Corrected script for some item #28 (#8340)

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idk-whoami 2024-05-31 22:10:01 +07:00 committed by GitHub
parent 1f9a43c9d2
commit f60a4bdfaf
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GPG Key ID: B5690EEEBB952194
17 changed files with 10563 additions and 832 deletions

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@ -43794,13 +43794,131 @@ Body:
Script: | Script: |
bonus2 bWeaponDamageRate,W_BOW,10; bonus2 bWeaponDamageRate,W_BOW,10;
bonus bCritical,10; bonus bCritical,10;
- Id: 29127
AegisName: Mana_Vermilion
Name: Red Lotus
Type: Card
SubType: Enchant
Script: |
bonus2 bAddEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bSubEle,Ele_Fire,5;
- Id: 29128
AegisName: Mana_Braze
Name: Brass
Type: Card
SubType: Enchant
Script: |
bonus2 bAddEle,Ele_Water,10;
bonus2 bMagicAtkEle,Ele_Water,10;
bonus2 bSubEle,Ele_Water,5;
- Id: 29129
AegisName: Mana_Chrome
Name: Silver
Type: Card
SubType: Enchant
Script: |
bonus2 bAddEle,Ele_Wind,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bSubEle,Ele_Wind,5;
- Id: 29130
AegisName: Mana_Twilight
Name: Dusk
Type: Card
SubType: Enchant
Script: |
bonus2 bAddEle,Ele_Earth,10;
bonus2 bMagicAtkEle,Ele_Earth,10;
bonus2 bSubEle,Ele_Earth,5;
- Id: 29131
AegisName: Mana_Chaos
Name: Chaos
Type: Card
SubType: Enchant
Script: |
bonus2 bAddEle,Ele_Dark,10;
bonus2 bMagicAtkEle,Ele_Dark,10;
bonus2 bSubEle,Ele_Dark,5;
- Id: 29132
AegisName: Mana_Rise
Name: Dawn
Type: Card
SubType: Enchant
Script: |
bonus2 bAddEle,Ele_Holy,10;
bonus2 bMagicAtkEle,Ele_Holy,10;
bonus2 bSubEle,Ele_Holy,5;
- Id: 29133
AegisName: Mana_Heal
Name: Recover
Type: Card
SubType: Enchant
Script: |
bonus bHealPower,10;
bonus bHealPower2,10;
bonus bAddItemHealRate,10;
- Id: 29134
AegisName: Heart_Of_Winner
Name: Thoughts of a Champion
Type: Card
SubType: Enchant
Script: |
bonus2 bAddRace,RC_DemiHuman,5;
bonus2 bMagicAddRace,RC_DemiHuman,5;
- Id: 29135
AegisName: Keen1
Name: Sharp 1
Type: Card
SubType: Enchant
Script: |
bonus bCritical,3;
bonus bCritAtkRate,1;
- Id: 29136
AegisName: Keen2
Name: Sharp 2
Type: Card
SubType: Enchant
Script: |
bonus bCritical,6;
bonus bCritAtkRate,2;
- Id: 29137
AegisName: Keen3
Name: Sharp 3
Type: Card
SubType: Enchant
Script: |
bonus bCritical,9;
bonus bCritAtkRate,3;
- Id: 29138
AegisName: Keen4
Name: Sharp 4
Type: Card
SubType: Enchant
Script: |
bonus bCritical,12;
bonus bCritAtkRate,4;
- Id: 29139
AegisName: Keen5
Name: Sharp 5
Type: Card
SubType: Enchant
Script: |
bonus bCritical,15;
bonus bCritAtkRate,5;
- Id: 29140 - Id: 29140
AegisName: Orcish_Hero_Of_Anger AegisName: Orcish_Hero_Of_Anger
Name: Anger of the Brave Name: Anger of the Brave
Type: Card Type: Card
SubType: Enchant SubType: Enchant
Script: | Script: |
autobonus "{ bonus3 bAutoSpell,\"NPC_EARTHQUAKE\",3,1000; }",5,5000,BF_NORMAL,"{ active_transform 1850,5000; }"; autobonus "{ bonus3 bAutoSpell,\"NPC_EARTHQUAKE\",3,1000; }",8,5000,BF_WEAPON,"{ active_transform 1850,5000; }";
- Id: 29141
AegisName: Roar_Of_Baphomet
Name: Demon Sheep's Roar
Type: Card
SubType: Enchant
Script: |
autobonus "{ bonus3 bAutoSpell,\"NPC_HELLJUDGEMENT\",6,1000; }",8,5000,BF_WEAPON,"{ active_transform 1929,5000; }";
- Id: 29142 - Id: 29142
AegisName: Electric_Effect AegisName: Electric_Effect
Name: Electric Effect Name: Electric Effect
@ -46274,25 +46392,39 @@ Body:
bonus2 bSkillAtk,"SC_FATALMENACE",15; bonus2 bSkillAtk,"SC_FATALMENACE",15;
- Id: 29619 - Id: 29619
AegisName: Shadowchaser_Bottom2 AegisName: Shadowchaser_Bottom2
Name: Shadow Chaser Stone II (Bottom) Name: Stalker Stone II (Lower)
Type: Card Type: Card
SubType: Enchant SubType: Enchant
Script: | Script: |
bonus bHit,getskilllv("TF_MISS"); bonus bHit,getskilllv("TF_MISS");
- Id: 29620 - Id: 29620
AegisName: Shadowchaser_Middle2 AegisName: Shadowchaser_Middle2
Name: Shadow Chaser Stone II (Middle) Name: Stalker Stone II (Middle)
Type: Card Type: Card
SubType: Enchant SubType: Enchant
Script: | Script: |
bonus2 bSkillAtk,"RG_BACKSTAP",15; bonus2 bSkillAtk,"RG_BACKSTAP",15;
- Id: 29621 - Id: 29621
AegisName: Shadowchaser_Top2 AegisName: Shadowchaser_Top2
Name: Shadow Chaser Stone II (Upper) Name: Stalker Stone II (Upper)
Type: Card Type: Card
SubType: Enchant SubType: Enchant
Script: | Script: |
bonus bBaseAtk,2*getskilllv("RG_SNATCHER"); bonus bBaseAtk,2*getskilllv("RG_SNATCHER");
- Id: 29647
AegisName: Lucky_Amulet7
Name: Traitor
Type: Card
SubType: Enchant
Script: |
if (readparam(bStr)>=110)
bonus2 bSkillCooldown,"RL_SLUGSHOT",-10000;
