From fdd0fd1d72aa4918317cb0924c8f3836120d71ed Mon Sep 17 00:00:00 2001 From: euphyy Date: Wed, 10 Jul 2013 07:25:44 +0000 Subject: [PATCH] * Standardized label names and converted all labels to Pascal case. (temp. fix for bugreport:6988) * Many fixes to Izlude Arena scripts. * Other misc. standardization. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17410 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/battleground/bg_common.txt | 2 +- npc/battleground/flavius/flavius01.txt | 71 +- npc/battleground/flavius/flavius02.txt | 71 +- npc/battleground/flavius/flavius_enter.txt | 2 +- npc/battleground/kvm/kvm01.txt | 2 +- npc/battleground/kvm/kvm02.txt | 2 +- npc/battleground/kvm/kvm03.txt | 2 +- npc/battleground/kvm/kvm_enter.txt | 2 +- npc/battleground/kvm/kvm_item_pay.txt | 2 +- npc/battleground/tierra/tierra01.txt | 49 +- npc/battleground/tierra/tierra02.txt | 49 +- npc/battleground/tierra/tierra_enter.txt | 2 +- npc/events/gdevent_aru.txt | 54 +- npc/events/gdevent_sch.txt | 54 +- npc/events/god_se_festival.txt | 14 +- npc/jobs/2-1/blacksmith.txt | 2 +- npc/jobs/2-2/crusader.txt | 4 +- npc/kafras/functions_kafras.txt | 10 +- npc/merchants/hair_dyer.txt | 2 +- npc/other/monster_race.txt | 56 +- npc/other/poring_war.txt | 2 +- npc/other/turbo_track.txt | 112 +- npc/pre-re/mobs/dungeons/lhz_dun.txt | 16 +- npc/pre-re/other/arena/arena_aco.txt | 453 ++++--- npc/pre-re/other/arena/arena_lvl50.txt | 453 +++---- npc/pre-re/other/arena/arena_lvl60.txt | 445 +++---- npc/pre-re/other/arena/arena_lvl70.txt | 470 ++++---- npc/pre-re/other/arena/arena_lvl80.txt | 457 ++++---- npc/pre-re/other/arena/arena_party.txt | 289 ++--- npc/pre-re/other/arena/arena_room.txt | 24 +- npc/quests/first_class/tu_acolyte.txt | 2 +- npc/quests/kiel_hyre_quest.txt | 2 +- npc/quests/okolnir.txt | 1234 ++++++++++---------- npc/quests/quests_13_1.txt | 50 +- npc/quests/quests_13_2.txt | 24 +- npc/quests/quests_amatsu.txt | 22 +- npc/quests/quests_juperos.txt | 22 +- npc/quests/quests_louyang.txt | 2 +- npc/quests/quests_morocc.txt | 8 +- npc/quests/quests_moscovia.txt | 66 +- npc/quests/quests_nameless.txt | 2 +- npc/quests/seals/god_weapon_creation.txt | 4 +- npc/quests/the_sign_quest.txt | 209 ++-- npc/re/jobs/3-1/archbishop.txt | 10 +- npc/re/jobs/novice/novice.txt | 3 +- npc/re/quests/quests_dicastes.txt | 10 +- 46 files changed, 2347 insertions(+), 2496 deletions(-) diff --git a/npc/battleground/bg_common.txt b/npc/battleground/bg_common.txt index 4a8fc1dbf2..cd64b070ec 100644 --- a/npc/battleground/bg_common.txt +++ b/npc/battleground/bg_common.txt @@ -1,5 +1,5 @@ //===== rAthena Script ======================================= -// BattleGround System - Common NPCs +//= BattleGround System - Common NPCs //===== By: ================================================== //= ????, L0ne_W0lf //===== Current Version: ===================================== diff --git a/npc/battleground/flavius/flavius01.txt b/npc/battleground/flavius/flavius01.txt index 66203411e2..b7785648f2 100644 --- a/npc/battleground/flavius/flavius01.txt +++ b/npc/battleground/flavius/flavius01.txt @@ -1,9 +1,9 @@ //===== rAthena Script ======================================= -// BattleGround System - Flavius +//= BattleGround System - Flavius //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= rAthena 1.0 //===== Description: ========================================= @@ -16,6 +16,7 @@ //= 1.1 Fixed pink crystal spawning as blue. [L0ne_W0lf] //= 1.2 Updated 'waitingroom' to support required zeny/lvl. [Kisuka] //= 1.3 Removed MaxLvl check in waitingrooms. Replaced setwall with setcell. +//= 1.4 Label standardization. [Euphy] //============================================================ // Waiting Room NPCs @@ -95,16 +96,16 @@ OnReadyCheck: donpcevent "Lieutenant Ator::OnEnterBG"; donpcevent "Lieutenant Thelokus::OnEnterBG"; - donpcevent "OBJ#bat_b01_a::Onkill"; + donpcevent "OBJ#bat_b01_a::OnKill"; donpcevent "OBJ#bat_b01_a::OnEnable"; - donpcevent "OBJ#bat_b01_b::Onkill"; + donpcevent "OBJ#bat_b01_b::OnKill"; donpcevent "OBJ#bat_b01_b::OnEnable"; - donpcevent "guardian#bat_b01_a::Onkill"; - donpcevent "guardian#bat_b01_b::Onkill"; + donpcevent "guardian#bat_b01_a::OnKill"; + donpcevent "guardian#bat_b01_b::OnKill"; donpcevent "guardian#bat_b01_a::OnEnable"; donpcevent "guardian#bat_b01_b::OnEnable"; - donpcevent "cell#bat_b01_a::Onred"; - donpcevent "cell#bat_b01_b::Onred"; + donpcevent "cell#bat_b01_a::OnRed"; + donpcevent "cell#bat_b01_b::OnRed"; donpcevent "time#bat_b01::OnEnable"; disablenpc "Guillaume Vintenar#b01_a"; disablenpc "Croix Vintenar#b01_b"; @@ -117,16 +118,16 @@ OnReadyCheck: end; OnReset: - donpcevent "OBJ#bat_b01_a::Onkill"; + donpcevent "OBJ#bat_b01_a::OnKill"; donpcevent "OBJ#bat_b01_a::OnEnable"; - donpcevent "OBJ#bat_b01_b::Onkill"; + donpcevent "OBJ#bat_b01_b::OnKill"; donpcevent "OBJ#bat_b01_b::OnEnable"; - donpcevent "guardian#bat_b01_a::Onkill"; - donpcevent "guardian#bat_b01_b::Onkill"; + donpcevent "guardian#bat_b01_a::OnKill"; + donpcevent "guardian#bat_b01_b::OnKill"; donpcevent "guardian#bat_b01_a::OnEnable"; donpcevent "guardian#bat_b01_b::OnEnable"; - donpcevent "cell#bat_b01_a::Onred"; - donpcevent "cell#bat_b01_b::Onred"; + donpcevent "cell#bat_b01_a::OnRed"; + donpcevent "cell#bat_b01_b::OnRed"; donpcevent "time#bat_b01::OnEnable"; disablenpc "Guillaume Vintenar#b01_a"; disablenpc "Croix Vintenar#b01_b"; @@ -152,7 +153,7 @@ OnEnable: bg_monster $@FlaviusBG1_id1,"bat_b01",61,150,"Pink Crystal",1915,"OBJ#bat_b01_a::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_b01","OBJ#bat_b01_a::OnMyMobDead"; end; @@ -164,12 +165,12 @@ OnMyMobDead: set $@Croix_ScoreBG1,$@Croix_ScoreBG1+1; enablenpc "Guillaume Vintenar#b01_a"; enablenpc "Croix Vintenar#b01_b"; - donpcevent "time#bat_b01::Onstop"; + donpcevent "time#bat_b01::OnStop"; } else { set $@Croix_ScoreBG1,1; donpcevent "time#bat_b01::OnEnable"; - donpcevent "start#bat_b01::onReset"; + donpcevent "start#bat_b01::OnReset"; } donpcevent "#bat_b01_timer::OnStop"; bg_updatescore "bat_b01",$@Guill_ScoreBG1,$@Croix_ScoreBG1; @@ -185,7 +186,7 @@ OnEnable: bg_monster $@FlaviusBG1_id2,"bat_b01",328,150,"Blue Crystal",1914,"OBJ#bat_b01_b::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_b01","OBJ#bat_b01_b::OnMyMobDead"; end; @@ -197,12 +198,12 @@ OnMyMobDead: set $@Guill_ScoreBG1,$@Guill_ScoreBG1+1; enablenpc "Guillaume Vintenar#b01_a"; enablenpc "Croix Vintenar#b01_b"; - donpcevent "time#bat_b01::Onstop"; + donpcevent "time#bat_b01::OnStop"; } else { set $@Guill_ScoreBG1,1; donpcevent "time#bat_b01::OnEnable"; - donpcevent "start#bat_b01::onReset"; + donpcevent "start#bat_b01::OnReset"; } donpcevent "#bat_b01_timer::OnStop"; bg_updatescore "bat_b01",$@Guill_ScoreBG1,$@Croix_ScoreBG1; @@ -219,13 +220,13 @@ OnEnable: bg_monster $@FlaviusBG1_id1,"bat_b01",108,141,"Guillaume Camp Guardian",1949,"guardian#bat_b01_a::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_b01","guardian#bat_b01_a::OnMyMobDead"; end; OnMyMobDead: if (mobcount("bat_b01","guardian#bat_b01_a::OnMyMobDead") < 1) { - donpcevent "cell#bat_b01_a::Ongreen"; + donpcevent "cell#bat_b01_a::OnGreen"; mapannounce "bat_b01", "The Guardian protecting Guillaume's Crystal has been slain.",bc_map,"0xFFCE00"; } end; @@ -237,37 +238,37 @@ OnEnable: bg_monster $@FlaviusBG1_id2,"bat_b01",307,138,"Croix Camp Guardian",1949,"guardian#bat_b01_b::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_b01","guardian#bat_b01_b::OnMyMobDead"; end; OnMyMobDead: if (mobcount("bat_b01","guardian#bat_b01_b::OnMyMobDead") < 1) { - donpcevent "cell#bat_b01_b::Ongreen"; + donpcevent "cell#bat_b01_b::OnGreen"; mapannounce "bat_b01", "The Guardian protecting Croix's Crystal has been slain.",bc_map,"0xFFCE00"; } end; } bat_b01,1,4,3 script cell#bat_b01_a 844,{ -Onred: +OnRed: setcell "bat_b01",62,149,60,151,cell_basilica,1; setcell "bat_b01",62,149,60,151,cell_walkable,0; end; -Ongreen: +OnGreen: setcell "bat_b01",62,149,60,151,cell_basilica,0; setcell "bat_b01",62,149,60,151,cell_walkable,1; end; } bat_b01,1,5,3 script cell#bat_b01_b 844,{ -Onred: +OnRed: setcell "bat_b01",327,151,329,149,cell_basilica,1; setcell "bat_b01",327,151,329,149,cell_walkable,0; end; -Ongreen: +OnGreen: setcell "bat_b01",327,151,329,149,cell_basilica,0; setcell "bat_b01",327,151,329,149,cell_walkable,1; end; @@ -279,7 +280,7 @@ OnEnable: donpcevent "Battle Therapist#b01_b::OnEnable"; end; -Onstop: +OnStop: donpcevent "Battle Therapist#b01_a::OnStop"; donpcevent "Battle Therapist#b01_b::OnStop"; end; @@ -304,7 +305,7 @@ OnTimer26000: OnTimer26500: stopnpctimer; - donpcevent "Battle Therapist#b01_a::onEnable"; + donpcevent "Battle Therapist#b01_a::OnEnable"; end; OnEnable: @@ -312,7 +313,7 @@ OnEnable: enablenpc "Battle Therapist#b01_a"; end; -Onstop: +OnStop: disablenpc "bat_b01_rp1_a_warp"; disablenpc "Battle Therapist#b01_a"; stopnpctimer; @@ -357,7 +358,7 @@ OnEnable: enablenpc "Battle Therapist#b01_b"; end; -Onstop: +OnStop: disablenpc "bat_b01_rp1_b_warp"; disablenpc "Battle Therapist#b01_b"; stopnpctimer; @@ -503,7 +504,7 @@ OnEnable: initnpctimer; end; -Onstop: +OnStop: stopnpctimer; end; @@ -536,7 +537,7 @@ OnTimer1825000: end; OnTimer1830000: - donpcevent "time#bat_b01::Onstop"; + donpcevent "time#bat_b01::OnStop"; bg_warp $@FlaviusBG1_id1,"bat_b01",10,290; bg_warp $@FlaviusBG1_id2,"bat_b01",390,10; enablenpc "Vintenar#bat_b01_aover"; @@ -545,7 +546,7 @@ OnTimer1830000: OnTimer1900000: mapwarp "bat_b01","bat_room",154,150; - donpcevent "countdown#bat_b01::Onstop"; + donpcevent "countdown#bat_b01::OnStop"; end; } diff --git a/npc/battleground/flavius/flavius02.txt b/npc/battleground/flavius/flavius02.txt index de88242fbe..a0708d1453 100644 --- a/npc/battleground/flavius/flavius02.txt +++ b/npc/battleground/flavius/flavius02.txt @@ -1,9 +1,9 @@ //===== rAthena Script ======================================= -// BattleGround System - Flavius Second +//= BattleGround System - Flavius Second //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= rAthena 1.0 //===== Description: ========================================= @@ -17,6 +17,7 @@ //= 1.2 Fixed pink crystal spawning as blue. [L0ne_W0lf] //= 1.3 Updated 'waitingroom' to support required zeny/lvl. [Kisuka] //= 1.4 Removed MaxLvl check in waitingrooms. Replaced setwall with setcell. +//= 1.5 Label standardization. [Euphy] //============================================================ // Waiting Room NPCs @@ -96,16 +97,16 @@ OnReadyCheck: bg_updatescore "bat_b02",$@Guill_ScoreBG2,$@Croix_ScoreBG2; donpcevent "Lieutenant Huvas::OnEnterBG"; donpcevent "Lieutenant Yukon::OnEnterBG"; - donpcevent "OBJ#bat_b02_a::Onkill"; + donpcevent "OBJ#bat_b02_a::OnKill"; donpcevent "OBJ#bat_b02_a::OnEnable"; - donpcevent "OBJ#bat_b02_b::Onkill"; + donpcevent "OBJ#bat_b02_b::OnKill"; donpcevent "OBJ#bat_b02_b::OnEnable"; - donpcevent "guardian#bat_b02_a::Onkill"; - donpcevent "guardian#bat_b02_b::Onkill"; + donpcevent "guardian#bat_b02_a::OnKill"; + donpcevent "guardian#bat_b02_b::OnKill"; donpcevent "guardian#bat_b02_a::OnEnable"; donpcevent "guardian#bat_b02_b::OnEnable"; - donpcevent "cell#bat_b02_a::Onred"; - donpcevent "cell#bat_b02_b::Onred"; + donpcevent "cell#bat_b02_a::OnRed"; + donpcevent "cell#bat_b02_b::OnRed"; donpcevent "time#bat_b02::OnEnable"; disablenpc "Guillaume Vintenar#b02_a"; disablenpc "Croix Vintenar#b02_b"; @@ -118,16 +119,16 @@ OnReadyCheck: end; OnReset: - donpcevent "OBJ#bat_b02_a::Onkill"; + donpcevent "OBJ#bat_b02_a::OnKill"; donpcevent "OBJ#bat_b02_a::OnEnable"; - donpcevent "OBJ#bat_b02_b::Onkill"; + donpcevent "OBJ#bat_b02_b::OnKill"; donpcevent "OBJ#bat_b02_b::OnEnable"; - donpcevent "guardian#bat_b02_a::Onkill"; - donpcevent "guardian#bat_b02_b::Onkill"; + donpcevent "guardian#bat_b02_a::OnKill"; + donpcevent "guardian#bat_b02_b::OnKill"; donpcevent "guardian#bat_b02_a::OnEnable"; donpcevent "guardian#bat_b02_b::OnEnable"; - donpcevent "cell#bat_b02_a::Onred"; - donpcevent "cell#bat_b02_b::Onred"; + donpcevent "cell#bat_b02_a::OnRed"; + donpcevent "cell#bat_b02_b::OnRed"; donpcevent "time#bat_b02::OnEnable"; disablenpc "Guillaume Vintenar#b02_a"; disablenpc "Croix Vintenar#b02_b"; @@ -153,7 +154,7 @@ OnEnable: bg_monster $@FlaviusBG2_id1,"bat_b02",61,150,"Pink Crystal",1915,"OBJ#bat_b02_a::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_b02","OBJ#bat_b02_a::OnMyMobDead"; end; @@ -165,12 +166,12 @@ OnMyMobDead: set $@Croix_ScoreBG2,$@Croix_ScoreBG2+1; enablenpc "Guillaume Vintenar#b02_a"; enablenpc "Croix Vintenar#b02_b"; - donpcevent "time#bat_b02::Onstop"; + donpcevent "time#bat_b02::OnStop"; } else { set $@Croix_ScoreBG2,1; donpcevent "time#bat_b02::OnEnable"; - donpcevent "start#bat_b02::onReset"; + donpcevent "start#bat_b02::OnReset"; } donpcevent "#bat_b02_timer::OnStop"; bg_updatescore "bat_b02",$@Guill_ScoreBG2,$@Croix_ScoreBG2; @@ -186,7 +187,7 @@ OnEnable: bg_monster $@FlaviusBG2_id2,"bat_b02",328,150,"Blue Crystal",1914,"OBJ#bat_b02_b::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_b02","OBJ#bat_b02_b::OnMyMobDead"; end; @@ -198,12 +199,12 @@ OnMyMobDead: set $@Guill_ScoreBG2,$@Guill_ScoreBG2+1; enablenpc "Guillaume Vintenar#b02_a"; enablenpc "Croix Vintenar#b02_b"; - donpcevent "time#bat_b02::Onstop"; + donpcevent "time#bat_b02::OnStop"; } else { set $@Guill_ScoreBG2,1; donpcevent "time#bat_b02::OnEnable"; - donpcevent "start#bat_b02::onReset"; + donpcevent "start#bat_b02::OnReset"; } donpcevent "#bat_b02_timer::OnStop"; bg_updatescore "bat_b02",$@Guill_ScoreBG2,$@Croix_ScoreBG2; @@ -220,13 +221,13 @@ OnEnable: bg_monster $@FlaviusBG2_id1,"bat_b02",108,141,"Guillaume Camp Guardian",1949,"guardian#bat_b02_a::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_b02","guardian#bat_b02_a::OnMyMobDead"; end; OnMyMobDead: if (mobcount("bat_b02","guardian#bat_b02_a::OnMyMobDead") < 1) { - donpcevent "cell#bat_b02_a::Ongreen"; + donpcevent "cell#bat_b02_a::OnGreen"; mapannounce "bat_b02", "The Guardian protecting Guillaume's Crystal has been slain.",bc_map,"0xFFCE00"; } end; @@ -238,37 +239,37 @@ OnEnable: bg_monster $@FlaviusBG2_id2,"bat_b02",307,138,"Croix Camp Guardian",1949,"guardian#bat_b02_b::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_b02","guardian#bat_b02_b::OnMyMobDead"; end; OnMyMobDead: if (mobcount("bat_b02","guardian#bat_b02_b::OnMyMobDead") < 1) { - donpcevent "cell#bat_b02_b::Ongreen"; + donpcevent "cell#bat_b02_b::OnGreen"; mapannounce "bat_b02", "The Guardian protecting Croix's Crystal has been slain.",bc_map,"0xFFCE00"; } end; } bat_b02,1,4,3 script cell#bat_b02_a 844,{ -Onred: +OnRed: setcell "bat_b02",62,149,60,151,cell_basilica,1; setcell "bat_b02",62,149,60,151,cell_walkable,0; end; -Ongreen: +OnGreen: setcell "bat_b02",62,149,60,151,cell_basilica,0; setcell "bat_b02",62,149,60,151,cell_walkable,1; end; } bat_b02,1,5,3 script cell#bat_b02_b 844,{ -Onred: +OnRed: setcell "bat_b02",327,151,329,149,cell_basilica,1; setcell "bat_b02",327,151,329,149,cell_walkable,0; end; -Ongreen: +OnGreen: setcell "bat_b02",327,151,329,149,cell_basilica,0; setcell "bat_b02",327,151,329,149,cell_walkable,1; end; @@ -280,7 +281,7 @@ OnEnable: donpcevent "Battle Therapist#b02_b::OnEnable"; end; -Onstop: +OnStop: donpcevent "Battle Therapist#b02_a::OnStop"; donpcevent "Battle Therapist#b02_b::OnStop"; end; @@ -305,7 +306,7 @@ OnTimer26000: OnTimer26500: stopnpctimer; - donpcevent "Battle Therapist#b02_a::onEnable"; + donpcevent "Battle Therapist#b02_a::OnEnable"; end; OnEnable: @@ -313,7 +314,7 @@ OnEnable: enablenpc "Battle Therapist#b02_a"; end; -Onstop: +OnStop: disablenpc "bat_b02_rp1_a_warp"; disablenpc "Battle Therapist#b02_a"; stopnpctimer; @@ -358,7 +359,7 @@ OnEnable: enablenpc "Battle Therapist#b02_b"; end; -Onstop: +OnStop: disablenpc "bat_b02_rp1_b_warp"; disablenpc "Battle Therapist#b02_b"; stopnpctimer; @@ -504,7 +505,7 @@ OnEnable: initnpctimer; end; -Onstop: +OnStop: stopnpctimer; end; @@ -537,7 +538,7 @@ OnTimer1825000: end; OnTimer1830000: - donpcevent "time#bat_b02::Onstop"; + donpcevent "time#bat_b02::OnStop"; bg_warp $@FlaviusBG2_id1,"bat_b02",10,290; bg_warp $@FlaviusBG2_id2,"bat_b02",390,10; enablenpc "Vintenar#bat_b02_aover"; @@ -546,7 +547,7 @@ OnTimer1830000: OnTimer1900000: mapwarp "bat_b02","bat_room",154,150; - donpcevent "countdown#bat_b02::Onstop"; + donpcevent "countdown#bat_b02::OnStop"; end; } diff --git a/npc/battleground/flavius/flavius_enter.txt b/npc/battleground/flavius/flavius_enter.txt index d798ac5f1a..3fb41b284c 100644 --- a/npc/battleground/flavius/flavius_enter.txt +++ b/npc/battleground/flavius/flavius_enter.txt @@ -1,5 +1,5 @@ //===== rAthena Script ======================================= -// BattleGround System - Flavius Entrance NPCs +//= BattleGround System - Flavius Entrance NPCs //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== diff --git a/npc/battleground/kvm/kvm01.txt b/npc/battleground/kvm/kvm01.txt index cc090f4b0d..f4bd4dd8da 100644 --- a/npc/battleground/kvm/kvm01.txt +++ b/npc/battleground/kvm/kvm01.txt @@ -1,5 +1,5 @@ //===== rAthena Script ======================================= -// BattleGround System - KvM 80-99 +//= BattleGround System - KvM 80-99 //===== By: ================================================== //= ???, L0ne_W0lf //===== Current Version: ===================================== diff --git a/npc/battleground/kvm/kvm02.txt b/npc/battleground/kvm/kvm02.txt index b1a0c6a516..b38db7f088 100644 --- a/npc/battleground/kvm/kvm02.txt +++ b/npc/battleground/kvm/kvm02.txt @@ -1,5 +1,5 @@ //===== rAthena Script ======================================= -// BattleGround System - KvM 1-59 +//= BattleGround System - KvM 1-59 //===== By: ================================================== //= ???, L0ne_W0lf //===== Current Version: ===================================== diff --git a/npc/battleground/kvm/kvm03.txt b/npc/battleground/kvm/kvm03.txt index fef5188c87..c2f6b9967d 100644 --- a/npc/battleground/kvm/kvm03.txt +++ b/npc/battleground/kvm/kvm03.txt @@ -1,5 +1,5 @@ //===== rAthena Script ======================================= -// BattleGround System - KvM 60-80 +//= BattleGround System - KvM 60-80 //===== By: ================================================== //= ???, L0ne_W0lf //===== Current Version: ===================================== diff --git a/npc/battleground/kvm/kvm_enter.txt b/npc/battleground/kvm/kvm_enter.txt index fa5a52d3ac..62d32df212 100644 --- a/npc/battleground/kvm/kvm_enter.txt +++ b/npc/battleground/kvm/kvm_enter.txt @@ -1,5 +1,5 @@ //===== rAthena Script ======================================= -// BattleGround System - KvM Entrance NPCs +//= BattleGround System - KvM Entrance NPCs //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== diff --git a/npc/battleground/kvm/kvm_item_pay.txt b/npc/battleground/kvm/kvm_item_pay.txt index 84c19603dc..c8d529cf84 100644 --- a/npc/battleground/kvm/kvm_item_pay.txt +++ b/npc/battleground/kvm/kvm_item_pay.txt @@ -1,5 +1,5 @@ //===== rAthena Script ======================================= -// BattleGround System - KvM Item Dealer +//= BattleGround System - KvM Item Dealer //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== diff --git a/npc/battleground/tierra/tierra01.txt b/npc/battleground/tierra/tierra01.txt index 5dfdb1017e..95341d9f42 100644 --- a/npc/battleground/tierra/tierra01.txt +++ b/npc/battleground/tierra/tierra01.txt @@ -1,9 +1,9 @@ //===== rAthena Script ======================================= -// BattleGround System - Tierra Gorge +//= BattleGround System - Tierra Gorge //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= rAthena 1.0 //===== Description: ========================================= @@ -16,6 +16,7 @@ //= 1.1 Corrected setwalls for barricades. [L0ne_W0lf] //= 1.2 Updated 'waitingroom' to support required zeny/lvl. [Kisuka] //= 1.3 Removed MaxLvl check in waitingrooms. +//= 1.4 Label standardization. [Euphy] //============================================================ // Waiting Room NPCs @@ -47,7 +48,7 @@ OnEnterBG: bat_room,1,151,3 script #bat_a01_timer 844,{ end; -onInit: +OnInit: OnEnable: initnpctimer; end; @@ -98,18 +99,18 @@ OnInit: end; OnEnable: - donpcevent "OBJ#bat_a01_a::Onkill"; + donpcevent "OBJ#bat_a01_a::OnKill"; donpcevent "OBJ#bat_a01_a::OnEnable"; - donpcevent "OBJ#bat_a01_b::Onkill"; + donpcevent "OBJ#bat_a01_b::OnKill"; donpcevent "OBJ#bat_a01_b::OnEnable"; - donpcevent "barricade#bat_a01_a::Onkill"; + donpcevent "barricade#bat_a01_a::OnKill"; donpcevent "barricade#bat_a01_a::OnEnable"; - donpcevent "barricade#bat_a01_b::Onkill"; + donpcevent "barricade#bat_a01_b::OnKill"; donpcevent "barricade#bat_a01_b::OnEnable"; - donpcevent "OBJ#bat_a01_n::Onkill"; + donpcevent "OBJ#bat_a01_n::OnKill"; donpcevent "OBJ#bat_a01_n::OnEnable"; - donpcevent "NOBJ_mob#bat_a01_a::Onkill"; - donpcevent "NOBJ_mob#bat_a01_b::Onkill"; + donpcevent "NOBJ_mob#bat_a01_a::OnKill"; + donpcevent "NOBJ_mob#bat_a01_b::OnKill"; donpcevent "Battle Therapist#a01_a::OnEnable"; donpcevent "Battle Therapist#a01_b::OnEnable"; donpcevent "countdown#bat_a01::OnEnable"; @@ -138,7 +139,7 @@ OnReadyCheck: set $@TierraBG1,1; donpcevent "Lieutenant Kalos::OnEnterBG"; donpcevent "Lieutenant Eyor::OnEnterBG"; - donpcevent "start#bat_a01::onEnable"; + donpcevent "start#bat_a01::OnEnable"; bg_warp $@TierraBG1_id1,"bat_a01",352,342; bg_warp $@TierraBG1_id2,"bat_a01",353,52; initnpctimer; @@ -155,7 +156,7 @@ OnEnable: bg_monster $@TierraBG1_id1,"bat_a01",177,345,"Food Storage",1909,"OBJ#bat_a01_a::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_a01","OBJ#bat_a01_a::OnMyMobDead"; end; @@ -178,7 +179,7 @@ OnEnable: bg_monster $@TierraBG1_id2,"bat_a01",167,50,"Food Depot",1910,"OBJ#bat_a01_b::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_a01","OBJ#bat_a01_b::OnMyMobDead"; end; @@ -203,7 +204,7 @@ OnEnable: setwall "bat_a01",186,266,16,6,1,"bat_a01_c1"; end; -Onkill: +OnKill: killmonster "bat_a01","barricade#bat_a01_a::OnMyMobDead"; delwall "bat_a01_c1"; end; @@ -225,7 +226,7 @@ OnEnable: setwall "bat_a01",170,129,16,6,1,"bat_a01_g1"; end; -Onkill: +OnKill: killmonster "bat_a01","barricade#bat_a01_b::OnMyMobDead"; delwall "bat_a01_g1"; end; @@ -245,7 +246,7 @@ OnEnable: monster "bat_a01",273,203,"Neutrality Flag",1911,1,"OBJ#bat_a01_n::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_a01","OBJ#bat_a01_n::OnMyMobDead"; end; @@ -266,13 +267,13 @@ OnMyMobDead: bat_a01,15,21,3 script NOBJ_mob#bat_a01_a 844,{ OnEnable: - donpcevent "NOBJ_mob#bat_a01_b::Onkill"; + donpcevent "NOBJ_mob#bat_a01_b::OnKill"; bg_monster $@TierraBG1_id1,"bat_a01",272,204,"Guillaume Camp Guardian",1949,"NOBJ_mob#bat_a01_a::OnMyMobDead"; bg_monster $@TierraBG1_id1,"bat_a01",272,213,"Guillaume Camp Guardian",1949,"NOBJ_mob#bat_a01_a::OnMyMobDead"; bg_monster $@TierraBG1_id1,"bat_a01",273,197,"Guillaume Camp Guardian",1950,"NOBJ_mob#bat_a01_a::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_a01","NOBJ_mob#bat_a01_a::OnMyMobDead"; end; @@ -282,13 +283,13 @@ OnMyMobDead: bat_a01,15,22,3 script NOBJ_mob#bat_a01_b 844,{ OnEnable: - donpcevent "NOBJ_mob#bat_a01_a::Onkill"; + donpcevent "NOBJ_mob#bat_a01_a::OnKill"; bg_monster $@TierraBG1_id2,"bat_a01",272,204,"Croix Camp Guardian",1949,"NOBJ_mob#bat_a01_a::OnMyMobDead"; bg_monster $@TierraBG1_id2,"bat_a01",272,213,"Croix Camp Guardian",1949,"NOBJ_mob#bat_a01_a::OnMyMobDead"; bg_monster $@TierraBG1_id2,"bat_a01",273,197,"Croix Camp Guardian",1950,"NOBJ_mob#bat_a01_a::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_a01","NOBJ_mob#bat_a01_b::OnMyMobDead"; end; @@ -483,7 +484,7 @@ OnEnable: enablenpc "Battle Therapist#a01_a"; end; -Onstop: +OnStop: disablenpc "bat_a01_rp1_a_warp"; disablenpc "Battle Therapist#a01_a"; stopnpctimer; @@ -533,7 +534,7 @@ OnEnable: enablenpc "Battle Therapist#a01_b"; end; -Onstop: +OnStop: disablenpc "bat_a01_rp1_b_warp"; disablenpc "Battle Therapist#a01_b"; stopnpctimer; @@ -873,7 +874,7 @@ OnEnable: initnpctimer; end; -Onstop: +OnStop: stopnpctimer; end; @@ -907,7 +908,7 @@ OnTimer1825000: OnTimer1830000: mapwarp "bat_a01","bat_room",154,150; - donpcevent "countdown#bat_a01::Onstop"; + donpcevent "countdown#bat_a01::OnStop"; end; } diff --git a/npc/battleground/tierra/tierra02.txt b/npc/battleground/tierra/tierra02.txt index e1918c8271..4a11fa3db4 100644 --- a/npc/battleground/tierra/tierra02.txt +++ b/npc/battleground/tierra/tierra02.txt @@ -1,9 +1,9 @@ //===== rAthena Script ======================================= -// BattleGround System - Tierra Gorge 2 +//= BattleGround System - Tierra Gorge 2 //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena 1.0 //===== Description: ========================================= @@ -15,6 +15,7 @@ //= 1.0 First Version. //= 1.1 Updated 'waitingroom' to support required zeny/lvl. [Kisuka] //= 1.2 Removed MaxLvl check in waitingrooms. +//= 1.3 Label standardization. [Euphy] //============================================================ // Waiting Room NPCs @@ -46,7 +47,7 @@ OnEnterBG: bat_room,1,151,3 script #bat_a02_timer 844,{ end; -onInit: +OnInit: OnEnable: initnpctimer; end; @@ -97,18 +98,18 @@ OnInit: end; OnEnable: - donpcevent "OBJ#bat_a02_a::Onkill"; + donpcevent "OBJ#bat_a02_a::OnKill"; donpcevent "OBJ#bat_a02_a::OnEnable"; - donpcevent "OBJ#bat_a02_b::Onkill"; + donpcevent "OBJ#bat_a02_b::OnKill"; donpcevent "OBJ#bat_a02_b::OnEnable"; - donpcevent "barricade#bat_a02_a::Onkill"; + donpcevent "barricade#bat_a02_a::OnKill"; donpcevent "barricade#bat_a02_a::OnEnable"; - donpcevent "barricade#bat_a02_b::Onkill"; + donpcevent "barricade#bat_a02_b::OnKill"; donpcevent "barricade#bat_a02_b::OnEnable"; - donpcevent "OBJ#bat_a02_n::Onkill"; + donpcevent "OBJ#bat_a02_n::OnKill"; donpcevent "OBJ#bat_a02_n::OnEnable"; - donpcevent "NOBJ_mob#bat_a02_a::Onkill"; - donpcevent "NOBJ_mob#bat_a02_b::Onkill"; + donpcevent "NOBJ_mob#bat_a02_a::OnKill"; + donpcevent "NOBJ_mob#bat_a02_b::OnKill"; donpcevent "Battle Therapist#a02_a::OnEnable"; donpcevent "Battle Therapist#a02_b::OnEnable"; donpcevent "countdown#bat_a02::OnEnable"; @@ -137,7 +138,7 @@ OnReadyCheck: set $@TierraBG2,1; donpcevent "Lieutenant Rundel::OnEnterBG"; donpcevent "Lieutenant Guerrit::OnEnterBG"; - donpcevent "start#bat_a02::onEnable"; + donpcevent "start#bat_a02::OnEnable"; bg_warp $@TierraBG2_id1,"bat_a02",352,342; bg_warp $@TierraBG2_id2,"bat_a02",353,52; initnpctimer; @@ -154,7 +155,7 @@ OnEnable: bg_monster $@TierraBG2_id1,"bat_a02",177,345,"Food Storage",1909,"OBJ#bat_a02_a::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_a02","OBJ#bat_a02_a::OnMyMobDead"; end; @@ -177,7 +178,7 @@ OnEnable: bg_monster $@TierraBG2_id2,"bat_a02",167,50,"Food Depot",1910,"OBJ#bat_a02_b::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_a02","OBJ#bat_a02_b::OnMyMobDead"; end; @@ -202,7 +203,7 @@ OnEnable: setwall "bat_a02",186,266,16,6,1,"bat_a02_c1"; end; -Onkill: +OnKill: killmonster "bat_a02","barricade#bat_a02_a::OnMyMobDead"; delwall "bat_a02_c1"; end; @@ -224,7 +225,7 @@ OnEnable: setwall "bat_a02",170,129,16,6,1,"bat_a02_g1"; end; -Onkill: +OnKill: killmonster "bat_a02","barricade#bat_a02_b::OnMyMobDead"; delwall "bat_a02_g1"; end; @@ -244,7 +245,7 @@ OnEnable: monster "bat_a02",273,203,"Neutrality Flag",1911,1,"OBJ#bat_a02_n::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_a02","OBJ#bat_a02_n::OnMyMobDead"; end; @@ -265,13 +266,13 @@ OnMyMobDead: bat_a02,15,21,3 script NOBJ_mob#bat_a02_a 844,{ OnEnable: - donpcevent "NOBJ_mob#bat_a02_b::Onkill"; + donpcevent "NOBJ_mob#bat_a02_b::OnKill"; bg_monster $@TierraBG2_id1,"bat_a02",272,204,"Guillaume Camp Guardian",1949,"NOBJ_mob#bat_a02_a::OnMyMobDead"; bg_monster $@TierraBG2_id1,"bat_a02",272,213,"Guillaume Camp Guardian",1949,"NOBJ_mob#bat_a02_a::OnMyMobDead"; bg_monster $@TierraBG2_id1,"bat_a02",273,197,"Guillaume Camp Guardian",1950,"NOBJ_mob#bat_a02_a::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_a02","NOBJ_mob#bat_a02_a::OnMyMobDead"; end; @@ -281,13 +282,13 @@ OnMyMobDead: bat_a02,15,22,3 script NOBJ_mob#bat_a02_b 844,{ OnEnable: - donpcevent "NOBJ_mob#bat_a02_a::Onkill"; + donpcevent "NOBJ_mob#bat_a02_a::OnKill"; bg_monster $@TierraBG2_id2,"bat_a02",272,204,"Croix Camp Guardian",1949,"NOBJ_mob#bat_a02_a::OnMyMobDead"; bg_monster $@TierraBG2_id2,"bat_a02",272,213,"Croix Camp Guardian",1949,"NOBJ_mob#bat_a02_a::OnMyMobDead"; bg_monster $@TierraBG2_id2,"bat_a02",273,197,"Croix Camp Guardian",1950,"NOBJ_mob#bat_a02_a::OnMyMobDead"; end; -Onkill: +OnKill: killmonster "bat_a02","NOBJ_mob#bat_a02_b::OnMyMobDead"; end; @@ -482,7 +483,7 @@ OnEnable: enablenpc "Battle Therapist#a02_a"; end; -Onstop: +OnStop: disablenpc "bat_a02_rp1_a_warp"; disablenpc "Battle Therapist#a02_a"; stopnpctimer; @@ -532,7 +533,7 @@ OnEnable: enablenpc "Battle Therapist#a02_b"; end; -Onstop: +OnStop: disablenpc "bat_a02_rp1_b_warp"; disablenpc "Battle Therapist#a02_b"; stopnpctimer; @@ -872,7 +873,7 @@ OnEnable: initnpctimer; end; -Onstop: +OnStop: stopnpctimer; end; @@ -906,7 +907,7 @@ OnTimer1825000: OnTimer1830000: mapwarp "bat_a02","bat_room",154,150; - donpcevent "countdown#bat_a02::Onstop"; + donpcevent "countdown#bat_a02::OnStop"; end; } diff --git a/npc/battleground/tierra/tierra_enter.txt b/npc/battleground/tierra/tierra_enter.txt index 452e775fc8..3083068bea 100644 --- a/npc/battleground/tierra/tierra_enter.txt +++ b/npc/battleground/tierra/tierra_enter.txt @@ -1,5 +1,5 @@ //===== rAthena Script ======================================= -// BattleGround System - Tierra Gorge Entrance NPCs +//= BattleGround System - Tierra Gorge Entrance NPCs //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== diff --git a/npc/events/gdevent_aru.txt b/npc/events/gdevent_aru.txt index 8fd4c4a1d2..f6da798ccf 100644 --- a/npc/events/gdevent_aru.txt +++ b/npc/events/gdevent_aru.txt @@ -45,7 +45,7 @@ OnEnable: } end; -Onkill: +OnKill: killmonster "arug_dun01","Monster Controler1#aru::OnMyMObDead"; end; @@ -676,7 +676,7 @@ arug_que01,100,81,3 script Pierrot Pier#aru_gd 715,{ mes "Let me see..."; next; if (countitem(6031) > 0) { - donpcevent "Controller#gdevent_a::Onstop"; + donpcevent "Controller#gdevent_a::OnStop"; set $@gdeventv_a2,3; donpcevent "eff_mvp#aru_gd::Onmvp"; mes "[Pierrot Pier]"; @@ -818,7 +818,7 @@ arug_que01,100,81,3 script Pierrot Pier#aru_gd 715,{ mes "Let me see."; next; if (countitem(6031) > 0) { - donpcevent "Controller#gdevent_a::Onstop"; + donpcevent "Controller#gdevent_a::OnStop"; set $@gdeventv_a2,3; donpcevent "eff_mvp#aru_gd::Onmvp"; mes "[Pierrot Pier]"; @@ -928,7 +928,7 @@ arug_que01,100,81,3 script Pierrot Pier#aru_gd 715,{ mes "Let me see..."; next; if (countitem(6031) > 0) { - donpcevent "Controller#gdevent_a::Onstop"; + donpcevent "Controller#gdevent_a::OnStop"; set $@gdeventv_a2,3; donpcevent "eff_mvp#aru_gd::Onmvp"; mes "[Pierrot Pier]"; @@ -985,14 +985,14 @@ arug_que01,100,81,3 script Pierrot Pier#aru_gd 715,{ } else { mes "[Pierrot Pier]"; - mes "Voc� encontrou o tesouro?"; - mes "Mostre-me o que voc� tem nas m�os agora."; + mes "Did you find the treasure?"; + mes "Show me that thing you are holding, now!"; next; mes "[Pierrot Pier]"; - mes "Deixe-me ver..."; + mes "Let me see..."; next; if (countitem(6031) > 0) { - donpcevent "Controller#gdevent_a::Onstop"; + donpcevent "Controller#gdevent_a::OnStop"; set $@gdeventv_a2,3; donpcevent "eff_mvp#aru_gd::Onmvp"; mes "[Pierrot Pier]"; @@ -1042,35 +1042,35 @@ Ongame_start: donpcevent "paper_sp_9_a::OnEnable"; set .@roulette_where,rand(1,9); if (.@roulette_where == 1) { - donpcevent "paper_sp_1_a::Onbingo"; + donpcevent "paper_sp_1_a::OnBingo"; } else if (.@roulette_where == 2) { - donpcevent "paper_sp_2_a::Onbingo"; + donpcevent "paper_sp_2_a::OnBingo"; } else if (.@roulette_where == 3) { - donpcevent "paper_sp_3_a::Onbingo"; + donpcevent "paper_sp_3_a::OnBingo"; } else if (.@roulette_where == 4) { - donpcevent "paper_sp_4_a::Onbingo"; + donpcevent "paper_sp_4_a::OnBingo"; } else if (.@roulette_where == 5) { - donpcevent "paper_sp_5_a::Onbingo"; + donpcevent "paper_sp_5_a::OnBingo"; } else if (.@roulette_where == 6) { - donpcevent "paper_sp_6_a::Onbingo"; + donpcevent "paper_sp_6_a::OnBingo"; } else if (.@roulette_where == 7) { - donpcevent "paper_sp_7_a::Onbingo"; + donpcevent "paper_sp_7_a::OnBingo"; } else if (.@roulette_where == 8) { - donpcevent "paper_sp_8_a::Onbingo"; + donpcevent "paper_sp_8_a::OnBingo"; } else { - donpcevent "paper_sp_9_a::Onbingo"; + donpcevent "paper_sp_9_a::OnBingo"; } end; -Onstop: +OnStop: stopnpctimer; end; @@ -1108,7 +1108,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x1,rand(81,95); set .@paper_y1,rand(87,100); makeitem 6031,1,"arug_que01",.@paper_x1,.@paper_y1; //Glitering_PaperB @@ -1133,7 +1133,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x2,rand(96,110); set .@paper_y2,rand(87,100); makeitem 6031,1,"arug_que01",.@paper_x2,.@paper_y2; //Glitering_PaperB @@ -1158,7 +1158,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x3,rand(111,124); set .@paper_y3,rand(87,100); makeitem 6031,1,"arug_que01",.@paper_x3,.@paper_y3; //Glitering_PaperB @@ -1183,7 +1183,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x4,rand(81,95); set .@paper_y4,rand(73,86); makeitem 6031,1,"arug_que01",.@paper_x4,.@paper_y4; //Glitering_PaperB @@ -1208,7 +1208,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x5,rand(96,110); set .@paper_y5,rand(73,86); makeitem 6031,1,"arug_que01",.@paper_x5,.@paper_y5; //Glitering_PaperB @@ -1233,7 +1233,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x6,rand(111,124); set .@paper_y6,rand(73,86); makeitem 6031,1,"arug_que01",.@paper_x6,.@paper_y6; //Glitering_PaperB @@ -1258,7 +1258,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x7,rand(81,95); set .@paper_y7,rand(59,72); makeitem 6031,1,"arug_que01",.@paper_x7,.@paper_y7; //Glitering_PaperB @@ -1283,7 +1283,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x8,rand(96,110); set .@paper_y8,rand(59,72); makeitem 6031,1,"arug_que01",.@paper_x8,.@paper_y8; //Glitering_PaperB @@ -1308,7 +1308,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x9,rand(111,124); set .@paper_y9,rand(59,72); makeitem 6031,1,"arug_que01",.@paper_x9,.@paper_y9; //Glitering_PaperB diff --git a/npc/events/gdevent_sch.txt b/npc/events/gdevent_sch.txt index 6bf391b286..8b1d41af9a 100644 --- a/npc/events/gdevent_sch.txt +++ b/npc/events/gdevent_sch.txt @@ -45,7 +45,7 @@ OnEnable: } end; -Onkill: +OnKill: killmonster "schg_dun01","Monster Controler1#sch::OnMyMObDead"; end; @@ -675,7 +675,7 @@ schg_que01,100,81,3 script Pierrot Pier#sch_gd 715,{ mes "Let me see..."; next; if (countitem(6031) > 0) { - donpcevent "Controller#gdevent_s::Onstop"; + donpcevent "Controller#gdevent_s::OnStop"; set $@gdeventv_s2,3; donpcevent "eff_mvp#sch_gd::Onmvp"; mes "[Pierrot Pier]"; @@ -817,7 +817,7 @@ schg_que01,100,81,3 script Pierrot Pier#sch_gd 715,{ mes "Let me see."; next; if (countitem(6031) > 0) { - donpcevent "Controller#gdevent_s::Onstop"; + donpcevent "Controller#gdevent_s::OnStop"; set $@gdeventv_s2,3; donpcevent "eff_mvp#sch_gd::Onmvp"; mes "[Pierrot Pier]"; @@ -927,7 +927,7 @@ schg_que01,100,81,3 script Pierrot Pier#sch_gd 715,{ mes "Let me see..."; next; if (countitem(6031) > 0) { - donpcevent "Controller#gdevent_s::Onstop"; + donpcevent "Controller#gdevent_s::OnStop"; set $@gdeventv_s2,3; donpcevent "eff_mvp#sch_gd::Onmvp"; mes "[Pierrot Pier]"; @@ -984,14 +984,14 @@ schg_que01,100,81,3 script Pierrot Pier#sch_gd 715,{ } else { mes "[Pierrot Pier]"; - mes "Voc� encontrou o tesouro?"; - mes "Mostre-me o que voc� tem nas m�os agora."; + mes "Did you find the treasure?"; + mes "Show me that thing you are holding, now!"; next; mes "[Pierrot Pier]"; - mes "Deixe-me ver..."; + mes "Let me see..."; next; if (countitem(6031) > 0) { - donpcevent "Controller#gdevent_s::Onstop"; + donpcevent "Controller#gdevent_s::OnStop"; set $@gdeventv_s2,3; donpcevent "eff_mvp#sch_gd::Onmvp"; mes "[Pierrot Pier]"; @@ -1041,35 +1041,35 @@ Ongame_start: donpcevent "paper_sp_9_s::OnEnable"; set .@roulette_where,rand(1,9); if (.@roulette_where == 1) { - donpcevent "paper_sp_1_s::Onbingo"; + donpcevent "paper_sp_1_s::OnBingo"; } else if (.@roulette_where == 2) { - donpcevent "paper_sp_2_s::Onbingo"; + donpcevent "paper_sp_2_s::OnBingo"; } else if (.@roulette_where == 3) { - donpcevent "paper_sp_3_s::Onbingo"; + donpcevent "paper_sp_3_s::OnBingo"; } else if (.@roulette_where == 4) { - donpcevent "paper_sp_4_s::Onbingo"; + donpcevent "paper_sp_4_s::OnBingo"; } else if (.@roulette_where == 5) { - donpcevent "paper_sp_5_s::Onbingo"; + donpcevent "paper_sp_5_s::OnBingo"; } else if (.@roulette_where == 6) { - donpcevent "paper_sp_6_s::Onbingo"; + donpcevent "paper_sp_6_s::OnBingo"; } else if (.@roulette_where == 7) { - donpcevent "paper_sp_7_s::Onbingo"; + donpcevent "paper_sp_7_s::OnBingo"; } else if (.@roulette_where == 8) { - donpcevent "paper_sp_8_s::Onbingo"; + donpcevent "paper_sp_8_s::OnBingo"; } else { - donpcevent "paper_sp_9_s::Onbingo"; + donpcevent "paper_sp_9_s::OnBingo"; } end; -Onstop: +OnStop: stopnpctimer; end; @@ -1107,7 +1107,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x1,rand(81,95); set .@paper_y1,rand(87,100); makeitem 6031,1,"schg_que01",.@paper_x1,.@paper_y1; //Glitering_PaperB @@ -1132,7 +1132,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x2,rand(96,110); set .@paper_y2,rand(87,100); makeitem 6031,1,"schg_que01",.@paper_x2,.@paper_y2; //Glitering_PaperB @@ -1157,7 +1157,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x3,rand(111,124); set .@paper_y3,rand(87,100); makeitem 6031,1,"schg_que01",.@paper_x3,.@paper_y3; //Glitering_PaperB @@ -1182,7 +1182,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x4,rand(81,95); set .@paper_y4,rand(73,86); makeitem 6031,1,"schg_que01",.@paper_x4,.@paper_y4; //Glitering_PaperB @@ -1207,7 +1207,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x5,rand(96,110); set .@paper_y5,rand(73,86); makeitem 6031,1,"schg_que01",.@paper_x5,.@paper_y5; //Glitering_PaperB @@ -1232,7 +1232,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x6,rand(111,124); set .@paper_y6,rand(73,86); makeitem 6031,1,"schg_que01",.@paper_x6,.@paper_y6; //Glitering_PaperB @@ -1257,7 +1257,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x7,rand(81,95); set .@paper_y7,rand(59,72); makeitem 6031,1,"schg_que01",.@paper_x7,.@paper_y7; //Glitering_PaperB @@ -1282,7 +1282,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x8,rand(96,110); set .@paper_y8,rand(59,72); makeitem 6031,1,"schg_que01",.@paper_x8,.@paper_y8; //Glitering_PaperB @@ -1307,7 +1307,7 @@ OnEnable: } end; -Onbingo: +OnBingo: set .@paper_x9,rand(111,124); set .@paper_y9,rand(59,72); makeitem 6031,1,"schg_que01",.@paper_x9,.@paper_y9; //Glitering_PaperB diff --git a/npc/events/god_se_festival.txt b/npc/events/god_se_festival.txt index b059f13c3d..fb20f6b21c 100644 --- a/npc/events/god_se_festival.txt +++ b/npc/events/god_se_festival.txt @@ -121,7 +121,7 @@ yuno,118,192,5 script Rmimi Ravies#gq_fes01 891,{ next; mes "[Rmimi Ravies]"; mes "Have a good time."; - donpcevent "Rmimi Ravies#gq_fes01::Onstart"; + donpcevent "Rmimi Ravies#gq_fes01::OnStart"; announce "["+ strcharinfo(0) +"] member of ["+ GetGuildName(.@GID) +"] is summoning a 'Valkyrie's Present' in 'Juno'.",bc_all,"0x70dbdb"; close; @@ -166,7 +166,7 @@ OnDisable: disablenpc "Rmimi Ravies#gq_fes01"; end; -Onstart: +OnStart: initnpctimer; set $@gqse_festival,1; end; @@ -392,11 +392,6 @@ OnTimer3900000: end; } -//=============================================================================================== -// Rachel -//=============================================================================================== - -//-------------------------------------Rachel Festival Manager----------------------------------- /* rachel,1,1,0 script Festival Manager#god_se_fes02 891,{ mes "[Festival Manager]"; @@ -428,7 +423,6 @@ rachel,1,1,0 script Festival Manager#god_se_fes02 891,{ } } */ -//----------------------------------------Rhehe Ravies---------------------------------------- rachel,132,117,3 script Rhehe Ravies#gq_fes03 891,{ set .