Fixed item_noequip.txt check when player try to equip an item (broken since hmm, I don't know)

This commit is contained in:
Cahyadi Ramadhan Togihon
2013-08-28 13:25:18 +07:00
parent 362d8264fe
commit fc48f925bc

View File

@@ -947,6 +947,16 @@ int pc_isequip(struct map_session_data *sd,int n)
}
}
}
/* restricted equip */
if ((!map_flag_vs(sd->bl.m) && item->flag.no_equip&1) || // Normal
(map[sd->bl.m].flag.pvp && item->flag.no_equip&2) || // PVP
(map_flag_gvg(sd->bl.m) && item->flag.no_equip&4) || // GVG
(map[sd->bl.m].flag.battleground && item->flag.no_equip&8) || // Battleground
(map[sd->bl.m].flag.restricted && item->flag.no_equip&(8*map[sd->bl.m].zone)) // Zone restriction
)
return 0;
//Not equipable by class. [Skotlex]
if (!(1<<(sd->class_&MAPID_BASEMASK)&item->class_base[(sd->class_&JOBL_2_1)?1:((sd->class_&JOBL_2_2)?2:0)]))
return 0;