if (readparam(bAgi)>=110)
bonus2 bSkillAtk,"RL_R_TRIP",30*(readparam(bAgi)/5);
if (readparam(bInt)>=110)
bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-20000;
if (readparam(bLuk)>=110)
bonus2 bSkillAtk,"RL_D_TAIL",30*(readparam(bLuk)/5);
- Id: 29651 - Id: 29651
AegisName: Soullinker_Top AegisName: Soullinker_Top
Name: Soul Linker Stone (Upper) Name: Soul Linker Stone (Upper)
@ -48585,7 +48717,7 @@ Body:
bonus bHit,-50; bonus bHit,-50;
- Id: 300140 - Id: 300140
AegisName: ILL_Sropho_Card AegisName: ILL_Sropho_Card
Name: Deep Sea Sropho Card Name: Abysmal Sropho Card
Type: Card Type: Card
Weight: 10 Weight: 10
Locations: Locations:
@ -48603,7 +48735,7 @@ Body:
} }
- Id: 300141 - Id: 300141
AegisName: ILL_Obeaune_Card AegisName: ILL_Obeaune_Card
Name: Deep Sea Obeaune Card Name: Abysmal Obeaune Card
Type: Card Type: Card
Weight: 10 Weight: 10
Locations: Locations:
@ -48614,7 +48746,7 @@ Body:
bonus bMatk,30; bonus bMatk,30;
- Id: 300142 - Id: 300142
AegisName: ILL_Deviace_Card AegisName: ILL_Deviace_Card
Name: Deep Sea Deviace Card Name: Abysmal Deviace Card
Type: Card Type: Card
Weight: 10 Weight: 10
Locations: Locations:
@ -48633,7 +48765,7 @@ Body:
} }
- Id: 300143 - Id: 300143
AegisName: ILL_Marse_Card AegisName: ILL_Marse_Card
Name: Deep Sea Marse Card Name: Abysmal Marse Card
Type: Card Type: Card
Weight: 10 Weight: 10
Locations: Locations:
@ -48645,7 +48777,7 @@ Body:
bonus2 bSubRace,RC_Insect,15; bonus2 bSubRace,RC_Insect,15;
- Id: 300144 - Id: 300144
AegisName: ILL_Merman_Card AegisName: ILL_Merman_Card
Name: Deep Sea Merman Card Name: Abysmal Merman Card
Type: Card Type: Card
Weight: 10 Weight: 10
Locations: Locations:
@ -48656,7 +48788,7 @@ Body:
bonus bBaseAtk,4*(readparam(bStr)/15); bonus bBaseAtk,4*(readparam(bStr)/15);
- Id: 300145 - Id: 300145
AegisName: ILL_Abysmal_Witch_Card AegisName: ILL_Abysmal_Witch_Card
Name: Deep Sea Witch Card Name: Abysmal Witch Card
Type: Card Type: Card
Weight: 10 Weight: 10
Locations: Locations:
@ -48669,7 +48801,7 @@ Body:
bonus2 bSubEle,Ele_All,-30; bonus2 bSubEle,Ele_All,-30;
- Id: 300146 - Id: 300146
AegisName: ILL_Sedora_Card AegisName: ILL_Sedora_Card
Name: Deep Sea Sedora Card Name: Abysmal Sedora Card
Type: Card Type: Card
Weight: 10 Weight: 10
Locations: Locations:
@ -48680,7 +48812,7 @@ Body:
bonus2 bCriticalAddRace,RC_Fish,30; bonus2 bCriticalAddRace,RC_Fish,30;
- Id: 300147 - Id: 300147
AegisName: ILL_Sword_Fish_Card AegisName: ILL_Sword_Fish_Card
Name: Deep Sea Swordfish Card Name: Abysmal Swordfish Card
Type: Card Type: Card
Weight: 10 Weight: 10
Locations: Locations:
@ -48696,7 +48828,7 @@ Body:
} }
- Id: 300148 - Id: 300148
AegisName: ILL_Strouf_Card AegisName: ILL_Strouf_Card
Name: Deep Sea Strouf Card Name: Abysmal Strouf Card
Type: Card Type: Card
Weight: 10 Weight: 10
Locations: Locations:
@ -48712,7 +48844,7 @@ Body:
} }
- Id: 300149 - Id: 300149
AegisName: ILL_Phen_Card AegisName: ILL_Phen_Card
Name: Deep Sea Phen Card Name: Abysmal Phen Card
Type: Card Type: Card
Weight: 10 Weight: 10
Locations: Locations:
@ -48724,7 +48856,7 @@ Body:
bonus2 bMagicAtkEle,Ele_Wind,3*getrefine(); bonus2 bMagicAtkEle,Ele_Wind,3*getrefine();
- Id: 300150 - Id: 300150
AegisName: ILL_King_Dramoh_Card AegisName: ILL_King_Dramoh_Card
Name: Deep Sea King Dramoh Card Name: Abysmal King Dramoh Card
Type: Card Type: Card
Weight: 10 Weight: 10
Locations: Locations:
@ -48738,7 +48870,7 @@ Body:
bonus bAtkRate,(getrefine()/3); bonus bAtkRate,(getrefine()/3);
- Id: 300151 - Id: 300151
AegisName: ILL_Kraken_Card AegisName: ILL_Kraken_Card
Name: Deep Sea Kraken Card Name: Abysmal Kraken Card
Type: Card Type: Card
Weight: 10 Weight: 10
Locations: Locations:
@ -81508,6 +81640,229 @@ Body:
bonus bCritAtkRate,(.@param/10); bonus bCritAtkRate,(.@param/10);
bonus bCritical,(.@param/10); bonus bCritical,(.@param/10);
} }
- Id: 313269
AegisName: aegis_313269
Name: Latent Release (Abyss Chaser VII)
Type: Card
SubType: Enchant
- Id: 313289
AegisName: aegis_313289
Name: Latent Awakening (Duple Light I)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",BaseLevel*2;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",BaseLevel*2;
- Id: 313290
AegisName: aegis_313290
Name: Latent Awakening (Counter Slash I)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"GC_COUNTERSLASH",BaseLevel/10;
- Id: 313292
AegisName: aegis_313292
Name: Latent Awakening (Rolling Cutter II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",BaseLevel/2;
- Id: 313293
