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@ -3,543 +3,152 @@
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.1
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//= 1.2
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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//= Repetable Quests for Players between Baselevel 10 - 26 .
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//= Repetable Quests for Players between Baselevel 11 - 25.
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//===== Additional Comments: =================================
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//= 1.0 First Version.
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//= 1.1 Some little optimization here and there. [Masao]
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//= 1.2 Optimized. [Euphy]
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//============================================================
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moc_para01,36,38,3 script Mission [11 - 25]#Tuto 857,{
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if (countitem(6219) > 0) {
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set .@hunting1,checkquest(11114,HUNTING);
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set .@hunting2,checkquest(11115,HUNTING);
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set .@hunting3,checkquest(11116,HUNTING);
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set .@hunting4,checkquest(11117,HUNTING);
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set .@hunting5,checkquest(11118,HUNTING);
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set .@hunting6,checkquest(11119,HUNTING);
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set .@hunting7,checkquest(11120,HUNTING);
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set .@hunting8,checkquest(11121,HUNTING);
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set .@hunting9,checkquest(11122,HUNTING);
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set .@hunting10,checkquest(11123,HUNTING);
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set .@playtime1,checkquest(11124,PLAYTIME);
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set .@playtime2,checkquest(11125,PLAYTIME);
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set .@playtime3,checkquest(11126,PLAYTIME);
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set .@playtime4,checkquest(11127,PLAYTIME);
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set .@playtime5,checkquest(11128,PLAYTIME);
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set .@playtime6,checkquest(11129,PLAYTIME);
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set .@playtime7,checkquest(11130,PLAYTIME);
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set .@playtime8,checkquest(11131,PLAYTIME);
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set .@playtime9,checkquest(11132,PLAYTIME);
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set .@playtime10,checkquest(11133,PLAYTIME);
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if (.@playtime1 == 2) {
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erasequest 11124;
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}
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if (.@playtime2 == 2) {
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erasequest 11125;
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}
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if (.@playtime3 == 2) {
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erasequest 11126;
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}
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if (.@playtime4 == 2) {
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erasequest 11127;
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}
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if (.@playtime5 == 2) {
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erasequest 11128;
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}
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if (.@playtime6 == 2) {
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erasequest 11129;
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}
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if (.@playtime7 == 2) {
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erasequest 11130;
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}
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if (.@playtime8 == 2) {
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erasequest 11131;
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}
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if (.@playtime9 == 2) {
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erasequest 11132;
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}
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if (.@playtime10 == 2) {
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erasequest 11133;
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}
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if (.@hunting1 == 0 || .@hunting2 == 0 || .@hunting3 == 0 || .@hunting4 == 0 || .@hunting5 == 0 || .@hunting6 == 0 || .@hunting7 == 0 || .@hunting8 == 0 || .@hunting9 == 0 || .@hunting10 == 0 || .@hunting1 == 1 || .@hunting2 == 1 || .@hunting3 == 1 || .@hunting4 == 1 || .@hunting5 == 1 || .@hunting6 == 1 || .@hunting7 == 1 || .@hunting8 == 1 || .@hunting9 == 1 || .@hunting10 == 1) {
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mes " - You can only request - ";
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mes " - one mission at a time - ";
