Char server now loads/saves quest information.
Included table definitions for quests and quest objectives. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12545 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
6391d7b687
commit
f5fd71f4be
@ -565,6 +565,34 @@ CREATE TABLE `pet` (
|
||||
PRIMARY KEY (`pet_id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
--
|
||||
-- Table structure for table `quest`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `quest`;
|
||||
CREATE TABLE `quest` (
|
||||
`id` int(11) unsigned NOT NULL auto_increment,
|
||||
`name` varchar(255) NOT NULL default '',
|
||||
`char_id` int(11) unsigned NOT NULL default '0',
|
||||
`quest_id` int(10) unsigned NOT NULL,
|
||||
`state` enum('1','0') NOT NULL default '0',
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
--
|
||||
-- Table structure for table `quest_mob`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `quest_objective`;
|
||||
CREATE TABLE `quest_objective` (
|
||||
`id` int(11) unsigned NOT NULL auto_increment,
|
||||
`quest_id` int(11) unsigned NOT NULL,
|
||||
`count` mediumint(8) unsigned NOT NULL default '0',
|
||||
`name` varchar(255) NOT NULL default '',
|
||||
`num` tinyint(3) unsigned NOT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
--
|
||||
-- Table structure for table `ragsrvinfo`
|
||||
--
|
||||
|
27
sql-files/upgrade_svn12545.sql
Normal file
27
sql-files/upgrade_svn12545.sql
Normal file
@ -0,0 +1,27 @@
|
||||
--
|
||||
-- Table structure for table `quest`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `quest`;
|
||||
CREATE TABLE `quest` (
|
||||
`id` int(11) unsigned NOT NULL auto_increment,
|
||||
`name` varchar(255) NOT NULL default '',
|
||||
`char_id` int(11) unsigned NOT NULL default '0',
|
||||
`quest_id` int(10) unsigned NOT NULL,
|
||||
`state` enum('1','0') NOT NULL default '0',
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
--
|
||||
-- Table structure for table `quest_mob`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `quest_objective`;
|
||||
CREATE TABLE `quest_objective` (
|
||||
`id` int(11) unsigned NOT NULL auto_increment,
|
||||
`quest_id` int(11) unsigned NOT NULL,
|
||||
`count` mediumint(8) unsigned NOT NULL default '0',
|
||||
`name` varchar(255) NOT NULL default '',
|
||||
`num` tinyint(3) unsigned NOT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=MyISAM;
|
@ -63,6 +63,8 @@ char mail_db[256] = "mail"; // MAIL SYSTEM
|
||||
char auction_db[256] = "auction"; // Auctions System
|
||||
char friend_db[256] = "friends";
|
||||
char hotkey_db[256] = "hotkey";
|
||||
char quest_db[256] = "quest";
|
||||
char quest_obj_db[256] = "quest_objective";
|
||||
|
||||
#ifndef TXT_SQL_CONVERT
|
||||
static DBMap* char_db_; // int char_id -> struct mmo_charstatus*
|
||||
@ -436,12 +438,12 @@ static void* create_charstatus(DBKey key, va_list args)
|
||||
|
||||
int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
|
||||
{
|
||||
int i = 0;
|
||||
int i = 0, j;
|
||||
int count = 0;
|
||||
int diff = 0;
|
||||
char save_status[128]; //For displaying save information. [Skotlex]
|
||||
struct mmo_charstatus *cp;
|
||||
StringBuf buf;
|
||||
StringBuf buf, buf2;
|
||||
|
||||
if (char_id!=p->char_id) return 0;
|
||||
|
||||
@ -653,6 +655,75 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
|
||||
else //Friend list cleared.