AegisName: aegis_313293
Name: Latent Awakening (Cross Slash II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"KO_JYUMONJIKIRI",BaseLevel/3;
- Id: 313294
AegisName: aegis_313294
Name: Latent Awakening (Swirling Petal II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"KO_HUUMARANKA",BaseLevel/4;
- Id: 313295
AegisName: aegis_313295
Name: Latent Awakening (Shield Press II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"LG_SHIELDPRESS",BaseLevel/2;
- Id: 313296
AegisName: aegis_313296
Name: Latent Awakening (Ray of Genesis II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"LG_RAYOFGENESIS",BaseLevel/3;
- Id: 313297
AegisName: aegis_313297
Name: Latent Awakening (Severe Rainstorm III)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",BaseLevel/3;
- Id: 313298
AegisName: aegis_313298
Name: Latent Awakening (Arms Cannon II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"NC_ARMSCANNON",BaseLevel/5;
- Id: 313299
AegisName: aegis_313299
Name: Latent Awakening (Axe Tornado II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"NC_AXETORNADO",BaseLevel/2;
- Id: 313300
AegisName: aegis_313300
Name: Latent Awakening (Axe Boomerang II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"NC_AXEBOOMERANG",BaseLevel/2;
- Id: 313301
AegisName: aegis_313301
Name: Latent Awakening (Arrow Storm III)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"RA_ARROWSTORM",BaseLevel/10;
- Id: 313302
AegisName: aegis_313302
Name: Latent Awakening (Aimed Bolt II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"RA_AIMEDBOLT",BaseLevel/10;
- Id: 313303
AegisName: aegis_313303
Name: Latent Awakening (Ignition Break III)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"RK_IGNITIONBREAK",BaseLevel/2;
- Id: 313304
AegisName: aegis_313304
Name: Latent Awakening (Slug Shot I)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"RL_SLUGSHOT",BaseLevel/3;
- Id: 313305
AegisName: aegis_313305
Name: Latent Awakening (Hammer of God I)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",BaseLevel/3;
- Id: 313306
AegisName: aegis_313306
Name: Latent Awakening (Anti-Material Blast I)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"RL_AM_BLAST",BaseLevel/3;
- Id: 313307
AegisName: aegis_313307
Name: Latent Awakening (Round Trip II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"RL_R_TRIP",BaseLevel/2;
- Id: 313308
AegisName: aegis_313308
Name: Latent Awakening (Fire Rain II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"RL_FIRE_RAIN",BaseLevel/2;
- Id: 313309
AegisName: aegis_313309
Name: Latent Awakening (Triangle Shot II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"SC_TRIANGLESHOT",BaseLevel/3;
- Id: 313310
AegisName: aegis_313310
Name: Latent Awakening (Varetyr Spear II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"SO_VARETYR_SPEAR",BaseLevel/3;
- Id: 313311
AegisName: aegis_313311
Name: Latent Awakening (Diamond Dust I)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"SO_DIAMONDDUST",BaseLevel/3;
- Id: 313312
AegisName: aegis_313312
Name: Latent Awakening (Earth Grave I)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"SO_EARTHGRAVE",BaseLevel/3;
- Id: 313313
AegisName: aegis_313313
Name: Latent Awakening (Espa II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"SP_SPA",BaseLevel/5;
- Id: 313314
AegisName: aegis_313314
Name: Latent Awakening (Eswoo II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"SP_SWHOO",BaseLevel/5;
- Id: 313315
AegisName: aegis_313315
Name: Latent Awakening (Curse Explosion II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"SP_CURSEEXPLOSION",BaseLevel/5;
- Id: 313316
AegisName: aegis_313316
Name: Latent Awakening (Lion's Howl II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"SR_HOWLINGOFLION",BaseLevel/3;
- Id: 313317
AegisName: aegis_313317
Name: Latent Awakening (Sky Blow II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"SR_SKYNETBLOW",BaseLevel/2;
- Id: 313318
AegisName: aegis_313318
Name: Latent Awakening (Soul Expansion II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"WL_SOULEXPANSION",BaseLevel/5;
- Id: 313319
AegisName: aegis_313319
Name: Latent Awakening (Crimson Rock II)
Type: Card
SubType: Enchant
Script: |
bonus2 bSkillAtk,"WL_CRIMSONROCK",BaseLevel/5;
- Id: 313320
AegisName: aegis_313320
Name: Skill Stone (Firewall Lv.10)
Type: Card
SubType: Enchant
Script: |
skill "MG_FIREWALL",10;
- Id: 313324 - Id: 313324
AegisName: Biolo_Robe AegisName: Biolo_Robe
Name: Biolo Stone (Garment) Name: Biolo Stone (Garment)

