Fixes memory leak in char-server (#2335)
Fixes #2330 Allocated memory in various StringBuf instances was being cleared instead of freeing it completely.
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@ -78,7 +78,7 @@ struct achievement *mapif_achievements_fromsql(uint32 char_id, int *count)
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}
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SqlStmt_Free(stmt);
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StringBuf_Clear(&buf);
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StringBuf_Destroy(&buf);
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ShowInfo("achievement load complete from DB - id: %d (total: %d)\n", char_id, *count);
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@ -134,11 +134,11 @@ bool mapif_achievement_add(uint32 char_id, struct achievement ad)
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if (SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf))) {
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Sql_ShowDebug(sql_handle);
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StringBuf_Clear(&buf);
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StringBuf_Destroy(&buf);
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return false;
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}
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StringBuf_Clear(&buf);
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StringBuf_Destroy(&buf);
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return true;
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}
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@ -172,11 +172,11 @@ bool mapif_achievement_update(uint32 char_id, struct achievement ad)
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if (SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf))) {
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Sql_ShowDebug(sql_handle);
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StringBuf_Clear(&buf);
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StringBuf_Destroy(&buf);
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return false;
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}
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StringBuf_Clear(&buf);
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StringBuf_Destroy(&buf);
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return true;
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}
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