaning grave.";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "I think this is the pendant...";
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close;
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}
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else {
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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}
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1@cata,127,116,0 script Gravestone#1F_8F 844,{
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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1@cata,90,98,0 script Gravestone#1F_9T 844,{
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if ('ins_baphomet == 1) {
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getitem 6003,1; //Soul_Pendant
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set 'ins_baphomet,2;
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mes "A small object is shining under a leaning grave.";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "I think this is the pendant...";
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close;
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}
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else {
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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}
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1@cata,90,98,0 script Gravestone#1F_9F 844,{
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mes "I can only feel gloom from this Gravestone.";
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close;
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end;
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}
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1@cata,188,84,0 script Gravestone#1F_10T 844,{
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if ('ins_baphomet == 1) {
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getitem 6003,1; //Soul_Pendant
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set 'ins_baphomet,2;
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mes "A small object is shining under a leaning grave.";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "I think this is the pendant...";
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close;
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}
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else {
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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}
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1@cata,188,84,0 script Gravestone#1F_10F 844,{
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mes "I can only feel gloom from this Gravestone.";
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close;
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end;
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}
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1@cata,244,42,0 script Gravestone#1F_11T 844,{
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if ('ins_baphomet == 1) {
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getitem 6003,1; //Soul_Pendant
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set 'ins_baphomet,2;
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mes "A small object is shining under a leaning grave.";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "I think this is the pendant...";
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close;
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}
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else {
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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}
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1@cata,244,42,0 script Gravestone#1F_11F 844,{
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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1@cata,127,32,0 script Gravestone#1F_12T 844,{
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if ('ins_baphomet == 1) {
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getitem 6003,1; //Soul_Pendant
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set 'ins_baphomet,2;
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mes "A small object is shining under a leaning grave.";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "I think this is the pendant...";
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close;
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}
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else {
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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}
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1@cata,127,32,0 script Gravestone#1F_12F 844,{
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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1@cata,267,30,0 script Gravestone#1F_13T 844,{
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if ('ins_baphomet == 1) {
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getitem 6003,1; //Soul_Pendant
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set 'ins_baphomet,2;
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mes "A small object is shining under a leaning grave.";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "I think this is the pendant...";