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@ -60451,7 +60451,7 @@ Body:
getitem 526,100; /* Royal Jelly */ getitem 526,100; /* Royal Jelly */
- Id: 23042 - Id: 23042
AegisName: Seed_Of_Yggdrasil_ AegisName: Seed_Of_Yggdrasil_
Name: "[Not For Sale]Yggdrasil Seed" Name: "[Not For Sale] Yggdrasil Seed"
Type: Healing Type: Healing
Weight: 300 Weight: 300
Delay: Delay:
@ -78647,6 +78647,10 @@ Body:
Name: Costume Enchant Stone Box 35 Name: Costume Enchant Stone Box 35
Type: Usable Type: Usable
Weight: 10 Weight: 10
Flags:
Container: true
Script: |
getgroupitem(IG_ENCHANT_STONE_BOX35);
- Id: 103095 - Id: 103095
AegisName: Kr_B_Special10 AegisName: Kr_B_Special10
Name: Love Cake Name: Love Cake

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@ -51768,7 +51768,7 @@ Body:
Item: aegis_19868 Item: aegis_19868
Rate: 50 Rate: 50
- Index: 3 - Index: 3
Item: aegis_410245 Item: C_Brother_Keen_Eye
Rate: 50 Rate: 50
- Index: 4 - Index: 4
Item: C_Foxtail Item: C_Foxtail
@ -51777,7 +51777,7 @@ Body:
Item: aegis_400496 Item: aegis_400496
Rate: 50 Rate: 50
- Index: 6 - Index: 6
Item: aegis_420242 Item: C_Fluttering_Haze
Rate: 50 Rate: 50
- Index: 7 - Index: 7
Item: C_Cat_Mouth Item: C_Cat_Mouth
@ -109579,7 +109579,7 @@ Body:
Item: Small_Mana_Potion Item: Small_Mana_Potion
Amount: 250 Amount: 250
- Index: 1 - Index: 1
Item: aegis_420304 Item: C_NightSkyOfRutie
- Index: 2 - Index: 2
Item: K_Secret_Key Item: K_Secret_Key
Amount: 30 Amount: 30
@ -112975,3 +112975,205 @@ Body:
Item: E_EXP_Drop_Up_7days Item: E_EXP_Drop_Up_7days
- Index: 2 - Index: 2
Item: Comp_AID_Buff_Box Item: Comp_AID_Buff_Box
- Group: ENCHANT_STONE_BOX35
SubGroups:
- SubGroup: 1
List:
- Index: 0
Item: Range_Stone_Robe_D
Rate: 10
- Index: 1
Item: Melee_Stone_Robe_D
Rate: 10
- Index: 2
Item: Magic_Stone_Robe_D
Rate: 10
- Index: 3
Item: SmatkStone_Robe
Rate: 10
- Index: 4
Item: M_PATKStone_Robe
Rate: 10
- Index: 5
Item: R_PATKStone_Robe
Rate: 10
- Index: 6
Item: ResistDefStone_Robe
Rate: 10
- Index: 7
Item: StaminaWISStone_Robe_D
Rate: 10
- Index: 8
Item: POWStone_Robe_D
Rate: 10
- Index: 9
Item: SplStone_Robe_D
Rate: 10
- Index: 10
Item: ConStone_Robe_D
Rate: 10
- Index: 11
Item: CrtStone_Robe_D
Rate: 10
- Index: 12
Item: aegis_1001615
Rate: 10
- Index: 13
Item: BioloStone_Robe
Rate: 10
- Index: 14
Item: InquisitorStone_Robe
Rate: 10
- Index: 15
Item: SpiritHandlerStone_Robe
Rate: 10
- Index: 16
Item: ReloadStone_Robe_D
Rate: 10
- Index: 17
Item: CriticalStone_Robe_D
Rate: 10
- Index: 18
Item: DoubleAttack_Stone
Rate: 20
- Index: 19
Item: Critical_Stone_Robe
Rate: 20
- Index: 20
Item: CastStone_Robe_D
Rate: 40
- Index: 21
Item: SPdrainStone_Robe_D
Rate: 40
- Index: 22
Item: HPdrainStone_Robe_D
Rate: 80
- Index: 23
Item: ASPDStone_Robe_D
Rate: 80
- Index: 24
Item: CastStone_Robe
Rate: 80
- Index: 25
Item: GeneticStone_Top3
Rate: 80
- Index: 26
Item: GeneticStone_Middle3
Rate: 80
- Index: 27
Item: GeneticStone_Bottom3
Rate: 80
- Index: 28
Item: SuraStone_Top3
Rate: 80
- Index: 29
Item: SuraStone_Middle3
Rate: 80
- Index: 30
Item: SuraStone_Bottom3
Rate: 80
- Index: 31
Item: DoramStone_Top3
Rate: 80
- Index: 32
Item: DoramStone_Middle3
Rate: 80
- Index: 33
Item: DoramStone_Bottom3
Rate: 80
- Index: 34
Item: Stone_Robe_Box
Rate: 170
- Index: 35
Item: Stone_Robe3_Box
Rate: 170
- Index: 36
Item: Magic_Stone_Top
Rate: 200
- Index: 37
Item: Magic_Stone_Middle
Rate: 200
- Index: 38
Item: Magic_Stone_Bottom
Rate: 200
- Index: 39
Item: Range_Stone_Top
Rate: 200
- Index: 40
Item: Range_Stone
Rate: 200
- Index: 41
Item: Range_Stone_Bottom
Rate: 200
- Index: 42
Item: Melee_Stone_Top
Rate: 200
- Index: 43
Item: Melee_Stone_Middle
Rate: 200
- Index: 44
Item: Melee_Stone_Bottom
Rate: 200
- Index: 45
Item: DefenseStone_Top
Rate: 200
- Index: 46
Item: DefenseStone_Middle
Rate: 200
- Index: 47
Item: DefenseStone_Bottom
Rate: 200
- Index: 48
Item: ReloadStone_Top
Rate: 200
- Index: 49
Item: ReloadStone_Middle
Rate: 200
- Index: 50
Item: ReloadStone_Bottom
Rate: 200
- Index: 51
Item: EXPStone_Middle
Rate: 200
- Index: 52
Item: EXPStone_Bottom
Rate: 200
- Index: 53
Item: EXPStone_Top
Rate: 200
- Index: 54
Item: Stone_Top_Box
Rate: 400
- Index: 55
Item: Stone_Top2_Box
Rate: 400
- Index: 56
Item: Stone_Middle_Box
Rate: 400
- Index: 57
Item: Stone_Middle2_Box
Rate: 400
- Index: 58
Item: Stone_Bottom_Box
Rate: 400
- Index: 59
Item: Stone_Bottom2_Box
Rate: 400
- Index: 60
Item: CastingStone_Top
Rate: 400
- Index: 61
Item: CastingStone_Middle
Rate: 400
- Index: 62
Item: CastingStone_Bottom
Rate: 400
- Index: 63
Item: Critical_Stone
Rate: 400
- Index: 64
Item: Critical_Stone_Top
Rate: 400
- Index: 65
Item: Critical_Stone_Bottom
Rate: 400

