Corrected Mora NPC name (#3170)

* Fixes #3155.
* Adjusted Mora NPC from General Good Deal -> General Goods Dealer.
Thanks to @teededung!
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Aleos 2018-05-28 12:37:14 -04:00 committed by GitHub
parent 6842798d6e
commit fb951d2b7f
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@ -4654,7 +4654,7 @@ mora,119,103,4 script Bow-wow#pa0829 513,{
close; close;
} }
mora,119,118,4 script General Good Dealer#pa0 516,{ mora,119,118,4 script General Goods Dealer#pa0 516,{
if (checkweight(1201,1) == 0) { if (checkweight(1201,1) == 0) {
mes "You have too many kinds of things with you to do that. Throw out some of them and try again."; mes "You have too many kinds of things with you to do that. Throw out some of them and try again.";
close; close;
@ -4664,18 +4664,18 @@ mora,119,118,4 script General Good Dealer#pa0 516,{
close; close;
} }
if (ep14_1_mistwoods < 10) { if (ep14_1_mistwoods < 10) {
mes "[General Good Dealer]"; mes "[General Goods Dealer]";
mes "Hmm, you don't look reliable enough for Bow-wow's tasks."; mes "Hmm, you don't look reliable enough for Bow-wow's tasks.";
close; close;
} }
if (BaseLevel < 97) { if (BaseLevel < 97) {
mes "[General Good Dealer]"; mes "[General Goods Dealer]";
mes "What could you do with that fragile body? Go get some exercise."; mes "What could you do with that fragile body? Go get some exercise.";
close; close;
} }
set .@playtime, checkquest(12241,PLAYTIME); set .@playtime, checkquest(12241,PLAYTIME);
if (.@playtime == -1) { if (.@playtime == -1) {
mes "[General Good Dealer]"; mes "[General Goods Dealer]";
mes "I see you haven't received"; mes "I see you haven't received";
mes "any tasks yet."; mes "any tasks yet.";
mes "Go talk to Bow-wow,"; mes "Go talk to Bow-wow,";
@ -4683,13 +4683,13 @@ mora,119,118,4 script General Good Dealer#pa0 516,{
mes "one of the countless tasks."; mes "one of the countless tasks.";
close; close;
} else if (.@playtime == 2) { } else if (.@playtime == 2) {
mes "[General Good Dealer]"; mes "[General Goods Dealer]";
mes "The time is up to complete the existing tasks."; mes "The time is up to complete the existing tasks.";
next; next;
mes "[General Good Dealer]"; mes "[General Goods Dealer]";
mes "If you have any unfinished tasks in your quest log, they are considered 'failed' and removed from the log."; mes "If you have any unfinished tasks in your quest log, they are considered 'failed' and removed from the log.";
next; next;
mes "[General Good Dealer]"; mes "[General Goods Dealer]";
mes "Once they are removed, go talk to Bow-wow and you can receive new tasks."; mes "Once they are removed, go talk to Bow-wow and you can receive new tasks.";
for(set .@i,12231; .@i<=12235; set .@i,.@i+1) { for(set .@i,12231; .@i<=12235; set .@i,.@i+1) {
if (checkquest(.@i) > -1) if (checkquest(.@i) > -1)
@ -4698,12 +4698,12 @@ mora,119,118,4 script General Good Dealer#pa0 516,{
erasequest 12241; erasequest 12241;
close; close;
} }
mes "[General Good Dealer]"; mes "[General Goods Dealer]";
mes "Welcome."; mes "Welcome.";
mes "How may I help you?"; mes "How may I help you?";
next; next;
select("I have completed a task."); select("I have completed a task.");
mes "[General Good Dealer]"; mes "[General Goods Dealer]";
mes "Oh."; mes "Oh.";
mes "Have you?"; mes "Have you?";
mes "Please wait a minute while I check the documents."; mes "Please wait a minute while I check the documents.";
@ -4715,7 +4715,7 @@ mora,119,118,4 script General Good Dealer#pa0 516,{
callsub L_CheckQuest,12234,931,3; //Orcish_Voucher callsub L_CheckQuest,12234,931,3; //Orcish_Voucher
callsub L_CheckQuest,12235,932,3; //Skel_Bone callsub L_CheckQuest,12235,932,3; //Skel_Bone
mes "[General Good Dealer]"; mes "[General Goods Dealer]";
mes "Hmm... "+strcharinfo(0)+"."; mes "Hmm... "+strcharinfo(0)+".";
mes "It may be a documentation error, but according to the documents, you have nothing to do with the tasks."; mes "It may be a documentation error, but according to the documents, you have nothing to do with the tasks.";
close; close;
@ -4723,11 +4723,11 @@ mora,119,118,4 script General Good Dealer#pa0 516,{
L_CheckQuest: L_CheckQuest:
if (checkquest(getarg(0)) > -1) { if (checkquest(getarg(0)) > -1) {
if (countitem(getarg(1)) < getarg(2)) { if (countitem(getarg(1)) < getarg(2)) {
mes "[General Good Dealer]"; mes "[General Goods Dealer]";
mes "The amount is not enough..."; mes "The amount is not enough...";
close; close;
} }
mes "[General Good Dealer]"; mes "[General Goods Dealer]";
mes "I've received the items all right. It will be some time before I have another task for you, so why don't you visit the hot spring and relax?"; mes "I've received the items all right. It will be some time before I have another task for you, so why don't you visit the hot spring and relax?";
delitem getarg(1),getarg(2); delitem getarg(1),getarg(2);
erasequest getarg(0); erasequest getarg(0);