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close;
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}
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else {
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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}
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1@cata,267,30,0 script Gravestone#1F_13F 844,{
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mes "I can only feel gloom from this Gravestone.";
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close;
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}
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1@cata,267,210,0 script Bobbing Torch#1 844,{
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// Bobbing Torches
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//============================================================
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- script Bobbing Torch#SS -1,{
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set .@party_id,getcharid(1);
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if (getpartyleader(.@party_id,2) == getcharid(0)) {
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if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
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@ -1357,381 +1132,7 @@ OnTouch:
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specialeffect2 EF_HOLYHIT;
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getitem 6001,1; //Essence_Of_Fire
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mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
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disablenpc instance_npcname("Bobbing Torch#1", instance_id());
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close;
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}
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else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
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mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
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close;
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}
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else {
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mes "You don't need to collect Essence of Fire anymore.";
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close;
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}
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}
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else {
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mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
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next;
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mes "[Unknown Voice]";
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mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
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specialeffect2 EF_FIRESPLASHHIT;
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percentheal -50,0;
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close;
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}
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}
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1@cata,85,182,0 script Bobbing Torch#2 844,{
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set .@party_id,getcharid(1);
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if (getpartyleader(.@party_id,2) == getcharid(0)) {
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if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
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mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
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next;
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mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
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next;
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specialeffect2 EF_HOLYHIT;
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getitem 6001,1; //Essence_Of_Fire
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mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
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disablenpc instance_npcname("Bobbing Torch#2", instance_id());
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close;
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}
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else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
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mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
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close;
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}
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else {
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mes "You don't need to collect Essence of Fire anymore.";
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close;
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}
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}
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else {
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mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