View File

@ -93806,6 +93806,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Medium Size: Medium
Race: Demon Race: Demon
RaceGroups:
Illusion_Moonlight: true
Element: Fire Element: Fire
ElementLevel: 3 ElementLevel: 3
WalkSpeed: 150 WalkSpeed: 150
@ -93862,6 +93864,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Medium Size: Medium
Race: Brute Race: Brute
RaceGroups:
Illusion_Moonlight: true
Element: Fire Element: Fire
ElementLevel: 3 ElementLevel: 3
WalkSpeed: 150 WalkSpeed: 150
@ -93908,6 +93912,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Medium Size: Medium
Race: Undead Race: Undead
RaceGroups:
Illusion_Moonlight: true
Element: Undead Element: Undead
ElementLevel: 1 ElementLevel: 1
WalkSpeed: 200 WalkSpeed: 200
@ -93954,6 +93960,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Medium Size: Medium
Race: Undead Race: Undead
RaceGroups:
Illusion_Moonlight: true
Element: Undead Element: Undead
ElementLevel: 1 ElementLevel: 1
WalkSpeed: 190 WalkSpeed: 190
@ -94000,6 +94008,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Medium Size: Medium
Race: Demon Race: Demon
RaceGroups:
Illusion_Moonlight: true
Element: Water Element: Water
ElementLevel: 2 ElementLevel: 2
WalkSpeed: 250 WalkSpeed: 250
@ -94048,6 +94058,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Medium Size: Medium
Race: Undead Race: Undead
RaceGroups:
Illusion_Moonlight: true
Element: Undead Element: Undead
ElementLevel: 1 ElementLevel: 1
WalkSpeed: 300 WalkSpeed: 300
@ -94096,6 +94108,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Medium Size: Medium
Race: Undead Race: Undead
RaceGroups:
Illusion_Moonlight: true
Element: Dark Element: Dark
ElementLevel: 1 ElementLevel: 1
WalkSpeed: 140 WalkSpeed: 140
@ -94144,6 +94158,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Medium Size: Medium
Race: Undead Race: Undead
RaceGroups:
Illusion_Moonlight: true
Element: Undead Element: Undead
ElementLevel: 3 ElementLevel: 3
WalkSpeed: 150 WalkSpeed: 150
@ -94363,6 +94379,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Medium Size: Medium
Race: Demon Race: Demon
RaceGroups:
Illusion_Frozen: true
Element: Water Element: Water
ElementLevel: 1 ElementLevel: 1
WalkSpeed: 190 WalkSpeed: 190
@ -94409,6 +94427,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Large Size: Large
Race: Formless Race: Formless
RaceGroups:
Illusion_Frozen: true
Element: Water Element: Water
ElementLevel: 2 ElementLevel: 2
WalkSpeed: 220 WalkSpeed: 220
@ -94453,6 +94473,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Large Size: Large
Race: Formless Race: Formless
RaceGroups:
Illusion_Frozen: true
Element: Water Element: Water
ElementLevel: 3 ElementLevel: 3
WalkSpeed: 250 WalkSpeed: 250
@ -94497,6 +94519,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Small Size: Small
Race: Formless Race: Formless
RaceGroups:
Illusion_Frozen: true
Element: Water Element: Water
ElementLevel: 2 ElementLevel: 2
WalkSpeed: 1000 WalkSpeed: 1000
@ -94550,6 +94574,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Large Size: Large