@GID, getcharid(2); @@ -509,7 +503,7 @@ rachel,132,117,3 script Rhehe Ravies#gq_fes03 891,{ next; mes "[Rhehe Ravies]"; mes "I hope you enjoy yourself!"; - donpcevent "Rhehe Ravies#gq_fes03::Onstart"; + donpcevent "Rhehe Ravies#gq_fes03::OnStart"; announce "["+ strcharinfo(0) +"] member of ["+ GetGuildName(.@GID) +"] is summoning a 'Valkyrie's Present' in 'Rachel'.",bc_all,"0x70dbdb"; close; } @@ -554,7 +548,7 @@ OnDisable: disablenpc "Rhehe Ravies#gq_fes03"; end; -Onstart: +OnStart: initnpctimer; set $@gqse_festival,1; end; diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt index 96e291fc70..9d6361412c 100644 --- a/npc/jobs/2-1/blacksmith.txt +++ b/npc/jobs/2-1/blacksmith.txt @@ -702,7 +702,7 @@ ein_in01,201,27,3 script Guildsman#alberta 63,{ mes "Anyway, take this"; mes "to ^8E6B23Wickebine^000000 in Morroc of Rune-Midgarts Kingdom,"; break; - Case 11: + case 11: mes "Okay, now take this to ^8E6B23Krongast^000000 in Lighthalzen. Simply deliver it and bring me the receipt."; getitem 1119,1; //Tsurugi if(checkquest(2005) != -1) { diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt index 3fa61960fc..48e950b217 100644 --- a/npc/jobs/2-2/crusader.txt +++ b/npc/jobs/2-2/crusader.txt @@ -221,13 +221,13 @@ prt_castle,45,169,5 script Senior Crusader 752,{ set @item3, 1099; set @item4, 901; break; - Case 2: + case 2: set @item1, 932; set @item2, 1043; set @item3, 1098; set @item4, 1094; break; - Case 3: + case 3: set @item1, 958; set @item2, 930; set @item3, 1041; diff --git a/npc/kafras/functions_kafras.txt b/npc/kafras/functions_kafras.txt index f3f8364ab9..7feb483eec 100644 --- a/npc/kafras/functions_kafras.txt +++ b/npc/kafras/functions_kafras.txt @@ -478,7 +478,7 @@ function script F_SetKafCode { mes "Your storage is protected with a password. What would you do now?"; next; switch (select("Change old password -> 5000z:Remove storage password -> 1000z:Cancel")) { - Case 1: + case 1: mes getarg(0); mes "At first, please enter your ^0000FFold password^000000."; set @code,callfunc("F_EntKafCode"); @@ -490,7 +490,7 @@ function script F_SetKafCode { next; callsub S_SET,getarg(0),getarg(1); break; - Case 2: + case 2: mes getarg(0); mes "Please, enter your password before its removal."; set @code,callfunc("F_EntKafCode"); @@ -518,7 +518,7 @@ function script F_SetKafCode { emotion e_sry; } break; - Case 3: + case 3: break; } } else { @@ -526,8 +526,8 @@ function script F_SetKafCode { mes "Additional storage protection with a password."; next; switch (select("Set new password -> 5000z:Cancel")) { - Case 1: callsub S_SET,getarg(0),getarg(1); break; - Case 2: break; + case 1: callsub S_SET,getarg(0),getarg(1); break; + case 2: break; } } close2; diff --git a/npc/merchants/hair_dyer.txt b/npc/merchants/hair_dyer.txt index 70f26ca582..f07d1d5df4 100644 --- a/npc/merchants/hair_dyer.txt +++ b/npc/merchants/hair_dyer.txt @@ -93,7 +93,7 @@ prt_in,243,168,4 script Jovovich 91,{ case 5: callsub S_NoDye,981,"blue"; break; case 6: callsub S_NoDye,982,"white"; break; case 7: callsub S_NoDye,983,"black"; break; - Case 8: callsub S_NoDye,975,"red"; break; + case 8: callsub S_NoDye,975,"red"; break; } if (zeny < 1000) { mes "[Hairdresser Jovovich]"; diff --git a/npc/other/monster_race.txt b/npc/other/monster_race.txt index 91db569e35..6d69191a24 100644 --- a/npc/other/monster_race.txt +++ b/npc/other/monster_race.txt @@ -22,7 +22,7 @@ //= 1.6 Updated experience rewards. [L0ne_W0lf] //= 1.7 Optimization, -4000 lines (more can still be done). [Euphy] //= 1.8 Optimized. -//= Fixed Medal Distributor (Dual Race) disappears accordingly. [Joseph] +//= Fixed Medal Distributor (Dual Race) disappears accordingly. [Joseph] //============================================================ // Monstrer Race - Single Monster Race @@ -1414,12 +1414,12 @@ p_track02,73,22,1 script Ticket Helper#2 899,{ set .@m, 0; set .@m, select (.@m$); switch (.@m) { - Case 1: setarray .@w$, "a friendly","Poring type monster"; break; - Case 2: setarray .@w$, "an adorable","Lunatic type monster"; break; - Case 3: setarray .@w$, "a darling","Savage Babe monster"; break; - Case 4: setarray .@w$, "a gentle baby","Desert Wolf monster"; break; - Case 5: setarray .@w$, "a small, yet","demonic, Deviruchi"; break; - Case 6: setarray .@w$, "a naughty","Baphomet Jr. monster"; break; + case 1: setarray .@w$, "a friendly","Poring type monster"; break; + case 2: setarray .@w$, "an adorable","Lunatic type monster"; break; + case 3: setarray .@w$, "a darling","Savage Babe monster"; break; + case 4: setarray .@w$, "a gentle baby","Desert Wolf monster"; break; + case 5: setarray .@w$, "a small, yet","demonic, Deviruchi"; break; + case 6: setarray .@w$, "a naughty","Baphomet Jr. monster"; break; } mes "[Ticket Helper]"; mes "You've chosen"; @@ -2283,54 +2283,54 @@ ein_in01,85,208,5 script Ei'felle#repay01 854,{ mes "that you want me to create."; next; switch (.@m) { - Case 0: + case 0: setarray .@mw$, "Ginnungagap:Grimtooth:Dragon Killer:Mail Breaker:Bazerald:Sword Breaker:Ice Pick:Sucsamad:Kitchen Knife:Azoth:Exorciser:Assassin Dagger:Moonlight Dagger:Weeder Knife:Cursed Dagger:Dagger of Counter:Combat Knife:Fortune Sword"; setarray .@mw, 13002,1237,13001,1225,1231,1224,1230,1236,1229,1235,1233,1232,1234,1227,1241,1242,1228,1223; break; - Case 1: + case 1: setarray .@mw$, "Nagan:Immaterial Sword:Mysteltainn:Byeollungum:Star Dust Blade:Caesar's Sword:Ice Falchion:Excalibur:Edge:Cutlus:Solar Sword:Tirfing:Fireblend"; setarray .@mw, 1130,1141,1138,1140,1148,1134,1131,1137,1132,1135,1136,1139,1133; break; - Case 2: + case 2: setarray .@mw$, "Dragon Slayer:Masamune:Muramasa:Schweizersabel:Executioner:Zweihander:Katzbalger"; setarray .@mw, 1166,1165,1164,1167,1169,1168,1170; break; - Case 3: + case 3: setarray .@mw$, "Great Axe:Guillotine:Light Epsilon:Bloody Axe:Sabbath:Slaughter:Cleaver:Tomahawk"; setarray .@mw, 1364,1369,1366,1363,1365,1367,1305,1368; break; - Case 4: + case 4: setarray .@mw$, "Golden Mace:Grand Cross:Long Mace:Spike:Slash:Quadrille"; setarray .@mw, 1524,1528,1525,1523,1526,1527; break; - Case 5: + case 5: setarray .@mw$, "Roguemaster's Bow:Dragon Wing:Rudra's Bow:Ballista"; setarray .@mw, 1719,1724,1720,1722; break; - Case 6: + case 6: setarray .@mw$, "Wing Staff:Wizardry Staff"; setarray .@mw, 1616,1473; - Case 7: + case 7: setarray .@mw$, "Legacy of Dragon:Book of the Apocalypse:Girl's Diary:Hardcover Book"; setarray .@mw, 1559,1557,1558,1561; break; - Case 8: + case 8: setarray .@mw$, "Gae Bolg:Gelerdria:Gungnir:Skewer:Longinus's Spear:Brionac:Bill Guisarme:Zephyrus:Crescent Scythe:Tjungkuletti:Hellfire"; setarray .@mw, 1474,1414,1413,1415,1469,1470,1467,1468,1466,1416,1471; break; - Case 9: + case 9: setarray .@mw$, "Infiltrator:Bloody Roar:Unholy Touch"; setarray .@mw, 1261,1265,1263; break; - Case 10: + case 10: setarray .@mw$, "Hatii Claw:Berserk:Kaiser Knuckle"; setarray .@mw, 1815,1814,1813; break; - Case 11: + case 11: setarray .@mw$, "Lariat:Rapture Rose:Blade Whip:Chemeti:Queen's Whip"; setarray .@mw, 1962,1963,1969,1964,1970; break; - Case 12: + case 12: setarray .@mw$, "Oriental Lute:Electric Guitar"; setarray .@mw, 1918,1913; break; @@ -2704,35 +2704,35 @@ hugel,71,83,4 script Wayne 900,{ set .@m$, .@m$ + .@pm[.@i] + " Prize medal:"; set .@m, select (.@m$) - 1; switch (.@m) { - Case 0: + case 0: setarray .@mr$, "2 Hinale Leaflets:2 Aloe Leaflets:1 Mastela Fruit:5 Witch Starsands:4 Condensed Red Potions"; setarray .@mr, 520,2,521,2,522,1,1061,5,545,4; break; - Case 1: + case 1: setarray .@mr$, "1 Royal Jelly:6 Holy Waters"; setarray .@mr, 526,1,523,6; break; - Case 2: + case 2: setarray .@mr$, "1 Cookie Bag:1 First Aid Kit"; setarray .@mr, 12130,1,12110,1; break; - Case 3: + case 3: set .@mr$, "1 Gift Box"; setarray .@mr, 644,1; break; - Case 4: + case 4: set .@mr$, "1 Old Blue Box"; setarray .@mr, 603,1; break; - Case 5: + case 5: set .@mr$, "1 Taming Gift Set"; setarray .@mr, 12105,1; break; - Case 6: + case 6: set .@mr$, "1 Old Purple Box"; setarray .@mr, 617,1; break; - Case 7: + case 7: set .@mr$, "1 Poring Box"; setarray .@mr, 12109,1; break; diff --git a/npc/other/poring_war.txt b/npc/other/poring_war.txt index 6e701b398f..8ff60e1cd0 100644 --- a/npc/other/poring_war.txt +++ b/npc/other/poring_war.txt @@ -907,7 +907,7 @@ OnReset: stopnpctimer; end; -Onstart: +OnStart: initnpctimer; end; diff --git a/npc/other/turbo_track.txt b/npc/other/turbo_track.txt index 7edb56c18e..9cda263342 100644 --- a/npc/other/turbo_track.txt +++ b/npc/other/turbo_track.txt @@ -378,8 +378,8 @@ OnTimer927000: } enablenpc "No_Unfair_Start#"+.@w$+"-1"; enablenpc "No_Unfair_Start#"+.@w$+"-2"; - donpcevent "snake#"+.@w$+"::Onreset"; - donpcevent "hunting#"+.@w$+"::Onreset"; + donpcevent "snake#"+.@w$+"::OnReset"; + donpcevent "hunting#"+.@w$+"::OnReset"; disablenpc "bing2#"+.@w$; disablenpc "Winner Helper#TBT_"+.@w$; enablenpc "#cos_"+.@w$+"_end"; @@ -433,9 +433,9 @@ turbo_n_1,68,379,5 duplicate(NoUnfair#tt_main) No_Unfair_Start#n1-2 -1,5,31 - script LogTrap#tt_main -1,{ OnTouch: switch (rand(1,3)) { - Case 1: warp strnpcinfo(4),72,372; end; - Case 2: warp strnpcinfo(4),72,365; end; - Case 3: warp strnpcinfo(4),72,357; end; + case 1: warp strnpcinfo(4),72,372; end; + case 2: warp strnpcinfo(4),72,365; end; + case 3: warp strnpcinfo(4),72,357; end; } } turbo_e_4,118,377,0 duplicate(LogTrap#tt_main) trap_a#e4-1 -1,44,1 @@ -988,25 +988,25 @@ turbo_n_1,148,357,0 duplicate(LogTrap#tt_main) trap_d#n1-15 -1,1,2 - script SandTrap#tt_main -1,{ OnTouch: switch(rand(1,10)) { - Case 1: - Case 9: + case 1: + case 9: sc_start SC_CONFUSION,8000,0; emotion e_swt2,1; end; - Case 2: + case 2: sc_start SC_STONE,4000,0; end; - Case 4: + case 4: sc_start SC_SLEEP,4000,0; end; - Case 6: + case 6: sc_start SC_FREEZE,4000,0; emotion e_swt2,1; end; - Case 8: + case 8: sc_start SC_STUN,4000,0; end; - Case 10: + case 10: sc_start SC_CURSE,80000,0; end; } @@ -1679,7 +1679,7 @@ turbo_n_1,332,270,0 duplicate(snake04#tt_main) snake04#n1 45,1,1 - script SnakeHunt#tt_main -1,{ end; -Onreset: +OnReset: killmonsterall strnpcinfo(4); end; @@ -1719,39 +1719,39 @@ turbo_n_1,90,46,0 duplicate(SnakeHunt#tt_main) hunting#n1 111 OnTouch: set .@n, charat(strnpcinfo(2),getstrlen(strnpcinfo(2))-1); switch (.@n) { - Case 1: + case 1: mapannounce strnpcinfo(4),strcharinfo(0) +" has just passed the Log Bridge course!",bc_map,"0x70DBDB"; switch (rand(1,3)) { - Case 1: warp strnpcinfo(4),210,369; end; - Case 2: warp strnpcinfo(4),210,361; end; - Case 3: warp strnpcinfo(4),210,354; end; + case 1: warp strnpcinfo(4),210,369; end; + case 2: warp strnpcinfo(4),210,361; end; + case 3: warp strnpcinfo(4),210,354; end; } - Case 2: + case 2: mapannounce strnpcinfo(4),strcharinfo(0) +" has just passed the Cube Hills course!",bc_map,"0x70DBDB"; warp strnpcinfo(4),316,365; end; - Case 3: + case 3: mapannounce strnpcinfo(4),strcharinfo(0) +" has just passed the Cursed Desert!",bc_map,"0x70DBDB"; switch (rand(1,4)) { - Case 1: warp strnpcinfo(4),46,254; end; - Case 2: warp strnpcinfo(4),76,227; end; - Case 3: warp strnpcinfo(4),42,197; end; - Case 4: warp strnpcinfo(4),86,220; end; + case 1: warp strnpcinfo(4),46,254; end; + case 2: warp strnpcinfo(4),76,227; end; + case 3: warp strnpcinfo(4),42,197; end; + case 4: warp strnpcinfo(4),86,220; end; } - Case 5: + case 5: mapannounce strnpcinfo(4),strcharinfo(0) +" has just passed the Single Snail course!",bc_map,"0x70DBDB"; warp strnpcinfo(4),268,275; end; - Case 6: + case 6: mapannounce strnpcinfo(4),strcharinfo(0) +" has just passed the Snake Dice course!",bc_map,"0x70DBDB"; warp strnpcinfo(4),5,91; end; - Case 7: + case 7: mapannounce strnpcinfo(4),strcharinfo(0) +" has just passed the Small Cave course! Hurry, you're almost at the finish!",bc_map,"0x70DBDB"; switch(rand(1,3)) { - Case 1: warp strnpcinfo(4),307,52; end; - Case 2: warp strnpcinfo(4),307,46; end; - Case 3: warp strnpcinfo(4),307,40; end; + case 1: warp strnpcinfo(4),307,52; end; + case 2: warp strnpcinfo(4),307,46; end; + case 3: warp strnpcinfo(4),307,40; end; } } } @@ -2479,8 +2479,8 @@ OnTimer60000: disablenpc "Flasher_Exit_2#"+.@w$; enablenpc "No_Unfair_Start#"+.@w$+"-1"; enablenpc "No_Unfair_Start#"+.@w$+"-2"; - donpcevent "snake#"+.@w$+"::Onreset"; - donpcevent "hunting#"+.@w$+"::Onreset"; + donpcevent "snake#"+.@w$+"::OnReset"; + donpcevent "hunting#"+.@w$+"::OnReset"; donpcevent RName(.@w$)+"::OnEnable"; disablenpc "bing2#"+.@w$; enablenpc "#cos_"+.@w$+"_end"; @@ -2515,8 +2515,8 @@ OnTimer71000: enablenpc "Flasher_Exit_2#"+.@w$; enablenpc "No_Unfair_Start#"+.@w$+"-1"; enablenpc "No_Unfair_Start#"+.@w$+"-2"; - donpcevent "snake#"+.@w$+"::Onreset"; - donpcevent "hunting#"+.@w$+"::Onreset"; + donpcevent "snake#"+.@w$+"::OnReset"; + donpcevent "hunting#"+.@w$+"::OnReset"; donpcevent RName(.@w$)+"::OnEnable"; disablenpc "bing2#"+.@w$; stopnpctimer; @@ -2744,8 +2744,8 @@ OnTimer60000: disablenpc "Flasher_Exit_2#"+.@w$; enablenpc "No_Unfair_Start#"+.@w$+"-1"; enablenpc "No_Unfair_Start#"+.@w$+"-2"; - donpcevent "snake#"+.@w$+"::Onreset"; - donpcevent "hunting#"+.@w$+"::Onreset"; + donpcevent "snake#"+.@w$+"::OnReset"; + donpcevent "hunting#"+.@w$+"::OnReset"; donpcevent "Solo Mode#"+.@w$+"::OnEnable"; stopnpctimer; end; @@ -2760,7 +2760,7 @@ OnInit: OnTouch: set .@w$,callfunc("F_tt"); mapannounce strnpcinfo(4),strcharinfo(0) +" is now entering the Small Cave! " + strcharinfo(0) +" is now in the lead!",bc_map,"0xFFFF00"; - donpcevent "TBT_Guide#Broadcast::Onend_"+.@w$; + donpcevent "TBT_Guide#Broadcast::OnEnd_"+.@w$; disablenpc "Notice_Maker1#TBT_"+.@w$; end; @@ -2821,12 +2821,12 @@ turbo_n_1,226,15,0 duplicate(NMaker4#tt_main) Notice_Maker4#TBT_n1 -1,3,3 - script warp#tt_main -1,{ OnTouch: switch (rand(1,20)) { - Case 1: warp strnpcinfo(4),216,378; break; - Case 2: warp strnpcinfo(4),218,360; break; - Case 3: warp strnpcinfo(4),223,361; break; - Case 4: warp strnpcinfo(4),243,342; break; - Case 5: warp strnpcinfo(4),247,364; break; - Default: break; + case 1: warp strnpcinfo(4),216,378; break; + case 2: warp strnpcinfo(4),218,360; break; + case 3: warp strnpcinfo(4),223,361; break; + case 4: warp strnpcinfo(4),243,342; break; + case 5: warp strnpcinfo(4),247,364; break; + default: break; } end; } @@ -3613,13 +3613,13 @@ turbo_n_16,217,214,0 duplicate(bing_1#tt_main) bing#n16 45,3,3 end; OnTouch: switch (rand(1,10)) { - Case 1: warp strnpcinfo(4),217,232; break; - Case 2: warp strnpcinfo(4),233,207; break; - Case 3: warp strnpcinfo(4),208,219; break; - Case 4: warp strnpcinfo(4),219,202; break; - Case 5: warp strnpcinfo(4),218,228; break; - Case 6: warp strnpcinfo(4),220,195; break; - Default: break; + case 1: warp strnpcinfo(4),217,232; break; + case 2: warp strnpcinfo(4),233,207; break; + case 3: warp strnpcinfo(4),208,219; break; + case 4: warp strnpcinfo(4),219,202; break; + case 5: warp strnpcinfo(4),218,228; break; + case 6: warp strnpcinfo(4),220,195; break; + default: break; } end; @@ -3896,31 +3896,31 @@ OnInit: } end; -Onend_n1: +OnEnd_n1: mapannounce "turbo_room","A [Normal Mode - Solo] game will end shortly.",bc_map,"0xadff2f"; end; -Onend_n4: +OnEnd_n4: mapannounce "turbo_room","A [Normal Mode - 4 Person] game will end shortly.",bc_map,"0xadff2f"; end; -Onend_n8: +OnEnd_n8: mapannounce "turbo_room","A [Normal Mode - 8 Person] game will end shortly.",bc_map,"0xadff2f"; end; -Onend_n16: +OnEnd_n16: mapannounce "turbo_room","A [Normal Mode - 16 Person] game will end shortly.",bc_map,"0xadff2f"; end; -Onend_e4: +OnEnd_e4: mapannounce "turbo_room","A [Expert Mode - 4 Person] game will end shortly.",bc_map,"0xadff2f"; end; -Onend_e8: +OnEnd_e8: mapannounce "turbo_room","A [Expert Mode - 8 Person] game will end shortly.",bc_map,"0xadff2f"; end; -Onend_e16: +OnEnd_e16: mapannounce "turbo_room","A [Expert Mode - 16 Person] game will end shortly.",bc_map,"0xadff2f"; end; diff --git a/npc/pre-re/mobs/dungeons/lhz_dun.txt b/npc/pre-re/mobs/dungeons/lhz_dun.txt index 58e079138e..c7dec695a2 100644 --- a/npc/pre-re/mobs/dungeons/lhz_dun.txt +++ b/npc/pre-re/mobs/dungeons/lhz_dun.txt @@ -229,52 +229,52 @@ OnInit: OnTimer6000000: if (rand(1,6) == 1) { - donpcevent "summon_boss_lt::Onsummon"; + donpcevent "summon_boss_lt::OnSummon"; stopnpctimer; } end; OnTimer6300000: if (rand(1,6) == 2) { - donpcevent "summon_boss_lt::Onsummon"; + donpcevent "summon_boss_lt::OnSummon"; stopnpctimer; } end; OnTimer6600000: if (rand(1,6) == 3) { - donpcevent "summon_boss_lt::Onsummon"; + donpcevent "summon_boss_lt::OnSummon"; stopnpctimer; } end; OnTimer6900000: if (rand(1,6) == 4) { - donpcevent "summon_boss_lt::Onsummon"; + donpcevent "summon_boss_lt::OnSummon"; stopnpctimer; } end; OnTimer7200000: if (rand(1,6) == 5) { - donpcevent "summon_boss_lt::Onsummon"; + donpcevent "summon_boss_lt::OnSummon"; stopnpctimer; } end; OnTimer7500000: if (rand(1,6) == 6) { - donpcevent "summon_boss_lt::Onsummon"; + donpcevent "summon_boss_lt::OnSummon"; stopnpctimer; } end; OnTimer7800000: - donpcevent "summon_boss_lt::Onsummon"; + donpcevent "summon_boss_lt::OnSummon"; stopnpctimer; end; -Onsummon: +OnSummon: // Select Coordinates to summon a random MVP on switch(rand(1,6)) { case 1: set .@x,140; set .@y,232; break; diff --git a/npc/pre-re/other/arena/arena_aco.txt b/npc/pre-re/other/arena/arena_aco.txt index d0830135ee..fd03712dea 100644 --- a/npc/pre-re/other/arena/arena_aco.txt +++ b/npc/pre-re/other/arena/arena_aco.txt @@ -1,9 +1,9 @@ //===== rAthena Script ======================================== -//= Izlude Arena script +//= Izlude Arena Script //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= Any Athena Version //===== Description: ========================================= @@ -12,11 +12,12 @@ //= 1.0 First version. //= 1.1 Corrected variable typos. (bugreport:4374) [L0ne_w0lf] //= 1.2 Updated 'waitingroom' to support required zeny/lvl. [Kisuka] +//= 1.3 Label standardization. [Euphy] //============================================================ arena_room,114,102,0 script onlyaco#arena 45,1,1,{ OnTouch: - if (baseclass == job_acolyte && baselevel > 9) { + if (BaseClass == Job_Acolyte && BaseLevel > 9) { warp "arena_room",135,129; end; } @@ -42,7 +43,7 @@ OnStartArena: disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } @@ -51,62 +52,62 @@ force_5-1,100,12,0 script arena#aco -1,5,5,{ OnTouch: donpcevent "allkill#aco::OnEnable"; if (basejob == job_acolyte) { - donpcevent "arena_aco1::Onstart"; + donpcevent "arena_aco1::OnStart"; } else { - donpcevent "arena_aco2::Onstart"; + donpcevent "arena_aco2::OnStart"; } disablenpc "arena#aco"; end; } - script arena_aco1 -1,{ -Onstart: +OnStart: donpcevent "Trocco#aco1::OnEnable"; end; -Onreset_01: +OnReset_01: enablenpc "force_01_02#aco"; enablenpc "force_02start#aco"; end; -Onreset_02: - donpcevent "force_02mob#aco::Onreset"; +OnReset_02: + donpcevent "force_02mob#aco::OnReset"; enablenpc "force_02_03#aco"; enablenpc "force_03start#aco"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#aco"; enablenpc "force_04start#aco"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#aco"; enablenpc "force_05start#aco"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#aco"; enablenpc "force_06start#aco"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#aco"; enablenpc "force_07start#aco"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#aco"; enablenpc "force_08start#aco"; end; -Onreset_08: +OnReset_08: enablenpc "force_08_09#aco"; enablenpc "force_09start#aco"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#aco"; end; } @@ -131,49 +132,49 @@ OnTimer4000: OnTimer60000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; } mapannounce "force_5-1","Time left: 7 Minutes",bc_map|bc_npc; end; OnTimer120000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; } mapannounce "force_5-1","Time left: 6 Minutes",bc_map|bc_npc; end; OnTimer180000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; } mapannounce "force_5-1","Time left: 5 Minutes",bc_map|bc_npc; end; OnTimer240000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; } mapannounce "force_5-1","Time left: 4 Minutes",bc_map|bc_npc; end; OnTimer300000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; } mapannounce "force_5-1","Time left: 3 Minutes",bc_map|bc_npc; end; OnTimer360000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; } mapannounce "force_5-1","Time left: 2 Minutes",bc_map|bc_npc; end; OnTimer420000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; } mapannounce "force_5-1","Time left: 1 Minute",bc_map|bc_npc; end; @@ -197,77 +198,77 @@ OnTimer494000: OnTimer495000: mapwarp "force_5-1","prt_are_in",177,86; - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: +OnFailClearStage: mapwarp "force_5-1","prt_are_in",177,86; - donpcevent "Trocco#aco1::Ontimeroff"; - donpcevent "arena_aco1::Onreset"; + donpcevent "Trocco#aco1::OnTimerOff"; + donpcevent "arena_aco1::OnReset"; donpcevent "Acolyte Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_5-1","Objective: Destroy all Red Plants!",bc_map|bc_npc; end; -On01_end: +On01_End: mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc; end; -On02_start: +On02_Start: mapannounce "force_5-1","Objective: Kill at least 10 Drops!",bc_map|bc_npc; end; -On02_end: +On02_End: mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc; end; -On03_start: +On03_Start: mapannounce "force_5-1","Objective: Terminate all Zombies!",bc_map|bc_npc; end; -On03_end: +On03_End: mapannounce "force_5-1","The East Exit has opened!",bc_map|bc_npc; end; -On04_start: +On04_Start: mapannounce "force_5-1","As a courtesy, we'll restore some of your HP and SP. Now, head to the next room! Go go go!!",bc_map|bc_npc; end; -On05_start: +On05_Start: mapannounce "force_5-1","Objective: Obliterate all Orc Zombies!",bc_map|bc_npc; end; -On05_end: +On05_End: mapannounce "force_5-1","The South Exit has opened!",bc_map|bc_npc; end; -On06_start: +On06_Start: mapannounce "force_5-1","Objective: Reach the South Exit while dodging Hydras!",bc_map|bc_npc; end; -On07_start: +On07_Start: mapannounce "force_5-1","Objective: Kill all Archer Skeletons and Firelock Soldiers!",bc_map|bc_npc; end; -On07_end: +On07_End: mapannounce "force_5-1","The West Exit has opened!",bc_map|bc_npc; end; -On08_start: +On08_Start: mapannounce "force_5-1","Objective: Boss Battle. Please proceed to the room to the north!",bc_map|bc_npc; end; -On09_start: +On09_Start: mapannounce "force_5-1","Objective: Kill Zombie Prisoners, Skel Prisoners and Zombie Troops!",bc_map|bc_npc; end; -On09_end: +On09_End: mapannounce "force_5-1","Boss Defeated! The North Exit has opened. Thank you.",bc_map|bc_npc; end; } @@ -281,7 +282,7 @@ OnTouch: - script force_01mob#aco -1,{ OnEnable: - donpcevent "Trocco#aco1::On01_start"; + donpcevent "Trocco#aco1::On01_Start"; monster "force_5-1",22,29,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead"; monster "force_5-1",29,29,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead"; monster "force_5-1",29,22,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead"; @@ -289,14 +290,14 @@ OnEnable: monster "force_5-1",25,25,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_01mob#aco::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_01mob#aco::OnMyMobDead") < 1) { - donpcevent "Trocco#aco1::On01_end"; - donpcevent "arena_aco1::Onreset_01"; + donpcevent "Trocco#aco1::On01_End"; + donpcevent "arena_aco1::OnReset_01"; } end; } @@ -311,19 +312,19 @@ OnTouch: - script force_02mob#aco -1,{ OnEnable: - donpcevent "Trocco#aco1::On02_start"; + donpcevent "Trocco#aco1::On02_Start"; areamonster "force_5-1",22,69,29,130,"Drops",1572,20,"force_02mob#aco::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_02mob#aco::OnMyMobDead"; end; OnMyMobDead: if ((mobcount("force_5-1","force_02mob#aco::OnMyMobDead") < 11) && ($@drop_gate == 0)) { set $@drop_gate,1; - donpcevent "Trocco#aco1::On02_end"; - donpcevent "arena_aco1::Onreset_02"; + donpcevent "Trocco#aco1::On02_End"; + donpcevent "arena_aco1::OnReset_02"; } end; } @@ -336,26 +337,26 @@ OnTouch: - script force_03mob#aco -1,{ OnEnable: - donpcevent "Trocco#aco1::On03_start"; + donpcevent "Trocco#aco1::On03_Start"; areamonster "force_5-1",9,157,41,190,"Zombie",1394,10,"force_03mob#aco::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_03mob#aco::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_03mob#aco::OnMyMobDead") < 1) { - donpcevent "Trocco#aco1::On03_end"; - donpcevent "arena_aco1::Onreset_03"; + donpcevent "Trocco#aco1::On03_End"; + donpcevent "arena_aco1::OnReset_03"; } end; } force_5-1,69,174,0 script force_04start#aco -1,1,1,{ OnTouch: - donpcevent "Trocco#aco1::On04_start"; - donpcevent "arena_aco1::Onreset_04"; + donpcevent "Trocco#aco1::On04_Start"; + donpcevent "arena_aco1::OnReset_04"; percentheal 50,50; disablenpc "force_04start#aco"; end; @@ -370,18 +371,18 @@ OnTouch: - script force_05mob#aco -1,{ OnEnable: - donpcevent "Trocco#aco1::On05_start"; + donpcevent "Trocco#aco1::On05_Start"; areamonster "force_5-1",159,157,187,190,"Orc Zombie",1463,8,"force_05mob#aco::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_05mob#aco::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_05mob#aco::OnMyMobDead") < 1) { - donpcevent "Trocco#aco1::On05_end"; - donpcevent "arena_aco1::Onreset_05"; + donpcevent "Trocco#aco1::On05_End"; + donpcevent "arena_aco1::OnReset_05"; } end; } @@ -389,14 +390,14 @@ OnMyMobDead: force_5-1,174,130,0 script force_06start#aco -1,1,1,{ OnTouch: donpcevent "force_06mob#aco::OnEnable"; - donpcevent "arena_aco1::Onreset_06"; + donpcevent "arena_aco1::OnReset_06"; disablenpc "force_06start#aco"; end; } - script force_06mob#aco -1,{ OnEnable: - donpcevent "Trocco#aco1::On06_start"; + donpcevent "Trocco#aco1::On06_Start"; monster "force_5-1",170,124,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead"; monster "force_5-1",170,121,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead"; monster "force_5-1",173,116,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead"; @@ -416,7 +417,7 @@ OnEnable: monster "force_5-1",179,80,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_06mob#aco::OnMyMobDead"; end; @@ -432,7 +433,7 @@ OnTouch: - script force_07mob#aco -1,{ OnEnable: - donpcevent "Trocco#aco1::On07_start"; + donpcevent "Trocco#aco1::On07_Start"; monster "force_5-1",170,32,"Archer Skeleton",1420,1,"force_07mob#aco::OnMyMobDead"; monster "force_5-1",184,23,"Archer Skeleton",1420,1,"force_07mob#aco::OnMyMobDead"; monster "force_5-1",165,9,"Archer Skeleton",1420,1,"force_07mob#aco::OnMyMobDead"; @@ -440,14 +441,14 @@ OnEnable: monster "force_5-1",189,23,"Firelock Soldier",1523,1,"force_07mob#aco::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_07mob#aco::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_07mob#aco::OnMyMobDead") < 1) { - donpcevent "Trocco#aco1::On07_end"; - donpcevent "arena_aco1::Onreset_07"; + donpcevent "Trocco#aco1::On07_End"; + donpcevent "arena_aco1::OnReset_07"; } end; } @@ -455,15 +456,15 @@ OnMyMobDead: force_5-1,132,26,0 script force_08start#aco -1,1,1,{ OnTouch: percentheal 50,50; - donpcevent "Trocco#aco1::On08_start"; - donpcevent "arena_aco1::Onreset_08"; + donpcevent "Trocco#aco1::On08_Start"; + donpcevent "arena_aco1::OnReset_08"; disablenpc "force_08start#aco"; end; } force_5-1,99,82,0 script force_09start#aco -1,1,1,{ OnTouch: - donpcevent "Trocco#aco1::On09_start"; + donpcevent "Trocco#aco1::On09_Start"; donpcevent "force_09mob#aco::OnEnable"; disablenpc "force_09start#aco"; end; @@ -476,66 +477,66 @@ OnEnable: areamonster "force_5-1",88,89,111,110,"Zombie",1394,4,"force_09mob#aco::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_09mob#aco::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_09mob#aco::OnMyMobDead") < 1) { - donpcevent "Trocco#aco1::On09_end"; + donpcevent "Trocco#aco1::On09_End"; set $@arn_2,gettimetick(2); - donpcevent "arena_aco1::Onreset_09"; + donpcevent "arena_aco1::OnReset_09"; } end; } - script arena_aco2 -1,{ -Onstart: +OnStart: donpcevent "Trocco#aco2::OnEnable"; end; -Onreset_01: +OnReset_01: enablenpc "force_01_02#aco"; enablenpc "force_02start#pri"; end; -Onreset_02: - donpcevent "force_02mob#pri::Onreset"; +OnReset_02: + donpcevent "force_02mob#pri::OnReset"; enablenpc "force_02_03#aco"; enablenpc "force_03start#pri"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#aco"; enablenpc "force_04start#pri"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#aco"; enablenpc "force_05start#pri"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#aco"; enablenpc "force_06start#pri"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#aco"; enablenpc "force_07start#pri"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#aco"; enablenpc "force_08start#pri"; end; -Onreset_08: +OnReset_08: enablenpc "force_08_09#aco"; enablenpc "force_09start#pri"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#aco"; } @@ -559,49 +560,49 @@ OnTimer4000: OnTimer60000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; } mapannounce "force_5-1","Time left: 7 Minutes",bc_map|bc_npc; end; OnTimer120000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; } mapannounce "force_5-1","Time left: 6 Minutes",bc_map|bc_npc; end; OnTimer180000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; } mapannounce "force_5-1","Time left: 5 Minutes",bc_map|bc_npc; end; OnTimer240000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; } mapannounce "force_5-1","Time left: 4 Minutes",bc_map|bc_npc; end; OnTimer300000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; } mapannounce "force_5-1","Time left: 3 Minutes",bc_map|bc_npc; end; OnTimer360000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; } mapannounce "force_5-1","Time left: 2 Minutes",bc_map|bc_npc; end; OnTimer420000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; } mapannounce "force_5-1","Time left: 1 Minute",bc_map|bc_npc; end; @@ -625,85 +626,85 @@ OnTimer494000: OnTimer495000: mapwarp "force_5-1","prt_are_in",177,86; - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: +OnFailClearStage: mapwarp "force_5-1","prt_are_in",177,86; - donpcevent "Trocco#aco2::Ontimeroff"; - donpcevent "arena_aco2::Onreset"; + donpcevent "Trocco#aco2::OnTimerOff"; + donpcevent "arena_aco2::OnReset"; donpcevent "Acolyte Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_5-1","Objective: Kill all Zombies!",bc_map|bc_npc; end; -On01_end: +On01_End: mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc; end; -On02_start: +On02_Start: mapannounce "force_5-1","Objective: Defeat all monsters!",bc_map|bc_npc; end; -On02_end: +On02_End: mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc; end; -On03_start: +On03_Start: mapannounce "force_5-1","Objective: Destroy all Red Plants!",bc_map|bc_npc; end; -On03_end: +On03_End: mapannounce "force_5-1","The East Exit has opened!",bc_map|bc_npc; end; -On04_start: +On04_Start: mapannounce "force_5-1","Objective: Obliterate every monster!",bc_map|bc_npc; end; -On04_end: +On04_End: mapannounce "force_5-1","The East Exit has opened!",bc_map|bc_npc; end; -On05_start: +On05_Start: mapannounce "force_5-1","Objective: Defeat Gargoyle!",bc_map|bc_npc; end; -On05_end: +On05_End: mapannounce "force_5-1","The South Exit has opened!",bc_map|bc_npc; end; -On06_start: +On06_Start: mapannounce "force_5-1","Objective: Kill all Khalitzburgs!",bc_map|bc_npc; end; -On06_end: +On06_End: mapannounce "force_5-1","The South Exit has opened!",bc_map|bc_npc; end; -On07_start: +On07_Start: mapannounce "force_5-1","Objective: Kill 1 Ancient Mummy!",bc_map|bc_npc; end; -On07_end: +On07_End: mapannounce "force_5-1","The West Exit has opened!",bc_map|bc_npc; end; -On08_start: +On08_Start: mapannounce "force_5-1","The time has come for the Boss Battle. Please move north into the next room...",bc_map|bc_npc; end; -On09_start: +On09_Start: mapannounce "force_5-1","Objective: Defeat the Boss Monster!",bc_map|bc_npc; end; -On09_end: +On09_End: mapannounce "force_5-1","Boss Cleared! The North Exit has opened! Thank you.",bc_map|bc_npc; end; } @@ -717,18 +718,18 @@ OnTouch: - script force_01mob#pri -1,{ OnEnable: - donpcevent "Trocco#aco2::On01_start"; + donpcevent "Trocco#aco2::On01_Start"; areamonster "force_5-1",13,9,38,41,"Zombie",1394,10,"force_01mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_01mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_01mob#pri::OnMyMobDead") < 1) { - donpcevent "Trocco#aco2::On01_end"; - donpcevent "arena_aco2::Onreset_01"; + donpcevent "Trocco#aco2::On01_End"; + donpcevent "arena_aco2::OnReset_01"; } end; } @@ -747,23 +748,23 @@ OnTouch: - script force_02mob#pri -1,{ OnOn1: - donpcevent "Trocco#aco2::On02_start"; + donpcevent "Trocco#aco2::On02_Start"; areamonster "force_5-1",22,69,29,130,"Orc Skeleton",1462,5,"force_02mob#pri::OnMyMobDead"; end; OnOn2: - donpcevent "Trocco#aco2::On02_start"; + donpcevent "Trocco#aco2::On02_Start"; areamonster "force_5-1",22,69,29,130,"Ghoul",1423,5,"force_02mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_02mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_02mob#pri::OnMyMobDead") < 1) { - donpcevent "Trocco#aco2::On02_end"; - donpcevent "arena_aco2::Onreset_02"; + donpcevent "Trocco#aco2::On02_End"; + donpcevent "arena_aco2::OnReset_02"; } end; } @@ -777,18 +778,18 @@ OnTouch: - script force_03mob#pri -1,{ OnEnable: - donpcevent "Trocco#aco2::On03_start"; + donpcevent "Trocco#aco2::On03_Start"; areamonster "force_5-1",14,163,37,185,"Red Plant",1078,5,"force_03mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_03mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_03mob#pri::OnMyMobDead") < 1) { - donpcevent "Trocco#aco2::On03_end"; - donpcevent "arena_aco2::Onreset_03"; + donpcevent "Trocco#aco2::On03_End"; + donpcevent "arena_aco2::OnReset_03"; } end; } @@ -807,7 +808,7 @@ OnTouch: - script force_04mob#pri -1,{ OnOn1: - donpcevent "Trocco#aco2::On04_start"; + donpcevent "Trocco#aco2::On04_Start"; monster "force_5-1",rand(71,130),rand(170,178),"Evil Druid",1435,1,"force_04mob#pri::OnMyMobDead"; monster "force_5-1",rand(71,130),rand(170,178),"Wrath",1475,1,"force_04mob#pri::OnMyMobDead"; monster "force_5-1",rand(71,130),rand(170,178),"Zombie Prisoner",1480,1,"force_04mob#pri::OnMyMobDead"; @@ -815,21 +816,21 @@ OnOn1: end; OnOn2: - donpcevent "Trocco#aco2::On04_start"; + donpcevent "Trocco#aco2::On04_Start"; areamonster "force_5-1",71,170,130,178,"Evil Druid",1435,2,"force_04mob#pri::OnMyMobDead"; areamonster "force_5-1",71,170,130,178,"Wrath",1475,2,"force_04mob#pri::OnMyMobDead"; areamonster "force_5-1",71,170,130,178,"Zombie Prisoner",1480,2,"force_04mob#pri::OnMyMobDead"; monster "force_5-1",rand(71,130),rand(170,178),"Skel Prisoner",1479,1,"force_04mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_04mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_04mob#pri::OnMyMobDead") < 1) { - donpcevent "Trocco#aco2::On04_end"; - donpcevent "arena_aco2::Onreset_04"; + donpcevent "Trocco#aco2::On04_End"; + donpcevent "arena_aco2::OnReset_04"; } end; } @@ -856,7 +857,7 @@ OnOn2: areamonster "force_5-1",161,159,187,190,"Penomena",1441,10,"force_05ex#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_05ex#pri::OnMyMobDead"; end; @@ -866,19 +867,19 @@ OnMyMobDead: - script force_05mob#pri -1,{ OnEnable: - donpcevent "Trocco#aco2::On05_start"; + donpcevent "Trocco#aco2::On05_Start"; areamonster "force_5-1",161,159,187,190,"Gargoyle",1597,4,"force_05mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_05mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_05mob#pri::OnMyMobDead") < 1) { - donpcevent "force_05ex#pri::Onreset"; - donpcevent "Trocco#aco2::On05_end"; - donpcevent "arena_aco2::Onreset_05"; + donpcevent "force_05ex#pri::OnReset"; + donpcevent "Trocco#aco2::On05_End"; + donpcevent "arena_aco2::OnReset_05"; } end; } @@ -904,7 +905,7 @@ OnEnable: areamonster "force_5-1",170,67,178,131,"Permeter",1314,5,"force_06ex#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_06ex#pri::OnMyMobDead"; end; @@ -914,29 +915,29 @@ OnMyMobDead: - script force_06mob#pri -1,{ OnOn1: - donpcevent "Trocco#aco2::On06_start"; + donpcevent "Trocco#aco2::On06_Start"; monster "force_5-1",rand(170,178),rand(67,131),"Khalitzburg",1438,1,"force_06mob#pri::OnMyMobDead"; end; OnOn2: - donpcevent "Trocco#aco2::On06_start"; + donpcevent "Trocco#aco2::On06_Start"; areamonster "force_5-1",170,67,178,131,"Khalitzburg",1438,2,"force_06mob#pri::OnMyMobDead"; end; OnOn3: - donpcevent "Trocco#aco2::On06_start"; + donpcevent "Trocco#aco2::On06_Start"; areamonster "force_5-1",170,67,178,131,"Khalitzburg",1438,4,"force_06mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_06mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_06mob#pri::OnMyMobDead") < 1) { - donpcevent "force_06ex#pri::Onreset"; - donpcevent "Trocco#aco2::On06_end"; - donpcevent "arena_aco2::Onreset_06"; + donpcevent "force_06ex#pri::OnReset"; + donpcevent "Trocco#aco2::On06_End"; + donpcevent "arena_aco2::OnReset_06"; } end; } @@ -950,33 +951,33 @@ OnTouch: - script force_07mob#pri -1,{ OnEnable: - donpcevent "Trocco#aco2::On07_start"; + donpcevent "Trocco#aco2::On07_Start"; monster "force_5-1",rand(160,188),rand(9,42),"Ancient Mummy",1522,1,"force_07mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_07mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_07mob#pri::OnMyMobDead") < 1) { - donpcevent "Trocco#aco2::On07_end"; - donpcevent "arena_aco2::Onreset_07"; + donpcevent "Trocco#aco2::On07_End"; + donpcevent "arena_aco2::OnReset_07"; } end; } force_5-1,132,26,0 script force_08start#pri -1,1,1,{ OnTouch: - donpcevent "Trocco#aco2::On08_start"; - donpcevent "arena_aco2::Onreset_08"; + donpcevent "Trocco#aco2::On08_Start"; + donpcevent "arena_aco2::OnReset_08"; disablenpc "force_08start#pri"; end; } force_5-1,99,82,0 script force_09start#pri -1,1,1,{ OnTouch: - donpcevent "Trocco#aco2::On09_start"; + donpcevent "Trocco#aco2::On09_Start"; if (BaseLevel < 70) { donpcevent "force_09mob#pri::OnOn4"; } @@ -1012,15 +1013,15 @@ OnOn4: areamonster "force_5-1",88,89,111,110,"Zombie",1394,4,"force_09mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_09mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_09mob#pri::OnMyMobDead") < 1) { - donpcevent "Trocco#aco2::On09_end"; + donpcevent "Trocco#aco2::On09_End"; set $@arn_2,gettimetick(2); - donpcevent "arena_aco2::Onreset_09"; + donpcevent "arena_aco2::OnReset_09"; } end; } @@ -1037,7 +1038,6 @@ OnTouch: end; } -/* force_5-1,25,44,0 warp force_01_02#aco 1,1,force_5-1,25,69 force_5-1,25,134,0 warp force_02_03#aco 1,1,force_5-1,25,159 force_5-1,44,174,0 warp force_03_04#aco 1,1,force_5-1,69,174 @@ -1046,59 +1046,10 @@ force_5-1,174,155,0 warp force_05_06#aco 1,1,force_5-1,174,130 force_5-1,174,65,0 warp force_06_07#aco 1,1,force_5-1,174,40 force_5-1,155,26,0 warp force_07_08#aco 1,1,force_5-1,132,26 force_5-1,99,54,0 warp force_08_09#aco 1,1,force_5-1,99,82 -*/ - -force_5-1,25,44,0 script force_01_02#aco 45,1,1,{ -OnTouch: - warp "force_5-1",25,69; - end; -} - -force_5-1,25,134,0 script force_02_03#aco 45,1,1,{ -OnTouch: - warp "force_5-1",25,159; - end; -} - -force_5-1,44,174,0 script force_03_04#aco 45,1,1,{ -OnTouch: - warp "force_5-1",69,174; - end; -} - -force_5-1,134,174,0 script force_04_05#aco 45,1,1,{ -OnTouch: - warp "force_5-1",159,174; - end; -} - -force_5-1,174,155,0 script force_05_06#aco 45,1,1,{ -OnTouch: - warp "force_5-1",174,130; - end; -} - -force_5-1,174,65,0 script force_06_07#aco 45,1,1,{ -OnTouch: - warp "force_5-1",174,40; - end; -} - -force_5-1,155,26,0 script force_07_08#aco 45,1,1,{ -OnTouch: - warp "force_5-1",132,26; - end; -} - -force_5-1,99,54,0 script force_08_09#aco 45,1,1,{ -OnTouch: - warp "force_5-1",99,82; - end; -} force_5-1,99,124,0 script force_exit#aco 45,1,1,{ OnTouch: - donpcevent "Trocco#aco1::Ontimeroff"; + donpcevent "Trocco#aco1::OnTimerOff"; donpcevent "#arn_timer_aco::OnEnable"; mapwarp "force_5-1","prt_are_in",21,35; end; @@ -1188,12 +1139,12 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ if (arena_point < 29981) { set arena_point,arena_point+20; warp "arena_room",100,75; - donpcevent "#arn_timer_aco::Onstop"; + donpcevent "#arn_timer_aco::OnStop"; donpcevent "Acolyte Waiting Room::OnStart"; } else { warp "arena_room",100,75; - donpcevent "#arn_timer_aco::Onstop"; + donpcevent "#arn_timer_aco::OnStop"; donpcevent "Acolyte Waiting Room::OnStart"; } end; @@ -1258,7 +1209,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ if (basejob == job_acolyte) { set $arn_acotop,.