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next;
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mes "[Unknown Voice]";
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mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
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specialeffect2 EF_FIRESPLASHHIT;
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percentheal -50,0;
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close;
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}
|
||||
}
|
||||
|
||||
1@cata,267,154,0 script Bobbing Torch#3 844,{
|
||||
set .@party_id,getcharid(1);
|
||||
if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
||||
if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
||||
next;
|
||||
mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
||||
next;
|
||||
specialeffect2 EF_HOLYHIT;
|
||||
getitem 6001,1; //Essence_Of_Fire
|
||||
mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
||||
disablenpc instance_npcname("Bobbing Torch#3", instance_id());
|
||||
close;
|
||||
}
|
||||
else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
||||
mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
||||
close;
|
||||
}
|
||||
else {
|
||||
mes "You don't need to collect Essence of Fire anymore.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
else {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
||||
next;
|
||||
mes "[Unknown Voice]";
|
||||
mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
||||
specialeffect2 EF_FIRESPLASHHIT;
|
||||
percentheal -50,0;
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
1@cata,157,139,0 script Bobbing Torch#4 844,{
|
||||
set .@party_id,getcharid(1);
|
||||
if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
||||
if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
||||
next;
|
||||
mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
||||
next;
|
||||
specialeffect2 EF_HOLYHIT;
|
||||
getitem 6001,1; //Essence_Of_Fire
|
||||
mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
||||
disablenpc instance_npcname("Bobbing Torch#4", instance_id());
|
||||
close;
|
||||
}
|
||||
else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
||||
mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
||||
close;
|
||||
}
|
||||
else {
|
||||
mes "You don't need to collect Essence of Fire anymore.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
else {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
||||
next;
|
||||
mes "[Unknown Voice]";
|
||||
mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
||||
specialeffect2 EF_FIRESPLASHHIT;
|
||||
percentheal -50,0;
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
1@cata,193,138,0 script Bobbing Torch#5 844,{
|
||||
set .@party_id,getcharid(1);
|
||||
if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
||||
if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
||||
next;
|
||||
mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
||||
next;
|
||||
specialeffect2 EF_HOLYHIT;
|
||||
getitem 6001,1; //Essence_Of_Fire
|
||||
mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
||||
disablenpc instance_npcname("Bobbing Torch#5", instance_id());
|
||||
close;
|
||||
}
|
||||
else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
||||
mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
||||
close;
|
||||
}
|
||||
else {
|
||||
mes "You don't need to collect Essence of Fire anymore.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
else {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
||||
next;
|
||||
mes "[Unknown Voice]";
|
||||
mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
||||
specialeffect2 EF_FIRESPLASHHIT;
|
||||
percentheal -50,0;
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
1@cata,193,102,0 script Bobbing Torch#6 844,{
|
||||
set .@party_id,getcharid(1);
|
||||
if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
||||
if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
||||
next;
|
||||
mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
||||
next;
|
||||
specialeffect2 EF_HOLYHIT;
|
||||
getitem 6001,1; //Essence_Of_Fire
|
||||
mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
||||
disablenpc instance_npcname("Bobbing Torch#6", instance_id());
|
||||
close;
|
||||
}
|
||||
else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
||||
mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
||||
close;
|
||||
}
|
||||
else {
|
||||
mes "You don't need to collect Essence of Fire anymore.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
else {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
||||
next;
|
||||
mes "[Unknown Voice]";
|
||||
mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
||||
specialeffect2 EF_FIRESPLASHHIT;
|
||||
percentheal -50,0;
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
1@cata,157,102,0 script Bobbing Torch#7 844,{
|
||||
set .@party_id,getcharid(1);
|
||||
if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
||||
if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
||||
next;
|
||||
mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
||||
next;
|
||||
specialeffect2 EF_HOLYHIT;
|
||||
getitem 6001,1; //Essence_Of_Fire
|
||||
mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
||||
disablenpc instance_npcname("Bobbing Torch#7", instance_id());
|
||||
close;
|
||||
}
|
||||
else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
