SQL fix for Homunc skills
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7768 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/07/20
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* Added the SQL fix to Homunculus skill learning/saving bug [DracoRPG]
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* Added a status_check_skilluse on skill_attack_area call to prevent splash
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damage skills from hitting hidden/trickdead/etc characters. [Skotlex]
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* Corrected fog of wall to behave as best known currently: [Skotlex]
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@ -338,7 +338,7 @@ CREATE TABLE `homunculus` (
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`rename_flag` tinyint(2) NOT NULL default '0',
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`vaporize` tinyint(2) NOT NULL default '0',
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PRIMARY KEY (`homun_id`)
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) ENGINE=InnoDB DEFAULT CHARSET=latin1;
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) TYPE=MyISAM;
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--
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-- Table structure for table `interlog`
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@ -547,8 +547,9 @@ CREATE TABLE `skill_homunculus` (
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`homun_id` int(11) NOT NULL,
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`id` int(11) NOT NULL,
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`lv` smallint(6) NOT NULL,
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PRIMARY KEY (`homun_id`)
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) ENGINE=InnoDB DEFAULT CHARSET=latin1;
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PRIMARY KEY (`homun_id`,`id`),
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KEY `homun_id` (`homun_id`)
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) TYPE=MyISAM;
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--
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-- Table structure for table `sstatus`
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8
sql-files/upgrade_svn7768.sql
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8
sql-files/upgrade_svn7768.sql
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@ -0,0 +1,8 @@
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DROP TABLE IF EXISTS `skill_homunculus`;
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CREATE TABLE `skill_homunculus` (
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`homun_id` int(11) NOT NULL,
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`id` int(11) NOT NULL,
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`lv` smallint(6) NOT NULL,
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PRIMARY KEY (`homun_id`,`id`),
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KEY `homun_id` (`homun_id`)
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) TYPE=MyISAM;
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