- Poem of bragi/magic String's base delay reduction at level 10 (or above) is now 50% instead of 3*lv%.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7636 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/07/12
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* Poem of bragi/magic String's base delay reduction at level 10 (or above)
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is now 50% instead of 3*lv%. [Skotlex]
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* status_damage will no longer fail when the target is not on a map AND the
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flag is 2 (charge rather than damage). Fixes SP-draining status changes
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ending suddenly when in-between maps. [Skotlex]
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@ -6352,7 +6352,8 @@ struct skill_unit_group *skill_unitsetting (struct block_list *src, int skillid,
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break;
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case BA_POEMBRAGI:
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val1 = 3*skilllv+status->dex/10; // Casting time reduction
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val2 = 3*skilllv+status->int_/10; // After-cast delay reduction
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//For some reason at level 10 the base delay reduction is 50%.
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val2 = (skilllv<10?3*skilllv:50)+status->int_/10; // After-cast delay reduction
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if(sd){
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val1 += pc_checkskill(sd,BA_MUSICALLESSON);
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val2 += pc_checkskill(sd,BA_MUSICALLESSON);
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