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mes "";
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mes " - Manager : Spike - ";
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close;
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}
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if (.@hunting1 == 2 || .@hunting2 == 2 || .@hunting3 == 2 || .@hunting4 == 2 || .@hunting5 == 2 || .@hunting6 == 2 || .@hunting7 == 2 || .@hunting8 == 2 || .@hunting9 == 2 || .@hunting10 == 2) {
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if (countitem(6219) < 1) {
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mes "- You need to have an -";
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mes "- ^4d4dff'Eden Group Mark'^000000 -";
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mes "- to receive these missions. -";
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close;
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}
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for(set .@i,11124; .@i<11134; set .@i,.@i+1)
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if (checkquest(.@i,PLAYTIME) == 2) erasequest .@i;
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for(set .@i,11114; .@i<11123; set .@i,.@i+1) {
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set .@j, checkquest(.@i,HUNTING);
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if (.@j == 2) {
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mes " - You must collect your - ";
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mes " - reward before starting - ";
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mes " - a new mission. - ";
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mes "";
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mes " ";
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mes " - Manager : Spike - ";
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close;
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}
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if (BaseLevel < 11) {
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mes " - There are no tasks - ";
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mes " - open for you right now. - ";
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else if (.@j >= 0) {
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mes " - You can only request - ";
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mes " - one mission at a time. - ";
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mes " ";
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mes " - Manager : Spike - ";
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close;
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}
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if ((BaseLevel > 10) && (BaseLevel < 26)) {
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mes " - Mission bulletin board -";
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mes " - for beginners. -";
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mes "";
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mes " - Manager : Spike -";
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next;
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switch (select("Hornet Hunting:Condor Hunting:Grasshopper's Leg:Worm Tail Hunting:Spore Hunting:Pest Control:Muka Hunting:Familiar Hunting:Collect Feathers:Collect Poison Spores:Cancel")) {
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case 1:
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if (.@playtime1 == 1) {
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mes " - Mission ^4d4dffHornet Hunting^000000 - ";
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mes " - is already finished for today. - ";
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mes "";
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mes " - Manager : Spike - ";
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close;
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}
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mes " - Mission 'Hornet Hunting' - ";
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mes " - Hunt 10 ^4d4dff'Hornets'^000000 - ";
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mes " - northwest of Prontera. - ";
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mes "";
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mes " - Manager : Spike - ";
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next;
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switch (select("I will do this mission.:Look for other missions.")) {
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case 1:
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mes " - Hunt 10 ^4d4dff'Hornets'^000000 - ";
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mes " - northwest of Prontera. - ";
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setquest 11114;
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close;
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case 2:
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mes " - Let's search for other missions.- ";
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close;
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}
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case 2:
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if (.@playtime2 == 1) {
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mes " - Mission ^4d4dffCondor Hunting^000000 - ";
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mes " - is already finished for today. - ";