@record_timeaco; set $arn_acotopn$, strcharinfo(0); - donpcevent "Vendigos::Onlinerec_aco"; + donpcevent "Vendigos::OnLineRec_aco"; } else { if (BaseLevel < 70) { @@ -1277,7 +1228,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ set $arn_pritop90,.@record_timeaco; set $arn_pritopn90$, strcharinfo(0); } - donpcevent "Vendigos::Onlinerec_pri"; + donpcevent "Vendigos::OnLineRec_pri"; } next; if (arena_point == 30000) { @@ -1332,7 +1283,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ } specialeffect2 EF_EXIT; warp "arena_room",100,75; - donpcevent "#arn_timer_aco::Onstop"; + donpcevent "#arn_timer_aco::OnStop"; donpcevent "allkill#aco::OnEnable"; donpcevent "Acolyte Waiting Room::OnStart"; end; @@ -1396,7 +1347,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ } specialeffect2 EF_EXIT; warp "arena_room",100,75; - donpcevent "#arn_timer_aco::Onstop"; + donpcevent "#arn_timer_aco::OnStop"; donpcevent "allkill#aco::OnEnable"; donpcevent "Acolyte Waiting Room::OnStart"; end; @@ -1417,28 +1368,28 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ if (basejob == job_acolyte) { set $arn_acotop,.@record_timeaco; set $arn_acotopn$, strcharinfo(0); - donpcevent "#Vendigos::Onlinerec_aco"; + donpcevent "#Vendigos::OnLineRec_aco"; } else { if (BaseLevel < 70) { set $arn_pritop60,.@record_timeaco; set $arn_pritopn60$, strcharinfo(0); - donpcevent "#Vendigos::Onlinerec_pri60"; + donpcevent "#Vendigos::OnLineRec_pri60"; } else if (BaseLevel < 80) { set $arn_pritop70,.@record_timeaco; set $arn_pritopn70$, strcharinfo(0); - donpcevent "#Vendigos::Onlinerec_pri70"; + donpcevent "#Vendigos::OnLineRec_pri70"; } else if (BaseLevel < 90) { set $arn_pritop80,.@record_timeaco; set $arn_pritopn80$, strcharinfo(0); - donpcevent "#Vendigos::Onlinerec_pri80"; + donpcevent "#Vendigos::OnLineRec_pri80"; } else { set $arn_pritop90,.@record_timeaco; set $arn_pritopn90$, strcharinfo(0); - donpcevent "#Vendigos::Onlinerec_pri90"; + donpcevent "#Vendigos::OnLineRec_pri90"; } } next; @@ -1494,7 +1445,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ } specialeffect2 EF_EXIT; warp "arena_room",100,75; - donpcevent "#arn_timer_aco::Onstop"; + donpcevent "#arn_timer_aco::OnStop"; donpcevent "allkill#aco::OnEnable"; donpcevent "Acolyte Waiting Room::OnStart"; } @@ -1520,13 +1471,13 @@ OnTimer4000: end; OnTimer60000: - donpcevent "arn_warp_aco::Onout"; - donpcevent "#arn_timer_aco::Onstop"; + donpcevent "arn_warp_aco::OnOut"; + donpcevent "#arn_timer_aco::OnStop"; //donpcevent "alloff#aco::OnEnable"; donpcevent "Acolyte Waiting Room::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; } @@ -1536,17 +1487,17 @@ OnInit: disablenpc "arn_warp_aco"; end; -Onout: +OnOut: enablenpc "arn_warp_aco"; end; -Onhide: +OnHide: disablenpc "arn_warp_aco"; end; OnTouch: warp "arena_room",100,75; - donpcevent "arn_warp_aco::Onhide"; + donpcevent "arn_warp_aco::OnHide"; end; } @@ -1555,29 +1506,29 @@ OnEnable: initnpctimer; end; -Onstop: +OnStop: stopnpctimer; end; } - script allkill#aco -1,{ OnEnable: - donpcevent "force_01mob#aco::Onreset"; - donpcevent "force_02mob#aco::Onreset"; - donpcevent "force_03mob#aco::Onreset"; - donpcevent "force_05mob#aco::Onreset"; - donpcevent "force_06mob#aco::Onreset"; - donpcevent "force_07mob#aco::Onreset"; - donpcevent "force_09mob#aco::Onreset"; - donpcevent "force_01mob#pri::Onreset"; - donpcevent "force_02mob#pri::Onreset"; - donpcevent "force_03mob#pri::Onreset"; - donpcevent "force_04mob#pri::Onreset"; - donpcevent "force_05mob#pri::Onreset"; - donpcevent "force_06mob#pri::Onreset"; - donpcevent "force_07mob#pri::Onreset"; - donpcevent "force_09mob#pri::Onreset"; - donpcevent "force_05ex#pri::Onreset"; + donpcevent "force_01mob#aco::OnReset"; + donpcevent "force_02mob#aco::OnReset"; + donpcevent "force_03mob#aco::OnReset"; + donpcevent "force_05mob#aco::OnReset"; + donpcevent "force_06mob#aco::OnReset"; + donpcevent "force_07mob#aco::OnReset"; + donpcevent "force_09mob#aco::OnReset"; + donpcevent "force_01mob#pri::OnReset"; + donpcevent "force_02mob#pri::OnReset"; + donpcevent "force_03mob#pri::OnReset"; + donpcevent "force_04mob#pri::OnReset"; + donpcevent "force_05mob#pri::OnReset"; + donpcevent "force_06mob#pri::OnReset"; + donpcevent "force_07mob#pri::OnReset"; + donpcevent "force_09mob#pri::OnReset"; + donpcevent "force_05ex#pri::OnReset"; disablenpc "force_01start#aco"; disablenpc "force_02start#aco"; disablenpc "force_03start#aco"; @@ -1606,9 +1557,9 @@ OnEnable: disablenpc "force_08_09#aco"; disablenpc "force_exit#aco"; disablenpc "arn_warp_aco"; //050630 - donpcevent "Trocco#aco1::Onstop"; - donpcevent "Trocco#aco2::Onstop"; - donpcevent "#arn_timer_aco::Onstop"; + donpcevent "Trocco#aco1::OnStop"; + donpcevent "Trocco#aco2::OnStop"; + donpcevent "#arn_timer_aco::OnStop"; end; } @@ -1687,23 +1638,23 @@ OnInit: } - script #Vendigos -1,{ -Onlinerec_aco: +OnLineRec_aco: mapannounce "arena_room","Vendigos: "+$arn_acotopn$+" has made a new record in the Arena Time Force Battle - Acolyte Mode. Congratulations!",bc_map,"0xFFFF00"; end; -Onlinerec_pri60: +OnLineRec_pri60: mapannounce "arena_room","Vendigos: "+$arn_pritopn60$+" has made a new record in the Arena Time Force Battle - Priest: Level 70 or lower. Congratulations!",bc_map,"0xFFFF00"; end; -Onlinerec_pri70: +OnLineRec_pri70: mapannounce "arena_room","Vendigos: "+$arn_pritopn70$+" has made a new record in the Arena Time Force Battle - Priest: Level 80 or lower. Congratulations!",bc_map,"0xFFFF00"; end; -Onlinerec_pri80: +OnLineRec_pri80: mapannounce "arena_room","Vendigos: "+$arn_pritopn80$+" has made a new record in the Arena Time Force Battle - Priest: Level 90 or lower. Congratulations!",bc_map,"0xFFFF00"; end; -Onlinerec_pri90: +OnLineRec_pri90: mapannounce "arena_room","Vendigos: "+$arn_pritopn90$+" has made a new record in the Arena Time Force Battle - Priest: Level 91~99. Congratulations!",bc_map,"0xFFFF00"; end; } diff --git a/npc/pre-re/other/arena/arena_lvl50.txt b/npc/pre-re/other/arena/arena_lvl50.txt index 87f61825bd..0ad8e0edad 100644 --- a/npc/pre-re/other/arena/arena_lvl50.txt +++ b/npc/pre-re/other/arena/arena_lvl50.txt @@ -1,9 +1,9 @@ //===== rAthena Script ======================================== -//= Izlude Arena lvl 50 +//= Izlude Arena Level 50 //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= Any Athena Version //===== Description: ========================================= @@ -11,23 +11,24 @@ //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Replaced effect numerics with constants. [Samuray22] +//= 1.2 Label standardization. [Euphy] //============================================================ -arena_room,64,138,5 script lvl 50s Waiting Room 124,{ +arena_room,64,138,5 script Lv50 Waiting Room 124,{ end; OnInit: - waitingroom "Individual; Level 50 to 69",50,"lvl 50s Waiting Room::OnStartArena",1,1000,50,69; + waitingroom "Individual; Level 50 to 69",50,"Lv50 Waiting Room::OnStartArena",1,1000,50,69; enablewaitingroomevent; end; OnStartArena: warpwaitingpc "force_1-1",99,12; - donpcevent "arena#50::Onstart"; + donpcevent "arena#50::OnStart"; disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } @@ -39,7 +40,7 @@ OnInit: set $@mapcount50, 0; end; -Onstart: +OnStart: initnpctimer; set $arena_min50st,gettime(2); set $arena_sec50st,gettime(1); @@ -60,7 +61,7 @@ OnTimer5000: OnTimer60000: set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { - donpcevent "Heel and Toe#arena::Onfailclearstage"; + donpcevent "Heel and Toe#arena::OnFailClearStage"; } mapannounce "force_1-1","Remaining Time : 4 minutes ",0; end; @@ -68,7 +69,7 @@ OnTimer60000: OnTimer120000: set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { - donpcevent "Heel and Toe#arena::Onfailclearstage"; + donpcevent "Heel and Toe#arena::OnFailClearStage"; } mapannounce "force_1-1","Remaining Time : 3 minutes ",0; end; @@ -76,14 +77,15 @@ OnTimer120000: OnTimer180000: set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { - donpcevent "Heel and Toe#arena::Onfailclearstage"; + donpcevent "Heel and Toe#arena::OnFailClearStage"; } mapannounce "force_1-1","Remaining Time : 2 minutes ",0; -end; + end; + OnTimer240000: set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { - donpcevent "Heel and Toe#arena::Onfailclearstage"; + donpcevent "Heel and Toe#arena::OnFailClearStage"; } mapannounce "force_1-1","Remaining Time : 1 minute ",0; end; @@ -107,87 +109,87 @@ OnTimer314000: OnTimer315000: mapwarp "force_1-1","prt_are_in",126,190,0,0; - donpcevent "Heel and Toe#arena::Onfailclearstage"; + donpcevent "Heel and Toe#arena::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: - donpcevent "cast#50::Ontimeover1"; +OnFailClearStage: + donpcevent "cast#50::OnTimeOver1"; mapwarp "force_1-1","prt_are_in",126,190,0,0; - donpcevent "Heel and Toe#arena::Ontimeroff"; - donpcevent "arena#50::Onreset_all"; - donpcevent "alloff#50::Onon"; - donpcevent "lvl 50s Waiting Room::Onstart"; + donpcevent "Heel and Toe#arena::OnTimerOff"; + donpcevent "arena#50::OnReset_All"; + donpcevent "alloff#50::OnEnable"; + donpcevent "Lv50 Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_1-1","In order to clear this battle, you must kill all Smokies!",0; end; -On01_end: +On01_End: mapannounce "force_1-1","A door to the north room has opened!",0; end; -On02_start: +On02_Start: mapannounce "force_1-1","Please escape to the door from monsters!",0; end; -On02_end: +On02_End: mapannounce "force_1-1","A door to the north room has opened!",0; end; -On03_start: +On03_Start: mapannounce "force_1-1","In order to clear this battle, you must kill all Karakasa!",0; end; -On03_end: +On03_End: mapannounce "force_1-1","Clear! A door to the east room has opened!",0; end; -On04_start: +On04_Start: mapannounce "force_1-1","In order to clear this battle, you must kill all Kobolds and escape to the east room!",0; end; -On04_end: +On04_End: mapannounce "force_1-1","A door to the east room has opened!",0; end; -On05_start: +On05_Start: mapannounce "force_1-1","In order to clear this battle, you must kill all monsters except obstructor monsters!",0; end; -On05_end: +On05_End: mapannounce "force_1-1","Clear! A door to the south room has opened!",0; end; -On06_start: +On06_Start: mapannounce "force_1-1","In order to clear this battle, you must kill all Drops and escape to the south room!",0; end; -On06_end: +On06_End: mapannounce "force_1-1","A door to the south room has opened!",0; end; -On07_start: +On07_Start: mapannounce "force_1-1","In order to clear this battle, you must get rid of a Red Plant in the center of this room while dodging attacks from Hydras!",0; end; -On07_end: +On07_End: mapannounce "force_1-1","Clear! A door to the west room has opened!",0; end; -On08_start: +On08_Start: mapannounce "force_1-1","Please escape to the north exit!",0; end; -On09_start: +On09_Start: mapannounce "force_1-1","In order to clear this battle, you must defeat a Vocal!",0; end; -On09_end: +On09_End: mapannounce "force_1-1","Boss Clear! - A door at the north has opened. Thank you. ",0; end; @@ -195,58 +197,58 @@ On09_end: - script arena#50 -1,{ -Onreset_01: - donpcevent "force_01ex#50::Onreset"; - donpcevent "force_02start#50::Onon"; +OnReset_01: + donpcevent "force_01ex#50::OnReset"; + donpcevent "force_02start#50::OnEnable"; enablenpc "force_01_02#50"; enablenpc "force_02_03#50"; end; -Onreset_02: - donpcevent "force_02mob#50::Onreset"; - donpcevent "force_03start#50::Onon"; +OnReset_02: + donpcevent "force_02mob#50::OnReset"; + donpcevent "force_03start#50::OnEnable"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#50"; - donpcevent "force_04start#50::Onon"; - donpcevent "force_03ex#50::Onreset"; + donpcevent "force_04start#50::OnEnable"; + donpcevent "force_03ex#50::OnReset"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#50"; - donpcevent "force_05start#50::Onon"; - donpcevent "force_04ex#50::Onreset"; + donpcevent "force_05start#50::OnEnable"; + donpcevent "force_04ex#50::OnReset"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#50"; - donpcevent "force_06start#50::Onon"; - donpcevent "force_05ex#50::Onreset"; + donpcevent "force_06start#50::OnEnable"; + donpcevent "force_05ex#50::OnReset"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#50"; - donpcevent "force_07start#50::Onon"; - donpcevent "force_06ex#50::Onreset"; + donpcevent "force_07start#50::OnEnable"; + donpcevent "force_06ex#50::OnReset"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#50"; - donpcevent "force_07ex#50::Onreset"; - donpcevent "force_08start#50::Onon"; + donpcevent "force_07ex#50::OnReset"; + donpcevent "force_08start#50::OnEnable"; end; -Onreset_08: - donpcevent "force_09start#50::Onon"; +OnReset_08: + donpcevent "force_09start#50::OnEnable"; enablenpc "force_08_09#50"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#50"; end; -Onstart: +OnStart: disablenpc "force_01_02#50"; disablenpc "force_02_03#50"; disablenpc "force_03_04#50"; @@ -256,45 +258,45 @@ Onstart: disablenpc "force_07_08#50"; disablenpc "force_08_09#50"; disablenpc "force_exit#50"; - donpcevent "Heel and Toe#arena::Ontimeroff"; - donpcevent "force_01mob#50::Onreset"; - donpcevent "force_02mob#50::Onreset"; - donpcevent "force_03mob#50::Onreset"; - donpcevent "force_04mob#50::Onreset"; - donpcevent "force_05mob#50::Onreset"; - donpcevent "force_06mob#50::Onreset"; - donpcevent "force_07mob#50::Onreset"; - donpcevent "force_09mob#50::Onreset"; - donpcevent "force_01ex#50::Onreset"; - donpcevent "force_03ex#50::Onreset"; - donpcevent "force_04ex#50::Onreset"; - donpcevent "force_05ex#50::Onreset"; - donpcevent "force_06ex#50::Onreset"; - donpcevent "force_07ex#50::Onreset"; - donpcevent "force_08ex#50::Onreset"; - donpcevent "force_09ex#50::Onreset"; + donpcevent "Heel and Toe#arena::OnTimerOff"; + donpcevent "force_01mob#50::OnReset"; + donpcevent "force_02mob#50::OnReset"; + donpcevent "force_03mob#50::OnReset"; + donpcevent "force_04mob#50::OnReset"; + donpcevent "force_05mob#50::OnReset"; + donpcevent "force_06mob#50::OnReset"; + donpcevent "force_07mob#50::OnReset"; + donpcevent "force_09mob#50::OnReset"; + donpcevent "force_01ex#50::OnReset"; + donpcevent "force_03ex#50::OnReset"; + donpcevent "force_04ex#50::OnReset"; + donpcevent "force_05ex#50::OnReset"; + donpcevent "force_06ex#50::OnReset"; + donpcevent "force_07ex#50::OnReset"; + donpcevent "force_08ex#50::OnReset"; + donpcevent "force_09ex#50::OnReset"; enablenpc "force_08_01#50"; - donpcevent "force_01start#50::Onon"; - donpcevent "Heel and Toe#arena::Onstart"; + donpcevent "force_01start#50::OnEnable"; + donpcevent "Heel and Toe#arena::OnStart"; end; -Onreset_all: - donpcevent "force_01mob#50::Onreset"; - donpcevent "force_02mob#50::Onreset"; - donpcevent "force_03mob#50::Onreset"; - donpcevent "force_04mob#50::Onreset"; - donpcevent "force_05mob#50::Onreset"; - donpcevent "force_06mob#50::Onreset"; - donpcevent "force_07mob#50::Onreset"; - donpcevent "force_09mob#50::Onreset"; - donpcevent "force_01ex#50::Onreset"; - donpcevent "force_03ex#50::Onreset"; - donpcevent "force_04ex#50::Onreset"; - donpcevent "force_05ex#50::Onreset"; - donpcevent "force_06ex#50::Onreset"; - donpcevent "force_07ex#50::Onreset"; - donpcevent "force_08ex#50::Onreset"; - donpcevent "force_09ex#50::Onreset"; +OnReset_All: + donpcevent "force_01mob#50::OnReset"; + donpcevent "force_02mob#50::OnReset"; + donpcevent "force_03mob#50::OnReset"; + donpcevent "force_04mob#50::OnReset"; + donpcevent "force_05mob#50::OnReset"; + donpcevent "force_06mob#50::OnReset"; + donpcevent "force_07mob#50::OnReset"; + donpcevent "force_09mob#50::OnReset"; + donpcevent "force_01ex#50::OnReset"; + donpcevent "force_03ex#50::OnReset"; + donpcevent "force_04ex#50::OnReset"; + donpcevent "force_05ex#50::OnReset"; + donpcevent "force_06ex#50::OnReset"; + donpcevent "force_07ex#50::OnReset"; + donpcevent "force_08ex#50::OnReset"; + donpcevent "force_09ex#50::OnReset"; end; } @@ -302,7 +304,7 @@ Onreset_all: force_1-1,62,26,1 script force_08_01#50 45,1,1,{ OnTouch: - donpcevent "Heel and Toe#arena::On01_start"; + donpcevent "Heel and Toe#arena::On01_Start"; warp "force_1-1",40,26; end; @@ -311,7 +313,7 @@ OnTouch: force_1-1,25,44,1 script force_01_02#50 45,1,1,{ OnTouch: - donpcevent "Heel and Toe#arena::On02_start"; + donpcevent "Heel and Toe#arena::On02_Start"; warp "force_1-1",25,69; end; @@ -320,8 +322,8 @@ OnTouch: force_1-1,25,134,1 script force_02_03#50 45,1,1,{ OnTouch: - donpcevent "arena#50::Onreset_02"; - donpcevent "Heel and Toe#arena::On03_start"; + donpcevent "arena#50::OnReset_02"; + donpcevent "Heel and Toe#arena::On03_Start"; warp "force_1-1",25,159; end; @@ -330,7 +332,7 @@ OnTouch: force_1-1,44,174,1 script force_03_04#50 45,1,1,{ OnTouch: - donpcevent "Heel and Toe#arena::On04_start"; + donpcevent "Heel and Toe#arena::On04_Start"; warp "force_1-1",69,174; end; @@ -339,7 +341,7 @@ OnTouch: force_1-1,134,174,1 script force_04_05#50 45,1,1,{ OnTouch: - donpcevent "Heel and Toe#arena::On05_start"; + donpcevent "Heel and Toe#arena::On05_Start"; warp "force_1-1",159,174; end; @@ -348,7 +350,7 @@ OnTouch: force_1-1,174,155,1 script force_05_06#50 45,1,1,{ OnTouch: - donpcevent "Heel and Toe#arena::On06_start"; + donpcevent "Heel and Toe#arena::On06_Start"; warp "force_1-1",174,130; end; @@ -357,7 +359,7 @@ OnTouch: force_1-1,174,65,1 script force_06_07#50 45,1,1,{ OnTouch: - donpcevent "Heel and Toe#arena::On07_start"; + donpcevent "Heel and Toe#arena::On07_Start"; warp "force_1-1",174,40; end; @@ -366,7 +368,7 @@ OnTouch: force_1-1,155,26,1 script force_07_08#50 45,1,1,{ OnTouch: - donpcevent "Heel and Toe#arena::On08_start"; + donpcevent "Heel and Toe#arena::On08_Start"; warp "force_1-1",132,26; enablenpc "force_08_09#50"; end; @@ -376,7 +378,7 @@ OnTouch: force_1-1,99,54,1 script force_08_09#50 45,1,1,{ OnTouch: - donpcevent "Heel and Toe#arena::On09_start"; + donpcevent "Heel and Toe#arena::On09_Start"; warp "force_1-1",99,82; end; @@ -385,27 +387,27 @@ OnTouch: force_1-1,99,124,1 script force_exit#50 45,1,1,{ OnTouch: - donpcevent "Heel and Toe#arena::Ontimeroff"; - donpcevent "#arn_timer_50::Onon"; + donpcevent "Heel and Toe#arena::OnTimerOff"; + donpcevent "#arn_timer_50::OnEnable"; mapwarp "force_1-1","prt_are_in",22,191,0,0; end; } - script force_01start#50 -1,{ -Onon: - donpcevent "force_01mob#50::Onon"; -end; +OnEnable: + donpcevent "force_01mob#50::OnEnable"; + end; } - script force_01ex#50 -1,{ -Onreset: +OnReset: killmonster "force_1-1","force_01ex#50::OnMobEx"; end; -Onsummonmob1: +OnSummonMob1: monster "force_1-1",25,26,"Drops",1572,1,"force_01ex#50::OnMobEx"; monster "force_1-1",15,25,"Drops",1572,1,"force_01ex#50::OnMobEx"; monster "force_1-1",30,25,"Drops",1572,1,"force_01ex#50::OnMobEx"; @@ -439,8 +441,8 @@ OnMobEx: - script force_01mob#50 -1,{ -Onon: - donpcevent "force_01ex#50::Onsummonmob1"; +OnEnable: + donpcevent "force_01ex#50::OnSummonMob1"; monster "force_1-1",25,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath"; monster "force_1-1",18,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath"; monster "force_1-1",32,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath"; @@ -449,33 +451,33 @@ Onon: set $force_01_50,5; end; -Onreset: +OnReset: killmonster "force_1-1","force_01mob#50::OnMobDeath"; end; OnMobDeath: set $force_01_50,$force_01_50 -1; if ($force_01_50 < 1) { - donpcevent "Heel and Toe#arena::On01_end"; - donpcevent "arena#50::Onreset_01"; + donpcevent "Heel and Toe#arena::On01_End"; + donpcevent "arena#50::OnReset_01"; } end; } - script force_02start#50 -1,{ -Onon: - donpcevent "force_02mob#50::Onsummonmob2"; +OnEnable: + donpcevent "force_02mob#50::OnSummonMob2"; end; } - script force_02mob#50 -1,{ -Onreset: +OnReset: killmonster "force_1-1","force_02mob#50::OnMobEx"; end; -Onsummonmob2: +OnSummonMob2: monster "force_1-1",24,76,"Familiar",1419,1,"force_02mob#50::OnMobEx"; monster "force_1-1",28,76,"Familiar",1419,1,"force_02mob#50::OnMobEx"; monster "force_1-1",24,86,"Familiar",1419,1,"force_02mob#50::OnMobEx"; @@ -495,18 +497,18 @@ OnMobEx: - script force_03start#50 -1,{ -Onon: - donpcevent "force_03mob#50::Onon"; +OnEnable: + donpcevent "force_03mob#50::OnEnable"; end; } - script force_03ex#50 -1,{ -Onreset: +OnReset: killmonster "force_1-1","force_03ex#50::OnMobEx"; end; -Onsummonmob_03: +OnSummonMob_03: monster "force_1-1",26,173,"Hydra",1579,1,"force_03ex#50::OnMobEx"; monster "force_1-1",21,173,"Hydra",1579,1,"force_03ex#50::OnMobEx"; monster "force_1-1",31,173,"Hydra",1579,1,"force_03ex#50::OnMobEx"; @@ -523,8 +525,8 @@ OnMobEx: - script force_03mob#50 -1,{ -Onon: - donpcevent "force_03ex#50::Onsummonmob_03"; +OnEnable: + donpcevent "force_03ex#50::OnSummonMob_03"; monster "force_1-1",23,174,"Karakasa",1544,1,"force_03mob#50::OnMobDeath"; monster "force_1-1",18,173,"Karakasa",1544,1,"force_03mob#50::OnMobDeath"; monster "force_1-1",33,173,"Karakasa",1544,1,"force_03mob#50::OnMobDeath"; @@ -533,35 +535,34 @@ Onon: set $force_03_50,5; end; -Onreset: +OnReset: killmonster "force_1-1","force_03mob#50::OnMobDeath"; end; OnMobDeath: set $force_03_50,$force_03_50 -1; - donpcevent "force_03mob#50::Onsummonmob_03"; + donpcevent "force_03mob#50::OnSummonMob_03"; if ($force_03_50 < 1) { - donpcevent "Heel and Toe#arena::On03_end"; - donpcevent "arena#50::Onreset_03"; + donpcevent "Heel and Toe#arena::On03_End"; + donpcevent "arena#50::OnReset_03"; } end; } - script force_04start#50 -1,{ -Onon: - donpcevent "force_04mob#50::Onon"; -end; - +OnEnable: + donpcevent "force_04mob#50::OnEnable"; + end; } - script force_04ex#50 -1,{ -Onreset: +OnReset: killmonster "force_1-1","force_04ex#50::OnMobEx"; end; -Onsummonmob_04: +OnSummonMob_04: monster "force_1-1",99,174,"Familiar",1419,1,"force_04ex#50::OnMobEx"; monster "force_1-1",103,174,"Familiar",1419,1,"force_04ex#50::OnMobEx"; monster "force_1-1",107,174,"Familiar",1419,1,"force_04ex#50::OnMobEx"; @@ -585,40 +586,40 @@ OnMobEx: - script force_04mob#50 -1,{ -Onon: - donpcevent "force_04ex#50::Onsummonmob_04"; +OnEnable: + donpcevent "force_04ex#50::OnSummonMob_04"; monster "force_1-1",85,172,"Kobold",1547,1,"force_04mob#50::OnMobDeath"; monster "force_1-1",95,172,"Kobold",1547,1,"force_04mob#50::OnMobDeath"; monster "force_1-1",120,172,"Kobold",1545,1,"force_04mob#50::OnMobDeath"; set $force_04_50,3; end; -Onreset: +OnReset: killmonster "force_1-1","force_04mob#50::OnMobDeath"; end; OnMobDeath: set $force_04_50,$force_04_50 -1; if ($force_04_50 < 1) { - donpcevent "Heel and Toe#arena::On04_end"; - donpcevent "arena#50::Onreset_04"; + donpcevent "Heel and Toe#arena::On04_End"; + donpcevent "arena#50::OnReset_04"; } end; } - script force_05start#50 -1,{ -Onon: - donpcevent "force_05mob#50::Onon"; +OnEnable: + donpcevent "force_05mob#50::OnEnable"; end; } - script force_05ex#50 -1,{ -Onreset: +OnReset: killmonster "force_1-1","force_05ex#50::OnMobEx"; end; -Onsummonmob_05: +OnSummonMob_05: set $@randmonster50,rand(1,2); switch($@randmonster50) { case 1: @@ -636,7 +637,7 @@ OnMobEx: - script force_05mob#50 -1,{ -Onon: +OnEnable: monster "force_1-1",173,166,"Hydra",1579,1,"force_05mob#50::OnMobDeath"; monster "force_1-1",171,170,"Hydra",1579,1,"force_05mob#50::OnMobDeath"; monster "force_1-1",177,170,"Hydra",1579,1,"force_05mob#50::OnMobDeath"; @@ -647,35 +648,35 @@ Onon: set $force_05_50,7; end; -Onreset: +OnReset: killmonster "force_1-1","force_05mob#50::OnMobDeath"; end; OnMobDeath: set $force_05_50,$force_05_50 -1; if ($force_05_50 < 1) { - donpcevent "Heel and Toe#arena::On05_end"; - donpcevent "arena#50::Onreset_05"; + donpcevent "Heel and Toe#arena::On05_End"; + donpcevent "arena#50::OnReset_05"; } - else donpcevent "force_05ex#50::Onsummonmob_05"; + else donpcevent "force_05ex#50::OnSummonMob_05"; end; } - script force_06start#50 -1,{ -Onon: - donpcevent "force_06mob#50::Onon"; +OnEnable: + donpcevent "force_06mob#50::OnEnable"; end; } - script force_06ex#50 -1,{ -Onreset: +OnReset: killmonster "force_1-1","force_06ex#50::OnMobEx"; end; -Onsummonmob_06: +OnSummonMob_06: monster "force_1-1",173,118,"Smokie",1561,1,"force_06ex#50::OnMobEx"; monster "force_1-1",173,108,"Smokie",1561,1,"force_06ex#50::OnMobEx"; monster "force_1-1",173,99,"Smokie",1561,1,"force_06ex#50::OnMobEx"; @@ -695,8 +696,8 @@ OnMobEx: - script force_06mob#50 -1,{ -Onon: - donpcevent "force_06ex#50::Onsummonmob_06"; +OnEnable: + donpcevent "force_06ex#50::OnSummonMob_06"; monster "force_1-1",173,90,"Drops",1572,1,"force_06mob#50::OnMobDeath"; monster "force_1-1",173,79,"Drops",1572,1,"force_06mob#50::OnMobDeath"; monster "force_1-1",172,70,"Drops",1572,1,"force_06mob#50::OnMobDeath"; @@ -705,33 +706,33 @@ Onon: set $force_06_50,5; end; -Onreset: +OnReset: killmonster "force_1-1","force_06mob#50::OnMobDeath"; end; OnMobDeath: set $force_06_50,$force_06_50 -1; if ($force_06_50 < 1) { - donpcevent "Heel and Toe#arena::On06_end"; - donpcevent "arena#50::Onreset_06"; + donpcevent "Heel and Toe#arena::On06_End"; + donpcevent "arena#50::OnReset_06"; } end; } - script force_07start#50 -1,{ -Onon: - donpcevent "force_07mob#50::Onon"; +OnEnable: + donpcevent "force_07mob#50::OnEnable"; end; } - script force_07ex#50 -1,{ -Onreset: +OnReset: killmonster "force_1-1","force_07ex#50::OnMobEx"; end; -Onsummonmob_07: +OnSummonMob_07: monster "force_1-1",163,36,"Hydra",1579,1,"force_07ex#50::OnMobEx"; monster "force_1-1",167,36,"Hydra",1579,1,"force_07ex#50::OnMobEx"; monster "force_1-1",171,36,"Hydra",1579,1,"force_07ex#50::OnMobEx"; @@ -762,53 +763,53 @@ OnMobEx: - script force_07mob#50 -1,{ -Onon: - donpcevent "force_07ex#50::Onsummonmob_07"; +OnEnable: + donpcevent "force_07ex#50::OnSummonMob_07"; monster "force_1-1",174,25,"Red Plant",1078,1,"force_07mob#50::OnMobDeath"; set $force_07_50,1; end; -Onreset: +OnReset: killmonster "force_1-1","force_07mob#50::OnMobDeath"; end; OnMobDeath: set $force_07_50,$force_07_50 -1; if ($force_07_50 < 1) { - donpcevent "Heel and Toe#arena::On07_end"; - donpcevent "arena#50::Onreset_07"; + donpcevent "Heel and Toe#arena::On07_End"; + donpcevent "arena#50::OnReset_07"; } end; } - script force_08start#50 -1,{ -Onon: - donpcevent "force_08ex#50::Onon"; +OnEnable: + donpcevent "force_08ex#50::OnEnable"; end; } - script force_08ex#50 -1,{ -Onon: - donpcevent "arena#50::Onreset_08"; +OnEnable: + donpcevent "arena#50::OnReset_08"; end; } - script force_09start#50 -1,{ -Onon: - donpcevent "force_09mob#50::Onon"; +OnEnable: + donpcevent "force_09mob#50::OnEnable"; end; } - script force_09ex#50 -1,{ -Onreset: +OnReset: killmonster "force_1-1","force_09ex#50::OnMobEx"; end; -Onsummonmob_09: +OnSummonMob_09: monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMobEx"; monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMobEx"; monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMobEx"; @@ -832,22 +833,22 @@ OnMobEx: - script force_09mob#50 -1,{ -Onon: +OnEnable: monster "force_1-1",99,99,"Vocal",1581,1,"force_09mob#50::OnMobDeath"; - donpcevent "force_09ex#50::Onsummonmob_09"; + donpcevent "force_09ex#50::OnSummonMob_09"; set $force_09_50,1; end; -Onreset: +OnReset: killmonster "force_1-1","force_09mob#50::OnMobDeath"; end; OnMobDeath: set $force_09_50,$force_09_50 -1; if ($force_09_50 < 1) { - donpcevent "Heel and Toe#arena::On09_end"; - donpcevent "arena#50::Onreset_09"; - donpcevent "arena#50::Onreset_all"; + donpcevent "Heel and Toe#arena::On09_End"; + donpcevent "arena#50::OnReset_09"; + donpcevent "arena#50::OnReset_All"; set $arena_min50end,gettime(2); set $arena_sec50end,gettime(1); } @@ -950,11 +951,11 @@ prt_are_in,25,188,3 script Staff#50-2 67,{ close2; } specialeffect2 EF_EXIT; - donpcevent "cast#50::Onnomal1"; + donpcevent "cast#50::OnNormal1"; warp "arena_room",100,75; - donpcevent "#arn_timer_50::Onstop"; - donpcevent "alloff#50::Onon"; - donpcevent "lvl 50s Waiting Room::Onstart"; + donpcevent "#arn_timer_50::OnStop"; + donpcevent "alloff#50::OnEnable"; + donpcevent "Lv50 Waiting Room::OnStart"; end; } else @@ -969,7 +970,7 @@ prt_are_in,25,188,3 script Staff#50-2 67,{ set $top_50min, @record_min50; set $top_50sec, @record_sec50; set $arena_50topn$,strcharinfo(0); - donpcevent "Vendigos::Onlinerec_50"; + donpcevent "Vendigos::OnLineRec_50"; next; if (arena_point > 29950) { mes "[Staff]"; @@ -1001,18 +1002,18 @@ prt_are_in,25,188,3 script Staff#50-2 67,{ close2; } specialeffect2 EF_HIT5; - donpcevent "cast#50::Onnomal2"; + donpcevent "cast#50::OnNormal2"; warp "arena_room",100,75; - donpcevent "#arn_timer_50::Onstop"; - donpcevent "alloff#50::Onon"; - donpcevent "lvl 50s Waiting Room::Onstart"; + donpcevent "#arn_timer_50::OnStop"; + donpcevent "alloff#50::OnEnable"; + donpcevent "Lv50 Waiting Room::OnStart"; end; } } - script #arn_timer_50 -1,{ -Onon: +OnEnable: initnpctimer; end; @@ -1029,14 +1030,14 @@ OnTimer4000: end; OnTimer60000: - donpcevent "cast#50::Ontimeover2"; - donpcevent "arn_warp_50::Onout"; - donpcevent "#arn_timer_50::Onstop"; - donpcevent "alloff#50::Onon"; - donpcevent "lvl 50s Waiting Room::Onstart"; + donpcevent "cast#50::OnTimeOver2"; + donpcevent "arn_warp_50::OnOut"; + donpcevent "#arn_timer_50::OnStop"; + donpcevent "alloff#50::OnEnable"; + donpcevent "Lv50 Waiting Room::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; @@ -1044,47 +1045,47 @@ Onstop: - script arn_warp_50 -1,{ -Onout: +OnOut: areawarp "prt_are_in",14,195,29,178,"arena_room",100,75; end; } - script cast#50 -1,{ -Ontimeover1: +OnTimeOver1: mapannounce "force_1-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; -Ontimeover2: +OnTimeOver2: mapannounce "force_1-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00; end; -Onnomal1: +OnNormal1: mapannounce "force_1-1","Arena will be reactivated.",0,0xFFCE00; end; -Onnomal2: +OnNormal2: mapannounce "force_1-1","Arena will be reactivated.",0,0xFFCE00; end; } - script alloff#50 -1,{ -Onon: +OnEnable: mapwarp "force_1-1","prt_are_in",126,190,0,0; - donpcevent "force_01mob#50::Onreset"; - donpcevent "force_02mob#50::Onreset"; - donpcevent "force_03mob#50::Onreset"; - donpcevent "force_04mob#50::Onreset"; - donpcevent "force_05mob#50::Onreset"; - donpcevent "force_06mob#50::Onreset"; - donpcevent "force_07mob#50::Onreset"; - donpcevent "force_09mob#50::Onreset"; - donpcevent "force_01ex#50::Onreset"; - donpcevent "force_03ex#50::Onreset"; - donpcevent "force_04ex#50::Onreset"; - donpcevent "force_05ex#50::Onreset"; - donpcevent "force_06ex#50::Onreset"; - donpcevent "force_07ex#50::Onreset"; - donpcevent "force_08ex#50::Onreset"; - donpcevent "force_09ex#50::Onreset"; - donpcevent "Heel and Toe#arena::Ontimeroff"; + donpcevent "force_01mob#50::OnReset"; + donpcevent "force_02mob#50::OnReset"; + donpcevent "force_03mob#50::OnReset"; + donpcevent "force_04mob#50::OnReset"; + donpcevent "force_05mob#50::OnReset"; + donpcevent "force_06mob#50::OnReset"; + donpcevent "force_07mob#50::OnReset"; + donpcevent "force_09mob#50::OnReset"; + donpcevent "force_01ex#50::OnReset"; + donpcevent "force_03ex#50::OnReset"; + donpcevent "force_04ex#50::OnReset"; + donpcevent "force_05ex#50::OnReset"; + donpcevent "force_06ex#50::OnReset"; + donpcevent "force_07ex#50::OnReset"; + donpcevent "force_08ex#50::OnReset"; + donpcevent "force_09ex#50::OnReset"; + donpcevent "Heel and Toe#arena::OnTimerOff"; disablenpc "Heel and Toe#arena"; disablenpc "force_01_02#50"; disablenpc "force_02_03#50"; @@ -1096,7 +1097,7 @@ Onon: disablenpc "force_08_09#50"; disablenpc "force_exit#50"; disablenpc "arena#50"; - donpcevent "#arn_timer_50::Onstop"; + donpcevent "#arn_timer_50::OnStop"; enablenpc "Heel and Toe#arena"; enablenpc "arena#50"; end; diff --git a/npc/pre-re/other/arena/arena_lvl60.txt b/npc/pre-re/other/arena/arena_lvl60.txt index 37d0766831..63a2b7d644 100644 --- a/npc/pre-re/other/arena/arena_lvl60.txt +++ b/npc/pre-re/other/arena/arena_lvl60.txt @@ -1,9 +1,9 @@ //===== rAthena Script ======================================== -//= Izlude Arena lvl 60 +//= Izlude Arena Level 60 //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= Any Athena Version //===== Description: ========================================= @@ -12,23 +12,24 @@ //= 1.0 First version. //= 1.1 Fixed coordinate typo. (bugreport:1663) [L0ne_W0lf] //= 1.2 Replaced effect numerics with constants. [Samuray22] +//= 1.3 Label standardization. [Euphy] //============================================================ -arena_room,38,88,5 script lvl 60s Waiting Room 124,{ +arena_room,38,88,5 script Lv60 Waiting Room 124,{ end; OnInit: - waitingroom "Individual; Level 60 to 79",50,"lvl 60s Waiting Room::OnStartArena",1,1000,60,79; + waitingroom "Individual; Level 60 to 79",50,"Lv60 Waiting Room::OnStartArena",1,1000,60,79; enablewaitingroomevent; end; OnStartArena: warpwaitingpc "force_2-1",99,12; - donpcevent "arena#60::Onstart"; + donpcevent "arena#60::OnStart"; disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } @@ -40,7 +41,7 @@ OnInit: set $@mapcount60, 0; end; -Onstart: +OnStart: initnpctimer; set $arena_min60st,gettime(2); set $arena_sec60st,gettime(1); @@ -61,7 +62,7 @@ OnTimer5000: OnTimer60000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 5 minutes ",0; end; @@ -69,7 +70,7 @@ OnTimer60000: OnTimer120000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 4 minutes ",0; end; @@ -77,7 +78,7 @@ OnTimer120000: OnTimer180000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 3 minutes ",0; end; @@ -85,7 +86,7 @@ OnTimer180000: OnTimer240000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 2 minutes ",0; end; @@ -93,7 +94,7 @@ OnTimer240000: OnTimer300000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 1 minute ",0; end; @@ -117,87 +118,87 @@ OnTimer374000: OnTimer375000: mapwarp "force_2-1","prt_are_in",126,139,0,0; - donpcevent "Minilover#arena::Onfailclearstage"; + donpcevent "Minilover#arena::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: - donpcevent "cast#60::Ontimeover1"; +OnFailClearStage: + donpcevent "cast#60::OnTimeOver1"; mapwarp "force_2-1","prt_are_in",126,139,0,0; - donpcevent "Minilover#arena::Ontimeroff"; - donpcevent "arena#60::Onreset_all"; - donpcevent "alloff#60::Onon"; - donpcevent "lvl 60s Waiting Room::Onstart"; + donpcevent "Minilover#arena::OnTimerOff"; + donpcevent "arena#60::OnReset_All"; + donpcevent "alloff#60::OnEnable"; + donpcevent "Lv60 Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_2-1","In order to clear this battle, you must kill at least 5 Goblins while dodging Rotar Zairos!",0; end; -On01_end: +On01_End: mapannounce "force_2-1","A door to the north room has opened!",0; end; -On02_start: +On02_Start: mapannounce "force_2-1","Escape to the north exit from the monsters!",0; end; -On02_end: +On02_End: mapannounce "force_2-1","A door to the north room has opened!",0; end; -On03_start: +On03_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all Mantises!",0; end; -On03_end: +On03_End: mapannounce "force_2-1","Clear! A door to the east room has opened!",0; end; -On04_start: +On04_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all non-aggressive monsters while dodging aggressive monsters!",0; end; -On04_end: +On04_End: mapannounce "force_2-1","A door to the east room has opened!",0; end; -On05_start: +On05_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all monsters except Hydras and Kaphas!",0; end; -On05_end: +On05_End: mapannounce "force_2-1","Clear! A door to the south room has opened!",0; end; -On06_start: +On06_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all Miyabi Dolls and escape to the south exit!",0; end; -On06_end: +On06_End: mapannounce "force_2-1","A door to the south room has opened!",0; end; -On07_start: +On07_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all monsters!",0; end; -On07_end: +On07_End: mapannounce "force_2-1","Clear! A door to the west room has opened!",0; end; -On08_start: +On08_Start: mapannounce "force_2-1","Please escape to the north exit!",0; end; -On09_start: +On09_Start: mapannounce "force_2-1","In order to clear this battle, you must defeat a Goblin Leader!",0; end; -On09_end: +On09_End: mapannounce "force_2-1","Boss Clear! - North exit has opened. Thank you.",0; end; @@ -205,60 +206,60 @@ On09_end: - script arena#60 -1,{ -Onreset_01: - donpcevent "force_01ex#60::Onreset"; - donpcevent "force_01mob#60::Onreset"; - donpcevent "force_02start#60::Onon"; +OnReset_01: + donpcevent "force_01ex#60::OnReset"; + donpcevent "force_01mob#60::OnReset"; + donpcevent "force_02start#60::OnEnable"; enablenpc "force_01_02#60"; enablenpc "force_02_03#60"; end; -Onreset_02: - donpcevent "force_02mob#60::Onreset"; - donpcevent "force_03start#60::Onon"; +OnReset_02: + donpcevent "force_02mob#60::OnReset"; + donpcevent "force_03start#60::OnEnable"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#60"; - donpcevent "force_04start#60::Onon"; - donpcevent "force_03ex#60::Onreset"; + donpcevent "force_04start#60::OnEnable"; + donpcevent "force_03ex#60::OnReset"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#60"; - donpcevent "force_05start#60::Onon"; - donpcevent "force_04ex#60::Onreset"; + donpcevent "force_05start#60::OnEnable"; + donpcevent "force_04ex#60::OnReset"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#60"; - donpcevent "force_06start#60::Onon"; - donpcevent "force_05ex#60::Onreset"; - donpcevent "force_05mob#60::Onreset"; + donpcevent "force_06start#60::OnEnable"; + donpcevent "force_05ex#60::OnReset"; + donpcevent "force_05mob#60::OnReset"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#60"; - donpcevent "force_07start#60::Onon"; - donpcevent "force_06ex#60::Onreset"; - donpcevent "force_06mob#60::Onreset"; + donpcevent "force_07start#60::OnEnable"; + donpcevent "force_06ex#60::OnReset"; + donpcevent "force_06mob#60::OnReset"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#60"; - donpcevent "force_08start#60::Onon"; + donpcevent "force_08start#60::OnEnable"; end; -Onreset_08: - donpcevent "force_09start#60::Onon"; +OnReset_08: + donpcevent "force_09start#60::OnEnable"; enablenpc "force_08_09#60"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#60"; end; -Onstart: +OnStart: disablenpc "force_01_02#60"; disablenpc "force_02_03#60"; disablenpc "force_03_04#60"; @@ -268,45 +269,45 @@ Onstart: disablenpc "force_07_08#60"; disablenpc "force_08_09#60"; disablenpc "force_exit#60"; - donpcevent "Minilover#arena::Ontimeroff"; - donpcevent "force_01mob#60::Onreset"; - donpcevent "force_02mob#60::Onreset"; - donpcevent "force_03mob#60::Onreset"; - donpcevent "force_04mob#60::Onreset"; - donpcevent "force_05mob#60::Onreset"; - donpcevent "force_06mob#60::Onreset"; - donpcevent "force_07mob#60::Onreset"; - donpcevent "force_08mob#60::Onreset"; - donpcevent "force_09mob#60::Onreset"; - donpcevent "force_01ex#60::Onreset"; - donpcevent "force_03ex#60::Onreset"; - donpcevent "force_04ex#60::Onreset"; - donpcevent "force_05ex#60::Onreset"; - donpcevent "force_06ex#60::Onreset"; - donpcevent "force_08ex#60::Onreset"; - donpcevent "force_09ex#60::Onreset"; + donpcevent "Minilover#arena::OnTimerOff"; + donpcevent "force_01mob#60::OnReset"; + donpcevent "force_02mob#60::OnReset"; + donpcevent "force_03mob#60::OnReset"; + donpcevent "force_04mob#60::OnReset"; + donpcevent "force_05mob#60::OnReset"; + donpcevent "force_06mob#60::OnReset"; + donpcevent "force_07mob#60::OnReset"; + donpcevent "force_08mob#60::OnReset"; + donpcevent "force_09mob#60::OnReset"; + donpcevent "force_01ex#60::OnReset"; + donpcevent "force_03ex#60::OnReset"; + donpcevent "force_04ex#60::OnReset"; + donpcevent "force_05ex#60::OnReset"; + donpcevent "force_06ex#60::OnReset"; + donpcevent "force_08ex#60::OnReset"; + donpcevent "force_09ex#60::OnReset"; enablenpc "force_08_01#60"; - donpcevent "force_01start#60::Onon"; - donpcevent "Minilover#arena::Onstart"; + donpcevent "force_01start#60::OnEnable"; + donpcevent "Minilover#arena::OnStart"; end; -Onreset_all: - donpcevent "force_01mob#60::Onreset"; - donpcevent "force_02mob#60::Onreset"; - donpcevent "force_03mob#60::Onreset"; - donpcevent "force_04mob#60::Onreset"; - donpcevent "force_05mob#60::Onreset"; - donpcevent "force_06mob#60::Onreset"; - donpcevent "force_07mob#60::Onreset"; - donpcevent "force_08mob#60::Onreset"; - donpcevent "force_09mob#60::Onreset"; - donpcevent "force_01ex#60::Onreset"; - donpcevent "force_03ex#60::Onreset"; - donpcevent "force_04ex#60::Onreset"; - donpcevent "force_05ex#60::Onreset"; - donpcevent "force_06ex#60::Onreset"; - donpcevent "force_08ex#60::Onreset"; - donpcevent "force_09ex#60::Onreset"; +OnReset_All: + donpcevent "force_01mob#60::OnReset"; + donpcevent "force_02mob#60::OnReset"; + donpcevent "force_03mob#60::OnReset"; + donpcevent "force_04mob#60::OnReset"; + donpcevent "force_05mob#60::OnReset"; + donpcevent "force_06mob#60::OnReset"; + donpcevent "force_07mob#60::OnReset"; + donpcevent "force_08mob#60::OnReset"; + donpcevent "force_09mob#60::OnReset"; + donpcevent "force_01ex#60::OnReset"; + donpcevent "force_03ex#60::OnReset"; + donpcevent "force_04ex#60::OnReset"; + donpcevent "force_05ex#60::OnReset"; + donpcevent "force_06ex#60::OnReset"; + donpcevent "force_08ex#60::OnReset"; + donpcevent "force_09ex#60::OnReset"; end; } @@ -314,7 +315,7 @@ Onreset_all: force_2-1,62,26,1 script force_08_01#60 45,1,1,{ OnTouch: - donpcevent "Minilover#arena::On01_start"; + donpcevent "Minilover#arena::On01_Start"; warp "force_2-1",40,26; end; } @@ -322,7 +323,7 @@ OnTouch: force_2-1,25,44,1 script force_01_02#60 45,1,1,{ OnTouch: - donpcevent "Minilover#arena::On02_start"; + donpcevent "Minilover#arena::On02_Start"; warp "force_2-1",25,69; end; } @@ -330,8 +331,8 @@ OnTouch: force_2-1,25,134,1 script force_02_03#60 45,1,1,{ OnTouch: - donpcevent "arena#60::Onreset_02"; - donpcevent "Minilover#arena::On03_start"; + donpcevent "arena#60::OnReset_02"; + donpcevent "Minilover#arena::On03_Start"; warp "force_2-1",25,159; end; } @@ -339,7 +340,7 @@ OnTouch: force_2-1,44,174,1 script force_03_04#60 45,1,1,{ OnTouch: - donpcevent "Minilover#arena::On04_start"; + donpcevent "Minilover#arena::On04_Start"; warp "force_2-1",69,174; end; } @@ -347,7 +348,7 @@ OnTouch: force_2-1,134,174,1 script force_04_05#60 45,1,1,{ OnTouch: - donpcevent "Minilover#arena::On05_start"; + donpcevent "Minilover#arena::On05_Start"; warp "force_2-1",159,174; end; } @@ -355,7 +356,7 @@ OnTouch: force_2-1,174,155,1 script force_05_06#60 45,1,1,{ OnTouch: - donpcevent "Minilover#arena::On06_start"; + donpcevent "Minilover#arena::On06_Start"; warp "force_2-1",174,130; end; } @@ -363,7 +364,7 @@ OnTouch: force_2-1,174,65,1 script force_06_07#60 45,1,1,{ OnTouch: - donpcevent "Minilover#arena::On07_start"; + donpcevent "Minilover#arena::On07_Start"; warp "force_2-1",174,40; end; } @@ -371,7 +372,7 @@ OnTouch: force_2-1,155,26,1 script force_07_08#60 45,1,1,{ OnTouch: - donpcevent "Minilover#arena::On08_start"; + donpcevent "Minilover#arena::On08_Start"; warp "force_2-1",132,26; enablenpc "force_08_09#60"; end; @@ -380,7 +381,7 @@ OnTouch: force_2-1,99,54,1 script force_08_09#60 45,1,1,{ OnTouch: - donpcevent "Minilover#arena::On09_start"; + donpcevent "Minilover#arena::On09_Start"; warp "force_2-1",99,82; end; } @@ -388,26 +389,26 @@ OnTouch: force_2-1,99,124,1 script force_exit#60 45,1,1,{ OnTouch: - donpcevent "Minilover#arena::Ontimeroff"; - donpcevent "#arn_timer_60::Onon"; + donpcevent "Minilover#arena::OnTimerOff"; + donpcevent "#arn_timer_60::OnEnable"; mapwarp "force_2-1","prt_are_in",22,139,0,0; end; } - script force_01start#60 -1,{ -Onon: - donpcevent "force_01mob#60::Onon"; -end; +OnEnable: + donpcevent "force_01mob#60::OnEnable"; + end; } - script force_01ex#60 -1,{ -Onreset: +OnReset: killmonster "force_2-1","force_01ex#60::OnMobEx"; end; -Onon: +OnEnable: monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMobEx"; end; @@ -417,12 +418,12 @@ OnMobEx: - script force_01mob#60 -1,{ -Onreset: +OnReset: killmonster "force_2-1","force_01mob#60::OnMobDeath"; end; -Onon: - donpcevent "force_01ex#60::Onon"; +OnEnable: + donpcevent "force_01ex#60::OnEnable"; monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; @@ -439,25 +440,25 @@ Onon: OnMobDeath: set $force_01_60,$force_01_60 -1; if ($force_01_60 < 1) { - donpcevent "Minilover#arena::On01_end"; - donpcevent "arena#60::Onreset_01"; + donpcevent "Minilover#arena::On01_End"; + donpcevent "arena#60::OnReset_01"; } end; } - script force_02start#60 -1,{ -Onon: - donpcevent "force_02mob#60::Onon"; +OnEnable: + donpcevent "force_02mob#60::OnEnable"; end; } - script force_02mob#60 -1,{ -Onreset: +OnReset: killmonster "force_2-1","force_02mob#60::OnMobEx"; end; -Onon: +OnEnable: monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; @@ -496,18 +497,18 @@ OnMobEx: - script force_03start#60 -1,{ -Onon: - donpcevent "force_03mob#60::Onon"; +OnEnable: + donpcevent "force_03mob#60::OnEnable"; end; } - script force_03ex#60 -1,{ -Onreset: +OnReset: killmonster "force_2-1","force_03ex#60::OnMobEx"; end; -Onon: +OnEnable: monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; @@ -526,8 +527,8 @@ OnMobEx: - script force_03mob#60 -1,{ -Onon: - donpcevent "force_03ex#60::Onon"; +OnEnable: + donpcevent "force_03ex#60::OnEnable"; monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; @@ -535,33 +536,33 @@ Onon: set $force_03_60,4; end; -Onreset: +OnReset: killmonster "force_2-1","force_mob01#60::OnMobDeath"; end; OnMobDeath: set $force_03_60,$force_03_60 -1; if ($force_03_60 < 1) { - donpcevent "Minilover#arena::On03_end"; - donpcevent "arena#60::Onreset_03"; + donpcevent "Minilover#arena::On03_End"; + donpcevent "arena#60::OnReset_03"; } end; } - script force_04start#60 -1,{ -Onon: - donpcevent "force_04mob#60::Onon"; +OnEnable: + donpcevent "force_04mob#60::OnEnable"; end; } - script force_04ex#60 -1,{ -Onreset: +OnReset: killmonster "force_2-1","force_04ex#60::OnMobEx"; end; -Onon: +OnEnable: monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMobEx"; monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMobEx"; monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx"; @@ -577,12 +578,12 @@ OnMobEx: - script force_04mob#60 -1,{ -Onreset: +OnReset: killmonster "force_2-1","force_04mob#60::OnMobDeath"; end; -Onon: - donpcevent "force_04ex#60::Onon"; +OnEnable: + donpcevent "force_04ex#60::OnEnable"; monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMobDeath"; monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMobDeath"; set $force_04_60,2; @@ -591,27 +592,27 @@ Onon: OnMobDeath: set $force_04_60,$force_04_60 -1; if ($force_04_60 < 1) { - donpcevent "force_04ex#60::Onreset"; - donpcevent "Minilover#arena::On04_end"; - donpcevent "arena#60::Onreset_04"; + donpcevent "force_04ex#60::OnReset"; + donpcevent "Minilover#arena::On04_End"; + donpcevent "arena#60::OnReset_04"; } end; } - script force_05start#60 -1,{ -Onon: - donpcevent "force_05mob#60::Onon"; +OnEnable: + donpcevent "force_05mob#60::OnEnable"; end; } - script force_05ex#60 -1,{ -Onreset: +OnReset: killmonster "force_2-1","force_05ex#60::OnMobEx"; end; -Onsummonmob_05: +OnSummonMob_05: monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMobEx"; monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMobEx"; monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMobEx"; @@ -632,12 +633,12 @@ OnMobEx: - script force_05mob#60 -1,{ -Onreset: +OnReset: killmonster "force_2-1","force_05mob#60::OnMobDeath"; end; -Onon: - donpcevent "force_05ex#60::Onsummonmob_05"; +OnEnable: + donpcevent "force_05ex#60::OnSummonMob_05"; monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMobDeath"; monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMobDeath"; monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath"; @@ -649,26 +650,26 @@ Onon: OnMobDeath: set $force_05_60,$force_05_60 -1; if ($force_05_60 < 1) { - donpcevent "Minilover#arena::On05_end"; - donpcevent "arena#60::Onreset_05"; + donpcevent "Minilover#arena::On05_End"; + donpcevent "arena#60::OnReset_05"; } end; } - script force_06start#60 -1,{ -Onon: - donpcevent "force_06mob#60::Onon"; +OnEnable: + donpcevent "force_06mob#60::OnEnable"; end; } - script force_06ex#60 -1,{ -Onreset: +OnReset: killmonster "force_2-1","force_06ex#60::OnMobEx"; end; -Onon: +OnEnable: monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; @@ -716,12 +717,12 @@ OnMobEx: - script force_06mob#60 -1,{ -Onreset: +OnReset: killmonster "force_2-1","force_06mob#60::OnMobDeath"; end; -Onon: - donpcevent "force_06ex#60::Onon"; +OnEnable: + donpcevent "force_06ex#60::OnEnable"; monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath"; monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath"; set $force_06_60,2; @@ -731,8 +732,8 @@ OnMobDeath: set $force_06_60,$force_06_60 -1; if ($force_06_60 < 1) { set door, 1; - donpcevent "Minilover#arena::On06_end"; - donpcevent "arena#60::Onreset_06"; + donpcevent "Minilover#arena::On06_End"; + donpcevent "arena#60::OnReset_06"; } else donpcevent "force_06ex#60::Onsubon"; end; @@ -740,18 +741,18 @@ OnMobDeath: - script force_07start#60 -1,{ -Onon: - donpcevent "force_07mob#60::Onon"; +OnEnable: + donpcevent "force_07mob#60::OnEnable"; end; } - script force_07mob#60 -1,{ -Onreset: +OnReset: killmonster "force_2-1","force_07mob#60::OnMobDeath"; end; -Onon: +OnEnable: monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath"; monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath"; monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMobDeath"; @@ -762,40 +763,40 @@ Onon: OnMobDeath: set $force_07_50,$force_07_50 -1; if ($force_07_50 < 1) { - donpcevent "Minilover#arena::On07_end"; - donpcevent "arena#60::Onreset_07"; + donpcevent "Minilover#arena::On07_End"; + donpcevent "arena#60::OnReset_07"; } end; } - script force_08start#60 -1,{ -Onon: - donpcevent "force_08ex#60::Onon"; +OnEnable: + donpcevent "force_08ex#60::OnEnable"; end; } - script force_08ex#60 -1,{ -Onon: - donpcevent "arena#60::Onreset_08"; +OnEnable: + donpcevent "arena#60::OnReset_08"; end; } - script force_09start#60 -1,{ -Onon: - donpcevent "force_09mob#60::Onon"; +OnEnable: + donpcevent "force_09mob#60::OnEnable"; end; } - script force_09ex#60 -1,{ -Onreset: +OnReset: killmonster "force_2-1","force_09ex#60::OnMobEx"; end; -Onsummonmob_09: +OnSummonMob_09: monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; @@ -830,22 +831,22 @@ OnMobEx: - script force_09mob#60 -1,{ -Onon: - donpcevent "force_09ex#60::Onsummonmob_09"; +OnEnable: + donpcevent "force_09ex#60::OnSummonMob_09"; monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMobDeath"; set $force_09_60,1; end; -Onreset: +OnReset: killmonster "force_2-1","force_09mob#60::OnMobDeath"; end; OnMobDeath: set $force_09_60,$force_09_60 -1; if ($force_09_60 < 1) { - donpcevent "Minilover#arena::On09_end"; - donpcevent "arena#60::Onreset_09"; - donpcevent "arena#60::Onreset_all"; + donpcevent "Minilover#arena::On09_End"; + donpcevent "arena#60::OnReset_09"; + donpcevent "arena#60::OnReset_All"; set $arena_min60end,gettime(2); set $arena_sec60end,gettime(1); } @@ -913,7 +914,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ mes "Congratulations!"; next; mes "[Staff]"; - mes "The fastest player among people who cleared lvl 60s arena time force battle is ^3131FF"+$arena_60topn$+"^000000."; + mes "The fastest player among people who cleared Lv60 arena time force battle is ^3131FF"+$arena_60topn$+"^000000."; next; mes "[Staff]"; mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds."; @@ -948,11 +949,11 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ close2; } specialeffect2 EF_EXIT; - donpcevent "cast#60::Onnomal1"; + donpcevent "cast#60::OnNormal1"; warp "arena_room",100,75; - donpcevent "#arn_timer_60::Onstop"; - donpcevent "alloff#60::Onon"; - donpcevent "lvl 60s Waiting Room::Onstart"; + donpcevent "#arn_timer_60::OnStop"; + donpcevent "alloff#60::OnEnable"; + donpcevent "Lv60 Waiting Room::OnStart"; end; } else @@ -967,7 +968,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ set $top_60min, @record_min60; set $top_60sec, @record_sec60; set $arena_60topn$,strcharinfo(0); - donpcevent "Vendigos::Onlinerec_60"; + donpcevent "Vendigos::OnLineRec_60"; next; if (arena_point > 29950) { mes "[Staff]"; @@ -999,11 +1000,11 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ close2; } specialeffect2 EF_HIT5; - donpcevent "cast#60::Onnomal2"; + donpcevent "cast#60::OnNormal2"; warp "arena_room",100,75; - donpcevent "#arn_timer_60::Onstop"; - donpcevent "alloff#60::Onon"; - donpcevent "lvl 60s Waiting Room::Onstart"; + donpcevent "#arn_timer_60::OnStop"; + donpcevent "alloff#60::OnEnable"; + donpcevent "Lv60 Waiting Room::OnStart"; end; } @@ -1011,7 +1012,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ - script #arn_timer_60 -1,{ -Onon: +OnEnable: initnpctimer; end; @@ -1028,14 +1029,14 @@ OnTimer4000: end; OnTimer60000: - donpcevent "cast#60::Ontimeover2"; + donpcevent "cast#60::OnTimeOver2"; donpcevent "arn_warp_60::Onout"; - donpcevent "#arn_timer_60::Onstop"; - donpcevent "alloff#60::Onon"; - donpcevent "lvl 60s Waiting Room::Onstart"; + donpcevent "#arn_timer_60::OnStop"; + donpcevent "alloff#60::OnEnable"; + donpcevent "Lv60 Waiting Room::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; } @@ -1049,44 +1050,44 @@ Onout: - script cast#60 -1,{ -Ontimeover1: +OnTimeOver1: mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; -Onnomal1: +OnNormal1: mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; end; -Onnomal2: +OnNormal2: mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; end; -Ontimeover2: +OnTimeOver2: mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00; end; } - script alloff#60 -1,{ -Onon: +OnEnable: mapwarp "force_2-1","prt_are_in",126,139,0,0; - donpcevent "force_01mob#60::Onreset"; - donpcevent "force_02mob#60::Onreset"; - donpcevent "force_03mob#60::Onreset"; - donpcevent "force_04mob#60::Onreset"; - donpcevent "force_05mob#60::Onreset"; - donpcevent "force_06mob#60::Onreset"; - donpcevent "force_07mob#60::Onreset"; - donpcevent "force_08mob#60::Onreset"; - donpcevent "force_09mob#60::Onreset"; - donpcevent "force_01ex#60::Onreset"; - donpcevent "force_03ex#60::Onreset"; - donpcevent "force_04ex#60::Onreset"; - donpcevent "force_05ex#60::Onreset"; - donpcevent "force_06ex#60::Onreset"; - donpcevent "force_08ex#60::Onreset"; - donpcevent "force_09ex#60::Onreset"; - donpcevent "Minilover#arena::Ontimeroff"; + donpcevent "force_01mob#60::OnReset"; + donpcevent "force_02mob#60::OnReset"; + donpcevent "force_03mob#60::OnReset"; + donpcevent "force_04mob#60::OnReset"; + donpcevent "force_05mob#60::OnReset"; + donpcevent "force_06mob#60::OnReset"; + donpcevent "force_07mob#60::OnReset"; + donpcevent "force_08mob#60::OnReset"; + donpcevent "force_09mob#60::OnReset"; + donpcevent "force_01ex#60::OnReset"; + donpcevent "force_03ex#60::OnReset"; + donpcevent "force_04ex#60::OnReset"; + donpcevent "force_05ex#60::OnReset"; + donpcevent "force_06ex#60::OnReset"; + donpcevent "force_08ex#60::OnReset"; + donpcevent "force_09ex#60::OnReset"; + donpcevent "Minilover#arena::OnTimerOff"; disablenpc "Minilover#arena"; disablenpc "force_01_02#60"; disablenpc "force_02_03#60"; @@ -1098,7 +1099,7 @@ Onon: disablenpc "force_08_09#60"; disablenpc "force_exit#60"; disablenpc "arena#60"; - donpcevent "#arn_timer_60::Onstop"; + donpcevent "#arn_timer_60::OnStop"; enablenpc "Minilover#arena"; enablenpc "arena#60"; end; diff --git a/npc/pre-re/other/arena/arena_lvl70.txt b/npc/pre-re/other/arena/arena_lvl70.txt index c5ca4d1e24..4148d751a7 100644 --- a/npc/pre-re/other/arena/arena_lvl70.txt +++ b/npc/pre-re/other/arena/arena_lvl70.txt @@ -1,9 +1,9 @@ //===== rAthena Script ======================================== -//= Izlude Arena lvl 70 +//= Izlude Arena Level 70 //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= Any Athena Version //===== Description: ========================================= @@ -11,23 +11,24 @@ //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Replaced effect numerics with constants. [Samuray22] +//= 1.2 Label standardization. [Euphy] //============================================================ -arena_room,52,42,7 script lvl 70s Waiting Room 124,{ +arena_room,52,42,7 script Lv70 Waiting Room 124,{ end; OnInit: - waitingroom "Individual; Level 70 to 89",50,"lvl 70s Waiting Room::OnStartArena",1,1000,70,89; + waitingroom "Individual; Level 70 to 89",50,"Lv70 Waiting Room::OnStartArena",1,1000,70,89; enablewaitingroomevent; end; OnStartArena: warpwaitingpc "force_3-1",99,12; - donpcevent "arena#70::Onstart"; + donpcevent "arena#70::OnStart"; disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } @@ -39,7 +40,7 @@ OnInit: set $@mapcount70, 0; end; -Onstart: +OnStart: initnpctimer; set $arena_min70st,gettime(2); set $arena_sec70st,gettime(1); @@ -60,7 +61,7 @@ OnTimer7000: OnTimer60000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 6 minutes ",0; end; @@ -68,7 +69,7 @@ OnTimer60000: OnTimer120000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 5 minutes ",0; end; @@ -76,14 +77,15 @@ OnTimer120000: OnTimer180000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 4 minutes ",0; -end; + end; + OnTimer240000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 3 minutes ",0; end; @@ -91,7 +93,7 @@ OnTimer240000: OnTimer300000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 2 minutes ",0; end; @@ -99,7 +101,7 @@ OnTimer300000: OnTimer360000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 1 minute ",0; end; @@ -123,87 +125,87 @@ OnTimer434000: OnTimer435000: mapwarp "force_3-1","prt_are_in",126,87,0,0; - donpcevent "Cadillac#arena::Onfailclearstage"; + donpcevent "Cadillac#arena::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: - donpcevent "cast#70::Ontimeover1"; +OnFailClearStage: + donpcevent "cast#70::OnTimeOver1"; mapwarp "force_3-1","prt_are_in",126,87,0,0; - donpcevent "Cadillac#arena::Ontimeroff"; - donpcevent "arena#70::Onreset_all"; - donpcevent "alloff#70::Onon"; - donpcevent "lvl 70s Waiting Room::Onstart"; + donpcevent "Cadillac#arena::OnTimerOff"; + donpcevent "arena#70::OnReset_All"; + donpcevent "alloff#70::OnEnable"; + donpcevent "Lv70 Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Kobolds!",0; end; -On01_end: +On01_End: mapannounce "force_3-1","A door to the north room has opened!",0; end; -On02_start: +On02_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Horongs and escape!",0; end; -On02_end: +On02_End: mapannounce "force_3-1","A door to the north room has opened!",0; end; -On03_start: +On03_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all monsters except Enchanted Peach Trees!",0; end; -On03_end: +On03_End: mapannounce "force_3-1","Clear! A door to the east room has opened!",0; end; -On04_start: +On04_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Stem Worms while dodging Bathories!",0; end; -On04_end: +On04_End: mapannounce "force_3-1","A door to the east room has opened!",0; end; -On05_start: +On05_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Argiopes!",0; end; -On05_end: +On05_End: mapannounce "force_3-1","Clear! A door to the south room has opened!",0; end; -On06_start: +On06_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Hammer Goblins!",0; end; -On06_end: +On06_End: mapannounce "force_3-1","A door to the south room has opened!",0; end; -On07_start: +On07_Start: mapannounce "force_3-1","In order to clear this battle, you must kill an Alice in the center!",0; end; -On07_end: +On07_End: mapannounce "force_3-1","Clear! A door to the west room has opened!",0; end; -On08_start: +On08_Start: mapannounce "force_3-1","Please escape to the north exit!",0; end; -On09_start: +On09_Start: mapannounce "force_3-1","In order to clear this battle, you must kill a Kobold Leader and all Kobolds!",0; end; -On09_end: +On09_End: mapannounce "force_3-1","Boss Clear! - A door at the north has opened. Thank you. ",0; end; @@ -211,58 +213,58 @@ On09_end: - script arena#70 -1,{ -Onreset_01: - donpcevent "force_01ex#70::Onreset"; - donpcevent "force_02start#70::Onon"; +OnReset_01: + donpcevent "force_01ex#70::OnReset"; + donpcevent "force_02start#70::OnEnable"; enablenpc "force_01_02#70"; end; -Onreset_02: - donpcevent "force_02ex#70::Onreset"; - donpcevent "force_03start#70::Onon"; +OnReset_02: + donpcevent "force_02ex#70::OnReset"; + donpcevent "force_03start#70::OnEnable"; enablenpc "force_02_03#70"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#70"; - donpcevent "force_04start#70::Onon"; - donpcevent "force_03ex#70::Onreset"; + donpcevent "force_04start#70::OnEnable"; + donpcevent "force_03ex#70::OnReset"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#70"; - donpcevent "force_05start#70::Onon"; - donpcevent "force_04ex#70::Onreset"; + donpcevent "force_05start#70::OnEnable"; + donpcevent "force_04ex#70::OnReset"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#70"; - donpcevent "force_06start#70::Onon"; - donpcevent "force_05ex#70::Onreset"; + donpcevent "force_06start#70::OnEnable"; + donpcevent "force_05ex#70::OnReset"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#70"; - donpcevent "force_07start#70::Onon"; - donpcevent "force_06ex#70::Onreset"; + donpcevent "force_07start#70::OnEnable"; + donpcevent "force_06ex#70::OnReset"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#70"; - donpcevent "force_07ex#70::Onreset"; - donpcevent "force_08start#70::Onon"; + donpcevent "force_07ex#70::OnReset"; + donpcevent "force_08start#70::OnEnable"; end; -Onreset_08: - donpcevent "force_09start#70::Onon"; +OnReset_08: + donpcevent "force_09start#70::OnEnable"; enablenpc "force_08_09#70"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#70"; end; -Onstart: +OnStart: disablenpc "force_01_02#70"; disablenpc "force_02_03#70"; disablenpc "force_03_04#70"; @@ -272,49 +274,49 @@ Onstart: disablenpc "force_07_08#70"; disablenpc "force_08_09#70"; disablenpc "force_exit#70"; - donpcevent "Cadillac#arena::Ontimeroff"; - donpcevent "force_09mob#70::Ontimeroff"; - donpcevent "force_01mob#70::Onreset"; - donpcevent "force_02mob#70::Onreset"; - donpcevent "force_03mob#70::Onreset"; - donpcevent "force_04mob#70::Onreset"; - donpcevent "force_05mob#70::Onreset"; - donpcevent "force_06mob#70::Onreset"; - donpcevent "force_07mob#70::Onreset"; - donpcevent "force_08mob#70::Onreset"; - donpcevent "force_09mob#70::Onreset"; - donpcevent "force_01ex#70::Onreset"; - donpcevent "force_02ex#70::Onreset"; - donpcevent "force_03ex#70::Onreset"; - donpcevent "force_04ex#70::Onreset"; - donpcevent "force_05ex#70::Onreset"; - donpcevent "force_06ex#70::Onreset"; - donpcevent "force_07ex#70::Onreset"; - donpcevent "force_08ex#70::Onreset"; - donpcevent "force_09ex#70::Onreset"; + donpcevent "Cadillac#arena::OnTimerOff"; + donpcevent "force_09mob#70::OnTimerOff"; + donpcevent "force_01mob#70::OnReset"; + donpcevent "force_02mob#70::OnReset"; + donpcevent "force_03mob#70::OnReset"; + donpcevent "force_04mob#70::OnReset"; + donpcevent "force_05mob#70::OnReset"; + donpcevent "force_06mob#70::OnReset"; + donpcevent "force_07mob#70::OnReset"; + donpcevent "force_08mob#70::OnReset"; + donpcevent "force_09mob#70::OnReset"; + donpcevent "force_01ex#70::OnReset"; + donpcevent "force_02ex#70::OnReset"; + donpcevent "force_03ex#70::OnReset"; + donpcevent "force_04ex#70::OnReset"; + donpcevent "force_05ex#70::OnReset"; + donpcevent "force_06ex#70::OnReset"; + donpcevent "force_07ex#70::OnReset"; + donpcevent "force_08ex#70::OnReset"; + donpcevent "force_09ex#70::OnReset"; enablenpc "force_08_01#70"; - donpcevent "force_01start#70::Onon"; - donpcevent "Cadillac#arena::Onstart"; + donpcevent "force_01start#70::OnEnable"; + donpcevent "Cadillac#arena::OnStart"; end; -Onreset_all: - donpcevent "force_01mob#70::Onreset"; - donpcevent "force_02mob#70::Onreset"; - donpcevent "force_03mob#70::Onreset"; - donpcevent "force_04mob#70::Onreset"; - donpcevent "force_05mob#70::Onreset"; - donpcevent "force_06mob#70::Onreset"; - donpcevent "force_07mob#70::Onreset"; - donpcevent "force_09mob#70::Onreset"; - donpcevent "force_01ex#70::Onreset"; - donpcevent "force_02ex#70::Onreset"; - donpcevent "force_03ex#70::Onreset"; - donpcevent "force_04ex#70::Onreset"; - donpcevent "force_05ex#70::Onreset"; - donpcevent "force_06ex#70::Onreset"; - donpcevent "force_07ex#70::Onreset"; - donpcevent "force_08ex#70::Onreset"; - donpcevent "force_09ex#70::Onreset"; +OnReset_All: + donpcevent "force_01mob#70::OnReset"; + donpcevent "force_02mob#70::OnReset"; + donpcevent "force_03mob#70::OnReset"; + donpcevent "force_04mob#70::OnReset"; + donpcevent "force_05mob#70::OnReset"; + donpcevent "force_06mob#70::OnReset"; + donpcevent "force_07mob#70::OnReset"; + donpcevent "force_09mob#70::OnReset"; + donpcevent "force_01ex#70::OnReset"; + donpcevent "force_02ex#70::OnReset"; + donpcevent "force_03ex#70::OnReset"; + donpcevent "force_04ex#70::OnReset"; + donpcevent "force_05ex#70::OnReset"; + donpcevent "force_06ex#70::OnReset"; + donpcevent "force_07ex#70::OnReset"; + donpcevent "force_08ex#70::OnReset"; + donpcevent "force_09ex#70::OnReset"; end; } @@ -322,7 +324,7 @@ Onreset_all: force_3-1,62,26,1 script force_08_01#70 45,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On01_start"; + donpcevent "Cadillac#arena::On01_Start"; warp "force_3-1",40,26; end; @@ -331,7 +333,7 @@ OnTouch: force_3-1,25,44,1 script force_01_02#70 45,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On02_start"; + donpcevent "Cadillac#arena::On02_Start"; warp "force_3-1",25,69; end; @@ -340,7 +342,7 @@ OnTouch: force_3-1,25,134,1 script force_02_03#70 45,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On03_start"; + donpcevent "Cadillac#arena::On03_Start"; warp "force_3-1",25,159; end; @@ -349,7 +351,7 @@ OnTouch: force_3-1,44,174,1 script force_03_04#70 45,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On04_start"; + donpcevent "Cadillac#arena::On04_Start"; warp "force_3-1",69,174; end; @@ -358,7 +360,7 @@ OnTouch: force_3-1,134,174,1 script force_04_05#70 45,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On05_start"; + donpcevent "Cadillac#arena::On05_Start"; warp "force_3-1",159,174; end; @@ -367,7 +369,7 @@ OnTouch: force_3-1,174,155,1 script force_05_06#70 45,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On06_start"; + donpcevent "Cadillac#arena::On06_Start"; warp "force_3-1",174,130; end; @@ -376,7 +378,7 @@ OnTouch: force_3-1,174,65,1 script force_06_07#70 45,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On07_start"; + donpcevent "Cadillac#arena::On07_Start"; warp "force_3-1",174,40; end; @@ -385,7 +387,7 @@ OnTouch: force_3-1,155,26,1 script force_07_08#70 45,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On08_start"; + donpcevent "Cadillac#arena::On08_Start"; warp "force_3-1",132,26; enablenpc "force_08_09#70"; end; @@ -395,7 +397,7 @@ OnTouch: force_3-1,99,54,1 script force_08_09#70 45,1,1,{ OnTouch: - donpcevent "Cadillac#arena::On09_start"; + donpcevent "Cadillac#arena::On09_Start"; warp "force_3-1",99,82; end; @@ -404,23 +406,23 @@ OnTouch: force_3-1,99,124,1 script force_exit#70 45,1,1,{ OnTouch: - donpcevent "Cadillac#arena::Ontimeroff"; - donpcevent "#arn_timer_70::Onon"; + donpcevent "Cadillac#arena::OnTimerOff"; + donpcevent "#arn_timer_70::OnEnable"; mapwarp "force_3-1","prt_are_in",22,87,0,0; end; } - script force_01start#70 -1,{ -Onon: - donpcevent "force_01mob#70::Onon"; -end; +OnEnable: + donpcevent "force_01mob#70::OnEnable"; + end; } - script force_01mob#70 -1,{ -Onon: +OnEnable: monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath"; monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath"; monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMobDeath"; @@ -429,33 +431,33 @@ Onon: set $force_01_70,5; end; -Onreset: +OnReset: killmonster "force_3-1","force_01mob#70::OnMobDeath"; end; OnMobDeath: set $force_01_70,$force_01_70 -1; if ($force_01_70 < 1) { - donpcevent "Cadillac#arena::On01_end"; - donpcevent "arena#70::Onreset_01"; + donpcevent "Cadillac#arena::On01_End"; + donpcevent "arena#70::OnReset_01"; } end; } - script force_02start#70 -1,{ -Onon: - donpcevent "force_02mob#70::Onon"; +OnEnable: + donpcevent "force_02mob#70::OnEnable"; end; } - script force_02ex#70 -1,{ -Onreset: +OnReset: killmonster "force_3-1","force_02ex#70::OnMobEx"; end; -Onsummonmob2: +OnSummonMob2: monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; @@ -476,40 +478,40 @@ OnMobEx: - script force_02mob#70 -1,{ -Onreset: +OnReset: killmonster "force_3-1","force_02mob#70::OnMobDeath"; end; -Onon: +OnEnable: monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMobDeath"; monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMobDeath"; - donpcevent "force_02ex#70::Onsummonmob2"; + donpcevent "force_02ex#70::OnSummonMob2"; set $force_02_70,2; end; OnMobDeath: set $force_02_70,$force_02_70 -1; if ($force_02_70 < 1) { - donpcevent "Cadillac#arena::On02_end"; - donpcevent "arena#70::Onreset_02"; + donpcevent "Cadillac#arena::On02_End"; + donpcevent "arena#70::OnReset_02"; } end; } - script force_03start#70 -1,{ -Onon: - donpcevent "force_03mob#70::Onon"; +OnEnable: + donpcevent "force_03mob#70::OnEnable"; end; } - script force_03ex#70 -1,{ -Onreset: +OnReset: killmonster "force_3-1","force_03ex#70::OnMobEx"; end; -Onsummonmob_03: +OnSummonMob_03: monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx"; monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx"; end; @@ -520,43 +522,43 @@ OnMobEx: - script force_03mob#70 -1,{ -Onon: - donpcevent "force_03ex#70::Onsummonmob_03"; +OnEnable: + donpcevent "force_03ex#70::OnSummonMob_03"; monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMobDeath"; monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMobDeath"; monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMobDeath"; set $force_03_70,3; end; -Onreset: +OnReset: killmonster "force_3-1","force_03mob#70::OnMobDeath"; end; OnMobDeath: set $force_03_70,$force_03_70 -1; - donpcevent "force_03ex#70::Onsummonmob_03"; + donpcevent "force_03ex#70::OnSummonMob_03"; if ($force_03_70 < 1) { - donpcevent "Cadillac#arena::On03_end"; - donpcevent "arena#70::Onreset_03"; + donpcevent "Cadillac#arena::On03_End"; + donpcevent "arena#70::OnReset_03"; } end; } - script force_04start#70 -1,{ -Onon: - donpcevent "force_04mob#70::Onon"; +OnEnable: + donpcevent "force_04mob#70::OnEnable"; end; } - script force_04ex#70 -1,{ -Onreset: +OnReset: killmonster "force_3-1","force_04ex#70::OnMobEx"; end; -Onsummonmob_04: +OnSummonMob_04: monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMobEx"; monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMobEx"; monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMobEx"; @@ -572,40 +574,40 @@ OnMobEx: - script force_04mob#70 -1,{ -Onon: - donpcevent "force_04ex#70::Onsummonmob_04"; +OnEnable: + donpcevent "force_04ex#70::OnSummonMob_04"; monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; set $force_04_70,3; end; -Onreset: +OnReset: killmonster "force_3-1","force_04mob#70::OnMobDeath"; end; OnMobDeath: set $force_04_70,$force_04_70 -1; if ($force_04_70 < 1) { - donpcevent "Cadillac#arena::On04_end"; - donpcevent "arena#70::Onreset_04"; + donpcevent "Cadillac#arena::On04_End"; + donpcevent "arena#70::OnReset_04"; } end; } - script force_05start#70 -1,{ -Onon: - donpcevent "force_05mob#70::Onon"; +OnEnable: + donpcevent "force_05mob#70::OnEnable"; end; } - script force_05ex#70 -1,{ -Onreset: +OnReset: killmonster "force_3-1","force_05ex#70::OnMobEx"; end; -Onsummonmob_05: +OnSummonMob_05: set $@randmonster70,rand(1,2); switch($@randmonster70) { case 1: @@ -623,7 +625,7 @@ OnMobEx: - script force_05mob#70 -1,{ -Onon: +OnEnable: monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; @@ -632,35 +634,35 @@ Onon: set $force_05_70,5; end; -Onreset: +OnReset: killmonster "force_3-1","force_05mob#70::OnMobDeath"; end; OnMobDeath: set $force_05_70,$force_05_70 -1; if ($force_05_70 < 1) { - donpcevent "Cadillac#arena::On05_end"; - donpcevent "arena#70::Onreset_05"; + donpcevent "Cadillac#arena::On05_End"; + donpcevent "arena#70::OnReset_05"; } - else donpcevent "force_05ex#70::Onsummonmob_05"; + else donpcevent "force_05ex#70::OnSummonMob_05"; end; } - script force_06start#70 -1,{ -Onon: - donpcevent "force_06mob#70::Onon"; +OnEnable: + donpcevent "force_06mob#70::OnEnable"; end; } - script force_06ex#70 -1,{ -Onreset: +OnReset: killmonster "force_3-1","force_06ex#70::OnMobEx"; end; -Onsummonmob_06: +OnSummonMob_06: monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMobEx"; monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMobEx"; monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMobEx"; @@ -679,8 +681,8 @@ OnMobEx: - script force_06mob#70 -1,{ -Onon: - donpcevent "force_06ex#70::Onsummonmob_06"; +OnEnable: + donpcevent "force_06ex#70::OnSummonMob_06"; monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; @@ -689,33 +691,33 @@ Onon: set $force_06_70,5; end; -Onreset: +OnReset: killmonster "force_3-1","force_06mob#70::OnMobDeath"; end; OnMobDeath: set $force_06_70,$force_06_70 -1; if ($force_06_70 < 1) { - donpcevent "Cadillac#arena::On06_end"; - donpcevent "arena#70::Onreset_06"; + donpcevent "Cadillac#arena::On06_End"; + donpcevent "arena#70::OnReset_06"; } end; } - script force_07start#70 -1,{ -Onon: - donpcevent "force_07mob#70::Onon"; +OnEnable: + donpcevent "force_07mob#70::OnEnable"; end; } - script force_07ex#70 -1,{ -Onreset: +OnReset: killmonster "force_3-1","force_07ex#70::OnMobEx"; end; -Onsummonmob_07: +OnSummonMob_07: monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; @@ -737,53 +739,53 @@ OnMobEx: - script force_07mob#70 -1,{ -Onon: - donpcevent "force_07ex#70::Onsummonmob_07"; +OnEnable: + donpcevent "force_07ex#70::OnSummonMob_07"; monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMobDeath"; set $force_07_70,1; end; -Onreset: +OnReset: killmonster "force_3-1","force_07mob#70::OnMobDeath"; end; OnMobDeath: set $force_07_70,$force_07_70 -1; if ($force_07_70 < 1) { - donpcevent "Cadillac#arena::On07_end"; - donpcevent "arena#70::Onreset_07"; + donpcevent "Cadillac#arena::On07_End"; + donpcevent "arena#70::OnReset_07"; } end; } - script force_08start#70 -1,{ -Onon: - donpcevent "force_08ex#70::Onon"; +OnEnable: + donpcevent "force_08ex#70::OnEnable"; end; } - script force_08ex#70 -1,{ -Onon: - donpcevent "arena#70::Onreset_08"; +OnEnable: + donpcevent "arena#70::OnReset_08"; end; } - script force_09start#70 -1,{ -Onon: - donpcevent "force_09mob#70::Onon"; +OnEnable: + donpcevent "force_09mob#70::OnEnable"; end; } - script force_09ex#70 -1,{ -Onreset: +OnReset: killmonster "force_3-1","force_09ex#70::OnMobEx"; end; -Onsummonmob_09: +OnSummonMob_09: monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMobEx"; @@ -806,25 +808,25 @@ OnMobEx: - script force_09mob#70 -1,{ -Onon: +OnEnable: monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMobDeath"; monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMobDeath"; monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMobDeath"; monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMobDeath"; - donpcevent "force_09ex#70::Onsummonmob_09"; + donpcevent "force_09ex#70::OnSummonMob_09"; set $force_09_70,4; end; -Onreset: +OnReset: killmonster "force_3-1","force_09mob#70::OnMobDeath"; end; OnMobDeath: set $force_09_70,$force_09_70 -1; if ($force_09_70 < 1) { - donpcevent "Cadillac#arena::On09_end"; - donpcevent "arena#70::Onreset_09"; - donpcevent "arena#70::Onreset_all"; + donpcevent "Cadillac#arena::On09_End"; + donpcevent "arena#70::OnReset_09"; + donpcevent "arena#70::OnReset_All"; set $arena_min70end,gettime(2); set $arena_sec70end,gettime(1); } @@ -892,7 +894,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ mes "Congratulations!"; next; mes "[Staff]"; - mes "The fastest player among people who cleared lvl 70s arena time force battle is ^3131FF"+$arena_70topn$+"^000000."; + mes "The fastest player among people who cleared Lv70 arena time force battle is ^3131FF"+$arena_70topn$+"^000000."; next; mes "[Staff]"; mes "^3131FF"+$arena_70topn$+"^000000's running time was ^3131FF"+$top_70min+"^000000minutes ^3131FF"+$top_70sec+"^000000seconds."; @@ -927,11 +929,11 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ close2; } specialeffect2 EF_EXIT; - donpcevent "cast#70::Onnomal1"; + donpcevent "cast#70::OnNormal1"; warp "arena_room",100,75; - donpcevent "#arn_timer_70::Onstop"; - donpcevent "alloff#70::Onon"; - donpcevent "lvl 70s Waiting Room::Onstart"; + donpcevent "#arn_timer_70::OnStop"; + donpcevent "alloff#70::OnEnable"; + donpcevent "Lv70 Waiting Room::OnStart"; end; } else @@ -946,7 +948,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ set $top_70min, @record_min70; set $top_70sec, @record_sec70; set $arena_70topn$,strcharinfo(0); - donpcevent "Vendigos::Onlinerec_70"; + donpcevent "Vendigos::OnLineRec_70"; next; if (arena_point > 29970) { mes "[Staff]"; @@ -978,18 +980,18 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ close2; } specialeffect2 EF_HIT5; - donpcevent "cast#70::Onnomal2"; + donpcevent "cast#70::OnNormal2"; warp "arena_room",100,75; - donpcevent "#arn_timer_70::Onstop"; - donpcevent "alloff#70::Onon"; - donpcevent "lvl 70s Waiting Room::Onstart"; + donpcevent "#arn_timer_70::OnStop"; + donpcevent "alloff#70::OnEnable"; + donpcevent "Lv70 Waiting Room::OnStart"; end; } } - script #arn_timer_70 -1,{ -Onon: +OnEnable: initnpctimer; end; @@ -1006,14 +1008,14 @@ OnTimer4000: end; OnTimer60000: - donpcevent "cast#70::Ontimeover2"; - donpcevent "arn_warp_70::Onout"; - donpcevent "#arn_timer_70::Onstop"; - donpcevent "alloff#70::Onon"; - donpcevent "lvl 70s Waiting Room::Onstart"; + donpcevent "cast#70::OnTimeOver2"; + donpcevent "arn_warp_70::OnOut"; + donpcevent "#arn_timer_70::OnStop"; + donpcevent "alloff#70::OnEnable"; + donpcevent "Lv70 Waiting Room::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; @@ -1021,49 +1023,49 @@ Onstop: - script arn_warp_70 -1,{ -Onout: +OnOut: areawarp "prt_are_in",14,91,29,74,"arena_room",100,75; end; } - script cast#70 -1,{ -Ontimeover1: +OnTimeOver1: mapannounce "force_3-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; -Ontimeover2: +OnTimeOver2: mapannounce "force_3-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00; end; -Onnomal1: +OnNormal1: mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00; end; -Onnomal2: +OnNormal2: mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00; end; } - script alloff#70 -1,{ -Onon: +OnEnable: mapwarp "force_3-1","prt_are_in",126,190,0,0; - donpcevent "force_01mob#70::Onreset"; - donpcevent "force_02mob#70::Onreset"; - donpcevent "force_03mob#70::Onreset"; - donpcevent "force_04mob#70::Onreset"; - donpcevent "force_05mob#70::Onreset"; - donpcevent "force_06mob#70::Onreset"; - donpcevent "force_07mob#70::Onreset"; - donpcevent "force_08mob#70::Onreset"; - donpcevent "force_09mob#70::Onreset"; - donpcevent "force_01ex#70::Onreset"; - donpcevent "force_02ex#70::Onreset"; - donpcevent "force_03ex#70::Onreset"; - donpcevent "force_04ex#70::Onreset"; - donpcevent "force_05ex#70::Onreset"; - donpcevent "force_06ex#70::Onreset"; - donpcevent "force_07ex#70::Onreset"; - donpcevent "force_08ex#70::Onreset"; - donpcevent "force_09ex#70::Onreset"; - donpcevent "Cadillac#arena::Ontimeroff"; + donpcevent "force_01mob#70::OnReset"; + donpcevent "force_02mob#70::OnReset"; + donpcevent "force_03mob#70::OnReset"; + donpcevent "force_04mob#70::OnReset"; + donpcevent "force_05mob#70::OnReset"; + donpcevent "force_06mob#70::OnReset"; + donpcevent "force_07mob#70::OnReset"; + donpcevent "force_08mob#70::OnReset"; + donpcevent "force_09mob#70::OnReset"; + donpcevent "force_01ex#70::OnReset"; + donpcevent "force_02ex#70::OnReset"; + donpcevent "force_03ex#70::OnReset"; + donpcevent "force_04ex#70::OnReset"; + donpcevent "force_05ex#70::OnReset"; + donpcevent "force_06ex#70::OnReset"; + donpcevent "force_07ex#70::OnReset"; + donpcevent "force_08ex#70::OnReset"; + donpcevent "force_09ex#70::OnReset"; + donpcevent "Cadillac#arena::OnTimerOff"; disablenpc "Cadillac#arena"; disablenpc "force_01_02#70"; disablenpc "force_02_03#70"; @@ -1075,7 +1077,7 @@ Onon: disablenpc "force_08_09#70"; disablenpc "force_exit#70"; disablenpc "arena#70"; - donpcevent "#arn_timer_70::Onstop"; + donpcevent "#arn_timer_70::OnStop"; enablenpc "Cadillac#arena"; enablenpc "arena#70"; end; diff --git a/npc/pre-re/other/arena/arena_lvl80.txt b/npc/pre-re/other/arena/arena_lvl80.txt index 796d668e1b..eccd8df2a9 100644 --- a/npc/pre-re/other/arena/arena_lvl80.txt +++ b/npc/pre-re/other/arena/arena_lvl80.txt @@ -1,9 +1,9 @@ //===== rAthena Script ======================================== -//= Izlude Arena lvl 80 +//= Izlude Arena Level 80 //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= Any Athena Version //===== Description: ========================================= @@ -11,23 +11,24 @@ //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Replaced effect numerics with constants. [Samuray22] +//= 1.2 Label standardization. [Euphy] //============================================================ -arena_room,147,42,1 script lvl 80s Waiting Room 124,{ +arena_room,147,42,1 script Lv80 Waiting Room 124,{ end; OnInit: - waitingroom "Individual; Level 80 to 99",50,"lvl 80s Waiting Room::OnStartArena",1,1000,80,99; + waitingroom "Individual; Level 80 to 99",50,"Lv80 Waiting Room::OnStartArena",1,1000,80,99; enablewaitingroomevent; end; OnStartArena: warpwaitingpc "force_4-1",99,12; - donpcevent "arena#80::Onstart"; + donpcevent "arena#80::OnStart"; disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } @@ -39,7 +40,7 @@ OnInit: set $@mapcount80, 0; end; -Onstart: +OnStart: initnpctimer; set $arena_min80st,gettime(2); set $arena_sec80st,gettime(1); @@ -60,7 +61,7 @@ OnTimer8000: OnTimer60000: set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 7 minutes ",0; end; @@ -68,7 +69,7 @@ OnTimer60000: OnTimer120000: set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 6 minutes ",0; end; @@ -76,14 +77,15 @@ OnTimer120000: OnTimer180000: set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 5 minutes ",0; -end; + end; + OnTimer240000: set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 4 minutes ",0; end; @@ -91,7 +93,7 @@ OnTimer240000: OnTimer300000: set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 3 minutes ",0; end; @@ -99,7 +101,7 @@ OnTimer300000: OnTimer360000: set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 2 minutes ",0; end; @@ -107,7 +109,7 @@ OnTimer360000: OnTimer420000: set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 1 minute ",0; end; @@ -131,87 +133,87 @@ OnTimer494000: OnTimer495000: mapwarp "force_4-1","prt_are_in",178,190,0,0; - donpcevent "Octus#arena::Onfailclearstage"; + donpcevent "Octus#arena::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: - donpcevent "cast#80::Ontimeover1"; +OnFailClearStage: + donpcevent "cast#80::OnTimeOver1"; mapwarp "force_4-1","prt_are_in",178,190,0,0; - donpcevent "Octus#arena::Ontimeroff"; - donpcevent "arena#80::Onreset_all"; - donpcevent "alloff#80::Onon"; - donpcevent "lvl 80s Waiting Room::Onstart"; + donpcevent "Octus#arena::OnTimerOff"; + donpcevent "arena#80::OnReset_All"; + donpcevent "alloff#80::OnEnable"; + donpcevent "Lv80 Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all Nightmares!",0; end; -On01_end: +On01_End: mapannounce "force_4-1","A door to the north room has opened!",0; end; -On02_start: +On02_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all monsters!",0; end; -On02_end: +On02_End: mapannounce "force_4-1","A door to the north room has opened!",0; end; -On03_start: +On03_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all Assaulters!",0; end; -On03_end: +On03_End: mapannounce "force_4-1","Clear! A door to the east room has opened!",0; end; -On04_start: +On04_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all Nine Tails!",0; end; -On04_end: +On04_End: mapannounce "force_4-1","A door to the east room has opened!",0; end; -On05_start: +On05_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all Walking Petites!",0; end; -On05_end: +On05_End: mapannounce "force_4-1","Clear! A door to the south room has opened!",0; end; -On06_start: +On06_Start: mapannounce "force_4-1","In order to clear this battle, kill all monsters in this room!",0; end; -On06_end: +On06_End: mapannounce "force_4-1","A door to the south room has opened!",0; end; -On07_start: +On07_Start: mapannounce "force_4-1","In order to clear this battle, kill all Fur-Seals while dodging Mermen!",0; end; -On07_end: +On07_End: mapannounce "force_4-1","Clear! A door to the west room has opened!",0; end; -On08_start: +On08_Start: mapannounce "force_4-1","Please escape to the north exit!",0; end; -On09_start: +On09_Start: mapannounce "force_4-1","In order to clear this battle, you must defeat an Ancient Mummy!",0; end; -On09_end: +On09_End: mapannounce "force_4-1","Boss Clear! - A door at the north has opened. Thank you. ",0; end; @@ -219,58 +221,58 @@ On09_end: - script arena#80 -1,{ -Onreset_01: - donpcevent "force_01ex#80::Onreset"; - donpcevent "force_02start#80::Onon"; +OnReset_01: + donpcevent "force_01ex#80::OnReset"; + donpcevent "force_02start#80::OnEnable"; enablenpc "force_01_02#80"; end; -Onreset_02: - donpcevent "force_02mob#80::Onreset"; - donpcevent "force_03start#80::Onon"; +OnReset_02: + donpcevent "force_02mob#80::OnReset"; + donpcevent "force_03start#80::OnEnable"; enablenpc "force_02_03#80"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#80"; - donpcevent "force_04start#80::Onon"; - donpcevent "force_03ex#80::Onreset"; + donpcevent "force_04start#80::OnEnable"; + donpcevent "force_03ex#80::OnReset"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#80"; - donpcevent "force_05start#80::Onon"; - donpcevent "force_04ex#80::Onreset"; + donpcevent "force_05start#80::OnEnable"; + donpcevent "force_04ex#80::OnReset"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#80"; - donpcevent "force_06start#80::Onon"; - donpcevent "force_05ex#80::Onreset"; + donpcevent "force_06start#80::OnEnable"; + donpcevent "force_05ex#80::OnReset"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#80"; - donpcevent "force_07start#80::Onon"; - donpcevent "force_06ex#80::Onreset"; + donpcevent "force_07start#80::OnEnable"; + donpcevent "force_06ex#80::OnReset"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#80"; - donpcevent "force_07ex#80::Onreset"; - donpcevent "force_08start#80::Onon"; + donpcevent "force_07ex#80::OnReset"; + donpcevent "force_08start#80::OnEnable"; end; -Onreset_08: - donpcevent "force_09start#80::Onon"; +OnReset_08: + donpcevent "force_09start#80::OnEnable"; enablenpc "force_08_09#80"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#80"; end; -Onstart: +OnStart: disablenpc "force_01_02#80"; disablenpc "force_02_03#80"; disablenpc "force_03_04#80"; @@ -280,45 +282,45 @@ Onstart: disablenpc "force_07_08#80"; disablenpc "force_08_09#80"; disablenpc "force_exit#80"; - donpcevent "Octus#arena::Ontimeroff"; - donpcevent "force_09mob#80::Ontimeroff"; - donpcevent "force_01mob#80::Onreset"; - donpcevent "force_02mob#80::Onreset"; - donpcevent "force_03mob#80::Onreset"; - donpcevent "force_04mob#80::Onreset"; - donpcevent "force_05mob#80::Onreset"; - donpcevent "force_06mob#80::Onreset"; - donpcevent "force_07mob#80::Onreset"; - donpcevent "force_08mob#80::Onreset"; - donpcevent "force_09mob#80::Onreset"; - donpcevent "force_01ex#80::Onreset"; - donpcevent "force_03ex#80::Onreset"; - donpcevent "force_04ex#80::Onreset"; - donpcevent "force_05ex#80::Onreset"; - donpcevent "force_07ex#80::Onreset"; - donpcevent "force_08ex#80::Onreset"; - donpcevent "force_09ex#80::Onreset"; + donpcevent "Octus#arena::OnTimerOff"; + donpcevent "force_09mob#80::OnTimerOff"; + donpcevent "force_01mob#80::OnReset"; + donpcevent "force_02mob#80::OnReset"; + donpcevent "force_03mob#80::OnReset"; + donpcevent "force_04mob#80::OnReset"; + donpcevent "force_05mob#80::OnReset"; + donpcevent "force_06mob#80::OnReset"; + donpcevent "force_07mob#80::OnReset"; + donpcevent "force_08mob#80::OnReset"; + donpcevent "force_09mob#80::OnReset"; + donpcevent "force_01ex#80::OnReset"; + donpcevent "force_03ex#80::OnReset"; + donpcevent "force_04ex#80::OnReset"; + donpcevent "force_05ex#80::OnReset"; + donpcevent "force_07ex#80::OnReset"; + donpcevent "force_08ex#80::OnReset"; + donpcevent "force_09ex#80::OnReset"; enablenpc "force_08_01#80"; - donpcevent "force_01start#80::Onon"; - donpcevent "Octus#arena::Onstart"; + donpcevent "force_01start#80::OnEnable"; + donpcevent "Octus#arena::OnStart"; end; -Onreset_all: - donpcevent "force_01mob#80::Onreset"; - donpcevent "force_02mob#80::Onreset"; - donpcevent "force_03mob#80::Onreset"; - donpcevent "force_04mob#80::Onreset"; - donpcevent "force_05mob#80::Onreset"; - donpcevent "force_06mob#80::Onreset"; - donpcevent "force_07mob#80::Onreset"; - donpcevent "force_09mob#80::Onreset"; - donpcevent "force_01ex#80::Onreset"; - donpcevent "force_03ex#80::Onreset"; - donpcevent "force_04ex#80::Onreset"; - donpcevent "force_05ex#80::Onreset"; - donpcevent "force_07ex#80::Onreset"; - donpcevent "force_08ex#80::Onreset"; - donpcevent "force_09ex#80::Onreset"; +OnReset_All: + donpcevent "force_01mob#80::OnReset"; + donpcevent "force_02mob#80::OnReset"; + donpcevent "force_03mob#80::OnReset"; + donpcevent "force_04mob#80::OnReset"; + donpcevent "force_05mob#80::OnReset"; + donpcevent "force_06mob#80::OnReset"; + donpcevent "force_07mob#80::OnReset"; + donpcevent "force_09mob#80::OnReset"; + donpcevent "force_01ex#80::OnReset"; + donpcevent "force_03ex#80::OnReset"; + donpcevent "force_04ex#80::OnReset"; + donpcevent "force_05ex#80::OnReset"; + donpcevent "force_07ex#80::OnReset"; + donpcevent "force_08ex#80::OnReset"; + donpcevent "force_09ex#80::OnReset"; end; } @@ -326,7 +328,7 @@ Onreset_all: force_4-1,62,26,1 script force_08_01#80 45,1,1,{ OnTouch: - donpcevent "Octus#arena::On01_start"; + donpcevent "Octus#arena::On01_Start"; warp "force_4-1",40,26; end; @@ -335,7 +337,7 @@ OnTouch: force_4-1,25,44,1 script force_01_02#80 45,1,1,{ OnTouch: - donpcevent "Octus#arena::On02_start"; + donpcevent "Octus#arena::On02_Start"; warp "force_4-1",25,69; end; @@ -344,7 +346,7 @@ OnTouch: force_4-1,25,134,1 script force_02_03#80 45,1,1,{ OnTouch: - donpcevent "Octus#arena::On03_start"; + donpcevent "Octus#arena::On03_Start"; warp "force_4-1",25,159; end; @@ -353,7 +355,7 @@ OnTouch: force_4-1,44,174,1 script force_03_04#80 45,1,1,{ OnTouch: - donpcevent "Octus#arena::On04_start"; + donpcevent "Octus#arena::On04_Start"; warp "force_4-1",69,174; end; @@ -362,7 +364,7 @@ OnTouch: force_4-1,134,174,1 script force_04_05#80 45,1,1,{ OnTouch: - donpcevent "Octus#arena::On05_start"; + donpcevent "Octus#arena::On05_Start"; warp "force_4-1",159,174; end; @@ -371,7 +373,7 @@ OnTouch: force_4-1,174,155,1 script force_05_06#80 45,1,1,{ OnTouch: - donpcevent "Octus#arena::On06_start"; + donpcevent "Octus#arena::On06_Start"; warp "force_4-1",174,130; end; @@ -380,7 +382,7 @@ OnTouch: force_4-1,174,65,1 script force_06_07#80 45,1,1,{ OnTouch: - donpcevent "Octus#arena::On07_start"; + donpcevent "Octus#arena::On07_Start"; warp "force_4-1",174,40; end; @@ -389,7 +391,7 @@ OnTouch: force_4-1,155,26,1 script force_07_08#80 45,1,1,{ OnTouch: - donpcevent "Octus#arena::On08_start"; + donpcevent "Octus#arena::On08_Start"; warp "force_4-1",132,26; enablenpc "force_08_09#80"; end; @@ -399,7 +401,7 @@ OnTouch: force_4-1,99,54,1 script force_08_09#80 45,1,1,{ OnTouch: - donpcevent "Octus#arena::On09_start"; + donpcevent "Octus#arena::On09_Start"; warp "force_4-1",99,82; end; @@ -408,27 +410,27 @@ OnTouch: force_4-1,99,124,1 script force_exit#80 45,1,1,{ OnTouch: - donpcevent "Octus#arena::Ontimeroff"; - donpcevent "#arn_timer_80::Onon"; + donpcevent "Octus#arena::OnTimerOff"; + donpcevent "#arn_timer_80::OnEnable"; mapwarp "force_4-1","prt_are_in",73,192,0,0; end; } - script force_01start#80 -1,{ -Onon: - donpcevent "force_01mob#80::Onon"; -end; +OnEnable: + donpcevent "force_01mob#80::OnEnable"; + end; } - script force_01ex#80 -1,{ -Onreset: +OnReset: killmonster "force_4-1","force_01ex#80::OnMobEx"; end; -Onsummonmob1: +OnSummonMob1: monster "force_4-1",11,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; monster "force_4-1",22,22,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; monster "force_4-1",25,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; @@ -443,43 +445,43 @@ OnMobEx: - script force_01mob#80 -1,{ -Onon: +OnEnable: monster "force_4-1",35,13,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; monster "force_4-1",25,36,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; monster "force_4-1",22,23,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; monster "force_4-1",25,17,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; monster "force_4-1",25,15,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; set $force_01_80,5; - donpcevent "force_01ex#80::Onsummonmob1"; + donpcevent "force_01ex#80::OnSummonMob1"; end; -Onreset: +OnReset: killmonster "force_4-1","force_01mob#80::OnMobDeath"; end; OnMobDeath: set $force_01_80,$force_01_80 -1; if ($force_01_80 < 1) { - donpcevent "Octus#arena::On01_end"; - donpcevent "arena#80::Onreset_01"; + donpcevent "Octus#arena::On01_End"; + donpcevent "arena#80::OnReset_01"; } end; } - script force_02start#80 -1,{ -Onon: - donpcevent "force_02mob#80::Onon"; +OnEnable: + donpcevent "force_02mob#80::OnEnable"; end; } - script force_02mob#80 -1,{ -Onreset: +OnReset: killmonster "force_4-1","force_02mob#80::OnMobDeath"; end; -Onon: +OnEnable: monster "force_4-1",24,80,"Marionette",1459,1,"force_02mob#80::OnMobDeath"; monster "force_4-1",23,110,"Marionette",1459,1,"force_02mob#80::OnMobDeath"; monster "force_4-1",26,90,"Marionette",1459,1,"force_02mob#80::OnMobDeath"; @@ -501,26 +503,26 @@ Onon: OnMobDeath: set $force_02_80,$force_02_80 -1; if ($force_02_80 < 1) { - donpcevent "Octus#arena::On02_end"; - donpcevent "arena#80::Onreset_02"; + donpcevent "Octus#arena::On02_End"; + donpcevent "arena#80::OnReset_02"; } end; } - script force_03start#80 -1,{ -Onon: - donpcevent "force_03mob#80::Onon"; +OnEnable: + donpcevent "force_03mob#80::OnEnable"; end; } - script force_03ex#80 -1,{ -Onreset: +OnReset: killmonster "force_4-1","force_03ex#80::OnMobEx"; end; -Onsummonmob_03: +OnSummonMob_03: monster "force_4-1",26,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx"; monster "force_4-1",21,173,"Marionette",1459,1,"force_03ex#80::OnMobEx"; monster "force_4-1",31,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx"; @@ -537,42 +539,41 @@ OnMobEx: - script force_03mob#80 -1,{ -Onon: - donpcevent "force_03ex#80::Onsummonmob_03"; +OnEnable: + donpcevent "force_03ex#80::OnSummonMob_03"; monster "force_4-1",23,174,"Assaulter",1364,1,"force_03mob#80::OnMobDeath"; monster "force_4-1",18,173,"Assaulter",1364,1,"force_03mob#80::OnMobDeath"; set $force_03_80,2; end; -Onreset: +OnReset: killmonster "force_4-1","force_03mob#80::OnMobDeath"; end; OnMobDeath: set $force_03_80,$force_03_80 -1; - donpcevent "force_03ex#80::Onsummonmob_03"; + donpcevent "force_03ex#80::OnSummonMob_03"; if ($force_03_80 < 1) { - donpcevent "Octus#arena::On03_end"; - donpcevent "arena#80::Onreset_03"; + donpcevent "Octus#arena::On03_End"; + donpcevent "arena#80::OnReset_03"; } end; } - script force_04start#80 -1,{ -Onon: - donpcevent "force_04mob#80::Onon"; -end; - +OnEnable: + donpcevent "force_04mob#80::OnEnable"; + end; } - script force_04ex#80 -1,{ -Onreset: +OnReset: killmonster "force_4-1","force_04ex#80::OnMobEx"; end; -Onsummonmob_04: +OnSummonMob_04: monster "force_4-1",99,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; monster "force_4-1",101,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; monster "force_4-1",103,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; @@ -591,41 +592,41 @@ OnMobEx: - script force_04mob#80 -1,{ -Onon: - donpcevent "force_04ex#80::Onsummonmob_04"; +OnEnable: + donpcevent "force_04ex#80::OnSummonMob_04"; monster "force_4-1",80,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; monster "force_4-1",105,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; monster "force_4-1",90,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; monster "force_4-1",117,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; set $force_04_80,4; end; -Onreset: +OnReset: killmonster "force_4-1","force_04mob#80::OnMobDeath"; end; OnMobDeath: set $force_04_80,$force_04_80 -1; if ($force_04_80 < 1) { - donpcevent "Octus#arena::On04_end"; - donpcevent "arena#80::Onreset_04"; + donpcevent "Octus#arena::On04_End"; + donpcevent "arena#80::OnReset_04"; } end; } - script force_05start#80 -1,{ -Onon: - donpcevent "force_05mob#80::Onon"; +OnEnable: + donpcevent "force_05mob#80::OnEnable"; end; } - script force_05ex#80 -1,{ -Onreset: +OnReset: killmonster "force_4-1","force_05ex#80::OnMobEx"; end; -Onsummonmob_05: +OnSummonMob_05: monster "force_4-1",168,190,"Petite",1466,1,"force_05ex#80::OnMobEx"; monster "force_4-1",173,166,"Petite",1466,1,"force_05ex#80::OnMobEx"; monster "force_4-1",171,176,"Petite",1466,1,"force_05ex#80::OnMobEx"; @@ -638,7 +639,7 @@ OnMobEx: - script force_05mob#80 -1,{ -Onon: +OnEnable: monster "force_4-1",164,174,"Petite",1465,1,"force_05mob#80::OnMobDeath"; monster "force_4-1",169,159,"Petite",1465,1,"force_05mob#80::OnMobDeath"; monster "force_4-1",174,183,"Petite",1465,1,"force_05mob#80::OnMobDeath"; @@ -646,31 +647,31 @@ Onon: set $force_05_80,4; end; -Onreset: +OnReset: killmonster "force_4-1","force_05mob#80::OnMobDeath"; end; OnMobDeath: set $force_05_80,$force_05_80 -1; if ($force_05_80 < 1) { - donpcevent "Octus#arena::On05_end"; - donpcevent "arena#80::Onreset_05"; + donpcevent "Octus#arena::On05_End"; + donpcevent "arena#80::OnReset_05"; } - else donpcevent "force_05ex#80::Onsummonmob_05"; + else donpcevent "force_05ex#80::OnSummonMob_05"; end; } - script force_06start#80 -1,{ -Onon: - donpcevent "force_06mob#80::Onon"; +OnEnable: + donpcevent "force_06mob#80::OnEnable"; end; } - script force_06mob#80 -1,{ -Onon: +OnEnable: monster "force_4-1",173,118,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath"; monster "force_4-1",173,90,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath"; monster "force_4-1",177,72,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath"; @@ -682,33 +683,33 @@ Onon: set $force_06_80,8; end; -Onreset: +OnReset: killmonster "force_4-1","force_06mob#80::OnMobDeath"; end; OnMobDeath: set $force_06_80,$force_06_80 -1; if ($force_06_80 < 1) { - donpcevent "Octus#arena::On06_end"; - donpcevent "arena#80::Onreset_06"; + donpcevent "Octus#arena::On06_End"; + donpcevent "arena#80::OnReset_06"; } end; } - script force_07start#80 -1,{ -Onon: - donpcevent "force_07mob#80::Onon"; +OnEnable: + donpcevent "force_07mob#80::OnEnable"; end; } - script force_07ex#80 -1,{ -Onreset: +OnReset: killmonster "force_4-1","force_07ex#80::OnMobEx"; end; -Onsummonmob_07: +OnSummonMob_07: monster "force_4-1",160,34,"Merman",1451,1,"force_07ex#80::OnMobEx"; monster "force_4-1",163,27,"Merman",1451,1,"force_07ex#80::OnMobEx"; monster "force_4-1",163,23,"Merman",1451,1,"force_07ex#80::OnMobEx"; @@ -720,55 +721,55 @@ OnMobEx: - script force_07mob#80 -1,{ -Onon: - donpcevent "force_07ex#80::Onsummonmob_07"; +OnEnable: + donpcevent "force_07ex#80::OnSummonMob_07"; monster "force_4-1",165,27,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath"; monster "force_4-1",184,23,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath"; monster "force_4-1",174,19,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath"; set $force_07_80,3; end; -Onreset: +OnReset: killmonster "force_4-1","force_07mob#80::OnMobDeath"; end; OnMobDeath: set $force_07_80,$force_07_80 -1; if ($force_07_80 < 1) { - donpcevent "Octus#arena::On07_end"; - donpcevent "arena#80::Onreset_07"; + donpcevent "Octus#arena::On07_End"; + donpcevent "arena#80::OnReset_07"; } end; } - script force_08start#80 -1,{ -Onon: - donpcevent "force_08ex#80::Onon"; +OnEnable: + donpcevent "force_08ex#80::OnEnable"; end; } - script force_08ex#80 -1,{ -Onon: - donpcevent "arena#80::Onreset_08"; +OnEnable: + donpcevent "arena#80::OnReset_08"; end; } - script force_09start#80 -1,{ -Onon: - donpcevent "force_09mob#80::Onon"; +OnEnable: + donpcevent "force_09mob#80::OnEnable"; end; } - script force_09ex#80 -1,{ -Onreset: +OnReset: killmonster "force_4-1","force_09ex#80::OnMobEx"; end; -Onsummonmob_09: +OnSummonMob_09: monster "force_4-1",91,99,"Argos",1430,1,"force_09ex#80::OnMobEx"; monster "force_4-1",95,105,"Argos",1430,1,"force_09ex#80::OnMobEx"; monster "force_4-1",122,99,"Argos",1430,1,"force_09ex#80::OnMobEx"; @@ -782,22 +783,22 @@ OnMobEx: - script force_09mob#80 -1,{ -Onon: +OnEnable: monster "force_4-1",99,99,"Ancient Mummy",1522,1,"force_09mob#80::OnMobDeath"; - donpcevent "force_09ex#80::Onsummonmob_09"; + donpcevent "force_09ex#80::OnSummonMob_09"; set $force_09_80,1; end; -Onreset: +OnReset: killmonster "force_4-1","force_09mob#80::OnMobDeath"; end; OnMobDeath: set $force_09_80,$force_09_80 -1; if ($force_09_80 < 1) { - donpcevent "Octus#arena::On09_end"; - donpcevent "arena#80::Onreset_09"; - donpcevent "arena#80::Onreset_all"; + donpcevent "Octus#arena::On09_End"; + donpcevent "arena#80::OnReset_09"; + donpcevent "arena#80::OnReset_All"; set $arena_min80end,gettime(2); set $arena_sec80end,gettime(1); } @@ -865,7 +866,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ mes "Congratulations!"; next; mes "[Staff]"; - mes "The fastest player among people who cleared lvl 80s arena time force battle is ^3131FF"+$arena_80topn$+"^000000."; + mes "The fastest player among people who cleared Lv80 arena time force battle is ^3131FF"+$arena_80topn$+"^000000."; next; mes "[Staff]"; mes "^3131FF"+$arena_80topn$+"^000000's running time was ^3131FF"+$top_80min+"^000000minutes ^3131FF"+$top_80sec+"^000000seconds."; @@ -900,11 +901,11 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ close2; } specialeffect2 EF_EXIT; - donpcevent "cast#80::Onnomal1"; + donpcevent "cast#80::OnNormal1"; warp "arena_room",100,75; - donpcevent "#arn_timer_80::Onstop"; - donpcevent "alloff#80::Onon"; - donpcevent "lvl 80s Waiting Room::Onstart"; + donpcevent "#arn_timer_80::OnStop"; + donpcevent "alloff#80::OnEnable"; + donpcevent "Lv80 Waiting Room::OnStart"; end; } else @@ -919,7 +920,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ set $top_80min, @record_min80; set $top_80sec, @record_sec80; set $arena_80topn$,strcharinfo(0); - donpcevent "Vendigos::Onlinerec_80"; + donpcevent "Vendigos::OnLineRec_80"; next; if (arena_point > 29980) { mes "[Staff]"; @@ -951,18 +952,18 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ close2; } specialeffect2 EF_HIT5; - donpcevent "cast#80::Onnomal2"; + donpcevent "cast#80::OnNormal2"; warp "arena_room",100,75; - donpcevent "#arn_timer_80::Onstop"; - donpcevent "alloff#80::Onon"; - donpcevent "lvl 80s Waiting Room::Onstart"; + donpcevent "#arn_timer_80::OnStop"; + donpcevent "alloff#80::OnEnable"; + donpcevent "Lv80 Waiting Room::OnStart"; end; } } - script #arn_timer_80 -1,{ -Onon: +OnEnable: initnpctimer; end; @@ -979,14 +980,14 @@ OnTimer4000: end; OnTimer60000: - donpcevent "cast#80::Ontimeover2"; - donpcevent "arn_warp_80::Onout"; - donpcevent "#arn_timer_80::Onstop"; - donpcevent "alloff#80::Onon"; - donpcevent "lvl 80s Waiting Room::Onstart"; + donpcevent "cast#80::OnTimeOver2"; + donpcevent "arn_warp_80::OnOut"; + donpcevent "#arn_timer_80::OnStop"; + donpcevent "alloff#80::OnEnable"; + donpcevent "Lv80 Waiting Room::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; @@ -994,47 +995,47 @@ Onstop: - script arn_warp_80 -1,{ -Onout: +OnOut: areawarp "prt_are_in",66,195,81,178,"arena_room",100,75; end; } - script cast#80 -1,{ -Ontimeover1: +OnTimeOver1: mapannounce "force_4-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; -Ontimeover2: +OnTimeOver2: mapannounce "force_4-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00; end; -Onnomal1: +OnNormal1: mapannounce "force_4-1","Arena will be reactivated.",0,0xFFCE00; end; -Onnomal2: +OnNormal2: mapannounce "force_4-1","Arena will be reactivated.",0,0xFFCE00; end; } - script alloff#80 -1,{ -Onon: +OnEnable: mapwarp "force_4-1","prt_are_in",126,190,0,0; - donpcevent "force_01mob#80::Onreset"; - donpcevent "force_02mob#80::Onreset"; - donpcevent "force_03mob#80::Onreset"; - donpcevent "force_04mob#80::Onreset"; - donpcevent "force_05mob#80::Onreset"; - donpcevent "force_06mob#80::Onreset"; - donpcevent "force_07mob#80::Onreset"; - donpcevent "force_08mob#80::Onreset"; - donpcevent "force_09mob#80::Onreset"; - donpcevent "force_01ex#80::Onreset"; - donpcevent "force_03ex#80::Onreset"; - donpcevent "force_04ex#80::Onreset"; - donpcevent "force_05ex#80::Onreset"; - donpcevent "force_07ex#80::Onreset"; - donpcevent "force_08ex#80::Onreset"; - donpcevent "force_09ex#80::Onreset"; - donpcevent "Octus#arena::Ontimeroff"; + donpcevent "force_01mob#80::OnReset"; + donpcevent "force_02mob#80::OnReset"; + donpcevent "force_03mob#80::OnReset"; + donpcevent "force_04mob#80::OnReset"; + donpcevent "force_05mob#80::OnReset"; + donpcevent "force_06mob#80::OnReset"; + donpcevent "force_07mob#80::OnReset"; + donpcevent "force_08mob#80::OnReset"; + donpcevent "force_09mob#80::OnReset"; + donpcevent "force_01ex#80::OnReset"; + donpcevent "force_03ex#80::OnReset"; + donpcevent "force_04ex#80::OnReset"; + donpcevent "force_05ex#80::OnReset"; + donpcevent "force_07ex#80::OnReset"; + donpcevent "force_08ex#80::OnReset"; + donpcevent "force_09ex#80::OnReset"; + donpcevent "Octus#arena::OnTimerOff"; disablenpc "Octus#arena"; disablenpc "force_01_02#80"; disablenpc "force_02_03#80"; @@ -1046,7 +1047,7 @@ Onon: disablenpc "force_08_09#80"; disablenpc "force_exit#80"; disablenpc "arena#80"; - donpcevent "#arn_timer_80::Onstop"; + donpcevent "#arn_timer_80::OnStop"; enablenpc "Octus#arena"; enablenpc "arena#80"; end; diff --git a/npc/pre-re/other/arena/arena_party.txt b/npc/pre-re/other/arena/arena_party.txt index e907b08900..c02bc82d28 100644 --- a/npc/pre-re/other/arena/arena_party.txt +++ b/npc/pre-re/other/arena/arena_party.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= Any Athena Version //===== Description: ========================================= @@ -14,6 +14,7 @@ //= 1.1 Replaced effect numerics with constants. [Samuray22] //= 1.2 Fixed "OnMobDeath" doesn't work sometime. [Inkfish] //= 1.3 Corrected donpcevent typo. (bugreport:4374) [L0ne_w0lf] +//= 1.4 Label standardization and bug fixes. [Euphy] //============================================================ arena_room,162,88,3 script Ponox 124,{ @@ -33,7 +34,7 @@ OnStartArena: disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } @@ -126,7 +127,7 @@ OnTimer60000: OnTimer70000: donpcevent "toout#party::OnStop"; - donpcevent "Ponox::Onstart"; + donpcevent "Ponox::OnStart"; disablenpc "toout#party"; OnTouch: @@ -255,62 +256,62 @@ OnFail: mapwarp "force_1-2","prt_are_in",177,138; donpcevent "arena_p::OnReset"; donpcevent "alloff#party::OnInit"; - donpcevent "Ponox::Onstart"; + donpcevent "Ponox::OnStart"; end; OnTimeoff: stopnpctimer; end; -On01_end: +On01_End: mapannounce "force_1-2","A door to the east room has opened!",bc_all; end; -On02_end: +On02_End: mapannounce "force_1-2","A door to the west room has opened!",bc_all; end; -On03_end: +On03_End: mapannounce "force_1-2","A door to the south room has opened!",bc_all; end; -On04_start: +On04_Start: mapannounce "force_1-2","A door to the 4th room at the east has opened!",bc_all; end; -On04_end1: +On04_End1: mapannounce "force_1-2","A warp portal at the west has opened! Please clear the 5th room at the end of the west hall! ",bc_all; end; -On04_end2: +On04_End2: mapannounce "force_1-2","A warp portal at the west north room has opened! ",bc_all; end; -On05_end1: +On05_End1: mapannounce "force_1-2","A door to the east room has opened~",bc_all; end; -On05_end2: +On05_End2: mapannounce "force_1-2","A door to the north room has opened~",bc_all; end; -On06_end: +On06_End: mapannounce "force_1-2","A door to the east room has opened~",bc_all; end; -On07_end: +On07_End: mapannounce "force_1-2","A door at the north has opened~",bc_all; end; -On08_end: +On08_End: mapannounce "force_1-2","A door to the west hall has opened~",bc_all; end; -On09_end: +On09_End: mapannounce "force_1-2","A west exit has opened!",bc_all; end; -On10_end: +On10_End: mapannounce "force_1-2","Boss stage cleared! An exit at the east has opened! Thank you.",bc_all; end; } @@ -361,37 +362,37 @@ OnStart: set $arn_partywait,0; end; -On04_start: +On04_Start: enablenpc "force_03_04"; enablenpc "force_04start#party"; end; -On06_start: +On06_Start: enablenpc "force_05_06"; enablenpc "force_06start#party"; end; -On07_start: +On07_Start: enablenpc "force_06_07"; enablenpc "force_07start#party"; end; -On08_start: +On08_Start: enablenpc "force_07_08"; enablenpc "force_08start#party"; end; -On09_start: +On09_Start: enablenpc "force_08_09"; enablenpc "force_09start#party"; end; -On10_start: +On10_Start: enablenpc "force_09_10"; enablenpc "force_10start#party"; end; -Onexit: +OnExit: enablenpc "force_10_09"; enablenpc "force_09_exit"; enablenpc "force_exit#party"; @@ -413,118 +414,24 @@ OnReset: end; } -force_1-2,85,26,1 script force_00_01 45,1,1,{ +force_1-2,85,26,0 warp force_00_01 1,1,force_1-2,37,26 +force_1-2,114,26,0 warp force_00_02 1,1,force_1-2,162,26 +force_1-2,99,40,0 warp force_00_03 1,1,force_1-2,99,66 +force_1-2,41,26,0 warp force_01_00 1,1,force_1-2,89,26 +force_1-2,158,26,0 warp force_02_00 1,1,force_1-2,110,26 +force_1-2,99,63,0 warp force_03_00 1,1,force_1-2,99,36 +force_1-2,84,78,0 warp force_03_05 1,1,force_1-2,37,78 +force_1-2,115,78,0 warp force_03_04 1,1,force_1-2,162,78 +force_1-2,158,77,0 warp force_04_03 1,1,force_1-2,110,78 +force_1-2,41,77,0 warp force_05_03 1,1,force_1-2,37,78 +force_1-2,25,93,0 warp force_05_06 1,1,force_1-2,26,118 +force_1-2,49,130,0 warp force_06_07 1,1,force_1-2,91,125 +force_1-2,107,145,0 warp force_07_08 1,1,force_1-2,173,118 +force_1-2,158,178,0 warp force_08_09 1,1,force_1-2,133,178 +force_1-2,55,178,0 warp force_09_10 1,1,force_1-2,29,178 +force_1-2,33,178,0 warp force_10_09 1,1,force_1-2,59,178 -OnTouch: - warp "force_1-2",37,26; - end; -} - -force_1-2,114,26,1 script force_00_02 45,1,1,{ - -OnTouch: - warp "force_1-2",162,26; - end; -} - -force_1-2,99,40,1 script force_00_03 45,1,1,{ - -OnTouch: - warp "force_1-2",99,66; - end; -} - -force_1-2,41,26,1 script force_01_00 45,1,1,{ - -OnTouch: - warp "force_1-2",89,26; - end; -} - -force_1-2,158,26,1 script force_02_00 45,1,1,{ - -OnTouch: - warp "force_1-2",110,26; - end; -} - -force_1-2,99,63,1 script force_03_00 45,1,1,{ - -OnTouch: - warp "force_1-2",99,36; - end; -} - -force_1-2,84,78,1 script force_03_05 45,1,1,{ - -OnTouch: - warp "force_1-2",37,78; - end; -} - -force_1-2,115,78,1 script force_03_04 45,1,1,{ - -OnTouch: - warp "force_1-2",162,78; - end; -} -force_1-2,158,77,1 script force_04_03 45,1,1,{ - -OnTouch: - warp "force_1-2",110,78; - end; -} - -force_1-2,41,77,1 script force_05_03 45,1,1,{ - -OnTouch: - warp "force_1-2",37,78; - end; -} - -force_1-2,25,93,1 script force_05_06 45,1,1,{ - -OnTouch: - warp "force_1-2",26,118; - end; -} - -force_1-2,49,130,1 script force_06_07 45,1,1,{ - -OnTouch: - warp "force_1-2",91,125; - end; -} - -force_1-2,107,145,1 script force_07_08 45,1,1,{ - -OnTouch: - warp "force_1-2",173,118; - end; -} - -force_1-2,158,178,1 script force_08_09 45,1,1,{ - -OnTouch: - warp "force_1-2",133,178; - end; -} - -force_1-2,55,178,1 script force_09_10 45,1,1,{ - -OnTouch: - warp "force_1-2",29,178; - end; -} - -force_1-2,33,178,1 script force_10_09 45,1,1,{ - -OnTouch: - warp "force_1-2",59,178; - end; -} - -force_1-2,95,187,1 script force_09_exit 45,1,1,{ +force_1-2,95,187,0 script force_09_exit 45,1,1,{ OnTouch: set $arena_minptend,gettime(2); @@ -539,14 +446,14 @@ OnTouch: force_1-2,36,26,0 script force_01start#party -1,1,1,{ OnTouch: - donpcevent "force_01mob#party::Onon"; + donpcevent "force_01mob#party::OnEnable"; disablenpc "force_01start#party"; end; } - script force_01mob#party -1,{ -Onon: +OnEnable: monster "force_1-2",15,35,"Penomena",1441,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",35,35,"Penomena",1441,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",15,15,"Penomena",1441,1,"force_01mob#party::OnMobDeath"; @@ -585,11 +492,11 @@ OnMobDeath: if($force_01_pt < 1) { enablenpc "force_01_00"; - donpcevent "Slipslowrun#party::On01_end"; + donpcevent "Slipslowrun#party::On01_End"; set $arn_partyc,$arn_partyc +1; if($arn_partyc == 3) { - donpcevent "Slipslowrun#party::On04_start"; + donpcevent "Slipslowrun#party::On04_Start"; enablenpc "force_03_04"; enablenpc "force_04start#party"; } @@ -600,14 +507,14 @@ OnMobDeath: force_1-2,162,26,0 script force_02start#party -1,1,1,{ OnTouch: - donpcevent "force_02mob#party::Onon"; + donpcevent "force_02mob#party::OnEnable"; disablenpc "force_02start#party"; end; } - script force_02mob#party -1,{ -Onon: +OnEnable: monster "force_1-2",163,36,"Penomena",1441,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",184,36,"Penomena",1441,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",184,16,"Penomena",1441,1,"force_02mob#party::OnMobDeath"; @@ -650,11 +557,11 @@ OnMobDeath: if($force_02_pt < 1) { enablenpc "force_02_00"; - donpcevent "Slipslowrun#party::On02_end"; + donpcevent "Slipslowrun#party::On02_End"; set $arn_partyc,$arn_partyc +1; if($arn_partyc == 3) { - donpcevent "Slipslowrun#party::On04_start"; + donpcevent "Slipslowrun#party::On04_Start"; enablenpc "force_03_04"; enablenpc "force_04start#party"; } @@ -665,14 +572,14 @@ OnMobDeath: force_1-2,99,66,0 script force_03start#party -1,1,1,{ OnTouch: - donpcevent "force_03mob#party::Onon"; + donpcevent "force_03mob#party::OnEnable"; disablenpc "force_03start#party"; end; } - script force_03mob#party -1,{ -Onon: +OnEnable: monster "force_1-2",89,81,"Merman",1451,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",90,81,"Merman",1451,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",91,81,"Merman",1451,1,"force_03mob#party::OnMobDeath"; @@ -711,11 +618,11 @@ OnMobDeath: if($force_03_pt < 1) { enablenpc "force_03_00"; - donpcevent "Slipslowrun#party::On03_end"; + donpcevent "Slipslowrun#party::On03_End"; set $arn_partyc,$arn_partyc +1; if($arn_partyc == 3) { - donpcevent "Slipslowrun#party::On04_start"; + donpcevent "Slipslowrun#party::On04_Start"; enablenpc "force_03_04"; enablenpc "force_04start#party"; } @@ -726,14 +633,14 @@ OnMobDeath: force_1-2,162,78,0 script force_04start#party -1,3,3,{ OnTouch: - donpcevent "force_04mob#party::Onon"; + donpcevent "force_04mob#party::OnEnable"; disablenpc "force_04start#party"; end; } - script force_04mob#party -1,{ -Onon: +OnEnable: monster "force_1-2",174,78,"Penomena",1441,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",184,78,"Penomena",1441,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",184,68,"Penomena",1441,1,"force_04mob#party::OnMobDeath"; @@ -770,7 +677,7 @@ OnMobDeath: enablenpc "force_04_03"; enablenpc "force_03_05"; enablenpc "force_05start#party"; - donpcevent "Slipslowrun#party::On04_end1"; + donpcevent "Slipslowrun#party::On04_End1"; } end; } @@ -778,14 +685,14 @@ OnMobDeath: force_1-2,36,77,0 script force_05start#party -1,1,1,{ OnTouch: - donpcevent "force_05mob#party::Onon"; + donpcevent "force_05mob#party::OnEnable"; disablenpc "force_05start#party"; end; } - script force_05mob#party -1,{ -Onon: +OnEnable: monster "force_1-2",25,68,"Penomena",1441,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",36,68,"Penomena",1441,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",16,88,"Penomena",1441,1,"force_05mob#party::OnMobDeath"; @@ -821,8 +728,8 @@ OnMobDeath: set $force_05_pt,$force_05_pt -1; if($force_05_pt < 1) { - donpcevent "arena_p::On06_start"; - donpcevent "Slipslowrun#party::On05_end2"; + donpcevent "arena_p::On06_Start"; + donpcevent "Slipslowrun#party::On05_End2"; } end; } @@ -830,14 +737,14 @@ OnMobDeath: force_1-2,26,118,0 script force_06start#party -1,1,1,{ OnTouch: - donpcevent "force_06mob#party::Onon"; + donpcevent "force_06mob#party::OnEnable"; disablenpc "force_06start#party"; end; } - script force_06mob#party -1,{ -Onon: +OnEnable: monster "force_1-2",19,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",24,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",28,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath"; @@ -871,8 +778,8 @@ OnMobDeath: set $force_06_pt,$force_06_pt -1; if($force_06_pt < 1) { - donpcevent "arena_p::On07_start"; - donpcevent "Slipslowrun#party::On06_end"; + donpcevent "arena_p::On07_Start"; + donpcevent "Slipslowrun#party::On06_End"; set $arn_partyc,$arn_partyc +1; } end; @@ -881,14 +788,14 @@ OnMobDeath: force_1-2,92,124,0 script force_07start#party -1,1,1,{ OnTouch: - donpcevent "force_07mob#party::Onon"; + donpcevent "force_07mob#party::OnEnable"; disablenpc "force_07start#party"; end; } - script force_07mob#party -1,{ -Onon: +OnEnable: monster "force_1-2",104,134,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; monster "force_1-2",104,136,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; monster "force_1-2",104,137,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; @@ -912,8 +819,8 @@ OnMobDeath: set $force_07_pt,$force_07_pt -1; if($force_07_pt < 1) { - donpcevent "arena_p::On08_start"; - donpcevent "Slipslowrun#party::On07_end"; + donpcevent "arena_p::On08_Start"; + donpcevent "Slipslowrun#party::On07_End"; set $arn_partyc,$arn_partyc +1; } end; @@ -922,14 +829,14 @@ OnMobDeath: force_1-2,173,118,0 script force_08start#party -1,1,1,{ OnTouch: - donpcevent "force_08mob#party::Onon"; + donpcevent "force_08mob#party::OnEnable"; disablenpc "force_08start#party"; end; } - script force_08mob#party -1,{ -Onon: +OnEnable: monster "force_1-2",172,154,"Khalitzburg",1438,1,"force_08mob#party::OnMobDeath"; monster "force_1-2",174,145,"Ghostring",1576,1,"force_08mob#party::OnMobDeath"; monster "force_1-2",174,145,"Chimera",1456,1,"force_08mob#party::OnMobDeath"; @@ -975,8 +882,8 @@ OnMobDeath: set $force_08_pt,$force_08_pt -1; if($force_08_pt < 1) { - donpcevent "arena_p::On09_start"; - donpcevent "Slipslowrun#party::On08_end"; + donpcevent "arena_p::On09_Start"; + donpcevent "Slipslowrun#party::On08_End"; set $arn_partyc,$arn_partyc +1; } end; @@ -985,14 +892,14 @@ OnMobDeath: force_1-2,133,178,0 script force_09start#party -1,1,1,{ OnTouch: - donpcevent "force_09mob#party::Onon"; + donpcevent "force_09mob#party::OnEnable"; disablenpc "force_09start#party"; end; } - script force_09mob#party -1,{ -Onon: +OnEnable: monster "force_1-2",86,180,"Elder",1573,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",86,176,"Elder",1573,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",95,183,"Elder",1573,1,"force_09mob#party::OnMobDeath"; @@ -1019,8 +926,8 @@ OnMobDeath: set $force_09_pt,$force_09_pt -1; if($force_09_pt < 1) { - donpcevent "arena_p::On10_start"; - donpcevent "Slipslowrun#party::On09_end"; + donpcevent "arena_p::On10_Start"; + donpcevent "Slipslowrun#party::On09_End"; set $arn_partyc,$arn_partyc +1; } end; @@ -1029,14 +936,14 @@ OnMobDeath: force_1-2,29,178,0 script force_10start#party -1,1,1,{ OnTouch: - donpcevent "force_10mob-1#party::Onon1"; + donpcevent "force_10mob-1#party::OnEnable"; disablenpc "force_10start#party"; end; } - script force_10mob-1#party -1,{ -Onon1: +OnEnable: switch(rand(1,2)) { case 1: @@ -1056,13 +963,13 @@ OnReset: OnMobDeath: set $force_10_1_pt,$force_10_1_pt -1; - if($force_10_1_pt < 1) donpcevent "force_10mob-2#party::Onon2"; + if($force_10_1_pt < 1) donpcevent "force_10mob-2#party::OnEnable"; end; } - script force_10mob-2#party -1,{ -Onon2: +OnEnable: monster "force_1-2",16,179,"Samurai Spector",1542,1,"force_10mob-2#party::OnMobDeath"; monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath"; monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath"; @@ -1080,8 +987,8 @@ OnMobDeath: set $force_10_2_pt,$force_10_2_pt -1; if($force_10_2_pt < 1) { - donpcevent "arena_p::Onexit"; - donpcevent "Slipslowrun#party::On10_end"; + donpcevent "arena_p::OnExit"; + donpcevent "Slipslowrun#party::On10_End"; set $arn_partyc,0; } end; @@ -1090,14 +997,14 @@ OnMobDeath: force_1-2,59,178,0 script force_exit#party -1,1,1,{ OnTouch: - donpcevent "force_exitmob#party::Onon-1"; + donpcevent "force_exitmob#party::OnEnable"; disablenpc "force_exit#party"; end; } - script force_exitmob#party -1,{ -Onon: +OnEnable: monster "force_1-2",95,177,"Farewell",1393,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"I hate you",1543,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"I like chocolate",1472,1,"force_exitmob#party::OnMobDeath"; @@ -1232,9 +1139,9 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ } if(getpartyleader(.arn_party,2) == getcharid(0)) { - donpcevent "#arn_timer_pt::Onstop"; - donpcevent "alloff#pt::Onon"; - donpcevent "Ponox::Onstart"; + donpcevent "#arn_timer_pt::OnStop"; + donpcevent "alloff#pt::OnEnable"; + donpcevent "Ponox::OnStart"; } specialeffect2 EH_HIT5; donpcevent "cast#pt::Onnomal1"; @@ -1270,7 +1177,7 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ set $top_ptmin, @record_minpt; set $top_ptsec, @record_secpt; set $arena_pttopn$,.