Item DB Update
* Follow up to 97e51884 + 51f64657 Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
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@ -1094,6 +1094,7 @@
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1836,Tanos_Knuckles,Tanos Knuckles,5,10,,600,160:100,,,1,0x00008100,63,2,2,4,120,1,12,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{}
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1837,Iron_nail,Iron nail,5,10,,1500,100,,,0,0x00008100,63,2,2,3,50,1,12,{ bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2); },{},{}
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1838,Half_BF_Knuckle1,Half BF Knuckle1,5,20,,0,30,,1,0,0x00008100,63,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,0; },{},{}
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1839,Crimson_Knuckles,Crimson Knuckles,5,20,,1000,100,,1,0,0x00008100,63,2,2,3,70,1,12,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1; },{},{}
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// Instruments
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1901,Violin,Violin,5,4000,,700,50,,1,3,0x00080000,63,1,2,1,2,1,13,{},{},{}
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1902,Violin_,Violin,5,4000,,700,50,,1,4,0x00080000,63,1,2,1,2,1,13,{},{},{}
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@ -9052,6 +9053,7 @@
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18126,Blue_Bow,Blue Bow,5,10,,1200,150,,5,1,0x00000800,56,2,2,3,100,1,11,{ bonus bAgi,5; bonus bDex,5; },{},{}
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18127,Ru_Gold_Bow,Ru Gold Bow,5,0,,1200,150,,5,2,0x00000800,56,2,34,3,120,1,11,{ bonus bAgi,8; bonus bDex,8; },{},{}
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18128,Infinity_Bow,Infinity Bow,5,20,,500,160,,5,1,0x00020048,63,2,34,4,100,1,11,{},{},{}
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18130,Crimson_Bow,Crimson Bow,5,20,,1200,120,,5,0,0x00080048,63,2,34,3,70,1,11,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
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// More Headgears
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18500,Cheer_Scarf6,Cheer Scarf6,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddClass,Class_All,60; },{},{}
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18501,Cheer_Scarf8,Cheer Scarf8,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddClass,Class_All,80; },{},{}
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@ -10067,6 +10069,7 @@
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22885,November_Gift_Box,November Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600; },{},{}
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22886,December_Gift_Box,December Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 22869,10; },{},{}
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22888,New_Year's_Scroll,New Year's Scroll,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6238,6239,6228,6232,24240,24241,24242,17474),1; },{},{}
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22893,New_Year's_Shadow_Cube,New Year's Shadow Cube,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{/*Get a random Shadow Equip (No info which one)*/},{},{}
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// Shadow Equip
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24000,T_STR1_Armor_Shadow,T STR1 Armor Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bStr,1; },{},{}
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24001,T_DEX1_Weapon_Shadow,T DEX1 Weapon Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{}
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@ -10314,6 +10317,7 @@
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28002,Half_BF_Katar2,Half BF Katar2,5,20,,0,130,,1,0,0x00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon,0; },{},{}
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28005,Blue_Katar,Blue Katar,5,10,,1200,190,,1,1,0x00001000,56,2,2,3,100,1,16,{ bonus bAgi,5; bonus bStr,5; },{},{}
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28006,Ru_Gold_Katar,Ru Gold Katar,5,0,,1200,190,,1,2,0x00001000,56,2,34,3,120,1,16,{ bonus bAgi,8; bonus bStr,8; },{},{}
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28007,Crimson_Katar,Crimson Katar,5,20,,1300,130,,1,0,0x00001000,63,2,34,3,70,1,16,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
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//
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28100,Tanos_Axe,Tanos Axe,5,10,,4000,300:80,,,1,0x00000400,63,2,2,4,120,1,6,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{}
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28101,Axe_Tornado,Axe Tornado,5,10,,4000,320,,,1,0x00000400,56,2,2,4,130,,6,{ bonus bAtkEle,4; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; },{},{}
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@ -10321,6 +10325,7 @@
