- Added missing header to mapcache.c

- Fixed a documentation typo for 'makeitem'

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10184 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2007-04-08 12:28:03 +00:00
parent 75da66f876
commit f6cc6e26d3
2 changed files with 8 additions and 5 deletions

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@ -71,6 +71,8 @@
//= Removed all .gat refferences from the examples [Lupus]
//= 3.04.20070330
//= Adjusted the 'itemskill' description due to recent change [ultramage]
//= 3.04.20070409
//= Fixed the incorrect order of parameters in 'makeitem' [ultramage]
//===== Compatible With ===================================
//= LOL, can be used by anyone hopefully
//===== Description =======================================
@ -3715,18 +3717,18 @@ Example:
}
---------------------------------------
!!!!!!!!!!!!!!!
*makeitem <item id>,<amount>,<X>,<Y>,"<map name>";
*makeitem "<item name>",<amount>,<X>,<Y>,"<map name>";
*makeitem <item id>,<amount>,"<map name>",<X>,<Y>;
*makeitem "<item name>",<amount>,"<map name>",<X>,<Y>;
This command will create an item lying around on a specified map in the
specified location.
itemid - Found in 'db/item_db.txt'
amount - Amount you want produced
map name - The map name
X - The X coordinate
Y - The Y coordinate
map name - The map name.
Y - The Y coordinate.
This item will still disappear just like any other dropped item. Like 'getitem',
it also accepts an 'english name' field from the database and creates apples if

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@ -9,6 +9,7 @@
#include <unistd.h>
#endif
#include "../common/cbasetypes.h"
#include "grfio.h"
#define MAP_NAME_LENGTH 12