Race: Brute Race: Brute
RaceGroups:
Illusion_Frozen: true
Element: Water Element: Water
ElementLevel: 4 ElementLevel: 4
WalkSpeed: 400 WalkSpeed: 400
@ -94593,6 +94619,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Medium Size: Medium
Race: Formless Race: Formless
RaceGroups:
Illusion_Frozen: true
Element: Neutral Element: Neutral
ElementLevel: 1 ElementLevel: 1
WalkSpeed: 1000 WalkSpeed: 1000
@ -94621,6 +94649,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Medium Size: Medium
Race: Formless Race: Formless
RaceGroups:
Illusion_Frozen: true
Element: Neutral Element: Neutral
ElementLevel: 1 ElementLevel: 1
WalkSpeed: 1000 WalkSpeed: 1000
@ -96615,6 +96645,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Large Size: Large
Race: Formless Race: Formless
RaceGroups:
Illusion_Luanda: true
Element: Neutral Element: Neutral
ElementLevel: 4 ElementLevel: 4
WalkSpeed: 200 WalkSpeed: 200
@ -96643,6 +96675,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Medium Size: Medium
Race: Demihuman Race: Demihuman
RaceGroups:
Illusion_Luanda: true
Element: Earth Element: Earth
ElementLevel: 2 ElementLevel: 2
WalkSpeed: 200 WalkSpeed: 200
@ -96671,6 +96705,8 @@ Body:
ChaseRange: 12 ChaseRange: 12
Size: Medium Size: Medium
Race: Demihuman Race: Demihuman
RaceGroups:
Illusion_Luanda: true
Element: Fire Element: Fire
ElementLevel: 2 ElementLevel: 2
WalkSpeed: 200 WalkSpeed: 200

View File

@ -31,7 +31,7 @@ This list contains all available constants referenced in the 'bonus' commands.
RC2_Bio5_Swordman_Thief, RC2_Bio5_Acolyte_Merchant, RC2_Bio5_Mage_Archer, RC2_Bio5_MVP, RC2_Bio5_Swordman_Thief, RC2_Bio5_Acolyte_Merchant, RC2_Bio5_Mage_Archer, RC2_Bio5_MVP,
RC2_Clocktower, RC2_Thanatos, RC2_Faceworm, RC2_Hearthunter, RC2_Rockridge, RC2_Werner_Lab, RC2_Clocktower, RC2_Thanatos, RC2_Faceworm, RC2_Hearthunter, RC2_Rockridge, RC2_Werner_Lab,
RC2_Temple_Demon, RC2_Illusion_Vampire, RC2_Malangdo, RC2_EP172ALPHA, RC2_EP172BETA, RC2_EP172BATH, RC2_Temple_Demon, RC2_Illusion_Vampire, RC2_Malangdo, RC2_EP172ALPHA, RC2_EP172BETA, RC2_EP172BATH,
RC2_Illusion_Turtle, RC2_Rachel_Sanctuary, RC2_Illusion_Luanda RC2_Illusion_Turtle, RC2_Rachel_Sanctuary, RC2_Illusion_Luanda, RC2_Illusion_Frozen, RC2_Illusion_Moonlight
* Class (c) * Class (c)
Class_Normal, Class_Boss, Class_Guardian, Class_All Class_Normal, Class_Boss, Class_Guardian, Class_All

View File

@ -63,6 +63,8 @@ CREATE TABLE `mob_db` (
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL, `racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL, `racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL, `racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_frozen` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_moonlight` tinyint(1) unsigned DEFAULT NULL,
`element` varchar(24) DEFAULT NULL, `element` varchar(24) DEFAULT NULL,
`element_level` tinyint(4) unsigned DEFAULT NULL, `element_level` tinyint(4) unsigned DEFAULT NULL,
`walk_speed` smallint(6) unsigned DEFAULT NULL, `walk_speed` smallint(6) unsigned DEFAULT NULL,

