From f9e9983ae143b69b03851e70df50e7599b59360d Mon Sep 17 00:00:00 2001 From: skotlex Date: Fri, 24 Nov 2006 21:30:38 +0000 Subject: [PATCH] - Heaven's drive no longer targets traps. - Some minor cleanups git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9316 54d463be-8e91-2dee-dedb-b68131a5f0ec --- db/Changelog.txt | 2 ++ db/skill_unit_db.txt | 2 +- src/map/clif.c | 2 +- src/map/status.c | 2 +- 4 files changed, 5 insertions(+), 3 deletions(-) diff --git a/db/Changelog.txt b/db/Changelog.txt index 843b79cd0c..b4632e891c 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -19,6 +19,8 @@ ----- ======================== +11/24 + * Heaven's drive no longer targets traps. [Skotlex] 11/23 * Fixed sp cost of RG_RAID [Playtester] * Official skills for remaining Thanatos mobs [Playtester] diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt index 6af06491ca..b88ac9460e 100644 --- a/db/skill_unit_db.txt +++ b/db/skill_unit_db.txt @@ -36,7 +36,7 @@ 85,0x86,,0,6:6:6:6:6:6:6:6:6:6:8,1250,enemy,0x008 //WZ_VERMILION 87,0x8d, , -1, 0, -1,all, 0x000 //WZ_ICEWALL 89,0x86, , 0, 5, 450,enemy, 0x008 //WZ_STORMGUST - 91,0x86, , 0, 2,1000,enemy, 0x080 //WZ_HEAVENDRIVE + 91,0x86, , 0, 2,1000,enemy, 0x000 //WZ_HEAVENDRIVE 92,0x8e, , 2, 0, -1,enemy, 0x000 //WZ_QUAGMIRE 115,0x90, , 0, 1,1000,enemy, 0x006 //HT_SKIDTRAP 116,0x93, , 0, 1,1000,enemy, 0x006 //HT_LANDMINE diff --git a/src/map/clif.c b/src/map/clif.c index ccfd7d3262..561c519121 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -5085,7 +5085,7 @@ int clif_GMmessage(struct block_list *bl, char* mes, int len, int flag) WBUFW(buf,0) = 0x9a; WBUFW(buf,2) = len + lp; - WBUFL(buf,4) = 0x65756c62; + WBUFL(buf,4) = 0x65756c62; //"blue": memcpy(WBUFP(buf,lp), mes, len); flag &= 0x07; clif_send(buf, WBUFW(buf,2), bl, diff --git a/src/map/status.c b/src/map/status.c index 61a86f6973..998a9b5eb2 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1028,7 +1028,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int //Skill blocking. if ( (sc->data[SC_VOLCANO].timer != -1 && skill_num == WZ_ICEWALL) || - (sc->data[SC_ROKISWEIL].timer != -1 && skill_num != BD_ADAPTATION && !(status->mode&MD_BOSS)) || + (sc->data[SC_ROKISWEIL].timer != -1 && skill_num != BD_ADAPTATION) || (sc->data[SC_HERMODE].timer != -1 && skill_get_inf(skill_num) & INF_SUPPORT_SKILL) || (sc->data[SC_NOCHAT].timer != -1 && sc->data[SC_NOCHAT].val1&MANNER_NOSKILL) )