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28103,Blue_Twohand_Axe,Blue Twohand Axe,5,10,,3000,330,,1,1,0x00000400,56,2,2,3,1,1,7,{ bonus bStr,5; bonus bVit,5; },{},{}
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28104,Ru_Gold_Axe_M,Ru Gold Axe M,5,0,,3000,330,,1,2,0x00000400,56,2,34,3,120,1,7,{ bonus bStr,8; bonus bVit,8; },{},{}
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28105,Infinity_Axe,Infinity Axe,5,10,,500,265,,1,1,0x00000022,7,2,34,4,100,1,7,{},{},{}
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28106,Crimson_Two-Handed_Axe,Crimson Two-Handed Axe,5,20,,2000,200,,1,0,0x00000022,63,2,34,3,70,1,7,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1; },{},{}
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//
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28200,End_Of_The_Horizon,End Of The Horizon,5,2700000,,2400,410,,9,1,0x40000000,63,2,34,4,110,1,21,{},{},{}
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28201,Southern_Cross,Southern Cross,5,2800000,,2000,480,,9,0,0x40000000,63,2,34,4,141,1,21,{ bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50; },{},{}
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@ -10347,3 +10352,4 @@
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28701,Ru_Gold_Knife,Ru Gold Knife,5,0,,500,160,,1,2,0x00010000,56,2,2,3,120,1,0,{ bonus bVit,8; bonus bInt,8; },{},{}
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28702,Ru_Gold_Ashura,Ru Gold Ashura,5,0,,1000,150:150,,1,2,0x2000000,63,2,2,3,120,1,1,{},{},{}
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28703,Infinity_Dagger,Infinity Dagger,5,10,,500,125,,1,1,0x0280026B,7,2,2,4,100,1,1,{},{},{}
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28705,Crimson_Dagger,Crimson Dagger,5,20,,550,55,,1,0,0x02800271,63,2,2,3,70,1,1,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{}
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@ -3822,7 +3822,7 @@
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22886,475,100 // December_Gift_Box
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//22887,507,100 //
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22888,475,100 // New_Year's_Scroll
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//22893,475,100 //
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22893,475,100 // New_Year's_Shadow_Cube
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//22894,507,100 //
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//22895,507,100 //
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//22896,507,100 //
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@ -1125,6 +1125,7 @@ REPLACE INTO `item_db_re` VALUES (1833,'Claw_Of_Flash','Claw of Flash',5,60000,N
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REPLACE INTO `item_db_re` VALUES (1836,'Tanos_Knuckles','Tanos Knuckles',5,10,NULL,600,'160:100',NULL,NULL,1,0x00008100,63,2,2,4,'120',1,12,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1837,'Iron_nail','Iron nail',5,10,NULL,1500,'100',NULL,NULL,0,0x00008100,63,2,2,3,'50',1,12,'bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1838,'Half_BF_Knuckle1','Half BF Knuckle1',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1839,'Crimson_Knuckles','Crimson Knuckles',5,20,NULL,1000,'100',NULL,1,0,0x00008100,63,2,2,3,'70',1,12,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1;',NULL,NULL);
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# Instruments
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REPLACE INTO `item_db_re` VALUES (1901,'Violin','Violin',5,4000,NULL,700,'50',NULL,1,3,0x00080000,63,1,2,1,'2',1,13,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1902,'Violin_','Violin',5,4000,NULL,700,'50',NULL,1,4,0x00080000,63,1,2,1,'2',1,13,NULL,NULL,NULL);
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@ -9083,6 +9084,7 @@ REPLACE INTO `item_db_re` VALUES (18124,'Half_BF_Bow1','Half BF Bow1',5,20,NULL,
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REPLACE INTO `item_db_re` VALUES (18126,'Blue_Bow','Blue Bow',5,10,NULL,1200,'150',NULL,5,1,0x00000800,56,2,2,3,'100',1,11,'bonus bAgi,5; bonus bDex,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18127,'Ru_Gold_Bow','Ru Gold Bow',5,0,NULL,1200,'150',NULL,5,2,0x00000800,56,2,34,3,'120',1,11,'bonus bAgi,8; bonus bDex,8;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18128,'Infinity_Bow','Infinity Bow',5,20,NULL,500,'160',NULL,5,1,0x00020048,63,2,34,4,'100',1,11,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18130,'Crimson_Bow','Crimson Bow',5,20,NULL,1200,'120',NULL,5,0,0x00080048,63,2,34,3,'70',1,11,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
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# More Headgears
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REPLACE INTO `item_db_re` VALUES (18500,'Cheer_Scarf6','Cheer Scarf6',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,60;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18501,'Cheer_Scarf8','Cheer Scarf8',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,80;',NULL,NULL);