||||
mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
||||
close;
|
||||
}
|
||||
else {
|
||||
mes "You don't need to collect Essence of Fire anymore.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
else {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
||||
next;
|
||||
mes "[Unknown Voice]";
|
||||
mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
||||
specialeffect2 EF_FIRESPLASHHIT;
|
||||
percentheal -50,0;
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
1@cata,113,112,0 script Bobbing Torch#8 844,{
|
||||
set .@party_id,getcharid(1);
|
||||
if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
||||
if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
||||
next;
|
||||
mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
||||
next;
|
||||
specialeffect2 EF_HOLYHIT;
|
||||
getitem 6001,1; //Essence_Of_Fire
|
||||
mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
||||
disablenpc instance_npcname("Bobbing Torch#8", instance_id());
|
||||
close;
|
||||
}
|
||||
else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
||||
mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
||||
close;
|
||||
}
|
||||
else {
|
||||
mes "You don't need to collect Essence of Fire anymore.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
else {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
||||
next;
|
||||
mes "[Unknown Voice]";
|
||||
mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
||||
specialeffect2 EF_FIRESPLASHHIT;
|
||||
percentheal -50,0;
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
1@cata,253,56,0 script Bobbing Torch#9 844,{
|
||||
set .@party_id,getcharid(1);
|
||||
if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
||||
if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
||||
next;
|
||||
mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
||||
next;
|
||||
specialeffect2 EF_HOLYHIT;
|
||||
getitem 6001,1; //Essence_Of_Fire
|
||||
mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
||||
disablenpc instance_npcname("Bobbing Torch#9", instance_id());
|
||||
close;
|
||||
}
|
||||
else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
||||
mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
||||
close;
|
||||
}
|
||||
else {
|
||||
mes "You don't need to collect Essence of Fire anymore.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
else {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
||||
next;
|
||||
mes "[Unknown Voice]";
|
||||
mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
||||
specialeffect2 EF_FIRESPLASHHIT;
|
||||
percentheal -50,0;
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
1@cata,239,56,0 script Bobbing Torch#10 844,{
|
||||
set .@party_id,getcharid(1);
|
||||
if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
||||
if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
||||
next;
|
||||
mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
||||
next;
|
||||
specialeffect2 EF_HOLYHIT;
|
||||
getitem 6001,1; //Essence_Of_Fire
|
||||
mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
||||
disablenpc instance_npcname("Bobbing Torch#10", instance_id());
|
||||
close;
|
||||
}
|
||||
else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
||||
mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
||||
close;
|
||||
}
|
||||
else {
|
||||
mes "You don't need to collect Essence of Fire anymore.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
else {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
||||
next;
|
||||
mes "[Unknown Voice]";
|
||||
mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
||||
specialeffect2 EF_FIRESPLASHHIT;
|
||||
percentheal -50,0;
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
1@cata,71,42,0 script Bobbing Torch#11 844,{
|
||||
set .@party_id,getcharid(1);
|
||||
if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
||||
if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
||||
next;
|
||||
mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
||||
next;
|
||||
specialeffect2 EF_HOLYHIT;
|
||||
getitem 6001,1; //Essence_Of_Fire
|
||||
mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
||||
disablenpc instance_npcname("Bobbing Torch#11", instance_id());
|
||||
close;
|
||||
}
|
||||
else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
||||
mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
||||
close;
|
||||
}
|
||||
else {
|
||||
mes "You don't need to collect Essence of Fire anymore.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
else {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
||||
next;
|
||||
mes "[Unknown Voice]";
|
||||
mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
||||
specialeffect2 EF_FIRESPLASHHIT;
|
||||
percentheal -50,0;
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
1@cata,155,14,0 script Bobbing Torch#12 844,{
|
||||
set .@party_id,getcharid(1);
|
||||
if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
||||
if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
||||
mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
||||
next;
|
||||
mes "Its grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
||||
next;
|
||||
specialeffect2 EF_HOLYHIT;
|
||||
getitem 6001,1; //Essence_Of_Fire
|
||||
mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
||||
disablenpc instance_npcname("Bobbing Torch#12", instance_id());
