- Added missing header to mapcache.c
- Fixed a documentation typo for 'makeitem' git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10184 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -71,6 +71,8 @@
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//= Removed all .gat refferences from the examples [Lupus]
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//= 3.04.20070330
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//= Adjusted the 'itemskill' description due to recent change [ultramage]
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//= 3.04.20070409
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//= Fixed the incorrect order of parameters in 'makeitem' [ultramage]
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//===== Compatible With ===================================
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//= LOL, can be used by anyone hopefully
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//===== Description =======================================
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@ -3715,18 +3717,18 @@ Example:
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}
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---------------------------------------
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!!!!!!!!!!!!!!!
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*makeitem <item id>,<amount>,<X>,<Y>,"<map name>";
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*makeitem "<item name>",<amount>,<X>,<Y>,"<map name>";
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*makeitem <item id>,<amount>,"<map name>",<X>,<Y>;
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*makeitem "<item name>",<amount>,"<map name>",<X>,<Y>;
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This command will create an item lying around on a specified map in the
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specified location.
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itemid - Found in 'db/item_db.txt'
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amount - Amount you want produced
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map name - The map name
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X - The X coordinate
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Y - The Y coordinate
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map name - The map name.
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Y - The Y coordinate.
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This item will still disappear just like any other dropped item. Like 'getitem',
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it also accepts an 'english name' field from the database and creates apples if
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@ -9,6 +9,7 @@
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#include <unistd.h>
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#endif
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#include "../common/cbasetypes.h"
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#include "grfio.h"
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#define MAP_NAME_LENGTH 12
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