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mes "";
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mes " - Manager : Spike - ";
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close;
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}
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mes " - Mission 'Condor Hunting' - ";
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mes " - Hunt 20 ^4d4dff'Condors'^000000 - ";
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mes " - south of Morroc. - ";
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mes "";
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mes " - Manager : Spike - ";
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next;
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switch (select("I will do this mission.:Look for other missions.")) {
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case 1:
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mes " - Hunt 20 ^4d4dff'Condors'^000000 - ";
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mes " - south of Morroc. - ";
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setquest 11115;
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close;
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case 2:
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mes " - Let's search for other missions.- ";
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close;
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}
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case 3:
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if (.@playtime3 == 1) {
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mes " - Mission ^4d4dffGrasshopper's Leg^000000 - ";
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mes " - is already finished for today. - ";
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mes "";
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mes " - Manager : Spike - ";
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close;
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}
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mes " - Mission 'Grasshopper's Leg' - ";
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mes " - Hunt 10 ^4d4dff'Rockers'^000000 - ";
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mes " - southwest of Prontera and - ";
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mes " - bring 10 ^4d4dffGrasshopper's Legs^000000. - ";
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mes " - Manager : Spike - ";
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next;
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switch (select("I will do this mission.:Look for other missions.")) {
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case 1:
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mes " - Hunt 10 ^4d4dff'Rockers'^000000 - ";
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mes " - southwest of Prontera and - ";
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mes " - bring 10 ^4d4dffGrasshopper's Legs^000000. - ";
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setquest 11116;
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close;
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case 2:
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mes " - Let's search for other missions.- ";
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close;
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}
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case 4:
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if (.@playtime4 == 1) {
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mes " - Mission ^4d4dffWorm Tail Hunting^000000 - ";
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mes " - is already finished for today. - ";
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mes "";
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mes " - Manager : Spike - ";
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close;
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}
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mes " - Mission 'Worm Tail Hunting' - ";
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mes " - Hunt 20 ^4d4dff'Worm Tails'^000000 - ";
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mes " - southeast of Payon.- ";
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mes "";
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mes " - Manager : Spike - ";
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next;
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switch (select("I will do this mission.:Look for other missions.")) {
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case 1:
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mes " - Hunt 20 ^4d4dff'Worm Tails'^000000 - ";
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mes " - southeast of Payon.- ";
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setquest 11117;
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close;
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case 2:
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mes " - Let's search for other missions.- ";
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close;
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}
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case 5:
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if (.@playtime5 == 1) {
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mes " - Mission ^4d4dffSpore Hunting^000000 - ";
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mes " - is already finished for today. - ";