|
||||
disablenpc instance_npcname(strnpcinfo(0), instance_id());
|
||||
close;
|
||||
}
|
||||
else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
||||
@ -1753,6 +1154,18 @@ OnTouch:
|
||||
close;
|
||||
}
|
||||
}
|
||||
1@cata,267,210,0 duplicate(Bobbing Torch#SS) Bobbing Torch#1 844
|
||||
1@cata,85,182,0 duplicate(Bobbing Torch#SS) Bobbing Torch#2 844
|
||||
1@cata,267,154,0 duplicate(Bobbing Torch#SS) Bobbing Torch#3 844
|
||||
1@cata,157,139,0 duplicate(Bobbing Torch#SS) Bobbing Torch#4 844
|
||||
1@cata,193,138,0 duplicate(Bobbing Torch#SS) Bobbing Torch#5 844
|
||||
1@cata,193,102,0 duplicate(Bobbing Torch#SS) Bobbing Torch#6 844
|
||||
1@cata,157,102,0 duplicate(Bobbing Torch#SS) Bobbing Torch#7 844
|
||||
1@cata,113,112,0 duplicate(Bobbing Torch#SS) Bobbing Torch#8 844
|
||||
1@cata,253,56,0 duplicate(Bobbing Torch#SS) Bobbing Torch#9 844
|
||||
1@cata,239,56,0 duplicate(Bobbing Torch#SS) Bobbing Torch#10 844
|
||||
1@cata,71,42,0 duplicate(Bobbing Torch#SS) Bobbing Torch#11 844
|
||||
1@cata,155,14,0 duplicate(Bobbing Torch#SS) Bobbing Torch#12 844
|
||||
|
||||
1@cata,1,1,0 script ins_baphomet_1f_timer -1,{
|
||||
OnEnable:
|
||||
@ -1896,200 +1309,39 @@ OnTouch:
|
||||
end;
|
||||
}
|
||||
|
||||
2@cata,79,81,0 script Magical Seal#0 844,{
|
||||
// Magical Seals
|
||||
//============================================================
|
||||
- script Magical Seal#SS -1,{
|
||||
set .@seal_check,checkquest(3041,PLAYTIME);
|
||||
if (.@seal_check == -1) {
|
||||
specialeffect EF_LEXDIVINA;
|
||||
disablenpc instance_npcname("Magical Seal#0", instance_id());
|
||||
areamobuseskill "2@cata",79,81,10,1929,686,1,0,0,26,0;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,20000,0;
|
||||
setquest 3041;
|
||||
instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
||||
mes "I can feel the power of the altar came back by adding magical power.";
|
||||
next;
|
||||
mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
||||
close;
|
||||
}
|
||||
else if (.@seal_check == 0 || .@seal_check == 1) {
|
||||
if (.@seal_check == 0 || .@seal_check == 1) {
|
||||
specialeffect2 EF_SILENCEATTACK;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,30000,0;
|
||||
mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned.";
|
||||
close;
|
||||
}
|
||||
else if (.@seal_check == 2) {
|
||||
erasequest 3041;
|
||||
specialeffect EF_LEXDIVINA;
|
||||
disablenpc instance_npcname("Magical Seal#0", instance_id());
|
||||
areamobuseskill "2@cata",79,81,10,1929,686,1,0,0,26,0;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,20000,0;
|
||||
setquest 3041;
|
||||
instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
||||
mes "I can feel the power of the altar came back by adding magical power.";
|
||||
next;
|
||||
mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
||||
close;
|
||||
}
|
||||
end;
|
||||
}
|
||||
|
||||
2@cata,123,109,0 script Magical Seal#2 844,{
|
||||
set .@seal_check,checkquest(3041,PLAYTIME);
|
||||
if (.@seal_check == -1) {
|
||||
specialeffect EF_LEXDIVINA;
|
||||
disablenpc instance_npcname("Magical Seal#2", instance_id());
|
||||
areamobuseskill "2@cata",123,109,10,1929,686,1,0,0,26,0;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,20000,0;
|
||||
setquest 3041;
|
||||
instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
||||
mes "I can feel the power of the altar came back by adding magical power.";
|
||||
next;
|
||||
mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
||||
close;
|
||||
}
|
||||
else if (.@seal_check == 0 || .@seal_check == 1) {
|
||||
specialeffect2 EF_SILENCEATTACK;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,30000,0;
|
||||
mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned.";
|
||||
close;
|
||||
}
|
||||
else if (.@seal_check == 2) {
|
||||
erasequest 3041;
|
||||
specialeffect EF_LEXDIVINA;
|
||||
disablenpc instance_npcname("Magical Seal#2", instance_id());
|
||||
areamobuseskill "2@cata",123,109,10,1929,686,1,0,0,26,0;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,20000,0;
|
||||
setquest 3041;
|
||||
instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
||||
mes "I can feel the power of the altar came back by adding magical power.";
|
||||
next;
|
||||
mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
||||
close;
|
||||
}
|
||||
end;
|
||||
}
|
||||
|
||||
2@cata,123,22,0 script Magical Seal#4 844,{
|
||||
set .@seal_check,checkquest(3041,PLAYTIME);
|
||||
if (.@seal_check == -1) {
|
||||
specialeffect EF_LEXDIVINA;
|
||||
disablenpc instance_npcname("Magical Seal#4", instance_id());
|
||||
areamobuseskill "2@cata",123,22,10,1929,686,1,0,0,26,0;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,20000,0;
|
||||
setquest 3041;
|
||||
instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
||||
mes "I can feel the power of the altar came back by adding magical power.";
|
||||
next;
|
||||
mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
||||
close;
|
||||
}
|
||||
else if (.@seal_check == 0 || .@seal_check == 1) {
|
||||
specialeffect2 EF_SILENCEATTACK;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,30000,0;
|
||||
mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned.";
|
||||
close;
|
||||
}
|
||||
else if (.@seal_check == 2) {
|
||||
erasequest 3041;
|
||||
specialeffect EF_LEXDIVINA;
|
||||
disablenpc instance_npcname("Magical Seal#4", instance_id());
