SQL fix for Homunc skills

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7768 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
DracoRPG 2006-07-20 16:40:22 +00:00
parent 911eb096e3
commit f6d32063cf
3 changed files with 13 additions and 3 deletions

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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/20
* Added the SQL fix to Homunculus skill learning/saving bug [DracoRPG]
* Added a status_check_skilluse on skill_attack_area call to prevent splash
damage skills from hitting hidden/trickdead/etc characters. [Skotlex]
* Corrected fog of wall to behave as best known currently: [Skotlex]

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@ -338,7 +338,7 @@ CREATE TABLE `homunculus` (
`rename_flag` tinyint(2) NOT NULL default '0',
`vaporize` tinyint(2) NOT NULL default '0',
PRIMARY KEY (`homun_id`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
) TYPE=MyISAM;
--
-- Table structure for table `interlog`
@ -547,8 +547,9 @@ CREATE TABLE `skill_homunculus` (
`homun_id` int(11) NOT NULL,
`id` int(11) NOT NULL,
`lv` smallint(6) NOT NULL,
PRIMARY KEY (`homun_id`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
PRIMARY KEY (`homun_id`,`id`),
KEY `homun_id` (`homun_id`)
) TYPE=MyISAM;
--
-- Table structure for table `sstatus`

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@ -0,0 +1,8 @@
DROP TABLE IF EXISTS `skill_homunculus`;
CREATE TABLE `skill_homunculus` (
`homun_id` int(11) NOT NULL,
`id` int(11) NOT NULL,
`lv` smallint(6) NOT NULL,
PRIMARY KEY (`homun_id`,`id`),
KEY `homun_id` (`homun_id`)
) TYPE=MyISAM;