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mes "";
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mes " - Manager : Spike - ";
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close;
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}
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mes " - Mission 'Spore Hunting' - ";
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mes " - Hunt 30 ^4d4dff'Spores'^000000 - ";
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mes " - around Payon. - ";
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mes "";
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mes " - Manager : Spike - ";
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next;
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switch (select("I will do this mission.:Look for other missions.")) {
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case 1:
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mes " - Hunt 30 ^4d4dff'Spores'^000000 - ";
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mes " - around Payon. - ";
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setquest 11118;
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close;
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case 2:
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mes " - Let's search for other missions.- ";
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close;
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}
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case 6:
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if (.@playtime6 == 1) {
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mes " - Mission ^4d4dffPest Control^000000 - ";
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mes " - is already finished for today. - ";
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mes "";
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mes " - Manager : Spike - ";
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close;
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}
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mes " - Mission 'Pest Control' - ";
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mes " - Hunt 20 ^4d4dffThief Bug Eggs^000000 - ";
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mes " - in the Prontera Culvert - ";
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mes " - and bring 10 ^4d4dffChrysalis^000000. - ";
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mes " - Manager : Spike - ";
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next;
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switch (select("I will do this mission.:Look for other missions.")) {
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case 1:
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mes " - Hunt 20 ^4d4dffThief Bug Eggs^000000 - ";
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mes " - in the Prontera Culvert - ";
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mes " - and bring 10 ^4d4dffChrysalis^000000. - ";
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setquest 11119;
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close;
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case 2:
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mes " - Let's search for other missions.- ";
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close;
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}
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case 7:
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if (.@playtime7 == 1) {
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mes " - Mission ^4d4dffMuka Hunting^000000 - ";
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mes " - is already finished for today. - ";
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mes "";
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mes " - Manager : Spike - ";
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close;
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}
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mes " - Mission 'Muka Hunting' - ";
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mes " - Hunt 20 ^4d4dff'Muka'^000000 - ";
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mes " - south of Prontera. - ";
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mes "";
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mes " - Manager : Spike - ";
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next;
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switch (select("I will do this mission.:Look for other missions.")) {
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case 1:
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mes " - Hunt 20 ^4d4dff'Muka'^000000 - ";
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mes " - south of Prontera. - ";
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setquest 11120;
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close;
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case 2:
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mes " - Let's search for other missions.- ";
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close;
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}
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case 8:
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if (.@playtime8 == 1) {
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mes " - Mission ^4d4dffFamiliar Hunting^000000 - ";
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mes " - is already finished for today. - ";
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mes "";
