* Clarified documentation for some constants (doc\script_commands.txt)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16631 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
bcfd5cf6d5
commit
f7ed64c315
@ -511,31 +511,31 @@ is a file you should read, since it also allows you to replace lots of numbered
|
|||||||
arguments for many commands with easier to read text. The special variables most
|
arguments for many commands with easier to read text. The special variables most
|
||||||
commonly used are all permanent character-based variables:
|
commonly used are all permanent character-based variables:
|
||||||
|
|
||||||
StatusPoint - Amount of status points remaining.
|
Zeny - Amount of Zeny.
|
||||||
BaseLevel - Current base level
|
|
||||||
SkillPoint - Amount of skill points remaining
|
|
||||||
Class - Current job
|
|
||||||
Upper - 1 if the character is an advanced job class.
|
|
||||||
Zeny - Current amount of Zeny
|
|
||||||
Sex - Character's gender, 0 if female, 1 if male.
|
|
||||||
Weight - The weight the character currently carries.
|
|
||||||
MaxWeight - The maximum weight the character can carry.
|
|
||||||
JobLevel - Character's job level
|
|
||||||
BaseExp - The amount of base experience points the character has.
|
|
||||||
Notice that it's zero (or close) if the character just got a level.
|
|
||||||
JobExp - Same for job levels
|
|
||||||
NextBaseExp - Amount of experience points needed to reach the next base level.
|
|
||||||
NextJobExp - Same for job levels.
|
|
||||||
Hp - Current amount of hit points.
|
Hp - Current amount of hit points.
|
||||||
MaxHp - Maximum amount of hit points.
|
MaxHp - Maximum amount of hit points.
|
||||||
Sp - Current spell points.
|
Sp - Current spell points.
|
||||||
MaxSp - Maximum amount of spell points
|
MaxSp - Maximum amount of spell points.
|
||||||
BaseClass - This will return the starter Class of the invoking Character.
|
StatusPoint - Amount of status points remaining.
|
||||||
For example: If you're an Knight this would return Swordsman,
|
SkillPoint - Amount of skill points remaining.
|
||||||
or if you're an Bard it will return Archer.
|
BaseLevel - Character's base level.
|
||||||
BaseJob - This is sneaky, apparently meant for baby class support.
|
JobLevel - Character's job level.
|
||||||
This will supposedly equal Job_Acolyte regardless of whether the
|
BaseExp - Amount of base experience points.
|
||||||
character is an acolyte or a baby acolyte, for example.
|
JobExp - Amount of job experience points.
|
||||||
|
NextBaseExp - Amount of base experience points needed to reach the next level.
|
||||||
|
NextJobExp - Amount of job experience points needed to reach the next level.
|
||||||
|
Weight - Amount of weight the character currently carries.
|
||||||
|
MaxWeight - Maximum weight the character can carry.
|
||||||
|
Sex - 0 if female, 1 if male.
|
||||||
|
Class - Character's job.
|
||||||
|
Upper - 0 if the character is a normal class, 1 if advanced, 2 if baby.
|
||||||
|
BaseClass - The character's 1-1 'normal' job, regardless of Upper value.
|
||||||
|
For example, this will return Job_Acolyte for Acolyte, Priest/Monk,
|
||||||
|
High Priest/Champion, and Arch Bishop/Sura. If the character has not
|
||||||
|
reached a 1-1 class, it will return Job_Novice.
|
||||||
|
BaseJob - The character's 'normal' job, regardless of Upper value.
|
||||||
|
For example, this will return Job_Acolyte for Acolyte,
|
||||||
|
Baby Acolyte, and High Acolyte.
|
||||||
Karma - The character's karma. Karma system is not fully functional, but
|
Karma - The character's karma. Karma system is not fully functional, but
|
||||||
this doesn't mean this doesn't work at all. Not tested.
|
this doesn't mean this doesn't work at all. Not tested.
|
||||||
Manner - The character's manner rating. Becomes negative if the player
|
Manner - The character's manner rating. Becomes negative if the player
|
||||||
|
Loading…
x
Reference in New Issue
Block a user