@arnparty$; - donpcevent "Vendigos::Onlinerec_pt"; + donpcevent "Vendigos::OnLineRec_pt"; mes "[Staff]"; mes "Your record has been entered."; next; @@ -1324,9 +1231,9 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ } if(getpartyleader(.arn_party,2) == getcharid(0)) { - donpcevent "#arn_timer_pt::Onstop"; - donpcevent "alloff#pt::Onon"; - donpcevent "Ponox::Onstart"; + donpcevent "#arn_timer_pt::OnStop"; + donpcevent "alloff#pt::OnEnable"; + donpcevent "Ponox::OnStart"; } specialeffect2 EF_HIT5; warp "arena_room",100,75; @@ -1356,12 +1263,12 @@ OnTimer4000: OnTimer60000: donpcevent "cast#pt::Ontimeover2"; donpcevent "arn_warp_pt::Onout"; - donpcevent "#arn_timer_pt::Onstop"; - donpcevent "alloff#pt::Onon"; - donpcevent "Ponox::Onstart"; + donpcevent "#arn_timer_pt::OnStop"; + donpcevent "alloff#pt::OnEnable"; + donpcevent "Ponox::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; } @@ -1394,7 +1301,7 @@ Ontimeover2: - script alloff#pt -1,{ -Onon: +OnEnable: mapwarp "force_1-2","prt_are_in",126,139,0,0; donpcevent "force_01mob#party::OnReset"; donpcevent "force_02mob#party::OnReset"; @@ -1450,7 +1357,7 @@ Onon: disablenpc "arn_warp_pt"; set $arn_partywait,0; set $arn_partyc,0; - donpcevent "#arn_timer_pt::Onstop"; + donpcevent "#arn_timer_pt::OnStop"; enablenpc "Slipslowrun#party"; enablenpc "arena_p"; end; diff --git a/npc/pre-re/other/arena/arena_room.txt b/npc/pre-re/other/arena/arena_room.txt index 3156d5c57d..c136499034 100644 --- a/npc/pre-re/other/arena/arena_room.txt +++ b/npc/pre-re/other/arena/arena_room.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= Any Athena Version //===== Description: ========================================= @@ -11,6 +11,7 @@ //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Fixed a small reward typo (was giving potato.) [L0ne_W0lf] +//= 1.2 Label standardization, disabled GM NPCs. [Euphy] //============================================================ arena_room,94,93,5 script Vendigos 97,{ @@ -75,26 +76,26 @@ L_Menu: mes "Is there anything I can help you more?"; goto L_Menu; -Onlinerec_50: +OnLineRec_50: mapannounce "arena_room",""+$arena_50topn$+" has renewed the top record in the Arena Time Force Battle level 50. Congratulations!",0; end; -Onlinerec_60: +OnLineRec_60: mapannounce "arena_room",""+$arena_60topn$+" has renewed the top record in the Arena Time Force Battle level 60. Congratulations!",0; end; -Onlinerec_70: +OnLineRec_70: mapannounce "arena_room",""+$arena_70topn$+" has renewed the top record in the Arena Time Force Battle level 70. Congratulations!",0; end; -Onlinerec_80: +OnLineRec_80: mapannounce "arena_room",""+$arena_80topn$+" has renewed the top record in the Arena Time Force Battle level 80. Congratulations!",0; end; -Onlinerec_pt: +OnLineRec_pt: mapannounce "arena_room","Party "+$arena_pttopn$+" has renewed the top record in the Arena Time Force Battle. Congratulations!",0; end; -//OnCommand: "linerec_vs" +//OnCommand: "LineRec_vs" // var vs_winner = GetGlobalStr "040611_arn_vstopn" // broadcastinmap "Party "+vs_winner+" has renewed the top record in the Arena Time Force Battle. Congratulations!" // end; @@ -448,7 +449,7 @@ sec_in02,72,180,3 script Arena Manager#arena 802,{ switch( select( "Yes","No" ) ) { case 1: - donpcevent "Ponox::Onstart"; + donpcevent "Ponox::OnStart"; mes "[Arena Manager]"; mes "The arena stage has been successfuly reactivated."; close; @@ -467,7 +468,7 @@ sec_in02,72,180,3 script Arena Manager#arena 802,{ switch( select( "Yes","No" ) ) { case 1: - donpcevent "lvl "+.@arena+"s Waiting Room::Onstart"; + donpcevent "lvl "+.@arena+"s Waiting Room::OnStart"; mes "[Arena Manager]"; mes "The arena stage has been successfuly reactivated."; close; @@ -1028,11 +1029,9 @@ OnTimer62000: stopnpctimer; end; } - +/* sec_in02,72,171,3 script Picture Manager#arena 802,{ - if (!getgmlevel()) end; - input .@arena; if(!.@arena) { @@ -1075,6 +1074,7 @@ sec_in02,76,176,5 script Live Broadcast#arena 802,{ mes "Currently there are "+getmapusers("arena_room")+" people in the waiting room."; close; } +*/ function script Func_Are_Rew { diff --git a/npc/quests/first_class/tu_acolyte.txt b/npc/quests/first_class/tu_acolyte.txt index f11e5ddb23..295031e7b2 100644 --- a/npc/quests/first_class/tu_acolyte.txt +++ b/npc/quests/first_class/tu_acolyte.txt @@ -883,7 +883,7 @@ monk_in,18,38,6 script Priest Gardron#tu 110,{ mes "May I entrust you, acolyte "+strcharinfo(0)+","; mes "this urgent matter?"; mes "Please dispose of Hornets"; - mes "which are causint trouble on ^FF0000the western field of Prontera^000000."; + mes "which are causing trouble on ^FF0000the western field of Prontera^000000."; next; mes "[Priest Gardron]"; mes "I know that you are undergoing the discipline,"; diff --git a/npc/quests/kiel_hyre_quest.txt b/npc/quests/kiel_hyre_quest.txt index 4535892c7b..78e4799e5a 100644 --- a/npc/quests/kiel_hyre_quest.txt +++ b/npc/quests/kiel_hyre_quest.txt @@ -1043,7 +1043,7 @@ kh_school,179,39,0 script Cute Student#kh 895,{ mes "Thank you! Thanks so much!"; next; break; - Case 2: + case 2: mes "[Elly]"; mes "Wait, you don't go"; mes "to this school, don't"; diff --git a/npc/quests/okolnir.txt b/npc/quests/okolnir.txt index fccd7e4c56..87c4fd6874 100644 --- a/npc/quests/okolnir.txt +++ b/npc/quests/okolnir.txt @@ -145,16 +145,16 @@ OnInit: end; } -arug_cas01,161,371,3 duplicate(Guide#gq_main) Guide#gq_aru01 899, -arug_cas02,349,347,3 duplicate(Guide#gq_main) Guide#gq_aru02 899, -arug_cas03,324,161,3 duplicate(Guide#gq_main) Guide#gq_aru03 899, -arug_cas04,324,161,3 duplicate(Guide#gq_main) Guide#gq_aru04 899, -arug_cas05,324,161,3 duplicate(Guide#gq_main) Guide#gq_aru05 899, -schg_cas01,376,307,3 duplicate(Guide#gq_main) Guide#gq_sch01 899, -schg_cas02,181,335,3 duplicate(Guide#gq_main) Guide#gq_sch02 899, -schg_cas03,84,101,3 duplicate(Guide#gq_main) Guide#gq_sch03 899, -schg_cas04,376,307,3 duplicate(Guide#gq_main) Guide#gq_sch04 899, -schg_cas05,376,307,3 duplicate(Guide#gq_main) Guide#gq_sch05 899, +arug_cas01,161,371,3 duplicate(Guide#gq_main) Guide#gq_aru01 899 +arug_cas02,349,347,3 duplicate(Guide#gq_main) Guide#gq_aru02 899 +arug_cas03,324,161,3 duplicate(Guide#gq_main) Guide#gq_aru03 899 +arug_cas04,324,161,3 duplicate(Guide#gq_main) Guide#gq_aru04 899 +arug_cas05,324,161,3 duplicate(Guide#gq_main) Guide#gq_aru05 899 +schg_cas01,376,307,3 duplicate(Guide#gq_main) Guide#gq_sch01 899 +schg_cas02,181,335,3 duplicate(Guide#gq_main) Guide#gq_sch02 899 +schg_cas03,84,101,3 duplicate(Guide#gq_main) Guide#gq_sch03 899 +schg_cas04,376,307,3 duplicate(Guide#gq_main) Guide#gq_sch04 899 +schg_cas05,376,307,3 duplicate(Guide#gq_main) Guide#gq_sch05 899 que_qaru01,345,23,0 warp Gate02#gq_aru01 1,1,arug_cas01,157,369 que_qaru02,345,23,0 warp Gate02#gq_aru02 1,1,arug_cas02,349,355 @@ -354,16 +354,16 @@ OnInit: end; } -que_qaru01,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_aru01 403, -que_qaru02,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_aru02 403, -que_qaru03,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_aru03 403, -que_qaru04,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_aru04 403, -que_qaru05,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_aru05 403, -que_qsch01,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch01 403, -que_qsch02,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch02 403, -que_qsch03,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch03 403, -que_qsch04,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch04 403, -que_qsch05,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch05 403, +que_qaru01,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_aru01 403 +que_qaru02,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_aru02 403 +que_qaru03,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_aru03 403 +que_qaru04,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_aru04 403 +que_qaru05,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_aru05 403 +que_qsch01,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch01 403 +que_qsch02,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch02 403 +que_qsch03,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch03 403 +que_qsch04,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch04 403 +que_qsch05,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch05 403 - script Gate01#gq_main -1,{ function SMonster; @@ -376,36 +376,36 @@ OnTouch: if (getd("$@gqse_"+.@sub$+"_miro") == getd("$@gqse_"+.@sub$+"_pcc")) { set .@point,rand(1,5); switch (.@point) { - Case 1: warp "que_q"+.@sub$,72,271; break; - Case 2: warp "que_q"+.@sub$,45,243; break; - Case 3: warp "que_q"+.@sub$,102,248; break; - Case 4: warp "que_q"+.@sub$,102,300; break; - Case 5: warp "que_q"+.@sub$,46,300; break; + case 1: warp "que_q"+.@sub$,72,271; break; + case 2: warp "que_q"+.@sub$,45,243; break; + case 3: warp "que_q"+.@sub$,102,248; break; + case 4: warp "que_q"+.@sub$,102,300; break; + case 5: warp "que_q"+.@sub$,46,300; break; } end; } switch (getd("$@gqse_"+.@sub$+"_miro")) { - Case 0: setarray .@n, 77,271,72,271,1; break; - Case 1: setarray .@n, 63,278,63,282,2; break; - Case 2: setarray .@n, 63,294,59,294,3; break; - Case 3: setarray .@n, 50,300,46,300,4; break; - Case 4: setarray .@n, 51,280,51,285,5; break; - Case 5: setarray .@n, 51,258,51,262,6; break; - Case 6: setarray .@n, 49,243,45,243,7; break; - Case 7: setarray .@n, 86,249,82,249,8; break; - Case 8: setarray .@n, 102,243,102,248,9; break; - Case 9: setarray .@n, 90,256,90,260,10; break; - Case 10: setarray .@n, 90,283,90,280,11; break; - Case 11: setarray .@n, 102,295,102,300,12; break; - Case 12: setarray .@n, 96,285,96,290,13; break; - Case 13: setarray .@n, 63,278,63,282,14; break; - Case 14: setarray .@n, 65,243,61,243,15; break; - Case 15: setarray .@n, 73,249,70,249,16; break; - Case 16: setarray .@n, 102,275,102,282,17; break; - Case 17: setarray .@n, 70,300,66,300,18; break; - Case 18: setarray .@n, 57,255,57,258,19; break; - Case 19: setarray .@n, 84,277,84,280,20; break; + case 0: setarray .@n, 77,271,72,271,1; break; + case 1: setarray .@n, 63,278,63,282,2; break; + case 2: setarray .@n, 63,294,59,294,3; break; + case 3: setarray .@n, 50,300,46,300,4; break; + case 4: setarray .@n, 51,280,51,285,5; break; + case 5: setarray .@n, 51,258,51,262,6; break; + case 6: setarray .@n, 49,243,45,243,7; break; + case 7: setarray .@n, 86,249,82,249,8; break; + case 8: setarray .@n, 102,243,102,248,9; break; + case 9: setarray .@n, 90,256,90,260,10; break; + case 10: setarray .@n, 90,283,90,280,11; break; + case 11: setarray .@n, 102,295,102,300,12; break; + case 12: setarray .@n, 96,285,96,290,13; break; + case 13: setarray .@n, 63,278,63,282,14; break; + case 14: setarray .@n, 65,243,61,243,15; break; + case 15: setarray .@n, 73,249,70,249,16; break; + case 16: setarray .@n, 102,275,102,282,17; break; + case 17: setarray .@n, 70,300,66,300,18; break; + case 18: setarray .@n, 57,255,57,258,19; break; + case 19: setarray .@n, 84,277,84,280,20; break; } SMonster(.@sub$,.@n[0],.@n[1]); setd "$@gqse_"+.@sub$+"_miro",.@n[4]; @@ -420,12 +420,12 @@ OnTouch: function SMonster { switch (BaseClass) { - Case 1: set .@m, 1652; break; - Case 2: set .@m, 1663; break; - Case 3: set .@m, 1662; break; - Case 4: set .@m, 1661; break; - Case 5: set .@m, 1660; break; - Case 6: set .@m, 1659; break; + case 1: set .@m, 1652; break; + case 2: set .@m, 1663; break; + case 3: set .@m, 1662; break; + case 4: set .@m, 1661; break; + case 5: set .@m, 1660; break; + case 6: set .@m, 1659; break; Default: set .@m, 1652; break; } monster "que_q"+getarg(0),getarg(1),getarg(2),strcharinfo(0),.@m,1,"#Gate_manager_"+getarg(0)+"::OnMyMobDead"; @@ -451,16 +451,16 @@ OnInit: end; } -que_qaru01,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_aru01 45,1,1, -que_qaru02,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_aru02 45,1,1, -que_qaru03,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_aru03 45,1,1, -que_qaru04,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_aru04 45,1,1, -que_qaru05,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_aru05 45,1,1, -que_qsch01,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch01 45,1,1, -que_qsch02,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch02 45,1,1, -que_qsch03,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch03 45,1,1, -que_qsch04,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch04 45,1,1, -que_qsch05,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch05 45,1,1, +que_qaru01,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_aru01 45,1,1 +que_qaru02,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_aru02 45,1,1 +que_qaru03,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_aru03 45,1,1 +que_qaru04,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_aru04 45,1,1 +que_qaru05,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_aru05 45,1,1 +que_qsch01,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch01 45,1,1 +que_qsch02,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch02 45,1,1 +que_qsch03,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch03 45,1,1 +que_qsch04,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch04 45,1,1 +que_qsch05,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch05 45,1,1 - script #Gate_manager_main -1,{ end; @@ -474,16 +474,16 @@ OnMyMobDead: } end; } -que_qaru01,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_aru01 844, -que_qaru02,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_aru02 844, -que_qaru03,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_aru03 844, -que_qaru04,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_aru04 844, -que_qaru05,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_aru05 844, -que_qsch01,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch01 844, -que_qsch02,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch02 844, -que_qsch03,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch03 844, -que_qsch04,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch04 844, -que_qsch05,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch05 844, +que_qaru01,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_aru01 844 +que_qaru02,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_aru02 844 +que_qaru03,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_aru03 844 +que_qaru04,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_aru04 844 +que_qaru05,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_aru05 844 +que_qsch01,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch01 844 +que_qsch02,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch02 844 +que_qsch03,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch03 844 +que_qsch04,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch04 844 +que_qsch05,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch05 844 - script #gq_miromob2_main -1,{ end; @@ -512,7 +512,7 @@ OnTimer6000: stopnpctimer; end; -Onreset: +OnReset: set .@sub$,callfunc("F_Okolnir"); killmonster "que_q"+.@sub$,"#gq_miromob2_"+.@sub$+"::OnMyMobDead"; stopnpctimer; @@ -528,16 +528,16 @@ OnMyMobDead: } end; } -que_qaru01,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_aru01 844, -que_qaru02,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_aru02 844, -que_qaru03,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_aru03 844, -que_qaru04,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_aru04 844, -que_qaru05,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_aru05 844, -que_qsch01,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch01 844, -que_qsch02,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch02 844, -que_qsch03,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch03 844, -que_qsch04,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch04 844, -que_qsch05,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch05 844, +que_qaru01,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_aru01 844 +que_qaru02,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_aru02 844 +que_qaru03,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_aru03 844 +que_qaru04,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_aru04 844 +que_qaru05,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_aru05 844 +que_qsch01,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch01 844 +que_qsch02,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch02 844 +que_qsch03,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch03 844 +que_qsch04,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch04 844 +que_qsch05,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch05 844 - script #okolnir_main -1,{ end; @@ -564,14 +564,14 @@ OnEnable: OnDisable: set .@sub$,callfunc("F_Okolnir"); disablenpc "Wish Maiden#gq_"+.@sub$; - donpcevent "#gq_miromob2_"+.@sub$+"::Onreset"; + donpcevent "#gq_miromob2_"+.@sub$+"::OnReset"; disablenpc "Piamette#"+.@sub$; - donpcevent "#gdtimer01_"+.@sub$+"::Onstop"; - donpcevent "#gdtimer02_"+.@sub$+"::Onstop"; - donpcevent "#piamette_"+.@sub$+"::Onreset"; + donpcevent "#gdtimer01_"+.@sub$+"::OnStop"; + donpcevent "#gdtimer02_"+.@sub$+"::OnStop"; + donpcevent "#piamette_"+.@sub$+"::OnReset"; donpcevent "Wish Maiden#"+.@sub$+"_boss::OnDisable"; donpcevent "Wish Maiden#"+.@sub$+"_gift::OnDisable"; - donpcevent "#gd_"+.@sub$+"_mobctrl::Onreset"; + donpcevent "#gd_"+.@sub$+"_mobctrl::OnReset"; donpcevent "Gate01#gq_"+.@sub$+"::OnDisable"; donpcevent "#Maze_Manager_"+.@sub$+"::OnDisable"; donpcevent "#event_start01_"+.@sub$+"::OnDisable"; @@ -590,9 +590,9 @@ OnDisable: donpcevent "Temple Keeper#"+.@sub$+"_ac01::OnDisable"; donpcevent "Temple Keeper#"+.@sub$+"_ac02::OnDisable"; disablenpc "#to_agit_"+.@sub$+"_gate"; - donpcevent "#"+.@sub$+"_stone01::Onreset"; - donpcevent "#"+.@sub$+"_stone02::Onreset"; - donpcevent "#"+.@sub$+"_stone03::Onreset"; + donpcevent "#"+.@sub$+"_stone01::OnReset"; + donpcevent "#"+.@sub$+"_stone02::OnReset"; + donpcevent "#"+.@sub$+"_stone03::OnReset"; disablenpc "#"+.@sub$+"_cage01"; disablenpc "#"+.@sub$+"_cage02"; disablenpc "#"+.@sub$+"_cage03"; @@ -608,7 +608,7 @@ OnDisable: stopnpctimer; end; -Onstop: +OnStop: stopnpctimer; end; @@ -661,14 +661,14 @@ OnTimer3600000: set .@sub$,callfunc("F_Okolnir"); mapannounce "que_q"+.@sub$,"Okolnir has begun to disappear.",bc_map,"0x4d4dff"; disablenpc "Wish Maiden#gq_"+.@sub$; - donpcevent "#gq_miromob2_"+.@sub$+"::Onreset"; + donpcevent "#gq_miromob2_"+.@sub$+"::OnReset"; disablenpc "Piamette#"+.@sub$; - donpcevent "#gdtimer01_"+.@sub$+"::Onstop"; - donpcevent "#gdtimer02_"+.@sub$+"::Onstop"; - donpcevent "#piamette_"+.@sub$+"::Onreset"; - donpcevent "Wish Maiden#"+.@sub$+"_boss::onDisable"; + donpcevent "#gdtimer01_"+.@sub$+"::OnStop"; + donpcevent "#gdtimer02_"+.@sub$+"::OnStop"; + donpcevent "#piamette_"+.@sub$+"::OnReset"; + donpcevent "Wish Maiden#"+.@sub$+"_boss::OnDisable"; donpcevent "Wish Maiden#"+.@sub$+"_gift::OnDisable"; - donpcevent "#gd_"+.@sub$+"_mobctrl::Onreset"; + donpcevent "#gd_"+.@sub$+"_mobctrl::OnReset"; donpcevent "Gate01#gq_"+.@sub$+"::OnDisable"; donpcevent "#Maze_Manager_"+.@sub$+"::OnDisable"; donpcevent "#event_start01_"+.@sub$+"::OnDisable"; @@ -687,9 +687,9 @@ OnTimer3600000: donpcevent "Temple Keeper#"+.@sub$+"_ac01::OnDisable"; donpcevent "Temple Keeper#"+.@sub$+"_ac02::OnDisable"; disablenpc "#to_agit_"+.@sub$+"_gate"; - donpcevent "#"+.@sub$+"_stone01::Onreset"; - donpcevent "#"+.@sub$+"_stone02::Onreset"; - donpcevent "#"+.@sub$+"_stone03::Onreset"; + donpcevent "#"+.@sub$+"_stone01::OnReset"; + donpcevent "#"+.@sub$+"_stone02::OnReset"; + donpcevent "#"+.@sub$+"_stone03::OnReset"; disablenpc "#"+.@sub$+"_cage01"; disablenpc "#"+.@sub$+"_cage02"; disablenpc "#"+.@sub$+"_cage03"; @@ -725,16 +725,16 @@ OnTimer3611000: stopnpctimer; end; } -que_qaru01,1,1,0 duplicate(#okolnir_main) #okolnir_aru01 844, -que_qaru02,1,1,0 duplicate(#okolnir_main) #okolnir_aru02 844, -que_qaru03,1,1,0 duplicate(#okolnir_main) #okolnir_aru03 844, -que_qaru04,1,1,0 duplicate(#okolnir_main) #okolnir_aru04 844, -que_qaru05,1,1,0 duplicate(#okolnir_main) #okolnir_aru05 844, -que_qsch01,1,1,0 duplicate(#okolnir_main) #okolnir_sch01 844, -que_qsch02,1,1,0 duplicate(#okolnir_main) #okolnir_sch02 844, -que_qsch03,1,1,0 duplicate(#okolnir_main) #okolnir_sch03 844, -que_qsch04,1,1,0 duplicate(#okolnir_main) #okolnir_sch04 844, -que_qsch05,1,1,0 duplicate(#okolnir_main) #okolnir_sch05 844, +que_qaru01,1,1,0 duplicate(#okolnir_main) #okolnir_aru01 844 +que_qaru02,1,1,0 duplicate(#okolnir_main) #okolnir_aru02 844 +que_qaru03,1,1,0 duplicate(#okolnir_main) #okolnir_aru03 844 +que_qaru04,1,1,0 duplicate(#okolnir_main) #okolnir_aru04 844 +que_qaru05,1,1,0 duplicate(#okolnir_main) #okolnir_aru05 844 +que_qsch01,1,1,0 duplicate(#okolnir_main) #okolnir_sch01 844 +que_qsch02,1,1,0 duplicate(#okolnir_main) #okolnir_sch02 844 +que_qsch03,1,1,0 duplicate(#okolnir_main) #okolnir_sch03 844 +que_qsch04,1,1,0 duplicate(#okolnir_main) #okolnir_sch04 844 +que_qsch05,1,1,0 duplicate(#okolnir_main) #okolnir_sch05 844 - script #Maze_Manager_main -1,{ end; @@ -809,16 +809,16 @@ OnInit: donpcevent "#miro_yf_"+.@sub$+"::OnDisable"; end; } -que_qaru01,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_aru01 844, -que_qaru02,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_aru02 844, -que_qaru03,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_aru03 844, -que_qaru04,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_aru04 844, -que_qaru05,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_aru05 844, -que_qsch01,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch01 844, -que_qsch02,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch02 844, -que_qsch03,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch03 844, -que_qsch04,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch04 844, -que_qsch05,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch05 844, +que_qaru01,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_aru01 844 +que_qaru02,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_aru02 844 +que_qaru03,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_aru03 844 +que_qaru04,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_aru04 844 +que_qaru05,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_aru05 844 +que_qsch01,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch01 844 +que_qsch02,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch02 844 +que_qsch03,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch03 844 +que_qsch04,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch04 844 +que_qsch05,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch05 844 - script #miro_bf_main -1,{ function Cell; @@ -846,16 +846,16 @@ OnDisable: OnMyMobDead: end; } -que_qaru01,2,1,0 duplicate(#miro_bf_main) #miro_bf_aru01 844, -que_qaru02,2,1,0 duplicate(#miro_bf_main) #miro_bf_aru02 844, -que_qaru03,2,1,0 duplicate(#miro_bf_main) #miro_bf_aru03 844, -que_qaru04,2,1,0 duplicate(#miro_bf_main) #miro_bf_aru04 844, -que_qaru05,2,1,0 duplicate(#miro_bf_main) #miro_bf_aru05 844, -que_qsch01,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch01 844, -que_qsch02,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch02 844, -que_qsch03,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch03 844, -que_qsch04,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch04 844, -que_qsch05,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch05 844, +que_qaru01,2,1,0 duplicate(#miro_bf_main) #miro_bf_aru01 844 +que_qaru02,2,1,0 duplicate(#miro_bf_main) #miro_bf_aru02 844 +que_qaru03,2,1,0 duplicate(#miro_bf_main) #miro_bf_aru03 844 +que_qaru04,2,1,0 duplicate(#miro_bf_main) #miro_bf_aru04 844 +que_qaru05,2,1,0 duplicate(#miro_bf_main) #miro_bf_aru05 844 +que_qsch01,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch01 844 +que_qsch02,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch02 844 +que_qsch03,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch03 844 +que_qsch04,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch04 844 +que_qsch05,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch05 844 - script #miro_rf_main -1,{ function Cell; @@ -884,16 +884,16 @@ OnMyMobDead: } } } -que_qaru01,2,2,0 duplicate(#miro_rf_main) #miro_rf_aru01 844, -que_qaru02,2,2,0 duplicate(#miro_rf_main) #miro_rf_aru02 844, -que_qaru03,2,2,0 duplicate(#miro_rf_main) #miro_rf_aru03 844, -que_qaru04,2,2,0 duplicate(#miro_rf_main) #miro_rf_aru04 844, -que_qaru05,2,2,0 duplicate(#miro_rf_main) #miro_rf_aru05 844, -que_qsch01,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch01 844, -que_qsch02,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch02 844, -que_qsch03,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch03 844, -que_qsch04,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch04 844, -que_qsch05,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch05 844, +que_qaru01,2,2,0 duplicate(#miro_rf_main) #miro_rf_aru01 844 +que_qaru02,2,2,0 duplicate(#miro_rf_main) #miro_rf_aru02 844 +que_qaru03,2,2,0 duplicate(#miro_rf_main) #miro_rf_aru03 844 +que_qaru04,2,2,0 duplicate(#miro_rf_main) #miro_rf_aru04 844 +que_qaru05,2,2,0 duplicate(#miro_rf_main) #miro_rf_aru05 844 +que_qsch01,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch01 844 +que_qsch02,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch02 844 +que_qsch03,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch03 844 +que_qsch04,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch04 844 +que_qsch05,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch05 844 - script #miro_yf_main -1,{ function Cell; @@ -922,16 +922,16 @@ OnMyMobDead: } } } -que_qaru01,2,3,0 duplicate(#miro_yf_main) #miro_yf_aru01 844, -que_qaru02,2,3,0 duplicate(#miro_yf_main) #miro_yf_aru02 844, -que_qaru03,2,3,0 duplicate(#miro_yf_main) #miro_yf_aru03 844, -que_qaru04,2,3,0 duplicate(#miro_yf_main) #miro_yf_aru04 844, -que_qaru05,2,3,0 duplicate(#miro_yf_main) #miro_yf_aru05 844, -que_qsch01,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch01 844, -que_qsch02,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch02 844, -que_qsch03,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch03 844, -que_qsch04,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch04 844, -que_qsch05,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch05 844, +que_qaru01,2,3,0 duplicate(#miro_yf_main) #miro_yf_aru01 844 +que_qaru02,2,3,0 duplicate(#miro_yf_main) #miro_yf_aru02 844 +que_qaru03,2,3,0 duplicate(#miro_yf_main) #miro_yf_aru03 844 +que_qaru04,2,3,0 duplicate(#miro_yf_main) #miro_yf_aru04 844 +que_qaru05,2,3,0 duplicate(#miro_yf_main) #miro_yf_aru05 844 +que_qsch01,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch01 844 +que_qsch02,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch02 844 +que_qsch03,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch03 844 +que_qsch04,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch04 844 +que_qsch05,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch05 844 - script windpath01_main -1,{ end; @@ -948,16 +948,16 @@ OnTouch: mes "You need the Crystal Key to activate the Warp Gate."; close; } -que_qaru01,132,172,0 duplicate(windpath01_main) windpath01_aru01 45,1,1, -que_qaru02,132,172,0 duplicate(windpath01_main) windpath01_aru02 45,1,1, -que_qaru03,132,172,0 duplicate(windpath01_main) windpath01_aru03 45,1,1, -que_qaru04,132,172,0 duplicate(windpath01_main) windpath01_aru04 45,1,1, -que_qaru05,132,172,0 duplicate(windpath01_main) windpath01_aru05 45,1,1, -que_qsch01,132,172,0 duplicate(windpath01_main) windpath01_sch01 45,1,1, -que_qsch02,132,172,0 duplicate(windpath01_main) windpath01_sch02 45,1,1, -que_qsch03,132,172,0 duplicate(windpath01_main) windpath01_sch03 45,1,1, -que_qsch04,132,172,0 duplicate(windpath01_main) windpath01_sch04 45,1,1, -que_qsch05,132,172,0 duplicate(windpath01_main) windpath01_sch05 45,1,1, +que_qaru01,132,172,0 duplicate(windpath01_main) windpath01_aru01 45,1,1 +que_qaru02,132,172,0 duplicate(windpath01_main) windpath01_aru02 45,1,1 +que_qaru03,132,172,0 duplicate(windpath01_main) windpath01_aru03 45,1,1 +que_qaru04,132,172,0 duplicate(windpath01_main) windpath01_aru04 45,1,1 +que_qaru05,132,172,0 duplicate(windpath01_main) windpath01_aru05 45,1,1 +que_qsch01,132,172,0 duplicate(windpath01_main) windpath01_sch01 45,1,1 +que_qsch02,132,172,0 duplicate(windpath01_main) windpath01_sch02 45,1,1 +que_qsch03,132,172,0 duplicate(windpath01_main) windpath01_sch03 45,1,1 +que_qsch04,132,172,0 duplicate(windpath01_main) windpath01_sch04 45,1,1 +que_qsch05,132,172,0 duplicate(windpath01_main) windpath01_sch05 45,1,1 que_qaru01,113,165,0 warp windpath02_aru01 1,1,que_qaru01,139,172 que_qaru02,113,165,0 warp windpath02_aru02 1,1,que_qaru02,139,172 @@ -979,16 +979,16 @@ OnInit: end; } -que_qaru01,131,136,3 duplicate(Piamette#main) Piamette#aru01 1930, -que_qaru02,131,136,3 duplicate(Piamette#main) Piamette#aru02 1930, -que_qaru03,131,136,3 duplicate(Piamette#main) Piamette#aru03 1930, -que_qaru04,131,136,3 duplicate(Piamette#main) Piamette#aru04 1930, -que_qaru05,131,136,3 duplicate(Piamette#main) Piamette#aru05 1930, -que_qsch01,131,136,3 duplicate(Piamette#main) Piamette#sch01 1930, -que_qsch02,131,136,3 duplicate(Piamette#main) Piamette#sch02 1930, -que_qsch03,131,136,3 duplicate(Piamette#main) Piamette#sch03 1930, -que_qsch04,131,136,3 duplicate(Piamette#main) Piamette#sch04 1930, -que_qsch05,131,136,3 duplicate(Piamette#main) Piamette#sch05 1930, +que_qaru01,131,136,3 duplicate(Piamette#main) Piamette#aru01 1930 +que_qaru02,131,136,3 duplicate(Piamette#main) Piamette#aru02 1930 +que_qaru03,131,136,3 duplicate(Piamette#main) Piamette#aru03 1930 +que_qaru04,131,136,3 duplicate(Piamette#main) Piamette#aru04 1930 +que_qaru05,131,136,3 duplicate(Piamette#main) Piamette#aru05 1930 +que_qsch01,131,136,3 duplicate(Piamette#main) Piamette#sch01 1930 +que_qsch02,131,136,3 duplicate(Piamette#main) Piamette#sch02 1930 +que_qsch03,131,136,3 duplicate(Piamette#main) Piamette#sch03 1930 +que_qsch04,131,136,3 duplicate(Piamette#main) Piamette#sch04 1930 +que_qsch05,131,136,3 duplicate(Piamette#main) Piamette#sch05 1930 - script #event_start01_main -1,{ end; @@ -1037,16 +1037,16 @@ OnInit: disablenpc "#event_start01_"+.@sub$; end; } -que_qaru01,114,158,0 duplicate(#event_start01_main) #event_start01_aru01 -1,1,1, -que_qaru02,114,158,0 duplicate(#event_start01_main) #event_start01_aru02 -1,1,1, -que_qaru03,114,158,0 duplicate(#event_start01_main) #event_start01_aru03 -1,1,1, -que_qaru04,114,158,0 duplicate(#event_start01_main) #event_start01_aru04 -1,1,1, -que_qaru05,114,158,0 duplicate(#event_start01_main) #event_start01_aru05 -1,1,1, -que_qsch01,114,158,0 duplicate(#event_start01_main) #event_start01_sch01 -1,1,1, -que_qsch02,114,158,0 duplicate(#event_start01_main) #event_start01_sch02 -1,1,1, -que_qsch03,114,158,0 duplicate(#event_start01_main) #event_start01_sch03 -1,1,1, -que_qsch04,114,158,0 duplicate(#event_start01_main) #event_start01_sch04 -1,1,1, -que_qsch05,114,158,0 duplicate(#event_start01_main) #event_start01_sch05 -1,1,1, +que_qaru01,114,158,0 duplicate(#event_start01_main) #event_start01_aru01 -1,1,1 +que_qaru02,114,158,0 duplicate(#event_start01_main) #event_start01_aru02 -1,1,1 +que_qaru03,114,158,0 duplicate(#event_start01_main) #event_start01_aru03 -1,1,1 +que_qaru04,114,158,0 duplicate(#event_start01_main) #event_start01_aru04 -1,1,1 +que_qaru05,114,158,0 duplicate(#event_start01_main) #event_start01_aru05 -1,1,1 +que_qsch01,114,158,0 duplicate(#event_start01_main) #event_start01_sch01 -1,1,1 +que_qsch02,114,158,0 duplicate(#event_start01_main) #event_start01_sch02 -1,1,1 +que_qsch03,114,158,0 duplicate(#event_start01_main) #event_start01_sch03 -1,1,1 +que_qsch04,114,158,0 duplicate(#event_start01_main) #event_start01_sch04 -1,1,1 +que_qsch05,114,158,0 duplicate(#event_start01_main) #event_start01_sch05 -1,1,1 - script #gdtimer01_main -1,{ end; @@ -1055,7 +1055,7 @@ OnEnable: initnpctimer; end; -Onstop: +OnStop: set .@sub$,callfunc("F_Okolnir"); for (set .@i, 1; .@i <= 8; set .@i, .@i + 1) donpcevent "#getspell0"+.@i+"_"+.@sub$+"::OnDisable"; @@ -1131,16 +1131,16 @@ OnTimer80000: donpcevent "#gdtimer01_"+.@sub$+"::OnEnable"; end; } -que_qaru01,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_aru01 844, -que_qaru02,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_aru02 844, -que_qaru03,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_aru03 844, -que_qaru04,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_aru04 844, -que_qaru05,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_aru05 844, -que_qsch01,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch01 844, -que_qsch02,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch02 844, -que_qsch03,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch03 844, -que_qsch04,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch04 844, -que_qsch05,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch05 844, +que_qaru01,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_aru01 844 +que_qaru02,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_aru02 844 +que_qaru03,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_aru03 844 +que_qaru04,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_aru04 844 +que_qaru05,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_aru05 844 +que_qsch01,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch01 844 +que_qsch02,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch02 844 +que_qsch03,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch03 844 +que_qsch04,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch04 844 +que_qsch05,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch05 844 - script #gdtimer02_main -1,{ end; @@ -1149,7 +1149,7 @@ OnEnable: initnpctimer; end; -Onstop: +OnStop: stopnpctimer; set .@sub$,callfunc("F_Okolnir"); killmonster "que_q"+.@sub$,"#gdtimer02_"+.@sub$+"::OnMyMobDead"; @@ -1190,7 +1190,7 @@ OnTimer113000: stopnpctimer; end; -Onreset: +OnReset: set .@sub$,callfunc("F_Okolnir"); killmonster "que_q"+.@sub$,"#gdtimer02_"+.@sub$+"::OnMyMobDead"; end; @@ -1205,23 +1205,23 @@ OnMyMobDead: } end; } -que_qaru01,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_aru01 844, -que_qaru02,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_aru02 844, -que_qaru03,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_aru03 844, -que_qaru04,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_aru04 844, -que_qaru05,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_aru05 844, -que_qsch01,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch01 844, -que_qsch02,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch02 844, -que_qsch03,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch03 844, -que_qsch04,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch04 844, -que_qsch05,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch05 844, +que_qaru01,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_aru01 844 +que_qaru02,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_aru02 844 +que_qaru03,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_aru03 844 +que_qaru04,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_aru04 844 +que_qaru05,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_aru05 844 +que_qsch01,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch01 844 +que_qsch02,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch02 844 +que_qsch03,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch03 844 +que_qsch04,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch04 844 +que_qsch05,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch05 844 - script #piamette_main -1,{ OnEnable: initnpctimer; end; -Onreset: +OnReset: set .