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mes " - Manager : Spike - ";
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close;
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}
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mes " - Mission 'Familiar Hunting' - ";
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mes " - Hunt 20 ^4d4dffFamiliar^000000 - ";
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mes " - in the Culvert Sewers - ";
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mes " - west of Prontera. - ";
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mes " - Manager : Spike - ";
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next;
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switch (select("I will do this mission.:Look for other missions.")) {
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case 1:
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mes " - Hunt 20 ^4d4dffFamiliar^000000 - ";
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mes " - in the Culvert Sewers - ";
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mes " - west of Prontera. - ";
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setquest 11121;
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close;
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case 2:
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mes " - Let's search for other missions.- ";
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close;
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}
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case 9:
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if (.@playtime9 == 1) {
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|
|
mes " - Mission ^4d4dffCollect Feathers^000000 - ";
|
|
|
|
|
mes " - is already finished for today. - ";
|
|
|
|
|
mes "";
|
|
|
|
|
mes " - Manager : Spike - ";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
mes " - Mission 'Collect Feathers' - ";
|
|
|
|
|
mes " - Hunt 30 ^4d4dff'Peco Pecos'^000000 - ";
|
|
|
|
|
mes " - south of Prontera. - ";
|
|
|
|
|
mes "";
|
|
|
|
|
mes " - Manager : Spike - ";
|
|
|
|
|
next;
|
|
|
|
|
switch (select("I will do this mission.:Look for other missions.")) {
|
|
|
|
|
case 1:
|
|
|
|
|
mes " - Hunt 30 ^4d4dff'Peco Pecos'^000000 - ";
|
|
|
|
|
mes " - south of Prontera. - ";
|
|
|
|
|
setquest 11122;
|
|
|
|
|
close;
|
|
|
|
|
case 2:
|
|
|
|
|
mes " - Let's search for other missions.- ";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
case 10:
|
|
|
|
|
if (.@playtime10 == 1) {
|
|
|
|
|
mes " - Mission ^4d4dffCollect Poison Spores^000000 - ";
|
|
|
|
|
mes " - is already finished for today. - ";
|
|
|
|
|
mes "";
|
|
|
|
|
mes " - Manager : Spike - ";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
mes " - Mission 'Collect Poison Spores' - ";
|
|
|
|
|
mes " - Hunt 30 ^4d4dffPoison Spores^000000 - ";
|
|
|
|
|
mes " - inside the Geffen Tower and - ";
|
|
|
|
|
mes " - bring 5 ^4d4dffPoison Spores^000000. - ";
|
|
|
|
|
mes " - Manager : Spike - ";
|
|
|
|
|
next;
|
|
|
|
|
switch (select("I will do this mission.:Look for other missions.")) {
|
|
|
|
|
case 1:
|
|
|
|
|
mes " - Hunt 30 ^4d4dffPoison Spores^000000 - ";
|
|
|
|
|
mes " - inside the Geffen Tower Dungeon - ";
|
|
|
|
|
mes " - bring 5 ^4d4dffPoison Spores^000000. - ";
|
|
|
|
|
if (.@playtime10 == 2) {
|
|
|
|
|
erasequest 11133;
|
|
|
|
|
}
|
|
|
|
|
setquest 11123;
|
|
|
|
|
close;
|
|
|
|
|
case 2:
|
|
|
|
|
mes " - Let's search for other missions.- ";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
case 11:
|
|
|
|
|
mes " - Stop reading the bulletin board. - ";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (BaseLevel < 11) {
|
|
|
|
|
mes " - There are no tasks - ";
|
|
|
|
|
mes " - open for you right now. - ";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
if (BaseLevel > 25) {
|
|
|
|
|
mes " - These missions are too - ";
|
|
|
|
|
mes " - easy for your caliber - ";
|
|
|
|
|
mes " - search for a more level - ";
|
|
|
|
|
mes " - appropriate mission. - ";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
mes "-You need to have a-";
|
|
|
|
|
mes "-^4d4dff'Eden Group Mark'^000000-";
|
|
|
|
|
mes "-to receive these missions-";
|
|
|
|
|
mes " - Mission bulletin board -";
|
|
|
|
|
mes " - for beginners. -";
|
|
|
|
|
mes " ";
|
|
|
|
|
mes " - Manager : Spike -";
|
|
|
|
|
next;
|
|
|
|
|
switch(select("Hornet Hunting:Condor Hunting:Grasshopper's Leg:Worm Tail Hunting:Spore Hunting:Pest Control:Muka Hunting:Familiar Hunting:Collect Feathers:Collect Poison Spores:Cancel")) {
|
|
|
|
|
case 1: callsub L_Quest,11114,"Hornet Hunting"," - Hunt 10 ^4d4dff'Hornets'^000000 - "," - northwest of Prontera. - ";
|
|
|
|
|
case 2: callsub L_Quest,11115,"Condor Hunting"," - Hunt 20 ^4d4dff'Condors'^000000 - "," - south of Morroc. - ";
|
|
|
|
|
case 3: callsub L_Quest,11116,"Grasshopper's Leg"," - Hunt 10 ^4d4dff'Rockers'^000000 - "," - southwest of Prontera and - "," - bring 10 ^4d4dffGrasshopper's Legs^000000. - ";
|
|
|
|
|
case 4: callsub L_Quest,11117,"Worm Tail Hunting"," - Hunt 20 ^4d4dff'Worm Tails'^000000 - "," - southeast of Payon.- ";
|
|
|
|
|
case 5: callsub L_Quest,11118,"Spore Hunting"," - Hunt 30 ^4d4dff'Spores'^000000 - "," - around Payon. - ";
|
|
|
|
|
case 6: callsub L_Quest,11119,"Pest Control"," - Hunt 20 ^4d4dffThief Bug Eggs^000000 - "," - in the Prontera Culvert - "," - and bring 10 ^4d4dffChrysalis^000000. - ";
|
|
|
|
|
case 7: callsub L_Quest,11120,"Muka Hunting"," - Hunt 20 ^4d4dff'Muka'^000000 - "," - south of Prontera. - ";
|
|
|
|
|