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@ -10098,6 +10100,7 @@ REPLACE INTO `item_db_re` VALUES (22884,'October_Gift_Box','October Gift Box',2,
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REPLACE INTO `item_db_re` VALUES (22885,'November_Gift_Box','November Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22886,'December_Gift_Box','December Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22869,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22888,'New_Year\'s_Scroll','New Year\'s Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6238,6239,6228,6232,24240,24241,24242,17474),1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22893,'New_Year\'s_Shadow_Cube','New Year\'s Shadow Cube',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*Get a random Shadow Equip (No info which one)*/',NULL,NULL);
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# Shadow Equip
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REPLACE INTO `item_db_re` VALUES (24000,'T_STR1_Armor_Shadow','T STR1 Armor Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bStr,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (24001,'T_DEX1_Weapon_Shadow','T DEX1 Weapon Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bDex,1;',NULL,NULL);
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@ -10345,6 +10348,7 @@ REPLACE INTO `item_db_re` VALUES (28001,'Katar_Of_Evil_Slayer','Katar Of Evil Sl
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REPLACE INTO `item_db_re` VALUES (28002,'Half_BF_Katar2','Half BF Katar2',5,20,NULL,0,'130',NULL,1,0,0x00001000,63,2,34,3,'80',1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28005,'Blue_Katar','Blue Katar',5,10,NULL,1200,'190',NULL,1,1,0x00001000,56,2,2,3,'100',1,16,'bonus bAgi,5; bonus bStr,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28006,'Ru_Gold_Katar','Ru Gold Katar',5,0,NULL,1200,'190',NULL,1,2,0x00001000,56,2,34,3,'120',1,16,'bonus bAgi,8; bonus bStr,8;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28007,'Crimson_Katar','Crimson Katar',5,20,NULL,1300,'130',NULL,1,0,0x00001000,63,2,34,3,'70',1,16,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
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#
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REPLACE INTO `item_db_re` VALUES (28100,'Tanos_Axe','Tanos Axe',5,10,NULL,4000,'300:80',NULL,NULL,1,0x00000400,63,2,2,4,'120',1,6,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28101,'Axe_Tornado','Axe Tornado',5,10,NULL,4000,'320',NULL,NULL,1,0x00000400,56,2,2,4,'130',NULL,6,'bonus bAtkEle,4; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;',NULL,NULL);
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@ -10352,6 +10356,7 @@ REPLACE INTO `item_db_re` VALUES (28102,'Half_BF_Two_Handed_Axe1','Half BF Two H
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REPLACE INTO `item_db_re` VALUES (28103,'Blue_Twohand_Axe','Blue Twohand Axe',5,10,NULL,3000,'330',NULL,1,1,0x00000400,56,2,2,3,'1',1,7,'bonus bStr,5; bonus bVit,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28104,'Ru_Gold_Axe_M','Ru Gold Axe M',5,0,NULL,3000,'330',NULL,1,2,0x00000400,56,2,34,3,'120',1,7,'bonus bStr,8; bonus bVit,8;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28105,'Infinity_Axe','Infinity Axe',5,10,NULL,500,'265',NULL,1,1,0x00000022,7,2,34,4,'100',1,7,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28106,'Crimson_Two-Handed_Axe','Crimson Two-Handed Axe',5,20,NULL,2000,'200',NULL,1,0,0x00000022,63,2,34,3,'70',1,7,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1;',NULL,NULL);
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#
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REPLACE INTO `item_db_re` VALUES (28200,'End_Of_The_Horizon','End Of The Horizon',5,2700000,NULL,2400,'410',NULL,9,1,0x40000000,63,2,34,4,'110',1,21,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28201,'Southern_Cross','Southern Cross',5,2800000,NULL,2000,'480',NULL,9,0,0x40000000,63,2,34,4,'141',1,21,'bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50;',NULL,NULL);
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@ -10378,4 +10383,5 @@ REPLACE INTO `item_db_re` VALUES (28700,'Ru_Gold_Dagger','Ru Gold Dagger',5,0,NU
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REPLACE INTO `item_db_re` VALUES (28701,'Ru_Gold_Knife','Ru Gold Knife',5,0,NULL,500,'160',NULL,1,2,0x00010000,56,2,2,3,'120',1,0,'bonus bVit,8; bonus bInt,8;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28702,'Ru_Gold_Ashura','Ru Gold Ashura',5,0,NULL,1000,'150:150',NULL,1,2,0x2000000,63,2,2,3,'120',1,1,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28703,'Infinity_Dagger','Infinity Dagger',5,10,NULL,500,'125',NULL,1,1,0x0280026B,7,2,2,4,'100',1,1,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28705,'Crimson_Dagger','Crimson Dagger',5,20,NULL,550,'55',NULL,1,0,0x02800271,63,2,2,3,'70',1,1,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);',NULL,NULL);
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