@sub$,callfunc("F_Okolnir"); killmonster "que_q"+.@sub$,"#piamette_"+.@sub$+"::OnMyMobDead"; stopnpctimer; @@ -1248,16 +1248,16 @@ OnMyMobDead: donpcevent "#nm_switch_"+.@sub$+"::OnEnable"; end; } -que_qaru01,1,4,0 duplicate(#piamette_main) #piamette_aru01 844, -que_qaru02,1,4,0 duplicate(#piamette_main) #piamette_aru02 844, -que_qaru03,1,4,0 duplicate(#piamette_main) #piamette_aru03 844, -que_qaru04,1,4,0 duplicate(#piamette_main) #piamette_aru04 844, -que_qaru05,1,4,0 duplicate(#piamette_main) #piamette_aru05 844, -que_qsch01,1,4,0 duplicate(#piamette_main) #piamette_sch01 844, -que_qsch02,1,4,0 duplicate(#piamette_main) #piamette_sch02 844, -que_qsch03,1,4,0 duplicate(#piamette_main) #piamette_sch03 844, -que_qsch04,1,4,0 duplicate(#piamette_main) #piamette_sch04 844, -que_qsch05,1,4,0 duplicate(#piamette_main) #piamette_sch05 844, +que_qaru01,1,4,0 duplicate(#piamette_main) #piamette_aru01 844 +que_qaru02,1,4,0 duplicate(#piamette_main) #piamette_aru02 844 +que_qaru03,1,4,0 duplicate(#piamette_main) #piamette_aru03 844 +que_qaru04,1,4,0 duplicate(#piamette_main) #piamette_aru04 844 +que_qaru05,1,4,0 duplicate(#piamette_main) #piamette_aru05 844 +que_qsch01,1,4,0 duplicate(#piamette_main) #piamette_sch01 844 +que_qsch02,1,4,0 duplicate(#piamette_main) #piamette_sch02 844 +que_qsch03,1,4,0 duplicate(#piamette_main) #piamette_sch03 844 +que_qsch04,1,4,0 duplicate(#piamette_main) #piamette_sch04 844 +que_qsch05,1,4,0 duplicate(#piamette_main) #piamette_sch05 844 - script #getspells_main -1,{ end; @@ -1279,15 +1279,15 @@ OnTouch: set .@sub$,callfunc("F_Okolnir"); sc_start SC_Stone,300000,0,10000; switch (getd("$@gqse_"+.@sub$+"_gd")) { - Case 0: setarray .@n$, "103","153","1","Piamette : One white bird has dropped with its wing pierced by an arrow."; break; - Case 1: setarray .@n$, "102","135","2","Piamette : One bird is caught in a snare, and dropped into a lake."; break; - Case 2: setarray .@n$, "113","111","3","Piamette : One bird has died trapped in it's cage."; break; - Case 3: setarray .@n$, "161","105","4","Piamette : One bird was poisoned to death."; break; - Case 4: setarray .@n$, "168","135","5","Piamette : One bird vomited blood while singing seven days and seven nights."; break; - Case 5: + case 0: setarray .@n$, "103","153","1","Piamette : One white bird has dropped with its wing pierced by an arrow."; break; + case 1: setarray .@n$, "102","135","2","Piamette : One bird is caught in a snare, and dropped into a lake."; break; + case 2: setarray .@n$, "113","111","3","Piamette : One bird has died trapped in it's cage."; break; + case 3: setarray .@n$, "161","105","4","Piamette : One bird was poisoned to death."; break; + case 4: setarray .@n$, "168","135","5","Piamette : One bird vomited blood while singing seven days and seven nights."; break; + case 5: setarray .@n$, "150","159","6","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!"; donpcevent "#gdtimer02_"+.@sub$+"::OnEnable"; - donpcevent "#gdtimer01_"+.@sub$+"::Onstop"; + donpcevent "#gdtimer01_"+.@sub$+"::OnStop"; break; } disablenpc "#getspell01_"+.@sub$; @@ -1302,86 +1302,86 @@ OnInit: disablenpc "#getspell0"+.@i+"_"+.@sub$; end; } -que_qaru01,113,135,0 duplicate(#getspells_main) #getspell01_aru01 -1,1,1, -que_qaru02,113,135,0 duplicate(#getspells_main) #getspell01_aru02 -1,1,1, -que_qaru03,113,135,0 duplicate(#getspells_main) #getspell01_aru03 -1,1,1, -que_qaru04,113,135,0 duplicate(#getspells_main) #getspell01_aru04 -1,1,1, -que_qaru05,113,135,0 duplicate(#getspells_main) #getspell01_aru05 -1,1,1, -que_qsch01,113,135,0 duplicate(#getspells_main) #getspell01_sch01 -1,1,1, -que_qsch02,113,135,0 duplicate(#getspells_main) #getspell01_sch02 -1,1,1, -que_qsch03,113,135,0 duplicate(#getspells_main) #getspell01_sch03 -1,1,1, -que_qsch04,113,135,0 duplicate(#getspells_main) #getspell01_sch04 -1,1,1, -que_qsch05,113,135,0 duplicate(#getspells_main) #getspell01_sch05 -1,1,1, -que_qaru01,146,150,0 duplicate(#getspells_main) #getspell02_aru01 -1,1,1, -que_qaru02,146,150,0 duplicate(#getspells_main) #getspell02_aru02 -1,1,1, -que_qaru03,146,150,0 duplicate(#getspells_main) #getspell02_aru03 -1,1,1, -que_qaru04,146,150,0 duplicate(#getspells_main) #getspell02_aru04 -1,1,1, -que_qaru05,146,150,0 duplicate(#getspells_main) #getspell02_aru05 -1,1,1, -que_qsch01,146,150,0 duplicate(#getspells_main) #getspell02_sch01 -1,1,1, -que_qsch02,146,150,0 duplicate(#getspells_main) #getspell02_sch02 -1,1,1, -que_qsch03,146,150,0 duplicate(#getspells_main) #getspell02_sch03 -1,1,1, -que_qsch04,146,150,0 duplicate(#getspells_main) #getspell02_sch04 -1,1,1, -que_qsch05,146,150,0 duplicate(#getspells_main) #getspell02_sch05 -1,1,1, -que_qaru01,131,117,0 duplicate(#getspells_main) #getspell03_aru01 -1,1,1, -que_qaru02,131,117,0 duplicate(#getspells_main) #getspell03_aru02 -1,1,1, -que_qaru03,131,117,0 duplicate(#getspells_main) #getspell03_aru03 -1,1,1, -que_qaru04,131,117,0 duplicate(#getspells_main) #getspell03_aru04 -1,1,1, -que_qaru05,131,117,0 duplicate(#getspells_main) #getspell03_aru05 -1,1,1, -que_qsch01,131,117,0 duplicate(#getspells_main) #getspell03_sch01 -1,1,1, -que_qsch02,131,117,0 duplicate(#getspells_main) #getspell03_sch02 -1,1,1, -que_qsch03,131,117,0 duplicate(#getspells_main) #getspell03_sch03 -1,1,1, -que_qsch04,131,117,0 duplicate(#getspells_main) #getspell03_sch04 -1,1,1, -que_qsch05,131,117,0 duplicate(#getspells_main) #getspell03_sch05 -1,1,1, -que_qaru01,117,150,0 duplicate(#getspells_main) #getspell04_aru01 -1,1,1, -que_qaru02,117,150,0 duplicate(#getspells_main) #getspell04_aru02 -1,1,1, -que_qaru03,117,150,0 duplicate(#getspells_main) #getspell04_aru03 -1,1,1, -que_qaru04,117,150,0 duplicate(#getspells_main) #getspell04_aru04 -1,1,1, -que_qaru05,117,150,0 duplicate(#getspells_main) #getspell04_aru05 -1,1,1, -que_qsch01,117,150,0 duplicate(#getspells_main) #getspell04_sch01 -1,1,1, -que_qsch02,117,150,0 duplicate(#getspells_main) #getspell04_sch02 -1,1,1, -que_qsch03,117,150,0 duplicate(#getspells_main) #getspell04_sch03 -1,1,1, -que_qsch04,117,150,0 duplicate(#getspells_main) #getspell04_sch04 -1,1,1, -que_qsch05,117,150,0 duplicate(#getspells_main) #getspell04_sch05 -1,1,1, -que_qaru01,150,135,0 duplicate(#getspells_main) #getspell05_aru01 -1,1,1, -que_qaru02,150,135,0 duplicate(#getspells_main) #getspell05_aru02 -1,1,1, -que_qaru03,150,135,0 duplicate(#getspells_main) #getspell05_aru03 -1,1,1, -que_qaru04,150,135,0 duplicate(#getspells_main) #getspell05_aru04 -1,1,1, -que_qaru05,150,135,0 duplicate(#getspells_main) #getspell05_aru05 -1,1,1, -que_qsch01,150,135,0 duplicate(#getspells_main) #getspell05_sch01 -1,1,1, -que_qsch02,150,135,0 duplicate(#getspells_main) #getspell05_sch02 -1,1,1, -que_qsch03,150,135,0 duplicate(#getspells_main) #getspell05_sch03 -1,1,1, -que_qsch04,150,135,0 duplicate(#getspells_main) #getspell05_sch04 -1,1,1, -que_qsch05,150,135,0 duplicate(#getspells_main) #getspell05_sch05 -1,1,1, -que_qaru01,117,121,0 duplicate(#getspells_main) #getspell06_aru01 -1,1,1, -que_qaru02,117,121,0 duplicate(#getspells_main) #getspell06_aru02 -1,1,1, -que_qaru03,117,121,0 duplicate(#getspells_main) #getspell06_aru03 -1,1,1, -que_qaru04,117,121,0 duplicate(#getspells_main) #getspell06_aru04 -1,1,1, -que_qaru05,117,121,0 duplicate(#getspells_main) #getspell06_aru05 -1,1,1, -que_qsch01,117,121,0 duplicate(#getspells_main) #getspell06_sch01 -1,1,1, -que_qsch02,117,121,0 duplicate(#getspells_main) #getspell06_sch02 -1,1,1, -que_qsch03,117,121,0 duplicate(#getspells_main) #getspell06_sch03 -1,1,1, -que_qsch04,117,121,0 duplicate(#getspells_main) #getspell06_sch04 -1,1,1, -que_qsch05,117,121,0 duplicate(#getspells_main) #getspell06_sch05 -1,1,1, -que_qaru01,131,154,0 duplicate(#getspells_main) #getspell07_aru01 -1,1,1, -que_qaru02,131,154,0 duplicate(#getspells_main) #getspell07_aru02 -1,1,1, -que_qaru03,131,154,0 duplicate(#getspells_main) #getspell07_aru03 -1,1,1, -que_qaru04,131,154,0 duplicate(#getspells_main) #getspell07_aru04 -1,1,1, -que_qaru05,131,154,0 duplicate(#getspells_main) #getspell07_aru05 -1,1,1, -que_qsch01,131,154,0 duplicate(#getspells_main) #getspell07_sch01 -1,1,1, -que_qsch02,131,154,0 duplicate(#getspells_main) #getspell07_sch02 -1,1,1, -que_qsch03,131,154,0 duplicate(#getspells_main) #getspell07_sch03 -1,1,1, -que_qsch04,131,154,0 duplicate(#getspells_main) #getspell07_sch04 -1,1,1, -que_qsch05,131,154,0 duplicate(#getspells_main) #getspell07_sch05 -1,1,1, -que_qaru01,146,121,0 duplicate(#getspells_main) #getspell08_aru01 -1,1,1, -que_qaru02,146,121,0 duplicate(#getspells_main) #getspell08_aru02 -1,1,1, -que_qaru03,146,121,0 duplicate(#getspells_main) #getspell08_aru03 -1,1,1, -que_qaru04,146,121,0 duplicate(#getspells_main) #getspell08_aru04 -1,1,1, -que_qaru05,146,121,0 duplicate(#getspells_main) #getspell08_aru05 -1,1,1, -que_qsch01,146,121,0 duplicate(#getspells_main) #getspell08_sch01 -1,1,1, -que_qsch02,146,121,0 duplicate(#getspells_main) #getspell08_sch02 -1,1,1, -que_qsch03,146,121,0 duplicate(#getspells_main) #getspell08_sch03 -1,1,1, -que_qsch04,146,121,0 duplicate(#getspells_main) #getspell08_sch04 -1,1,1, -que_qsch05,146,121,0 duplicate(#getspells_main) #getspell08_sch05 -1,1,1, +que_qaru01,113,135,0 duplicate(#getspells_main) #getspell01_aru01 -1,1,1 +que_qaru02,113,135,0 duplicate(#getspells_main) #getspell01_aru02 -1,1,1 +que_qaru03,113,135,0 duplicate(#getspells_main) #getspell01_aru03 -1,1,1 +que_qaru04,113,135,0 duplicate(#getspells_main) #getspell01_aru04 -1,1,1 +que_qaru05,113,135,0 duplicate(#getspells_main) #getspell01_aru05 -1,1,1 +que_qsch01,113,135,0 duplicate(#getspells_main) #getspell01_sch01 -1,1,1 +que_qsch02,113,135,0 duplicate(#getspells_main) #getspell01_sch02 -1,1,1 +que_qsch03,113,135,0 duplicate(#getspells_main) #getspell01_sch03 -1,1,1 +que_qsch04,113,135,0 duplicate(#getspells_main) #getspell01_sch04 -1,1,1 +que_qsch05,113,135,0 duplicate(#getspells_main) #getspell01_sch05 -1,1,1 +que_qaru01,146,150,0 duplicate(#getspells_main) #getspell02_aru01 -1,1,1 +que_qaru02,146,150,0 duplicate(#getspells_main) #getspell02_aru02 -1,1,1 +que_qaru03,146,150,0 duplicate(#getspells_main) #getspell02_aru03 -1,1,1 +que_qaru04,146,150,0 duplicate(#getspells_main) #getspell02_aru04 -1,1,1 +que_qaru05,146,150,0 duplicate(#getspells_main) #getspell02_aru05 -1,1,1 +que_qsch01,146,150,0 duplicate(#getspells_main) #getspell02_sch01 -1,1,1 +que_qsch02,146,150,0 duplicate(#getspells_main) #getspell02_sch02 -1,1,1 +que_qsch03,146,150,0 duplicate(#getspells_main) #getspell02_sch03 -1,1,1 +que_qsch04,146,150,0 duplicate(#getspells_main) #getspell02_sch04 -1,1,1 +que_qsch05,146,150,0 duplicate(#getspells_main) #getspell02_sch05 -1,1,1 +que_qaru01,131,117,0 duplicate(#getspells_main) #getspell03_aru01 -1,1,1 +que_qaru02,131,117,0 duplicate(#getspells_main) #getspell03_aru02 -1,1,1 +que_qaru03,131,117,0 duplicate(#getspells_main) #getspell03_aru03 -1,1,1 +que_qaru04,131,117,0 duplicate(#getspells_main) #getspell03_aru04 -1,1,1 +que_qaru05,131,117,0 duplicate(#getspells_main) #getspell03_aru05 -1,1,1 +que_qsch01,131,117,0 duplicate(#getspells_main) #getspell03_sch01 -1,1,1 +que_qsch02,131,117,0 duplicate(#getspells_main) #getspell03_sch02 -1,1,1 +que_qsch03,131,117,0 duplicate(#getspells_main) #getspell03_sch03 -1,1,1 +que_qsch04,131,117,0 duplicate(#getspells_main) #getspell03_sch04 -1,1,1 +que_qsch05,131,117,0 duplicate(#getspells_main) #getspell03_sch05 -1,1,1 +que_qaru01,117,150,0 duplicate(#getspells_main) #getspell04_aru01 -1,1,1 +que_qaru02,117,150,0 duplicate(#getspells_main) #getspell04_aru02 -1,1,1 +que_qaru03,117,150,0 duplicate(#getspells_main) #getspell04_aru03 -1,1,1 +que_qaru04,117,150,0 duplicate(#getspells_main) #getspell04_aru04 -1,1,1 +que_qaru05,117,150,0 duplicate(#getspells_main) #getspell04_aru05 -1,1,1 +que_qsch01,117,150,0 duplicate(#getspells_main) #getspell04_sch01 -1,1,1 +que_qsch02,117,150,0 duplicate(#getspells_main) #getspell04_sch02 -1,1,1 +que_qsch03,117,150,0 duplicate(#getspells_main) #getspell04_sch03 -1,1,1 +que_qsch04,117,150,0 duplicate(#getspells_main) #getspell04_sch04 -1,1,1 +que_qsch05,117,150,0 duplicate(#getspells_main) #getspell04_sch05 -1,1,1 +que_qaru01,150,135,0 duplicate(#getspells_main) #getspell05_aru01 -1,1,1 +que_qaru02,150,135,0 duplicate(#getspells_main) #getspell05_aru02 -1,1,1 +que_qaru03,150,135,0 duplicate(#getspells_main) #getspell05_aru03 -1,1,1 +que_qaru04,150,135,0 duplicate(#getspells_main) #getspell05_aru04 -1,1,1 +que_qaru05,150,135,0 duplicate(#getspells_main) #getspell05_aru05 -1,1,1 +que_qsch01,150,135,0 duplicate(#getspells_main) #getspell05_sch01 -1,1,1 +que_qsch02,150,135,0 duplicate(#getspells_main) #getspell05_sch02 -1,1,1 +que_qsch03,150,135,0 duplicate(#getspells_main) #getspell05_sch03 -1,1,1 +que_qsch04,150,135,0 duplicate(#getspells_main) #getspell05_sch04 -1,1,1 +que_qsch05,150,135,0 duplicate(#getspells_main) #getspell05_sch05 -1,1,1 +que_qaru01,117,121,0 duplicate(#getspells_main) #getspell06_aru01 -1,1,1 +que_qaru02,117,121,0 duplicate(#getspells_main) #getspell06_aru02 -1,1,1 +que_qaru03,117,121,0 duplicate(#getspells_main) #getspell06_aru03 -1,1,1 +que_qaru04,117,121,0 duplicate(#getspells_main) #getspell06_aru04 -1,1,1 +que_qaru05,117,121,0 duplicate(#getspells_main) #getspell06_aru05 -1,1,1 +que_qsch01,117,121,0 duplicate(#getspells_main) #getspell06_sch01 -1,1,1 +que_qsch02,117,121,0 duplicate(#getspells_main) #getspell06_sch02 -1,1,1 +que_qsch03,117,121,0 duplicate(#getspells_main) #getspell06_sch03 -1,1,1 +que_qsch04,117,121,0 duplicate(#getspells_main) #getspell06_sch04 -1,1,1 +que_qsch05,117,121,0 duplicate(#getspells_main) #getspell06_sch05 -1,1,1 +que_qaru01,131,154,0 duplicate(#getspells_main) #getspell07_aru01 -1,1,1 +que_qaru02,131,154,0 duplicate(#getspells_main) #getspell07_aru02 -1,1,1 +que_qaru03,131,154,0 duplicate(#getspells_main) #getspell07_aru03 -1,1,1 +que_qaru04,131,154,0 duplicate(#getspells_main) #getspell07_aru04 -1,1,1 +que_qaru05,131,154,0 duplicate(#getspells_main) #getspell07_aru05 -1,1,1 +que_qsch01,131,154,0 duplicate(#getspells_main) #getspell07_sch01 -1,1,1 +que_qsch02,131,154,0 duplicate(#getspells_main) #getspell07_sch02 -1,1,1 +que_qsch03,131,154,0 duplicate(#getspells_main) #getspell07_sch03 -1,1,1 +que_qsch04,131,154,0 duplicate(#getspells_main) #getspell07_sch04 -1,1,1 +que_qsch05,131,154,0 duplicate(#getspells_main) #getspell07_sch05 -1,1,1 +que_qaru01,146,121,0 duplicate(#getspells_main) #getspell08_aru01 -1,1,1 +que_qaru02,146,121,0 duplicate(#getspells_main) #getspell08_aru02 -1,1,1 +que_qaru03,146,121,0 duplicate(#getspells_main) #getspell08_aru03 -1,1,1 +que_qaru04,146,121,0 duplicate(#getspells_main) #getspell08_aru04 -1,1,1 +que_qaru05,146,121,0 duplicate(#getspells_main) #getspell08_aru05 -1,1,1 +que_qsch01,146,121,0 duplicate(#getspells_main) #getspell08_sch01 -1,1,1 +que_qsch02,146,121,0 duplicate(#getspells_main) #getspell08_sch02 -1,1,1 +que_qsch03,146,121,0 duplicate(#getspells_main) #getspell08_sch03 -1,1,1 +que_qsch04,146,121,0 duplicate(#getspells_main) #getspell08_sch04 -1,1,1 +que_qsch05,146,121,0 duplicate(#getspells_main) #getspell08_sch05 -1,1,1 - script #main_cages -1,{ end; @@ -1402,66 +1402,66 @@ OnInit: disablenpc "#"+.@sub$+"_cage0"+.@i; end; } -que_qaru01,103,153,0 duplicate(#main_cages) #aru01_cage01 -1,1,1, -que_qaru02,103,153,0 duplicate(#main_cages) #aru02_cage01 -1,1,1, -que_qaru03,103,153,0 duplicate(#main_cages) #aru03_cage01 -1,1,1, -que_qaru04,103,153,0 duplicate(#main_cages) #aru04_cage01 -1,1,1, -que_qaru05,103,153,0 duplicate(#main_cages) #aru05_cage01 -1,1,1, -que_qsch01,103,153,0 duplicate(#main_cages) #sch01_cage01 -1,1,1, -que_qsch02,103,153,0 duplicate(#main_cages) #sch02_cage01 -1,1,1, -que_qsch03,103,153,0 duplicate(#main_cages) #sch03_cage01 -1,1,1, -que_qsch04,103,153,0 duplicate(#main_cages) #sch04_cage01 -1,1,1, -que_qsch05,103,153,0 duplicate(#main_cages) #sch05_cage01 -1,1,1, -que_qaru01,102,135,0 duplicate(#main_cages) #aru01_cage02 -1,1,1, -que_qaru02,102,135,0 duplicate(#main_cages) #aru02_cage02 -1,1,1, -que_qaru03,102,135,0 duplicate(#main_cages) #aru03_cage02 -1,1,1, -que_qaru04,102,135,0 duplicate(#main_cages) #aru04_cage02 -1,1,1, -que_qaru05,102,135,0 duplicate(#main_cages) #aru05_cage02 -1,1,1, -que_qsch01,102,135,0 duplicate(#main_cages) #sch01_cage02 -1,1,1, -que_qsch02,102,135,0 duplicate(#main_cages) #sch02_cage02 -1,1,1, -que_qsch03,102,135,0 duplicate(#main_cages) #sch03_cage02 -1,1,1, -que_qsch04,102,135,0 duplicate(#main_cages) #sch04_cage02 -1,1,1, -que_qsch05,102,135,0 duplicate(#main_cages) #sch05_cage02 -1,1,1, -que_qaru01,113,111,0 duplicate(#main_cages) #aru01_cage03 -1,1,1, -que_qaru02,113,111,0 duplicate(#main_cages) #aru02_cage03 -1,1,1, -que_qaru03,113,111,0 duplicate(#main_cages) #aru03_cage03 -1,1,1, -que_qaru04,113,111,0 duplicate(#main_cages) #aru04_cage03 -1,1,1, -que_qaru05,113,111,0 duplicate(#main_cages) #aru05_cage03 -1,1,1, -que_qsch01,113,111,0 duplicate(#main_cages) #sch01_cage03 -1,1,1, -que_qsch02,113,111,0 duplicate(#main_cages) #sch02_cage03 -1,1,1, -que_qsch03,113,111,0 duplicate(#main_cages) #sch03_cage03 -1,1,1, -que_qsch04,113,111,0 duplicate(#main_cages) #sch04_cage03 -1,1,1, -que_qsch05,113,111,0 duplicate(#main_cages) #sch05_cage03 -1,1,1, -que_qaru01,161,105,0 duplicate(#main_cages) #aru01_cage04 -1,1,1, -que_qaru02,161,105,0 duplicate(#main_cages) #aru02_cage04 -1,1,1, -que_qaru03,161,105,0 duplicate(#main_cages) #aru03_cage04 -1,1,1, -que_qaru04,161,105,0 duplicate(#main_cages) #aru04_cage04 -1,1,1, -que_qaru05,161,105,0 duplicate(#main_cages) #aru05_cage04 -1,1,1, -que_qsch01,161,105,0 duplicate(#main_cages) #sch01_cage04 -1,1,1, -que_qsch02,161,105,0 duplicate(#main_cages) #sch02_cage04 -1,1,1, -que_qsch03,161,105,0 duplicate(#main_cages) #sch03_cage04 -1,1,1, -que_qsch04,161,105,0 duplicate(#main_cages) #sch04_cage04 -1,1,1, -que_qsch05,161,105,0 duplicate(#main_cages) #sch05_cage04 -1,1,1, -que_qaru01,168,135,0 duplicate(#main_cages) #aru01_cage05 -1,1,1, -que_qaru02,168,135,0 duplicate(#main_cages) #aru02_cage05 -1,1,1, -que_qaru03,168,135,0 duplicate(#main_cages) #aru03_cage05 -1,1,1, -que_qaru04,168,135,0 duplicate(#main_cages) #aru04_cage05 -1,1,1, -que_qaru05,168,135,0 duplicate(#main_cages) #aru05_cage05 -1,1,1, -que_qsch01,168,135,0 duplicate(#main_cages) #sch01_cage05 -1,1,1, -que_qsch02,168,135,0 duplicate(#main_cages) #sch02_cage05 -1,1,1, -que_qsch03,168,135,0 duplicate(#main_cages) #sch03_cage05 -1,1,1, -que_qsch04,168,135,0 duplicate(#main_cages) #sch04_cage05 -1,1,1, -que_qsch05,168,135,0 duplicate(#main_cages) #sch05_cage05 -1,1,1, -que_qaru01,150,159,0 duplicate(#main_cages) #aru01_cage06 -1,1,1, -que_qaru02,150,159,0 duplicate(#main_cages) #aru02_cage06 -1,1,1, -que_qaru03,150,159,0 duplicate(#main_cages) #aru03_cage06 -1,1,1, -que_qaru04,150,159,0 duplicate(#main_cages) #aru04_cage06 -1,1,1, -que_qaru05,150,159,0 duplicate(#main_cages) #aru05_cage06 -1,1,1, -que_qsch01,150,159,0 duplicate(#main_cages) #sch01_cage06 -1,1,1, -que_qsch02,150,159,0 duplicate(#main_cages) #sch02_cage06 -1,1,1, -que_qsch03,150,159,0 duplicate(#main_cages) #sch03_cage06 -1,1,1, -que_qsch04,150,159,0 duplicate(#main_cages) #sch04_cage06 -1,1,1, -que_qsch05,150,159,0 duplicate(#main_cages) #sch05_cage06 -1,1,1, +que_qaru01,103,153,0 duplicate(#main_cages) #aru01_cage01 -1,1,1 +que_qaru02,103,153,0 duplicate(#main_cages) #aru02_cage01 -1,1,1 +que_qaru03,103,153,0 duplicate(#main_cages) #aru03_cage01 -1,1,1 +que_qaru04,103,153,0 duplicate(#main_cages) #aru04_cage01 -1,1,1 +que_qaru05,103,153,0 duplicate(#main_cages) #aru05_cage01 -1,1,1 +que_qsch01,103,153,0 duplicate(#main_cages) #sch01_cage01 -1,1,1 +que_qsch02,103,153,0 duplicate(#main_cages) #sch02_cage01 -1,1,1 +que_qsch03,103,153,0 duplicate(#main_cages) #sch03_cage01 -1,1,1 +que_qsch04,103,153,0 duplicate(#main_cages) #sch04_cage01 -1,1,1 +que_qsch05,103,153,0 duplicate(#main_cages) #sch05_cage01 -1,1,1 +que_qaru01,102,135,0 duplicate(#main_cages) #aru01_cage02 -1,1,1 +que_qaru02,102,135,0 duplicate(#main_cages) #aru02_cage02 -1,1,1 +que_qaru03,102,135,0 duplicate(#main_cages) #aru03_cage02 -1,1,1 +que_qaru04,102,135,0 duplicate(#main_cages) #aru04_cage02 -1,1,1 +que_qaru05,102,135,0 duplicate(#main_cages) #aru05_cage02 -1,1,1 +que_qsch01,102,135,0 duplicate(#main_cages) #sch01_cage02 -1,1,1 +que_qsch02,102,135,0 duplicate(#main_cages) #sch02_cage02 -1,1,1 +que_qsch03,102,135,0 duplicate(#main_cages) #sch03_cage02 -1,1,1 +que_qsch04,102,135,0 duplicate(#main_cages) #sch04_cage02 -1,1,1 +que_qsch05,102,135,0 duplicate(#main_cages) #sch05_cage02 -1,1,1 +que_qaru01,113,111,0 duplicate(#main_cages) #aru01_cage03 -1,1,1 +que_qaru02,113,111,0 duplicate(#main_cages) #aru02_cage03 -1,1,1 +que_qaru03,113,111,0 duplicate(#main_cages) #aru03_cage03 -1,1,1 +que_qaru04,113,111,0 duplicate(#main_cages) #aru04_cage03 -1,1,1 +que_qaru05,113,111,0 duplicate(#main_cages) #aru05_cage03 -1,1,1 +que_qsch01,113,111,0 duplicate(#main_cages) #sch01_cage03 -1,1,1 +que_qsch02,113,111,0 duplicate(#main_cages) #sch02_cage03 -1,1,1 +que_qsch03,113,111,0 duplicate(#main_cages) #sch03_cage03 -1,1,1 +que_qsch04,113,111,0 duplicate(#main_cages) #sch04_cage03 -1,1,1 +que_qsch05,113,111,0 duplicate(#main_cages) #sch05_cage03 -1,1,1 +que_qaru01,161,105,0 duplicate(#main_cages) #aru01_cage04 -1,1,1 +que_qaru02,161,105,0 duplicate(#main_cages) #aru02_cage04 -1,1,1 +que_qaru03,161,105,0 duplicate(#main_cages) #aru03_cage04 -1,1,1 +que_qaru04,161,105,0 duplicate(#main_cages) #aru04_cage04 -1,1,1 +que_qaru05,161,105,0 duplicate(#main_cages) #aru05_cage04 -1,1,1 +que_qsch01,161,105,0 duplicate(#main_cages) #sch01_cage04 -1,1,1 +que_qsch02,161,105,0 duplicate(#main_cages) #sch02_cage04 -1,1,1 +que_qsch03,161,105,0 duplicate(#main_cages) #sch03_cage04 -1,1,1 +que_qsch04,161,105,0 duplicate(#main_cages) #sch04_cage04 -1,1,1 +que_qsch05,161,105,0 duplicate(#main_cages) #sch05_cage04 -1,1,1 +que_qaru01,168,135,0 duplicate(#main_cages) #aru01_cage05 -1,1,1 +que_qaru02,168,135,0 duplicate(#main_cages) #aru02_cage05 -1,1,1 +que_qaru03,168,135,0 duplicate(#main_cages) #aru03_cage05 -1,1,1 +que_qaru04,168,135,0 duplicate(#main_cages) #aru04_cage05 -1,1,1 +que_qaru05,168,135,0 duplicate(#main_cages) #aru05_cage05 -1,1,1 +que_qsch01,168,135,0 duplicate(#main_cages) #sch01_cage05 -1,1,1 +que_qsch02,168,135,0 duplicate(#main_cages) #sch02_cage05 -1,1,1 +que_qsch03,168,135,0 duplicate(#main_cages) #sch03_cage05 -1,1,1 +que_qsch04,168,135,0 duplicate(#main_cages) #sch04_cage05 -1,1,1 +que_qsch05,168,135,0 duplicate(#main_cages) #sch05_cage05 -1,1,1 +que_qaru01,150,159,0 duplicate(#main_cages) #aru01_cage06 -1,1,1 +que_qaru02,150,159,0 duplicate(#main_cages) #aru02_cage06 -1,1,1 +que_qaru03,150,159,0 duplicate(#main_cages) #aru03_cage06 -1,1,1 +que_qaru04,150,159,0 duplicate(#main_cages) #aru04_cage06 -1,1,1 +que_qaru05,150,159,0 duplicate(#main_cages) #aru05_cage06 -1,1,1 +que_qsch01,150,159,0 duplicate(#main_cages) #sch01_cage06 -1,1,1 +que_qsch02,150,159,0 duplicate(#main_cages) #sch02_cage06 -1,1,1 +que_qsch03,150,159,0 duplicate(#main_cages) #sch03_cage06 -1,1,1 +que_qsch04,150,159,0 duplicate(#main_cages) #sch04_cage06 -1,1,1 +que_qsch05,150,159,0 duplicate(#main_cages) #sch05_cage06 -1,1,1 que_qaru01,1,8,0 script #gd_main_mobctrl 844,{ end; @@ -1484,7 +1484,7 @@ OnEnable: } end; -Onreset: +OnReset: set .@sub$,callfunc("F_Okolnir"); killmonster "que_q"+.@sub$,"#gd_"+.@sub$+"_mobctrl::OnMyMobDead"; end; @@ -1498,16 +1498,16 @@ OnMyMobDead: } end; } -que_qaru01,1,8,0 duplicate(#gd_main_mobctrl) #gd_aru01_mobctrl 844, -que_qaru02,1,8,0 duplicate(#gd_main_mobctrl) #gd_aru02_mobctrl 844, -que_qaru03,1,8,0 duplicate(#gd_main_mobctrl) #gd_aru03_mobctrl 844, -que_qaru04,1,8,0 duplicate(#gd_main_mobctrl) #gd_aru04_mobctrl 844, -que_qaru05,1,8,0 duplicate(#gd_main_mobctrl) #gd_aru05_mobctrl 844, -que_qsch01,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch01_mobctrl 844, -que_qsch02,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch02_mobctrl 844, -que_qsch03,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch03_mobctrl 844, -que_qsch04,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch04_mobctrl 844, -que_qsch05,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch05_mobctrl 844, +que_qaru01,1,8,0 duplicate(#gd_main_mobctrl) #gd_aru01_mobctrl 844 +que_qaru02,1,8,0 duplicate(#gd_main_mobctrl) #gd_aru02_mobctrl 844 +que_qaru03,1,8,0 duplicate(#gd_main_mobctrl) #gd_aru03_mobctrl 844 +que_qaru04,1,8,0 duplicate(#gd_main_mobctrl) #gd_aru04_mobctrl 844 +que_qaru05,1,8,0 duplicate(#gd_main_mobctrl) #gd_aru05_mobctrl 844 +que_qsch01,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch01_mobctrl 844 +que_qsch02,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch02_mobctrl 844 +que_qsch03,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch03_mobctrl 844 +que_qsch04,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch04_mobctrl 844 +que_qsch05,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch05_mobctrl 844 - script windpaths_main -1,{ end; @@ -1527,27 +1527,27 @@ OnInit: disablenpc "windpath04_"+.@sub$; end; } -que_qaru01,149,105,0 duplicate(windpaths_main) windpath03_aru01 45,1,1,{ -que_qaru02,149,105,0 duplicate(windpaths_main) windpath03_aru02 45,1,1,{ -que_qaru03,149,105,0 duplicate(windpaths_main) windpath03_aru03 45,1,1,{ -que_qaru04,149,105,0 duplicate(windpaths_main) windpath03_aru04 45,1,1,{ -que_qaru05,149,105,0 duplicate(windpaths_main) windpath03_aru05 45,1,1,{ -que_qsch01,149,105,0 duplicate(windpaths_main) windpath03_sch01 45,1,1,{ -que_qsch02,149,105,0 duplicate(windpaths_main) windpath03_sch02 45,1,1,{ -que_qsch03,149,105,0 duplicate(windpaths_main) windpath03_sch03 45,1,1,{ -que_qsch04,149,105,0 duplicate(windpaths_main) windpath03_sch04 45,1,1,{ -que_qsch05,149,105,0 duplicate(windpaths_main) windpath03_sch05 45,1,1,{ +que_qaru01,149,105,0 duplicate(windpaths_main) windpath03_aru01 45,1,1 +que_qaru02,149,105,0 duplicate(windpaths_main) windpath03_aru02 45,1,1 +que_qaru03,149,105,0 duplicate(windpaths_main) windpath03_aru03 45,1,1 +que_qaru04,149,105,0 duplicate(windpaths_main) windpath03_aru04 45,1,1 +que_qaru05,149,105,0 duplicate(windpaths_main) windpath03_aru05 45,1,1 +que_qsch01,149,105,0 duplicate(windpaths_main) windpath03_sch01 45,1,1 +que_qsch02,149,105,0 duplicate(windpaths_main) windpath03_sch02 45,1,1 +que_qsch03,149,105,0 duplicate(windpaths_main) windpath03_sch03 45,1,1 +que_qsch04,149,105,0 duplicate(windpaths_main) windpath03_sch04 45,1,1 +que_qsch05,149,105,0 duplicate(windpaths_main) windpath03_sch05 45,1,1 -que_qaru01,128,104,0 duplicate(windpaths_main) windpath04_aru01 45,1,1,{ -que_qaru02,128,104,0 duplicate(windpaths_main) windpath04_aru02 45,1,1,{ -que_qaru03,128,104,0 duplicate(windpaths_main) windpath04_aru03 45,1,1,{ -que_qaru04,128,104,0 duplicate(windpaths_main) windpath04_aru04 45,1,1,{ -que_qaru05,128,104,0 duplicate(windpaths_main) windpath04_aru05 45,1,1,{ -que_qsch01,128,104,0 duplicate(windpaths_main) windpath04_sch01 45,1,1,{ -que_qsch02,128,104,0 duplicate(windpaths_main) windpath04_sch02 45,1,1,{ -que_qsch03,128,104,0 duplicate(windpaths_main) windpath04_sch03 45,1,1,{ -que_qsch04,128,104,0 duplicate(windpaths_main) windpath04_sch04 45,1,1,{ -que_qsch05,128,104,0 duplicate(windpaths_main) windpath04_sch05 45,1,1,{ +que_qaru01,128,104,0 duplicate(windpaths_main) windpath04_aru01 45,1,1 +que_qaru02,128,104,0 duplicate(windpaths_main) windpath04_aru02 45,1,1 +que_qaru03,128,104,0 duplicate(windpaths_main) windpath04_aru03 45,1,1 +que_qaru04,128,104,0 duplicate(windpaths_main) windpath04_aru04 45,1,1 +que_qaru05,128,104,0 duplicate(windpaths_main) windpath04_aru05 45,1,1 +que_qsch01,128,104,0 duplicate(windpaths_main) windpath04_sch01 45,1,1 +que_qsch02,128,104,0 duplicate(windpaths_main) windpath04_sch02 45,1,1 +que_qsch03,128,104,0 duplicate(windpaths_main) windpath04_sch03 45,1,1 +que_qsch04,128,104,0 duplicate(windpaths_main) windpath04_sch04 45,1,1 +que_qsch05,128,104,0 duplicate(windpaths_main) windpath04_sch05 45,1,1 - script #nm_switch_main -1,{ end; @@ -1608,16 +1608,16 @@ OnInit: disablenpc "#nm_switch_"+.@sub$; end; } -que_qaru01,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru01 -1,5,5, -que_qaru02,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru02 -1,5,5, -que_qaru03,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru03 -1,5,5, -que_qaru04,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru04 -1,5,5, -que_qaru05,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru05 -1,5,5, -que_qsch01,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch01 -1,5,5, -que_qsch02,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch02 -1,5,5, -que_qsch03,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch03 -1,5,5, -que_qsch04,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch04 -1,5,5, -que_qsch05,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch05 -1,5,5, +que_qaru01,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru01 -1,5,5 +que_qaru02,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru02 -1,5,5 +que_qaru03,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru03 -1,5,5 +que_qaru04,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru04 -1,5,5 +que_qaru05,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru05 -1,5,5 +que_qsch01,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch01 -1,5,5 +que_qsch02,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch02 -1,5,5 +que_qsch03,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch03 -1,5,5 +que_qsch04,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch04 -1,5,5 +que_qsch05,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch05 -1,5,5 - script #nmsommain_jin01 -1,{ OnEnable: @@ -1657,16 +1657,16 @@ OnTimer180000: OnMyMobDead: end; } -que_qaru01,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru01_jin01 -1, -que_qaru02,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru02_jin01 -1, -que_qaru03,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru03_jin01 -1, -que_qaru04,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru04_jin01 -1, -que_qaru05,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru05_jin01 -1, -que_qsch01,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch01_jin01 -1, -que_qsch02,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch02_jin01 -1, -que_qsch03,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch03_jin01 -1, -que_qsch04,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch04_jin01 -1, -que_qsch05,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch05_jin01 -1, +que_qaru01,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru01_jin01 -1 +que_qaru02,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru02_jin01 -1 +que_qaru03,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru03_jin01 -1 +que_qaru04,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru04_jin01 -1 +que_qaru05,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru05_jin01 -1 +que_qsch01,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch01_jin01 -1 +que_qsch02,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch02_jin01 -1 +que_qsch03,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch03_jin01 -1 +que_qsch04,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch04_jin01 -1 +que_qsch05,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch05_jin01 -1 - script #main_stone01 -1,{ end; @@ -1678,7 +1678,7 @@ OnEnable: monster "que_q"+.@sub$,.@xy[.@i],.@xy[.@i+1],"Western Magic Guardian",1752,1,"#"+.@sub$+"_stone01::OnMyMobDead"; end; -Onreset: +OnReset: set .@sub$,callfunc("F_Okolnir"); killmonster "que_q"+.@sub$,"#"+.@sub$+"_stone01::OnMyMobDead"; end; @@ -1689,21 +1689,21 @@ OnMyMobDead: setd "$@gqse_"+.@sub$+"_nm",getd("$@gqse_"+.@sub$+"_nm")+1; donpcevent "#nmsom"+.@sub$+"_jin01::OnDisable"; if (getd("$@gqse_"+.@sub$+"_nm") == 3) { - donpcevent "Wish Maiden#"+.@sub$+"_boss::Onfight"; + donpcevent "Wish Maiden#"+.@sub$+"_boss::OnFight"; } } end; } -que_qaru01,2,8,0 duplicate(#main_stone01) #aru01_stone01 844, -que_qaru02,2,8,0 duplicate(#main_stone01) #aru02_stone01 844, -que_qaru03,2,8,0 duplicate(#main_stone01) #aru03_stone01 844, -que_qaru04,2,8,0 duplicate(#main_stone01) #aru04_stone01 844, -que_qaru05,2,8,0 duplicate(#main_stone01) #aru05_stone01 844, -que_qsch01,2,8,0 duplicate(#main_stone01) #sch01_stone01 844, -que_qsch02,2,8,0 duplicate(#main_stone01) #sch02_stone01 844, -que_qsch03,2,8,0 duplicate(#main_stone01) #sch03_stone01 844, -que_qsch04,2,8,0 duplicate(#main_stone01) #sch04_stone01 844, -que_qsch05,2,8,0 duplicate(#main_stone01) #sch05_stone01 844, +que_qaru01,2,8,0 duplicate(#main_stone01) #aru01_stone01 844 +que_qaru02,2,8,0 duplicate(#main_stone01) #aru02_stone01 844 +que_qaru03,2,8,0 duplicate(#main_stone01) #aru03_stone01 844 +que_qaru04,2,8,0 duplicate(#main_stone01) #aru04_stone01 844 +que_qaru05,2,8,0 duplicate(#main_stone01) #aru05_stone01 844 +que_qsch01,2,8,0 duplicate(#main_stone01) #sch01_stone01 844 +que_qsch02,2,8,0 duplicate(#main_stone01) #sch02_stone01 844 +que_qsch03,2,8,0 duplicate(#main_stone01) #sch03_stone01 844 +que_qsch04,2,8,0 duplicate(#main_stone01) #sch04_stone01 844 +que_qsch05,2,8,0 duplicate(#main_stone01) #sch05_stone01 844 - script #nmsommain_jin02 -1,{ OnEnable: @@ -1741,16 +1741,16 @@ OnTimer180000: OnMyMobDead: end; } -que_qaru01,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru01_jin02 -1, -que_qaru02,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru02_jin02 -1, -que_qaru03,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru03_jin02 -1, -que_qaru04,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru04_jin02 -1, -que_qaru05,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru05_jin02 -1, -que_qsch01,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch01_jin02 -1, -que_qsch02,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch02_jin02 -1, -que_qsch03,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch03_jin02 -1, -que_qsch04,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch04_jin02 -1, -que_qsch05,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch05_jin02 -1, +que_qaru01,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru01_jin02 -1 +que_qaru02,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru02_jin02 -1 +que_qaru03,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru03_jin02 -1 +que_qaru04,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru04_jin02 -1 +que_qaru05,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru05_jin02 -1 +que_qsch01,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch01_jin02 -1 +que_qsch02,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch02_jin02 -1 +que_qsch03,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch03_jin02 -1 +que_qsch04,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch04_jin02 -1 +que_qsch05,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch05_jin02 -1 - script #main_stone02 -1,{ end; @@ -1762,7 +1762,7 @@ OnEnable: monster "que_q"+.@sub$,.@xy[.@i],.@xy[.@i+1],"Eastern Magic Guardian",1753,1,"#"+.@sub$+"_stone02::OnMyMobDead"; end; -Onreset: +OnReset: set .@sub$,callfunc("F_Okolnir"); killmonster "que_q"+.@sub$,"#"+.@sub$+"_stone02::OnMyMobDead"; end; @@ -1773,21 +1773,21 @@ OnMyMobDead: setd "$@gqse_"+.@sub$+"_nm",getd("$@gqse_"+.@sub$+"_nm")+1; donpcevent "#nmsom"+.@sub$+"_jin02::OnDisable"; if (getd("$@gqse_"+.@sub$+"_nm") == 3) { - donpcevent "Wish Maiden#"+.@sub$+"_boss::Onfight"; + donpcevent "Wish Maiden#"+.@sub$+"_boss::OnFight"; } } end; } -que_qaru01,2,9,0 duplicate(#main_stone02) #aru01_stone02 844, -que_qaru02,2,9,0 duplicate(#main_stone02) #aru02_stone02 844, -que_qaru03,2,9,0 duplicate(#main_stone02) #aru03_stone02 844, -que_qaru04,2,9,0 duplicate(#main_stone02) #aru04_stone02 844, -que_qaru05,2,9,0 duplicate(#main_stone02) #aru05_stone02 844, -que_qsch01,2,9,0 duplicate(#main_stone02) #sch01_stone02 844, -que_qsch02,2,9,0 duplicate(#main_stone02) #sch02_stone02 844, -que_qsch03,2,9,0 duplicate(#main_stone02) #sch03_stone02 844, -que_qsch04,2,9,0 duplicate(#main_stone02) #sch04_stone02 844, -que_qsch05,2,9,0 duplicate(#main_stone02) #sch05_stone02 844, +que_qaru01,2,9,0 duplicate(#main_stone02) #aru01_stone02 844 +que_qaru02,2,9,0 duplicate(#main_stone02) #aru02_stone02 844 +que_qaru03,2,9,0 duplicate(#main_stone02) #aru03_stone02 844 +que_qaru04,2,9,0 duplicate(#main_stone02) #aru04_stone02 844 +que_qaru05,2,9,0 duplicate(#main_stone02) #aru05_stone02 844 +que_qsch01,2,9,0 duplicate(#main_stone02) #sch01_stone02 844 +que_qsch02,2,9,0 duplicate(#main_stone02) #sch02_stone02 844 +que_qsch03,2,9,0 duplicate(#main_stone02) #sch03_stone02 844 +que_qsch04,2,9,0 duplicate(#main_stone02) #sch04_stone02 844 +que_qsch05,2,9,0 duplicate(#main_stone02) #sch05_stone02 844 - script #nmsommain_jin03 -1,{ OnEnable: @@ -1833,16 +1833,16 @@ OnTimer360000: OnMyMobDead: end; } -que_qaru01,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru01_jin03 -1, -que_qaru02,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru02_jin03 -1, -que_qaru03,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru03_jin03 -1, -que_qaru04,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru04_jin03 -1, -que_qaru05,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru05_jin03 -1, -que_qsch01,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch01_jin03 -1, -que_qsch02,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch02_jin03 -1, -que_qsch03,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch03_jin03 -1, -que_qsch04,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch04_jin03 -1, -que_qsch05,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch05_jin03 -1, +que_qaru01,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru01_jin03 -1 +que_qaru02,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru02_jin03 -1 +que_qaru03,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru03_jin03 -1 +que_qaru04,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru04_jin03 -1 +que_qaru05,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru05_jin03 -1 +que_qsch01,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch01_jin03 -1 +que_qsch02,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch02_jin03 -1 +que_qsch03,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch03_jin03 -1 +que_qsch04,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch04_jin03 -1 +que_qsch05,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch05_jin03 -1 - script #main_stone03 -1,{ end; @@ -1854,7 +1854,7 @@ OnEnable: monster "que_q"+.@sub$,.@xy[.@i],.@xy[.@i+1],"Northern Magic Guardian",1933,1,"#"+.@sub$+"_stone03::OnMyMobDead"; end; -Onreset: +OnReset: set .@sub$,callfunc("F_Okolnir"); killmonster "que_q"+.@sub$,"#"+.@sub$+"_stone03::OnMyMobDead"; end; @@ -1866,21 +1866,21 @@ OnMyMobDead: donpcevent "#nmsom"+.@sub$+"_jin03::OnDisable"; if (getd("$@gqse_"+.@sub$+"_nm") == 3) { - donpcevent "Wish Maiden#"+.@sub$+"_boss::Onfight"; + donpcevent "Wish Maiden#"+.