case 8: callsub L_Quest,11121,"Familiar Hunting"," - Hunt 20 ^4d4dffFamiliar^000000 - "," - in the Culvert Sewers - "," - west of Prontera. - ";
|
|
|
|
|
case 9: callsub L_Quest,11122,"Collect Feathers"," - Hunt 30 ^4d4dff'Peco Pecos'^000000 - "," - south of Prontera. - ";
|
|
|
|
|
case 10: callsub L_Quest,11123,"Collect Poison Spores"," - Hunt 30 ^4d4dffPoison Spores^000000 - "," - inside the Geffen Tower and - "," - bring 5 ^4d4dffPoison Spores^000000. - ";
|
|
|
|
|
case 11: mes " - Stop reading the bulletin board. - "; close;
|
|
|
|
|
}
|
|
|
|
|
end;
|
|
|
|
|
L_Quest:
|
|
|
|
|
if (checkquest(getarg(0),PLAYTIME) == 1) {
|
|
|
|
|
mes " - Mission ^4d4dff"+getarg(1)+"^000000 - ";
|
|
|
|
|
mes " - is already finished for today. - ";
|
|
|
|
|
mes " ";
|
|
|
|
|
mes " - Manager : Spike - ";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
mes " - Mission '"+getarg(1)+"' - ";
|
|
|
|
|
for(set .@i,2; .@i<getargcount(); set .@i,.@i+1)
|
|
|
|
|
mes getarg(.@i);
|
|
|
|
|
mes " ";
|
|
|
|
|
mes " - Manager : Spike - ";
|
|
|
|
|
next;
|
|
|
|
|
if(select("I will do this mission.:Look for other missions.") == 2) {
|
|
|
|
|
mes " - Let's search for -";
|
|
|
|
|
mes " - other missions. - ";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
for(set .@i,2; .@i<getargcount(); set .@i,.@i+1)
|
|
|
|
|
mes getarg(.@i);
|
|
|
|
|
if (getarg(0) == 11123 && checkquest(11123,PLAYTIME) == 2)
|
|
|
|
|
erasequest 11133; // Special case for "Collect Poison Spores"
|
|
|
|
|
setquest getarg(0);
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
moc_para01,32,30,6 script Spike 914,{
|
|
|
|
|
|
|
|
|
|
set .@hunting1,checkquest(11114,HUNTING);
|
|
|
|
|
set .@hunting2,checkquest(11115,HUNTING);
|
|
|
|
|
set .@hunting3,checkquest(11116,HUNTING);
|
|
|
|
|
set .@hunting4,checkquest(11117,HUNTING);
|
|
|
|
|
set .@hunting5,checkquest(11118,HUNTING);
|
|
|
|
|
set .@hunting6,checkquest(11119,HUNTING);
|
|
|
|
|
set .@hunting7,checkquest(11120,HUNTING);
|
|
|
|
|
set .@hunting8,checkquest(11121,HUNTING);
|
|
|
|
|
set .@hunting9,checkquest(11122,HUNTING);
|
|
|
|
|
set .@hunting10,checkquest(11123,HUNTING);
|
|
|
|
|
if (.@hunting1 == 0 || .@hunting2 == 0 || .@hunting3 == 0 || .@hunting4 == 0 || .@hunting5 == 0 || .@hunting6 == 0 || .@hunting7 == 0 || .@hunting8 == 0 || .@hunting9 == 0 || .@hunting10 == 0 || .@hunting1 == 1 || .@hunting2 == 1 || .@hunting3 == 1 || .@hunting4 == 1 || .@hunting5 == 1 || .@hunting6 == 1 || .@hunting7 == 1 || .@hunting8 == 1 || .@hunting9 == 1 || .@hunting10 == 1) {
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "You haven't finished your mission yet.";
|
|
|
|
|
mes "Keep up the good work. You are almost done.";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
if (.@hunting1 == 2) {
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Hmm... let me see~";
|
|
|
|
|
mes "You have completed the 'Hornet Hunting' mission.";
|
|
|
|
|
next;
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Good work~!!";
|
|
|
|
|
mes "Our client is so happy with your work. He will appreciate what you have done.";
|
|
|
|
|
mes "Please help us again. Thanks!";
|
|
|
|
|
erasequest 11114;
|
|
|
|
|
setquest 11124;
|
|
|
|
|
getexp 900,0;
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
if (.@hunting2 == 2) {
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Hmm... let me see~";
|
|
|
|
|
mes "You have completed the 'Condor Hunting' mission.";
|
|
|
|
|
next;
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Good work~!!";
|
|
|
|
|
mes "Our client is so happy with your work. He will appreciate what you have done.";
|
|
|
|
|
mes "Please help us again. Thanks!";
|
|
|
|
|
erasequest 11115;
|
|
|
|
|
setquest 11125;
|
|
|
|
|
getexp 1800,0;
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
if (.@hunting3 == 2) {
|
|
|
|
|
if (countitem(940) > 9) {
|
|
|
|
|
for(set .@i,11114; .@i<11124; set .@i,.@i+1) {
|
|
|
|
|
set .@j, checkquest(.@i,HUNTING);
|
|
|
|
|
if (.@j == 2) switch(.@i) {
|
|
|
|
|
case 11114: callsub L_Quest,.@i,"Hornet Hunting",900;
|
|
|
|
|
case 11115: callsub L_Quest,.@i,"Condor Hunting",1800;
|
|
|
|
|
case 11116: callsub L_Quest,.@i,"Grasshopper's Leg",1400,940,10;
|
|
|
|
|
case 11117: callsub L_Quest,.@i,"Worm Tail Hunting",2600;
|
|
|
|
|
case 11118: callsub L_Quest,.@i,"Spore Hunting",3900;
|
|
|
|
|
case 11119: callsub L_Quest,.@i,"Extirpate Insects",2900,915,10;
|
|
|
|
|
case 11120: callsub L_Quest,.@i,"Muka Hunting",3200;
|
|
|
|
|
case 11121: callsub L_Quest,.@i,"Familiar Hunting",3200;
|
|
|
|
|
case 11122: callsub L_Quest,.@i,"Collect Feathers",5400;
|
|
|
|
|
case 11123: callsub L_Quest,.@i,"Collect Poison Spores",6000,7033,5;
|
|
|
|
|
}
|
|
|
|
|
else if (.@j >= 0) {
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Hmm... let me see~";
|
|
|
|
|
mes "You have completed the 'Grasshopper's Leg' mission.";
|
|
|
|
|
next;
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Good work~!!";
|
|
|
|
|
mes "Our client is so happy with your work. He will appreciate what you have done.";
|
|
|
|
|
mes "Please help us again. Thanks!";
|
|
|
|
|
delitem 940,10; //Grasshopper's_Leg
|
|
|
|
|
erasequest 11116;
|
|
|
|
|
setquest 11126;
|
|
|
|
|
getexp 1400,0;
|
|
|
|
|
mes "You haven't finished your mission yet.";
|
|
|
|
|
mes "Keep up the good work. You are almost done.";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "You don't have enough Grasshopper's Legs.";
|
|
|
|
|
mes "You need to bring 10 Grasshopper's Legs.";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
if (.@hunting4 == 2) {
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Hmm... let me see~";
|
|
|
|
|
mes "You have completed the 'Worm Tail Hunting' mission.";
|
|
|
|
|
next;
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Good work~!!";