View File

@ -63,6 +63,8 @@ CREATE TABLE `mob_db2` (
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL, `racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL, `racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL, `racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_frozen` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_moonlight` tinyint(1) unsigned DEFAULT NULL,
`element` varchar(24) DEFAULT NULL, `element` varchar(24) DEFAULT NULL,
`element_level` tinyint(4) unsigned DEFAULT NULL, `element_level` tinyint(4) unsigned DEFAULT NULL,
`walk_speed` smallint(6) unsigned DEFAULT NULL, `walk_speed` smallint(6) unsigned DEFAULT NULL,

View File

@ -65,6 +65,8 @@ CREATE TABLE `mob_db2_re` (
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL, `racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL, `racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL, `racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_frozen` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_moonlight` tinyint(1) unsigned DEFAULT NULL,
`element` varchar(24) DEFAULT NULL, `element` varchar(24) DEFAULT NULL,
`element_level` tinyint(4) unsigned DEFAULT NULL, `element_level` tinyint(4) unsigned DEFAULT NULL,
`walk_speed` smallint(6) unsigned DEFAULT NULL, `walk_speed` smallint(6) unsigned DEFAULT NULL,

View File

@ -65,6 +65,8 @@ CREATE TABLE `mob_db_re` (
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL, `racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL, `racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL, `racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_frozen` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_moonlight` tinyint(1) unsigned DEFAULT NULL,
`element` varchar(24) DEFAULT NULL, `element` varchar(24) DEFAULT NULL,
`element_level` tinyint(4) unsigned DEFAULT NULL, `element_level` tinyint(4) unsigned DEFAULT NULL,
`walk_speed` smallint(6) unsigned DEFAULT NULL, `walk_speed` smallint(6) unsigned DEFAULT NULL,

View File

@ -0,0 +1,16 @@
ALTER TABLE `mob_db`
ADD COLUMN `racegroup_illusion_frozen` tinyint(1) unsigned DEFAULT NULL,
ADD COLUMN `racegroup_illusion_moonlight` tinyint(1) unsigned DEFAULT NULL
;
ALTER TABLE `mob_db2`
ADD COLUMN `racegroup_illusion_frozen` tinyint(1) unsigned DEFAULT NULL,
ADD COLUMN `racegroup_illusion_moonlight` tinyint(1) unsigned DEFAULT NULL
;
ALTER TABLE `mob_db_re`
ADD COLUMN `racegroup_illusion_frozen` tinyint(1) unsigned DEFAULT NULL,
ADD COLUMN `racegroup_illusion_moonlight` tinyint(1) unsigned DEFAULT NULL
;
ALTER TABLE `mob_db2_re`
ADD COLUMN `racegroup_illusion_frozen` tinyint(1) unsigned DEFAULT NULL,
ADD COLUMN `racegroup_illusion_moonlight` tinyint(1) unsigned DEFAULT NULL
;

View File

@ -2824,6 +2824,7 @@ enum e_random_item_group {
IG_AEGIS_103034, IG_AEGIS_103034,
IG_P_BOOSTER_CALL_PACKAGE, IG_P_BOOSTER_CALL_PACKAGE,
IG_P_COMPENSATION_BOX, IG_P_COMPENSATION_BOX,
IG_ENCHANT_STONE_BOX35,
IG_MAX, IG_MAX,
}; };

View File

@ -366,6 +366,8 @@ enum e_race2 : uint8{
RC2_ILLUSION_TURTLE, RC2_ILLUSION_TURTLE,
RC2_RACHEL_SANCTUARY, RC2_RACHEL_SANCTUARY,
RC2_ILLUSION_LUANDA, RC2_ILLUSION_LUANDA,
RC2_ILLUSION_FROZEN,
RC2_ILLUSION_MOONLIGHT,
RC2_MAX RC2_MAX
}; };