|
||||
strcat(save_status, " friends");
|
||||
}
|
||||
|
||||
StringBuf_Clear(&buf);
|
||||
StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `quest_id`, `state`) VALUES ", quest_db);
|
||||
for(i=0; i<MAX_QUEST; i++)
|
||||
{
|
||||
|
||||
if(p->quest_log[i].quest_id)
|
||||
{
|
||||
if(diff)
|
||||
StringBuf_AppendStr(&buf, ",");
|
||||
StringBuf_Printf(&buf, "('%d', '%d', '%d')", p->char_id, p->quest_log[i].quest_id, p->quest_log[i].state);
|
||||
diff = 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(diff) {
|
||||
if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
else
|
||||
strcat(save_status, " hotkeys");
|
||||
}
|
||||
|
||||
//save quests
|
||||
StringBuf_Init(&buf2);
|
||||
StringBuf_Clear(&buf);
|
||||
StringBuf_Clear(&buf2);
|
||||
StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `quest_id`, `state`) VALUES ", quest_db);
|
||||
for(i=0; i<MAX_QUEST; i++)
|
||||
{
|
||||
|
||||
if(p->quest_log[i].quest_id)
|
||||
{
|
||||
if(diff)
|
||||
StringBuf_AppendStr(&buf, ",");
|
||||
StringBuf_Printf(&buf, "('%d', '%d', '%d')", p->char_id, p->quest_log[i].quest_id, p->quest_log[i].state);
|
||||
diff = 1;
|
||||
|
||||
StringBuf_Printf(&buf2, "REPLACE INTO `%s` (`quest_id`, `num`, `name`, `count`) VALUES ", quest_obj_db);
|
||||
for(j=0; j<MAX_QUEST_OBJECTIVES; j++)
|
||||
{
|
||||
|
||||
if(p->quest_log[i].objectives[j].name)
|
||||
{
|
||||
|
||||
if(count)
|
||||
StringBuf_AppendStr(&buf2, ",");
|
||||
StringBuf_Printf(&buf2, "('%d', '%d', '%s', '%d')", p->quest_log[i].quest_id, j, p->quest_log[i].objectives[j].name, p->quest_log[i].objectives[j].count);
|
||||
count = 1;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(diff) {
|
||||
if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf2)) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(diff) {
|
||||
if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
else
|
||||
strcat(save_status, " hotkeys");
|
||||
}
|
||||
|
||||
StringBuf_Destroy(&buf2);
|
||||
|
||||
#ifdef HOTKEY_SAVING
|
||||
// hotkeys
|
||||
StringBuf_Clear(&buf);
|
||||
@ -911,7 +982,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
|
||||
char t_msg[128] = "";
|
||||
struct mmo_charstatus* cp;
|
||||
StringBuf buf;
|
||||
SqlStmt* stmt;
|
||||
SqlStmt* stmt, *stmt2;
|
||||
char last_map[MAP_NAME_LENGTH_EXT];
|
||||
char save_map[MAP_NAME_LENGTH_EXT];
|
||||
char point_map[MAP_NAME_LENGTH_EXT];
|
||||
@ -919,6 +990,8 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
|
||||
struct item tmp_item;
|
||||
struct skill tmp_skill;
|
||||
struct s_friend tmp_friend;
|
||||
struct quest tmp_quest;
|
||||
struct quest_objective tmp_quest_obj;
|
||||
#ifdef HOTKEY_SAVING
|
||||
struct hotkey tmp_hotkey;
|
||||
int hotkey_num;
|
||||
@ -1119,6 +1192,38 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
|
||||
memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend));
|
||||
strcat(t_msg, " friends");
|
||||
|
||||
//read quests
|
||||
//`quests` (`quest_id`, `char_id`, `state`)
|
||||
if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT q.`quest_id`, q.`state` FROM `%s` q", quest_db)
|
||||
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|
||||
|| SQL_ERROR == SqlStmt_Execute(stmt)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_quest.quest_id, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_quest.state, 0, NULL, NULL) )
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
|
||||
stmt2 = SqlStmt_Malloc(sql_handle);
|
||||
|
||||
for( i = 0; i < MAX_QUEST && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
|
||||
{
|
||||
memcpy(&p->quest_log[i], &tmp_quest, sizeof(tmp_quest));
|
||||
|
||||
//`quest_objectives`
|
||||
if( SQL_ERROR == SqlStmt_Prepare(stmt2, "SELECT q.`count`, q.`name` FROM `%s` q", quest_obj_db)
|
||||
|| SQL_ERROR == SqlStmt_BindParam(stmt2, 0, SQLDT_INT, &char_id, 0)
|
||||
|| SQL_ERROR == SqlStmt_Execute(stmt2)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt2, 0, SQLDT_INT, &tmp_quest_obj.count, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt2, 1, SQLDT_STRING, &tmp_quest_obj.name, 0, NULL, NULL) )
|
||||
SqlStmt_ShowDebug(stmt2);
|
||||
|
||||
for( j = 0; j < MAX_QUEST_OBJECTIVES && SQL_SUCCESS == SqlStmt_NextRow(stmt2); ++j )
|
||||
memcpy(&p->quest_log[i].objectives[j], &tmp_quest_obj, sizeof(tmp_quest_obj));
|
||||
p->quest_log[i].num_objectives = j+1;
|
||||
}
|
||||
p->num_quests = i+1;
|
||||
strcat(t_msg, " quests");
|
||||
|
||||
SqlStmt_Free(stmt2);
|
||||
|
||||
#ifdef HOTKEY_SAVING
|
||||
//read hotkeys
|
||||
//`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`
|
||||
|
@ -271,6 +271,7 @@ struct mmo_charstatus {
|
||||
struct point last_point,save_point,memo_point[MAX_MEMOPOINTS];
|
||||
struct item inventory[MAX_INVENTORY],cart[MAX_CART];
|
||||
struct skill skill[MAX_SKILL];
|
||||
int num_quests;
|
||||
struct quest quest_log[MAX_QUEST];
|
||||
|
||||
struct s_friend friends[MAX_FRIENDS]; //New friend system [Skotlex]
|
||||
|
Loading…
x
Reference in New Issue
Block a user