|
|
|
|
|
mes "Our client is so happy with your work. He will appreciate what you have done.";
|
|
|
|
|
mes "Please help us again. Thanks!";
|
|
|
|
|
erasequest 11117;
|
|
|
|
|
setquest 11127;
|
|
|
|
|
getexp 2600,0;
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
if (.@hunting5 == 2) {
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Hmm... let me see~";
|
|
|
|
|
mes "You have completed the 'Spore Hunting' mission.";
|
|
|
|
|
next;
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Good work~!!";
|
|
|
|
|
mes "Our client is so happy with your work. He will appreciate what you have done.";
|
|
|
|
|
mes "Please help us again. Thanks!";
|
|
|
|
|
erasequest 11118;
|
|
|
|
|
setquest 11128;
|
|
|
|
|
getexp 3900,0;
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
if (.@hunting6 == 2) {
|
|
|
|
|
if (countitem(915) > 9) {
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Hmm... let me see~";
|
|
|
|
|
mes "You have completed the 'Extirpate Insects' mission.";
|
|
|
|
|
next;
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Good work~!!";
|
|
|
|
|
mes "Our client is so happy with your work. He will appreciate what you have done.";
|
|
|
|
|
mes "Please help us again. Thanks!";
|
|
|
|
|
delitem 915,10; //Chrysalis
|
|
|
|
|
erasequest 11119;
|
|
|
|
|
setquest 11129;
|
|
|
|
|
getexp 2900,0;
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "You don't have enough Chrysalis.";
|
|
|
|
|
mes "You need to bring 10 Chrysalis.";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
if (.@hunting7 == 2) {
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Hmm... let me see~";
|
|
|
|
|
mes "You have completed the 'Muka Hunting' mission.";
|
|
|
|
|
next;
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Good work~!!";
|
|
|
|
|
mes "Our client is so happy with your work. He will appreciate what you have done.";
|
|
|
|
|
mes "Please help us again. Thanks!";
|
|
|
|
|
erasequest 11120;
|
|
|
|
|
setquest 11130;
|
|
|
|
|
getexp 3200,0;
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
if (.@hunting8 == 2) {
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Hmm... let me see~";
|
|
|
|
|
mes "You have completed the 'Familiar Hunting' mission.";
|
|
|
|
|
next;
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Good work~!!";
|
|
|
|
|
mes "Our client is so happy with your work. He will appreciate what you have done.";
|
|
|
|
|
mes "Please help us again. Thanks!";
|
|
|
|
|
erasequest 11121;
|
|
|
|
|
setquest 11131;
|
|
|
|
|
getexp 3200,0;
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
if (.@hunting9 == 2) {
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Hmm... let me see~";
|
|
|
|
|
mes "You have completed the 'Collect Feathers' mission.";
|
|
|
|
|
next;
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Good work~!!";
|
|
|
|
|
mes "Our client is so happy with your work. He will appreciate what you have done.";
|
|
|
|
|
mes "Please help us again. Thanks!";
|
|
|
|
|
erasequest 11122;
|
|
|
|
|
setquest 11132;
|
|
|
|
|
getexp 5400,0;
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
if (.@hunting10 == 2) {
|
|
|
|
|
if (countitem(7033) > 4) {
|
|
|
|
|
mes "[Spike]";
|
|
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mes "Hmm... let me see~";
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|
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mes "You have completed the 'Collect Poison Spores' mission.";
|
|
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|
|
next;
|
|
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|
mes "[Spike]";
|
|
|
|
|
mes "Good work~!!";
|
|
|
|
|
mes "Our client is so happy with your work. He will appreciate what you have done.";
|
|
|
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|
mes "Please help us again. Thanks!";
|
|
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|
delitem 7033,5; // Poison Spore
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|
erasequest 11123;
|
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|
setquest 11133;
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|
|
getexp 6000,0;
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|
|
close;
|
|
|
|
|
}
|
|
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|
mes "[Spike]";
|
|
|
|
|
mes "You don't have enough Poison Spores.";
|
|
|
|
|
mes "You need to bring 5 Poison Spores.";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Are you looking for a job?";
|
|
|
|
|
mes "We always have lots of work to do.";
|
|
|
|
|
next;
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Why don't you look around and find some interesting tasks?.";
|
|
|
|
|
mes "Why don't you look around and find some interesting tasks?";
|
|
|
|
|
close;
|
|
|
|
|
L_Quest:
|
|
|
|
|
if (checkquest(getarg(0),HUNTING) == 2) {
|
|
|
|
|
if (getarg(3,0))
|
|
|
|
|
if (countitem(getarg(3)) < getarg(4)) {
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "You don't have enough "+getitemname(getarg(3))+".";
|
|
|
|
|
mes "You need to bring "+getarg(4)+" "+getitemname(getarg(3))+".";
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Hmm... let me see~";
|
|
|
|
|
mes "You have completed the '"+getarg(1)+"' mission.";
|
|
|
|
|
next;
|
|
|
|
|
mes "[Spike]";
|
|
|
|
|
mes "Good work~!!";
|
|
|
|
|
mes "Our client is so happy with your work. He will appreciate what you have done.";
|
|
|
|
|
mes "Please help us again. Thanks!";
|
|
|
|
|
if (getarg(3,0)) delitem getarg(3),getarg(4);
|
|
|
|
|
erasequest getarg(0);
|
|
|
|
|
setquest getarg(0)+10;
|
|
|
|
|
getexp getarg(2),0;
|
|
|
|
|
close;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
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|