View File

@ -5294,7 +5294,7 @@ static int mob_read_sqldb(void)
for( uint8 fi = 0; fi < ARRAYLENGTH(mob_db_name); ++fi ) { for( uint8 fi = 0; fi < ARRAYLENGTH(mob_db_name); ++fi ) {
// retrieve all rows from the mob database // retrieve all rows from the mob database
if( SQL_ERROR == Sql_Query(mmysql_handle, "SELECT `id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`," if( SQL_ERROR == Sql_Query(mmysql_handle, "SELECT `id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,"
"`racegroup_goblin`,`racegroup_kobold`,`racegroup_orc`,`racegroup_golem`,`racegroup_guardian`,`racegroup_ninja`,`racegroup_gvg`,`racegroup_battlefield`,`racegroup_treasure`,`racegroup_biolab`,`racegroup_manuk`,`racegroup_splendide`,`racegroup_scaraba`,`racegroup_ogh_atk_def`,`racegroup_ogh_hidden`,`racegroup_bio5_swordman_thief`,`racegroup_bio5_acolyte_merchant`,`racegroup_bio5_mage_archer`,`racegroup_bio5_mvp`,`racegroup_clocktower`,`racegroup_thanatos`,`racegroup_faceworm`,`racegroup_hearthunter`,`racegroup_rockridge`,`racegroup_werner_lab`,`racegroup_temple_demon`,`racegroup_illusion_vampire`,`racegroup_malangdo`,`racegroup_ep172alpha`,`racegroup_ep172beta`,`racegroup_ep172bath`,`racegroup_illusion_turtle`,`racegroup_rachel_sanctuary`,`racegroup_illusion_luanda`," "`racegroup_goblin`,`racegroup_kobold`,`racegroup_orc`,`racegroup_golem`,`racegroup_guardian`,`racegroup_ninja`,`racegroup_gvg`,`racegroup_battlefield`,`racegroup_treasure`,`racegroup_biolab`,`racegroup_manuk`,`racegroup_splendide`,`racegroup_scaraba`,`racegroup_ogh_atk_def`,`racegroup_ogh_hidden`,`racegroup_bio5_swordman_thief`,`racegroup_bio5_acolyte_merchant`,`racegroup_bio5_mage_archer`,`racegroup_bio5_mvp`,`racegroup_clocktower`,`racegroup_thanatos`,`racegroup_faceworm`,`racegroup_hearthunter`,`racegroup_rockridge`,`racegroup_werner_lab`,`racegroup_temple_demon`,`racegroup_illusion_vampire`,`racegroup_malangdo`,`racegroup_ep172alpha`,`racegroup_ep172beta`,`racegroup_ep172bath`,`racegroup_illusion_turtle`,`racegroup_rachel_sanctuary`,`racegroup_illusion_luanda`,`racegroup_illusion_frozen`,`racegroup_illusion_moonlight`,"
"`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`," "`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,"
"`mode_canmove`,`mode_looter`,`mode_aggressive`,`mode_assist`,`mode_castsensoridle`,`mode_norandomwalk`,`mode_nocast`,`mode_canattack`,`mode_castsensorchase`,`mode_changechase`,`mode_angry`,`mode_changetargetmelee`,`mode_changetargetchase`,`mode_targetweak`,`mode_randomtarget`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_mvp`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_teleportblock`,`mode_fixeditemdrop`,`mode_detector`,`mode_statusimmune`,`mode_skillimmune`," "`mode_canmove`,`mode_looter`,`mode_aggressive`,`mode_assist`,`mode_castsensoridle`,`mode_norandomwalk`,`mode_nocast`,`mode_canattack`,`mode_castsensorchase`,`mode_changechase`,`mode_angry`,`mode_changetargetmelee`,`mode_changetargetchase`,`mode_targetweak`,`mode_randomtarget`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_mvp`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_teleportblock`,`mode_fixeditemdrop`,`mode_detector`,`mode_statusimmune`,`mode_skillimmune`,"
"`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop1_option`,`mvpdrop1_index`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop2_option`,`mvpdrop2_index`,`mvpdrop3_item`,`mvpdrop3_rate`,`mvpdrop3_option`,`mvpdrop3_index`," "`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop1_option`,`mvpdrop1_index`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop2_option`,`mvpdrop2_index`,`mvpdrop3_item`,`mvpdrop3_rate`,`mvpdrop3_option`,`mvpdrop3_index`,"

View File

@ -2128,6 +2128,7 @@ enum e_hat_effects : int16{
HAT_EF_C_BABY_GLOOM, HAT_EF_C_BABY_GLOOM,
HAT_EF_WINTERNIGHTBELLS, HAT_EF_WINTERNIGHTBELLS,
HAT_EF_NIGHTSKYOFRUTIE, HAT_EF_NIGHTSKYOFRUTIE,
HAT_EF_RAINBOW_POISON_MASTER,
HAT_EF_MAX HAT_EF_MAX
}; };

View File

@ -4242,6 +4242,8 @@
export_constant(RC2_ILLUSION_TURTLE); export_constant(RC2_ILLUSION_TURTLE);
export_constant(RC2_RACHEL_SANCTUARY); export_constant(RC2_RACHEL_SANCTUARY);
export_constant(RC2_ILLUSION_LUANDA); export_constant(RC2_ILLUSION_LUANDA);
export_constant(RC2_ILLUSION_FROZEN);
export_constant(RC2_ILLUSION_MOONLIGHT);
export_constant(RC2_MAX); export_constant(RC2_MAX);
/* monster ai */ /* monster ai */
@ -7787,6 +7789,7 @@
export_constant(IG_AEGIS_103034); export_constant(IG_AEGIS_103034);
export_constant(IG_P_BOOSTER_CALL_PACKAGE); export_constant(IG_P_BOOSTER_CALL_PACKAGE);
export_constant(IG_P_COMPENSATION_BOX); export_constant(IG_P_COMPENSATION_BOX);
export_constant(IG_ENCHANT_STONE_BOX35);
/* unit stop walking */ /* unit stop walking */
export_constant(USW_NONE); export_constant(USW_NONE);
@ -10489,6 +10492,7 @@
export_constant(HAT_EF_C_BABY_GLOOM); export_constant(HAT_EF_C_BABY_GLOOM);
export_constant(HAT_EF_WINTERNIGHTBELLS); export_constant(HAT_EF_WINTERNIGHTBELLS);
export_constant(HAT_EF_NIGHTSKYOFRUTIE); export_constant(HAT_EF_NIGHTSKYOFRUTIE);
export_constant(HAT_EF_RAINBOW_POISON_MASTER);
/* pet catch */ /* pet catch */
export_constant(PET_CATCH_UNIVERSAL); export_constant(PET_CATCH_UNIVERSAL);