|
||||
areamobuseskill "2@cata",123,22,10,1929,686,1,0,0,26,0;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,20000,0;
|
||||
setquest 3041;
|
||||
instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
||||
mes "I can feel the power of the altar came back by adding magical power.";
|
||||
next;
|
||||
mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
||||
close;
|
||||
}
|
||||
end;
|
||||
}
|
||||
|
||||
2@cata,35,21,0 script Magical Seal#8 844,{
|
||||
set .@seal_check,checkquest(3041,PLAYTIME);
|
||||
if (.@seal_check == -1) {
|
||||
specialeffect EF_LEXDIVINA;
|
||||
disablenpc instance_npcname("Magical Seal#8", instance_id());
|
||||
areamobuseskill "2@cata",35,21,10,1929,686,1,0,0,26,0;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,20000,0;
|
||||
setquest 3041;
|
||||
instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
||||
mes "I can feel the power of the altar came back by adding magical power.";
|
||||
next;
|
||||
mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
||||
close;
|
||||
}
|
||||
else if (.@seal_check == 0 || .@seal_check == 1) {
|
||||
specialeffect2 EF_SILENCEATTACK;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,30000,0;
|
||||
mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned.";
|
||||
close;
|
||||
}
|
||||
else if (.@seal_check == 2) {
|
||||
erasequest 3041;
|
||||
specialeffect EF_LEXDIVINA;
|
||||
disablenpc instance_npcname("Magical Seal#8", instance_id());
|
||||
areamobuseskill "2@cata",35,21,10,1929,686,1,0,0,26,0;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,20000,0;
|
||||
setquest 3041;
|
||||
instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
||||
mes "I can feel the power of the altar came back by adding magical power.";
|
||||
next;
|
||||
mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
||||
close;
|
||||
}
|
||||
end;
|
||||
}
|
||||
|
||||
2@cata,35,109,0 script Magical Seal#10 844,{
|
||||
set .@seal_check,checkquest(3041,PLAYTIME);
|
||||
if (.@seal_check == -1) {
|
||||
specialeffect EF_LEXDIVINA;
|
||||
disablenpc instance_npcname("Magical Seal#10", instance_id());
|
||||
areamobuseskill "2@cata",35,109,10,1929,686,1,0,0,26,0;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,20000,0;
|
||||
setquest 3041;
|
||||
instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
||||
mes "I can feel the power of the altar came back by adding magical power.";
|
||||
next;
|
||||
mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
||||
close;
|
||||
}
|
||||
else if (.@seal_check == 0 || .@seal_check == 1) {
|
||||
specialeffect2 EF_SILENCEATTACK;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,30000,0;
|
||||
mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned.";
|
||||
close;
|
||||
}
|
||||
else if (.@seal_check == 2) {
|
||||
erasequest 3041;
|
||||
specialeffect EF_LEXDIVINA;
|
||||
disablenpc instance_npcname("Magical Seal#10", instance_id());
|
||||
areamobuseskill "2@cata",35,109,10,1929,686,1,0,0,26,0;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,20000,0;
|
||||
setquest 3041;
|
||||
instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
||||
mes "I can feel the power of the altar came back by adding magical power.";
|
||||
next;
|
||||
mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
||||
close;
|
||||
}
|
||||
end;
|
||||
if (.@seal_check == 2) erasequest 3041;
|
||||
specialeffect EF_LEXDIVINA;
|
||||
disablenpc instance_npcname(strnpcinfo(0), instance_id());
|
||||
if (strnpcinfo(2) == "0") areamobuseskill "2@cata",79,81,10,1929,686,1,0,0,26,0;
|
||||
else if (strnpcinfo(2) == "2") areamobuseskill "2@cata",123,109,10,1929,686,1,0,0,26,0;
|
||||
else if (strnpcinfo(2) == "4") areamobuseskill "2@cata",123,22,10,1929,686,1,0,0,26,0;
|
||||
else if (strnpcinfo(2) == "8") areamobuseskill "2@cata",35,21,10,1929,686,1,0,0,26,0;
|
||||
else if (strnpcinfo(2) == "10") areamobuseskill "2@cata",35,109,10,1929,686,1,0,0,26,0;
|
||||
percentheal -50,0;
|
||||
sc_start Eff_Stone,20000,0;
|
||||
setquest 3041;
|
||||
instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
||||
mes "I can feel the power of the altar came back by adding magical power.";
|
||||
next;
|
||||
mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
||||
close;
|
||||
}
|
||||
2@cata,79,81,0 duplicate(Magical Seal#SS) Magical Seal#0 844
|
||||
2@cata,123,109,0 duplicate(Magical Seal#SS) Magical Seal#2 844
|
||||
2@cata,123,22,0 duplicate(Magical Seal#SS) Magical Seal#4 844
|
||||
2@cata,35,21,0 duplicate(Magical Seal#SS) Magical Seal#8 844
|
||||
2@cata,35,109,0 duplicate(Magical Seal#SS) Magical Seal#10 844
|
||||
|
||||
2@cata,79,65,0 script The Main Altar#ss 844,{
|
||||
set .@party_id,getcharid(1);
|
||||
@ -2109,12 +1361,6 @@ OnTouch:
|
||||
disablenpc instance_npcname("The Main Altar#ss", instance_id());
|
||||
close;
|
||||
}
|
||||
else if (('ins_baphomet == 5) && (getpartyleader(.@party_id,2) != getcharid(0))) {
|
||||
mes "An evil power, too terrible to describe, lies under the great altar radiating a violet color.";
|
||||
next;
|
||||
mes "Complicated Magical Rune letters blink rapidly, attempting to suppress the dreadful power within.";
|
||||
close;
|
||||
}
|
||||
else {
|
||||
mes "An evil power, too terrible to describe, lies under the great altar radiating a violet color.";
|
||||
next;
|
||||
|
Loading…
x
Reference in New Issue
Block a user