Semi-official version of Rachel Sanctuary entrance

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10197 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Playtester 2007-04-09 19:13:24 +00:00
parent 8e93386102
commit fa1d3560b2
5 changed files with 104 additions and 16 deletions

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@ -1,5 +1,7 @@
Date Added
======
2007/04/10
* Semi-official version of Rachel Sanctuary entrance [Playtester]
2007/04/07
* More cleanups in The Sign Quest [Lupus]
2007/04/05

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@ -89,6 +89,11 @@ Info: Ninja Job Room, Basshu
How to set: set MISC_QUEST,MISC_QUEST | 4096;
How to check: if(MISC_QUEST & 4096){}
Quest: Rachel Sanctuary Quest
Info: Gained access to Rachel Santuary (yes/no)
How to set: set MISC_QUEST,MISC_QUEST | 8192;
How to check: if(MISC_QUEST & 8192){}
--------------------------------------------------------------
Variable: MISC_QUEST2

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@ -0,0 +1,96 @@
//===== eAthena Script =======================================
//= Quest NPCs related to Rachel
//===== By: ==================================================
//= Playtester
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena svn
//===== Description: =========================================
//= Rachel Santuary Quest
//===== Additional Comments: =================================
//= 1.0 Added semi-official Rachel Santuary Quest [Playtester]
//============================================================
//////////////////////////////////////////////////////////////
// Rachel Sanctuary Quest //
// //
//It's all in one NPC for now because I don't know location //
//and sprite ids of related NPCs. - Playtester //
//////////////////////////////////////////////////////////////
ra_temin,276,326,0 script Statue#Rachel 111,{
if($rachel_donate < 10000){
mes "-A sign on the statue reads-";
mes "Please donate ^FF000050,000 Zeny^000000 to our holy goddess.";
mes "There have been "+$rachel_donate+" donations already.";
next;
if(select("Don't donate.:Donate.") == 1){
mes "-You decided not to donate-";
close;
}else{
if(Zeny >= 50000){
set Zeny,Zeny-50000;
mes "-You can hear a voice-";
mes "May the goddess bless you.";
set .@bonus_donate,rand(1000);
if(.@bonus_donate < 400) getitem 545,1; //Red Condensed 40%
else if(.@bonus_donate >= 400 && .@bonus_donate < 700) getitem 546,1; //Yellow Condensed 30%
else if(.@bonus_donate >= 700 && .@bonus_donate < 900) getitem 547,1; //White Condensed 20%
else if(.@bonus_donate >= 900 && .@bonus_donate < 950) getitem 518,1; //Honey 5%
else if(.@bonus_donate >= 950 && .@bonus_donate < 970) getitem 526,1; //Royal Jelly 2%
else if(.@bonus_donate >= 970 && .@bonus_donate < 980) getitem 608,1; //Yggdrasil Seed 1%
else if(.@bonus_donate >= 980 && .@bonus_donate < 990) getitem 644,1; //Gift Box 1%
else if(.@bonus_donate >= 990 && .@bonus_donate < 995) getitem 607,1; //Yggdrasil Berry 0.5%
else if(.@bonus_donate >= 995 && .@bonus_donate < 1000) getitem 603,1; //Old Blue Box 0.5%
set $rachel_donate,$rachel_donate+1;
close;
}
else{
mes "-You want to donate-";
mes "-But you don't have enough zeny-";
close;
}
}
}
if(!(MISC_QUEST & 8192)){
mes "-You can hear a voice-";
next;
mes "[Voice]";
mes "The gates to Rachel Sanctuary have opened.";
mes "Bring me ^0000FF40 Ice Hearts^000000, ^FF00001 Candy^000000 and ^FF000020 Firecrackers^000000 and I'll allow you to enter.";
next;
if(select("Do nothing.:Hand over the items.") == 1){
mes "[Voice]";
mes "I won't grant you access to Rachel Sanctuary.";
close;
}else{
if(countitem(7561) < 40 || countitem(529) < 1 || countitem(12018) < 20){
mes "[Voice]";
mes "You don't have enough items.";
mes "I won't grant you access to Rachel Sanctuary.";
close;
}
delitem 7561,40; //Ice Hearts
delitem 529,1; //Candy
delitem 12018,20; //Firecrackers
mes "[Voice]";
mes "Very well. I shall grant you access to Rachel Sanctuary.";
set MISC_QUEST,MISC_QUEST | 8192;
close;
}
}
mes "[Voice]";
mes "Oh it's you my blessed child.";
mes "Do you want to enter Rachel Sanctuary?";
next;
if(select("No.", "Yes.") == 2){
mes "-The door to Rachel Sanctuary opens-";
close2;
warp "ra_san01",139,14;
end;
}
mes "[Voice]";
mes "I see, come back when you need my help.";
close;
}

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@ -81,6 +81,7 @@ npc: npc/quests/quests_morocc.txt
npc: npc/quests/quests_niflheim.txt
npc: npc/quests/quests_payon.txt
npc: npc/quests/quests_prontera.txt
npc: npc/quests/quests_rachel.txt
npc: npc/quests/quests_umbala.txt
npc: npc/quests/quests_yuno.txt
npc: npc/quests/mrsmile.txt

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@ -67,21 +67,6 @@ ra_temin,312,252,0 warp rachel006 1,1,ra_temin,206,88
ra_temin,130,93,0 warp rachel007 1,1,ra_temin,238,257
ra_temin,238,252,0 warp rachel008 1,1,ra_temin,130,88
ra_temin,276,326,0 script Statue#Rachel 111,{
mes "Do you want to enter Rachel Sanctuary?";
mes "Please donate ^FF000050000 Zeny^000000 to enter.";
next;
if(select("Yes", "No") == 1){
if(Zeny >= 50000){
set Zeny,Zeny-50000;
close2;
warp "ra_san01",139,14;
end;
}
}
close;
}
//== WEAPON SHOP ==========================
//rachel,42,108,0 warp ra_in001 2,2,ra_in01,171,389
//ra_in01,171,393,0 warp ra_in001a 2,2,rachel,41,112
@ -110,7 +95,6 @@ ra_temin,276,326,0 script Statue#Rachel 111,{
//ra_in01,297,58,0 warp ra_in011 2,2,ra_in01,340,117
//ra_in01,338,120,0 warp ra_in011a 2,2,ra_in01,297,62
//== HOUSES ===============================
rachel,57,259,0 warp ra_in012 2,2,ra_in01,295,350
ra_in01,295,346,0 warp ra_in012a 2,2,rachel,57,254