@sub$+"_boss::OnFight"; } } end; } -que_qaru01,2,10,0 duplicate(#main_stone03) #aru01_stone03 844, -que_qaru02,2,10,0 duplicate(#main_stone03) #aru02_stone03 844, -que_qaru03,2,10,0 duplicate(#main_stone03) #aru03_stone03 844, -que_qaru04,2,10,0 duplicate(#main_stone03) #aru04_stone03 844, -que_qaru05,2,10,0 duplicate(#main_stone03) #aru05_stone03 844, -que_qsch01,2,10,0 duplicate(#main_stone03) #sch01_stone03 844, -que_qsch02,2,10,0 duplicate(#main_stone03) #sch02_stone03 844, -que_qsch03,2,10,0 duplicate(#main_stone03) #sch03_stone03 844, -que_qsch04,2,10,0 duplicate(#main_stone03) #sch04_stone03 844, -que_qsch05,2,10,0 duplicate(#main_stone03) #sch05_stone03 844, +que_qaru01,2,10,0 duplicate(#main_stone03) #aru01_stone03 844 +que_qaru02,2,10,0 duplicate(#main_stone03) #aru02_stone03 844 +que_qaru03,2,10,0 duplicate(#main_stone03) #aru03_stone03 844 +que_qaru04,2,10,0 duplicate(#main_stone03) #aru04_stone03 844 +que_qaru05,2,10,0 duplicate(#main_stone03) #aru05_stone03 844 +que_qsch01,2,10,0 duplicate(#main_stone03) #sch01_stone03 844 +que_qsch02,2,10,0 duplicate(#main_stone03) #sch02_stone03 844 +que_qsch03,2,10,0 duplicate(#main_stone03) #sch03_stone03 844 +que_qsch04,2,10,0 duplicate(#main_stone03) #sch04_stone03 844 +que_qsch05,2,10,0 duplicate(#main_stone03) #sch05_stone03 844 - script Guard of Shadow#main_all -1,{ end; @@ -1890,10 +1890,10 @@ OnTouch: set .@in, charat(strnpcinfo(2),getstrlen(strnpcinfo(2))-1); disablenpc "Guard of Shadow#"+.@sub$+"_0"+.@in; switch (.@in) { - Case 1: setarray .@n, 234,284,235,285,236,286; break; - Case 2: setarray .@n, 223,289,224,290,225,291; break; - Case 3: setarray .@n, 235,295,236,296,237,297; break; - Case 4: setarray .@n, 224,302,225,303,226,304; break; + case 1: setarray .@n, 234,284,235,285,236,286; break; + case 2: setarray .@n, 223,289,224,290,225,291; break; + case 3: setarray .@n, 235,295,236,296,237,297; break; + case 4: setarray .@n, 224,302,225,303,226,304; break; } for (set .@i, 0; .@i < getarraysize(.@n); set .@i, .@i + 2) monster "que_q"+.@sub$,.@n[.@i],.@n[.@i+1],"Guard of Shadow",1752,1,"Guard of Shadow#"+.@sub$+"_0"+.@in+"::OnMyMobDead"; @@ -1915,46 +1915,46 @@ OnInit: disablenpc "Guard of Shadow#"+.@sub$+"_0"+.@i; end; } -que_qaru01,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru01_01 1752,4,4, -que_qaru01,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru01_02 1752,4,4, -que_qaru01,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru01_03 1752,4,4, -que_qaru01,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru01_04 1752,4,4, -que_qaru02,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru02_01 1752,4,4, -que_qaru02,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru02_02 1752,4,4, -que_qaru02,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru02_03 1752,4,4, -que_qaru02,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru02_04 1752,4,4, -que_qaru03,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru03_01 1752,4,4, -que_qaru03,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru03_02 1752,4,4, -que_qaru03,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru03_03 1752,4,4, -que_qaru03,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru03_04 1752,4,4, -que_qaru04,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru04_01 1752,4,4, -que_qaru04,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru04_02 1752,4,4, -que_qaru04,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru04_03 1752,4,4, -que_qaru04,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru04_04 1752,4,4, -que_qaru05,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru05_01 1752,4,4, -que_qaru05,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru05_02 1752,4,4, -que_qaru05,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru05_03 1752,4,4, -que_qaru05,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru05_04 1752,4,4, -que_qsch01,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch01_01 1752,4,4, -que_qsch01,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch01_02 1752,4,4, -que_qsch01,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch01_03 1752,4,4, -que_qsch01,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch01_04 1752,4,4, -que_qsch02,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch02_01 1752,4,4, -que_qsch02,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch02_02 1752,4,4, -que_qsch02,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch02_03 1752,4,4, -que_qsch02,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch02_04 1752,4,4, -que_qsch03,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch03_01 1752,4,4, -que_qsch03,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch03_02 1752,4,4, -que_qsch03,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch03_03 1752,4,4, -que_qsch03,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch03_04 1752,4,4, -que_qsch04,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch04_01 1752,4,4, -que_qsch04,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch04_02 1752,4,4, -que_qsch04,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch04_03 1752,4,4, -que_qsch04,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch04_04 1752,4,4, -que_qsch05,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_01 1752,4,4, -que_qsch05,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_02 1752,4,4, -que_qsch05,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_03 1752,4,4, -que_qsch05,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_04 1752,4,4, +que_qaru01,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru01_01 1752,4,4 +que_qaru01,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru01_02 1752,4,4 +que_qaru01,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru01_03 1752,4,4 +que_qaru01,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru01_04 1752,4,4 +que_qaru02,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru02_01 1752,4,4 +que_qaru02,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru02_02 1752,4,4 +que_qaru02,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru02_03 1752,4,4 +que_qaru02,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru02_04 1752,4,4 +que_qaru03,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru03_01 1752,4,4 +que_qaru03,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru03_02 1752,4,4 +que_qaru03,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru03_03 1752,4,4 +que_qaru03,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru03_04 1752,4,4 +que_qaru04,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru04_01 1752,4,4 +que_qaru04,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru04_02 1752,4,4 +que_qaru04,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru04_03 1752,4,4 +que_qaru04,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru04_04 1752,4,4 +que_qaru05,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru05_01 1752,4,4 +que_qaru05,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru05_02 1752,4,4 +que_qaru05,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru05_03 1752,4,4 +que_qaru05,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#aru05_04 1752,4,4 +que_qsch01,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch01_01 1752,4,4 +que_qsch01,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch01_02 1752,4,4 +que_qsch01,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch01_03 1752,4,4 +que_qsch01,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch01_04 1752,4,4 +que_qsch02,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch02_01 1752,4,4 +que_qsch02,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch02_02 1752,4,4 +que_qsch02,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch02_03 1752,4,4 +que_qsch02,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch02_04 1752,4,4 +que_qsch03,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch03_01 1752,4,4 +que_qsch03,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch03_02 1752,4,4 +que_qsch03,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch03_03 1752,4,4 +que_qsch03,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch03_04 1752,4,4 +que_qsch04,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch04_01 1752,4,4 +que_qsch04,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch04_02 1752,4,4 +que_qsch04,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch04_03 1752,4,4 +que_qsch04,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch04_04 1752,4,4 +que_qsch05,235,285,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_01 1752,4,4 +que_qsch05,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_02 1752,4,4 +que_qsch05,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_03 1752,4,4 +que_qsch05,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_04 1752,4,4 - script Bloody Hunter#main_all -1,{ end; @@ -1964,10 +1964,10 @@ OnTouch: set .@in, charat(strnpcinfo(2),getstrlen(strnpcinfo(2))-1); disablenpc "Bloody Hunter#"+.@sub$+"_ac0"+.@in; switch (.@in) { - Case 1: setarray .@n, 265,297,266,296,267,295; - Case 2: setarray .@n, 270,284,271,283,272,282; - Case 3: setarray .@n, 269,308,270,307,271,306; - Case 4: setarray .@n, 278,301,279,300,280,299; + case 1: setarray .@n, 265,297,266,296,267,295; + case 2: setarray .@n, 270,284,271,283,272,282; + case 3: setarray .@n, 269,308,270,307,271,306; + case 4: setarray .@n, 278,301,279,300,280,299; } for (set .@i, 0; .@i < getarraysize(.@n); set .@i, .@i + 2) monster "que_q"+.@sub$,.@n[.@i],.@n[.@i+1],"Bloody Hunter",1753,1,"Bloody Hunter#"+.@sub$+"_ac0"+.@in+"::OnMyMobDead"; @@ -1989,46 +1989,46 @@ OnInit: disablenpc "Bloody Hunter#"+.@sub$+"_ac0"+.@i; end; } -que_qaru01,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru01_ac01 1753,4,4, +que_qaru01,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru01_ac01 1753,4,4 que_qaru01,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru01_ac02 1753,4,4, que_qaru01,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru01_ac03 1753,4,4, que_qaru01,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru01_ac04 1753,4,4, que_qaru02,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru02_ac01 1753,4,4, -que_qaru02,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru02_ac02 1753,4,4, -que_qaru02,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru02_ac03 1753,4,4, -que_qaru02,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru02_ac04 1753,4,4, -que_qaru03,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru03_ac01 1753,4,4, -que_qaru03,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru03_ac02 1753,4,4, -que_qaru03,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru03_ac03 1753,4,4, -que_qaru03,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru03_ac04 1753,4,4, -que_qaru04,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru04_ac01 1753,4,4, -que_qaru04,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru04_ac02 1753,4,4, -que_qaru04,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru04_ac03 1753,4,4, -que_qaru04,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru04_ac04 1753,4,4, -que_qaru05,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru05_ac01 1753,4,4, -que_qaru05,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru05_ac02 1753,4,4, -que_qaru05,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru05_ac03 1753,4,4, -que_qaru05,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru05_ac04 1753,4,4, -que_qsch01,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch01_ac01 1753,4,4, -que_qsch01,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch01_ac02 1753,4,4, -que_qsch01,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch01_ac03 1753,4,4, -que_qsch01,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch01_ac04 1753,4,4, -que_qsch02,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch02_ac01 1753,4,4, -que_qsch02,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch02_ac02 1753,4,4, -que_qsch02,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch02_ac03 1753,4,4, -que_qsch02,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch02_ac04 1753,4,4, -que_qsch03,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch03_ac01 1753,4,4, -que_qsch03,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch03_ac02 1753,4,4, -que_qsch03,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch03_ac03 1753,4,4, -que_qsch03,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch03_ac04 1753,4,4, -que_qsch04,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch04_ac01 1753,4,4, -que_qsch04,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch04_ac02 1753,4,4, -que_qsch04,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch04_ac03 1753,4,4, -que_qsch04,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch04_ac04 1753,4,4, -que_qsch05,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac01 1753,4,4, -que_qsch05,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac02 1753,4,4, -que_qsch05,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac03 1753,4,4, -que_qsch05,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac04 1753,4,4, +que_qaru02,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru02_ac02 1753,4,4 +que_qaru02,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru02_ac03 1753,4,4 +que_qaru02,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru02_ac04 1753,4,4 +que_qaru03,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru03_ac01 1753,4,4 +que_qaru03,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru03_ac02 1753,4,4 +que_qaru03,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru03_ac03 1753,4,4 +que_qaru03,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru03_ac04 1753,4,4 +que_qaru04,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru04_ac01 1753,4,4 +que_qaru04,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru04_ac02 1753,4,4 +que_qaru04,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru04_ac03 1753,4,4 +que_qaru04,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru04_ac04 1753,4,4 +que_qaru05,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru05_ac01 1753,4,4 +que_qaru05,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru05_ac02 1753,4,4 +que_qaru05,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru05_ac03 1753,4,4 +que_qaru05,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#aru05_ac04 1753,4,4 +que_qsch01,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch01_ac01 1753,4,4 +que_qsch01,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch01_ac02 1753,4,4 +que_qsch01,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch01_ac03 1753,4,4 +que_qsch01,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch01_ac04 1753,4,4 +que_qsch02,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch02_ac01 1753,4,4 +que_qsch02,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch02_ac02 1753,4,4 +que_qsch02,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch02_ac03 1753,4,4 +que_qsch02,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch02_ac04 1753,4,4 +que_qsch03,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch03_ac01 1753,4,4 +que_qsch03,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch03_ac02 1753,4,4 +que_qsch03,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch03_ac03 1753,4,4 +que_qsch03,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch03_ac04 1753,4,4 +que_qsch04,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch04_ac01 1753,4,4 +que_qsch04,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch04_ac02 1753,4,4 +que_qsch04,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch04_ac03 1753,4,4 +que_qsch04,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch04_ac04 1753,4,4 +que_qsch05,266,296,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac01 1753,4,4 +que_qsch05,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac02 1753,4,4 +que_qsch05,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac03 1753,4,4 +que_qsch05,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac04 1753,4,4 - script Temple Keeper#main_all -1,{ end; @@ -2038,8 +2038,8 @@ OnTouch: set .@in, charat(strnpcinfo(2),getstrlen(strnpcinfo(2))-1); disablenpc "Temple Keeper#"+.@sub$+"_ac0"+.@in; switch (.@in) { - Case 1: setarray .@n, 246,330,247,330,248,330; break; - Case 2: setarray .@n, 254,330,255,330,256,330; break; + case 1: setarray .@n, 246,330,247,330,248,330; break; + case 2: setarray .@n, 254,330,255,330,256,330; break; } for (set .@i, 0; .@i < getarraysize(.@n); set .@i, .@i + 2) monster "que_q"+.@sub$,.@n[.@i],.@n[.@i+1],"Keeper Of The Temple",1933,1,"Temple Keeper#"+.@sub$+"_ac0"+.@in+"::OnMyMobDead"; @@ -2061,26 +2061,26 @@ OnInit: disablenpc "Temple Keeper#"+.@sub$+"_ac0"+.@i; end; } -que_qaru01,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#aru01_ac01 1933,4,4, -que_qaru01,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#aru01_ac02 1933,4,4, -que_qaru02,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#aru02_ac01 1933,4,4, -que_qaru02,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#aru02_ac02 1933,4,4, -que_qaru03,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#aru03_ac01 1933,4,4, -que_qaru03,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#aru03_ac02 1933,4,4, -que_qaru04,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#aru04_ac01 1933,4,4, -que_qaru04,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#aru04_ac02 1933,4,4, -que_qaru05,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#aru05_ac01 1933,4,4, -que_qaru05,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#aru05_ac02 1933,4,4, -que_qsch01,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#sch01_ac01 1933,4,4, -que_qsch01,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#sch01_ac02 1933,4,4, -que_qsch02,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#sch02_ac01 1933,4,4, -que_qsch02,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#sch02_ac02 1933,4,4, -que_qsch03,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#sch03_ac01 1933,4,4, -que_qsch03,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#sch03_ac02 1933,4,4, -que_qsch04,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#sch04_ac01 1933,4,4, -que_qsch04,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#sch04_ac02 1933,4,4, -que_qsch05,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#sch05_ac01 1933,4,4, -que_qsch05,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#sch05_ac02 1933,4,4, +que_qaru01,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#aru01_ac01 1933,4,4 +que_qaru01,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#aru01_ac02 1933,4,4 +que_qaru02,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#aru02_ac01 1933,4,4 +que_qaru02,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#aru02_ac02 1933,4,4 +que_qaru03,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#aru03_ac01 1933,4,4 +que_qaru03,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#aru03_ac02 1933,4,4 +que_qaru04,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#aru04_ac01 1933,4,4 +que_qaru04,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#aru04_ac02 1933,4,4 +que_qaru05,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#aru05_ac01 1933,4,4 +que_qaru05,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#aru05_ac02 1933,4,4 +que_qsch01,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#sch01_ac01 1933,4,4 +que_qsch01,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#sch01_ac02 1933,4,4 +que_qsch02,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#sch02_ac01 1933,4,4 +que_qsch02,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#sch02_ac02 1933,4,4 +que_qsch03,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#sch03_ac01 1933,4,4 +que_qsch03,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#sch03_ac02 1933,4,4 +que_qsch04,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#sch04_ac01 1933,4,4 +que_qsch04,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#sch04_ac02 1933,4,4 +que_qsch05,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#sch05_ac01 1933,4,4 +que_qsch05,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#sch05_ac02 1933,4,4 - script Wish Maiden#main_boss -1,{ end; @@ -2092,7 +2092,7 @@ OnDisable: stopnpctimer; end; -Onfight: +OnFight: initnpctimer; end; @@ -2118,7 +2118,7 @@ OnTimer5000: OnMyMobDead: set .@sub$,callfunc("F_Okolnir"); if (!mobcount("que_q"+.@sub$,"Wish Maiden#"+.@sub$+"_boss::OnMyMobDead")) { - donpcevent "#okolnir_"+.@sub$+"::Onstop"; + donpcevent "#okolnir_"+.@sub$+"::OnStop"; donpcevent "Wish Maiden#"+.@sub$+"_gift::OnEnable"; mapannounce "que_q"+.@sub$,"Wish Maiden : ..Good, you deserve the Goddess' shine.",bc_map,"0x00ff00"; } @@ -2129,16 +2129,16 @@ OnInit: hideonnpc "Wish Maiden#"+.@sub$+"_boss"; end; } -que_qaru01,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#aru01_boss 1931, -que_qaru02,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#aru02_boss 1931, -que_qaru03,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#aru03_boss 1931, -que_qaru04,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#aru04_boss 1931, -que_qaru05,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#aru05_boss 1931, -que_qsch01,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch01_boss 1931, -que_qsch02,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch02_boss 1931, -que_qsch03,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch03_boss 1931, -que_qsch04,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch04_boss 1931, -que_qsch05,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch05_boss 1931, +que_qaru01,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#aru01_boss 1931 +que_qaru02,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#aru02_boss 1931 +que_qaru03,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#aru03_boss 1931 +que_qaru04,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#aru04_boss 1931 +que_qaru05,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#aru05_boss 1931 +que_qsch01,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch01_boss 1931 +que_qsch02,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch02_boss 1931 +que_qsch03,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch03_boss 1931 +que_qsch04,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch04_boss 1931 +que_qsch05,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch05_boss 1931 - script Wish Maiden#main_gift -1,{ set .@sub$,callfunc("F_Okolnir"); @@ -2258,16 +2258,16 @@ OnInit: disablenpc "Wish Maiden#"+.@sub$+"_gift"; end; } -que_qaru01,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#aru01_gift 403, -que_qaru02,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#aru02_gift 403, -que_qaru03,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#aru03_gift 403, -que_qaru04,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#aru04_gift 403, -que_qaru05,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#aru05_gift 403, -que_qsch01,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch01_gift 403, -que_qsch02,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch02_gift 403, -que_qsch03,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch03_gift 403, -que_qsch04,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch04_gift 403, -que_qsch05,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch05_gift 403, +que_qaru01,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#aru01_gift 403 +que_qaru02,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#aru02_gift 403 +que_qaru03,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#aru03_gift 403 +que_qaru04,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#aru04_gift 403 +que_qaru05,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#aru05_gift 403 +que_qsch01,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch01_gift 403 +que_qsch02,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch02_gift 403 +que_qsch03,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch03_gift 403 +que_qsch04,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch04_gift 403 +que_qsch05,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch05_gift 403 - script #to_agit_main_gate -1,{ end; @@ -2282,16 +2282,16 @@ OnInit: disablenpc "#to_agit_"+.@sub$+"_gate"; end; } -que_qaru01,252,339,0 duplicate(#to_agit_main_gate) #to_agit_aru01_gate 45,1,1, -que_qaru02,252,339,0 duplicate(#to_agit_main_gate) #to_agit_aru02_gate 45,1,1, -que_qaru03,252,339,0 duplicate(#to_agit_main_gate) #to_agit_aru03_gate 45,1,1, -que_qaru04,252,339,0 duplicate(#to_agit_main_gate) #to_agit_aru04_gate 45,1,1, -que_qaru05,252,339,0 duplicate(#to_agit_main_gate) #to_agit_aru05_gate 45,1,1, -que_qsch01,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch01_gate 45,1,1, -que_qsch02,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch02_gate 45,1,1, -que_qsch03,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch03_gate 45,1,1, -que_qsch04,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch04_gate 45,1,1, -que_qsch05,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch05_gate 45,1,1, +que_qaru01,252,339,0 duplicate(#to_agit_main_gate) #to_agit_aru01_gate 45,1,1 +que_qaru02,252,339,0 duplicate(#to_agit_main_gate) #to_agit_aru02_gate 45,1,1 +que_qaru03,252,339,0 duplicate(#to_agit_main_gate) #to_agit_aru03_gate 45,1,1 +que_qaru04,252,339,0 duplicate(#to_agit_main_gate) #to_agit_aru04_gate 45,1,1 +que_qaru05,252,339,0 duplicate(#to_agit_main_gate) #to_agit_aru05_gate 45,1,1 +que_qsch01,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch01_gate 45,1,1 +que_qsch02,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch02_gate 45,1,1 +que_qsch03,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch03_gate 45,1,1 +que_qsch04,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch04_gate 45,1,1 +que_qsch05,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch05_gate 45,1,1 - script #okolnir_main_time01 -1,{ end; @@ -2302,7 +2302,7 @@ OnEnable: initnpctimer; end; -Onreset: +OnReset: set .@sub$,callfunc("F_Okolnir"); setd "$siz_"+.@sub$+"_on",0; setd "$gqse_"+.@sub$+"_time",0; @@ -2330,16 +2330,16 @@ OnInit: if (getd("$siz_"+.@sub$+"_on") == 2) initnpctimer; end; } -que_qaru01,1,6,0 duplicate(#okolnir_main_time01) #okolnir_aru01_time01 844, -que_qaru02,1,6,0 duplicate(#okolnir_main_time01) #okolnir_aru02_time01 844, -que_qaru03,1,6,0 duplicate(#okolnir_main_time01) #okolnir_aru03_time01 844, -que_qaru04,1,6,0 duplicate(#okolnir_main_time01) #okolnir_aru04_time01 844, -que_qaru05,1,6,0 duplicate(#okolnir_main_time01) #okolnir_aru05_time01 844, -que_qsch01,1,6,0 duplicate(#okolnir_main_time01) #okolnir_sch01_time01 844, -que_qsch02,1,6,0 duplicate(#okolnir_main_time01) #okolnir_sch02_time01 844, -que_qsch03,1,6,0 duplicate(#okolnir_main_time01) #okolnir_sch03_time01 844, -que_qsch04,1,6,0 duplicate(#okolnir_main_time01) #okolnir_sch04_time01 844, -que_qsch05,1,6,0 duplicate(#okolnir_main_time01) #okolnir_sch05_time01 844, +que_qaru01,1,6,0 duplicate(#okolnir_main_time01) #okolnir_aru01_time01 844 +que_qaru02,1,6,0 duplicate(#okolnir_main_time01) #okolnir_aru02_time01 844 +que_qaru03,1,6,0 duplicate(#okolnir_main_time01) #okolnir_aru03_time01 844 +que_qaru04,1,6,0 duplicate(#okolnir_main_time01) #okolnir_aru04_time01 844 +que_qaru05,1,6,0 duplicate(#okolnir_main_time01) #okolnir_aru05_time01 844 +que_qsch01,1,6,0 duplicate(#okolnir_main_time01) #okolnir_sch01_time01 844 +que_qsch02,1,6,0 duplicate(#okolnir_main_time01) #okolnir_sch02_time01 844 +que_qsch03,1,6,0 duplicate(#okolnir_main_time01) #okolnir_sch03_time01 844 +que_qsch04,1,6,0 duplicate(#okolnir_main_time01) #okolnir_sch04_time01 844 +que_qsch05,1,6,0 duplicate(#okolnir_main_time01) #okolnir_sch05_time01 844 que_qaru01,116,313,0,0 monster Garden Keeper 1932,1,180000,0,0 que_qaru01,120,285,0,0 monster Garden Keeper 1932,1,180000,0,0 diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt index 8cfda8cd7e..58f39d4726 100644 --- a/npc/quests/quests_13_1.txt +++ b/npc/quests/quests_13_1.txt @@ -1832,7 +1832,7 @@ OnEnable: monster "moc_fild22b",0,0,"Allied Soldier",1851,80,"Head of the Alliance#moo::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "moc_fild22b","Head of the Alliance#moo::OnMyMobDead"; end; @@ -5368,7 +5368,7 @@ OnTouch: mes "Finally, the meeting's starting."; mes "You should come in."; next; - donpcevent "Research Official#ep131::Onmeet"; + donpcevent "Research Official#ep131::OnMeet"; mes "[United Research Official]"; mes "So, everyone's here."; mes "Let us begin our meeting."; @@ -5454,7 +5454,7 @@ OnTouch: mes "scream as well, and rushed out of"; mes "the room. -"; set ep13_1_rhea,20; - donpcevent "Research Official#ep131::Oncall"; + donpcevent "Research Official#ep131::OnCall"; close2; warp "mid_camp",165,236; end; @@ -5469,7 +5469,7 @@ OnTouch: mes "- Knock, knock-"; mes "- The researchers come back into the room. -"; next; - donpcevent "Research Official#ep131::Onmeet"; + donpcevent "Research Official#ep131::OnMeet"; mes "[Ryosen]"; mes "Uh-hmm! Sorry about the mess."; mes "I... Something urgent came up..."; @@ -5682,13 +5682,13 @@ OnDisable: hideonnpc "Research Official#ep131"; end; -Onmeet: +OnMeet: donpcevent "Ryosen#ep131_rhea05::OnEnable"; donpcevent "Hue#ep131_rhea06::OnEnable"; donpcevent "Hansenne#ep131_rhea07::OnEnable"; end; -Oncall: +OnCall: initnpctimer; monster "mid_campin",376,134,"Thief Bug",1051,1,"Research Official#ep131::OnMyMobDead"; monster "mid_campin",376,134,"Thief Bug",1051,1,"Research Official#ep131::OnMyMobDead"; @@ -7233,7 +7233,7 @@ OnEnable: initnpctimer; end; -Onstop: +OnStop: stopnpctimer; end; @@ -7729,7 +7729,7 @@ OnEnable: if (rand(1,3) > 1) initnpctimer; end; -Onstop: +OnStop: killmonster "mid_camp","#monster_master::OnMyMobDead"; stopnpctimer; end; @@ -12634,7 +12634,7 @@ que_job01,49,49,5 script Tao#dan_09 877,{ que_job01,51,55,0 script que_job01#room_1 45,1,1,{ OnInit: if ($maobar_room) set $maobar_room,0; -Onreset: +OnReset: set $@moc_mao_room1,0; //Global Variable end; @@ -12703,12 +12703,12 @@ OnEnable: mapannounce "que_job01", "You will now enter the Master Zone, Area 1.",bc_map,"0x70DBDB"; end; -Onstop: +OnStop: mapannounce "que_job01", "The security magic in the Master Zone, Area 1 is deactivated.",bc_map,"0x70DBDB"; donpcevent "#room1_warp13::OnDisable"; donpcevent "Valdes#moc_master_1::OnDisable"; donpcevent "Marjana#poison::OnDisable"; - donpcevent "que_job01#room_1::Onreset"; + donpcevent "que_job01#room_1::OnReset"; stopnpctimer; end; @@ -12724,7 +12724,7 @@ OnTimer245000: OnTimer250000: mapannounce "que_job01", "The security magic Master Zone, Area 1 is now activated.",bc_map,"0x70DBDB"; - donpcevent "que_job01#room_1::Onreset"; + donpcevent "que_job01#room_1::OnReset"; stopnpctimer; } @@ -12746,7 +12746,7 @@ OnTouch: que_job01,11,4,0 script que_job01#room1_out 45,1,1,{ OnTouch: warp "que_job01",52,50; - donpcevent " #room1timer::Onstop"; + donpcevent " #room1timer::OnStop"; end; } @@ -12794,7 +12794,7 @@ que_job01,51,44,0 script que_job01#room_2 45,1,1,{ end; OnInit: -Onreset: +OnReset: set $@moc_mao_room2,0; //Global Variable end; @@ -12881,14 +12881,14 @@ OnEnable: mapannounce "que_job01", "Master Zone 2 is now under surveillance.",bc_map,"0x70DBDB"; end; -Onstop: +OnStop: mapannounce "que_job01", "The magic shield of Master Zone 2 has been reset.",bc_map,"0x70DBDB"; donpcevent "#room2_1_warp::OnDisable"; donpcevent "#room2_2_warp::OnDisable"; donpcevent "Rin#moc_room2_2::OnDisable"; donpcevent "Rin#moc_room2_1::OnDisable"; donpcevent "Rayan#moc_room2_2::OnDisable"; - donpcevent "que_job01#room_2::Onreset"; + donpcevent "que_job01#room_2::OnReset"; stopnpctimer; end; @@ -12907,7 +12907,7 @@ OnTimer245000: OnTimer250000: mapannounce "que_job01", "Master Zone 2 has been released from surveillance.",bc_map,"0x70DBDB"; - donpcevent "que_job01#room_2::Onreset"; + donpcevent "que_job01#room_2::OnReset"; stopnpctimer; } @@ -12944,14 +12944,14 @@ OnTouch: que_job01,80,27,0 script que_job01#room2_1_out 45,1,1,{ OnTouch: warp "que_job01",52,50; - donpcevent " #room2timer::Onstop"; + donpcevent " #room2timer::OnStop"; end; } que_job01,144,61,0 script que_job01#room2_2_out 45,1,1,{ OnTouch: warp "que_job01",52,50; - donpcevent " #room2timer::Onstop"; + donpcevent " #room2timer::OnStop"; end; } @@ -13658,7 +13658,7 @@ OnDisable: disablenpc "#moc2_event_on"; end; -Onstop: +OnStop: stopnpctimer; end; @@ -13701,7 +13701,7 @@ OnTimer307000: donpcevent "Dandelion Member#moc2_4::OnDisable"; donpcevent "Dandelion Member#moc2_5::OnDisable"; donpcevent "#moc2_event01::OnDisable"; - donpcevent "Corpse#moc2_dead01::Onreset"; + donpcevent "Corpse#moc2_dead01::OnReset"; end; OnTimer308000: @@ -13818,7 +13818,7 @@ OnTouch: donpcevent "Dandelion Member#moc2_4::OnDisable"; donpcevent "Dandelion Member#moc2_5::OnDisable"; donpcevent "Corpse#moc2_dead01::OnEnable"; - donpcevent "Corpse#moc2_dead01::Oncall"; + donpcevent "Corpse#moc2_dead01::OnCall"; end; } @@ -13851,7 +13851,7 @@ que_dan01,49,36,5 script Corpse#moc2_dead01 457,{ mes "Let's bring this to Kidd.^000000"; set mao_morocc2,11; getitem 6028,1; //Seal_Scroll - donpcevent "#moc2_event_on::Onstop"; + donpcevent "#moc2_event_on::OnStop"; initnpctimer; changequest 7020,7021; close; @@ -13884,7 +13884,7 @@ OnEnable: enablenpc "Corpse#moc2_dead01"; end; -Oncall: +OnCall: monster "que_dan01",26,40,"Dandelion Member",1985,1,"Corpse#moc2_dead01::OnMyMobDead"; monster "que_dan01",21,35,"Dandelion Member",1985,1,"Corpse#moc2_dead01::OnMyMobDead"; monster "que_dan01",25,32,"Dandelion Member",1985,1,"Corpse#moc2_dead01::OnMyMobDead"; @@ -13895,7 +13895,7 @@ Oncall: OnMyMobDead: end; -Onreset: +OnReset: killmonster "que_dan01","Corpse#moc2_dead01::OnMyMobDead"; end; diff --git a/npc/quests/quests_13_2.txt b/npc/quests/quests_13_2.txt index 99bd41b40f..940f9499f3 100644 --- a/npc/quests/quests_13_2.txt +++ b/npc/quests/quests_13_2.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 2.6 +//= 2.6a //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -45,6 +45,7 @@ //= 2.4a Fixed an invisible NPC clashing with a warp portal. [Euphy] //= 2.5 Updated EXP rewards. //= 2.6 Fixed incorrect use of 'close'. [Joseph] +//= 2.6a Disabled GM NPC. [Euphy] //============================================================ // Cat Hand Addition. @@ -3440,11 +3441,11 @@ OnDisable: disablenpc "Stranger#ep13_2_dan01"; end; -Oncall: +OnCall: monster "nyd_dun02",144,103,"Runway Dandelion",2026,1,"Stranger#ep13_2_dan03::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "nyd_dun02","Stranger#ep13_2_dan03::OnMyMobDead"; end; @@ -3452,7 +3453,7 @@ OnTouch: emotion e_gasp,1; emotion e_omg; disablenpc "Stranger#ep13_2_dan01"; - donpcevent "Stranger#ep13_2_dan02::Oncall"; + donpcevent "Stranger#ep13_2_dan02::OnCall"; end; } @@ -3468,11 +3469,11 @@ OnEnable: enablenpc "Stranger#ep13_2_dan02"; end; -Oncall: +OnCall: monster "nyd_dun02",206,114,"Runway Dandelion",2026,1,"Stranger#ep13_2_dan04::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "nyd_dun02","Stranger#ep13_2_dan04::OnMyMobDead"; end; @@ -3480,7 +3481,7 @@ OnTouch: emotion e_gasp,1; emotion e_omg; disablenpc "Stranger#ep13_2_dan02"; - donpcevent "Stranger#ep13_2_dan01::Oncall"; + donpcevent "Stranger#ep13_2_dan01::OnCall"; end; } @@ -6963,7 +6964,7 @@ nyd_dun02,139,274,0 script Strange Device#ep13_in 844,3,3,{ end; OnTimer70000: - donpcevent "ep13_nd2f_mng::Onreset"; + donpcevent "ep13_nd2f_mng::OnReset"; set $@08_ep13nydun02_in,0; stopnpctimer; end; @@ -7304,7 +7305,7 @@ OnTouch: nyd_dun01,255,142,0 warp nynm_dun1f_to_2f 1,1,nyd_dun02,61,265 nyd_dun02,56,264,0 warp nynm_dun2f_to_1f 1,1,nyd_dun01,249,143 -//============================================================================== +/* nyd_dun02,1,1,0 script ep13_nd2f_mng 844,{ mes "Enter password."; next; @@ -7314,7 +7315,7 @@ nyd_dun02,1,1,0 script ep13_nd2f_mng 844,{ next; switch(select("Yes:No")) { case 1: - donpcevent "ep13_nd2f_mng::Onreset"; + donpcevent "ep13_nd2f_mng::OnReset"; set $@08_ep13nydun02_in,0; mes "Puzzle reset"; close; @@ -7329,7 +7330,7 @@ nyd_dun02,1,1,0 script ep13_nd2f_mng 844,{ } end; -Onreset: +OnReset: donpcevent "ep13_warp_s1::OnEnable"; donpcevent "ep13_warp_s3::OnEnable"; @@ -7396,3 +7397,4 @@ Onreset: donpcevent "ep13_warp_85_2::OnDisable"; end; } +*/ diff --git a/npc/quests/quests_amatsu.txt b/npc/quests/quests_amatsu.txt index 927c7731e1..f4a3c1c207 100644 --- a/npc/quests/quests_amatsu.txt +++ b/npc/quests/quests_amatsu.txt @@ -367,9 +367,9 @@ OnInit: OnStartArena: disablenpc "Coach#ama"; - donpcevent "Am Mut#ama::Onreset"; - donpcevent "Dokebi#ez::Onreset"; - donpcevent "Dokebi#hd::Onreset"; + donpcevent "Am Mut#ama::OnReset"; + donpcevent "Dokebi#ez::OnReset"; + donpcevent "Dokebi#hd::OnReset"; enablenpc "Grandma#ama1"; enablenpc "Grandpa#ama"; warpwaitingpc "ama_test",50,83; @@ -377,7 +377,7 @@ OnStartArena: disablewaitingroomevent "Assistant#ama"; end; -Onreset: +OnReset: enablewaitingroomevent "Assistant#ama"; end; } @@ -482,7 +482,7 @@ OnEnable: monster "ama_test",49,91,"Dokebi",1110,1,"Dokebi#ez::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "ama_test","Dokebi#ez::OnMyMobDead"; end; @@ -530,7 +530,7 @@ OnEnable: monster "ama_test",49,91,"Dokebi",1110,1,"Dokebi#hd::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "ama_test","Dokebi#hd::OnMyMobDead"; end; @@ -595,7 +595,7 @@ ama_test,50,100,3 script Coach#ama 762,15,15,{ donpcevent "Timer#ama::OnDisable"; warp "amatsu",223,230; disablenpc "Coach#ama"; - donpcevent "Assistant#ama::Onreset"; + donpcevent "Assistant#ama::OnReset"; end; case 2: mes "[Coach]"; @@ -635,7 +635,7 @@ ama_test,50,100,3 script Coach#ama 762,15,15,{ warp "amatsu",223,230; disablenpc "Coach#ama"; donpcevent "Timer#ama::OnDisable"; - donpcevent "Assistant#ama::Onreset"; + donpcevent "Assistant#ama::OnReset"; end; } mes "[Coach]"; @@ -673,7 +673,7 @@ OnEnable: monster "ama_test",56,108,"Am Mut",1301,1,"Am Mut#ama::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "ama_test","Am Mut#ama::OnMyMobDead"; end; @@ -723,7 +723,7 @@ OnTouch: warp "amatsu",223,230; disablenpc "Coach#after"; donpcevent "Timer#ama::OnDisable"; - donpcevent "Assistant#ama::Onreset"; + donpcevent "Assistant#ama::OnReset"; end; } @@ -764,7 +764,7 @@ OnTimer362000: end; OnTimer362500: - donpcevent "Assistant#ama::Onreset"; + donpcevent "Assistant#ama::OnReset"; donpcevent "Timer#ama::OnDisable"; end; } diff --git a/npc/quests/quests_juperos.txt b/npc/quests/quests_juperos.txt index 265b18f18c..2875d1088b 100644 --- a/npc/quests/quests_juperos.txt +++ b/npc/quests/quests_juperos.txt @@ -1833,7 +1833,7 @@ OnInit: initnpctimer; end; -Onreset: +OnReset: killmonster "juperos_02","3F Gate Switch#jupe::OnMyMobDead"; end; @@ -2049,7 +2049,7 @@ jupe_area1,88,224,0 script #hole#1-1 844,{ end; } -Onstop_timer: +OnStop_Timer: stopnpctimer; end; @@ -2090,7 +2090,7 @@ OnInit: OnTouch: donpcevent "Red Alarm On#1-1::OnEnable"; disablenpc "Red Alarm#1-1"; - donpcevent "#hole#1-1::Onstop_timer"; + donpcevent "#hole#1-1::OnStop_Timer"; set $@JupreArea1InUse,1; disablenpc "#hole#1-1"; end; @@ -2343,7 +2343,7 @@ jupe_area1,25,238,0 script #hole#1-2 844,{ } end; -Onstop_timer: +OnStop_Timer: stopnpctimer; end; @@ -2630,7 +2630,7 @@ jupe_area1,36,146,0 script #hole#1-3 844,{ } end; -Onstop_timer: +OnStop_Timer: stopnpctimer; end; @@ -2919,7 +2919,7 @@ jupe_area1,50,49,0 script #hole#1-4 844,{ } end; -Onstop_timer: +OnStop_Timer: stopnpctimer; end; @@ -3258,7 +3258,7 @@ jupe_area2,74,224,0 script #hole#2-1 844,{ end; } -Onstop_timer: +OnStop_Timer: stopnpctimer; end; @@ -3299,7 +3299,7 @@ OnInit: OnTouch: donpcevent "Red Alarm On#2-1::OnEnable"; disablenpc "Red Alarm#2-1"; - donpcevent "#hole#2-1::Onstop_timer"; + donpcevent "#hole#2-1::OnStop_Timer"; set $@JupreArea2InUse,1; disablenpc "#hole#2-1"; end; @@ -3552,7 +3552,7 @@ jupe_area2,138,238,0 script #hole#2-2 844,{ } end; -Onstop_timer: +OnStop_Timer: stopnpctimer; end; @@ -3839,7 +3839,7 @@ jupe_area2,127,146,0 script #hole#2-3 844,{ } end; -Onstop_timer: +OnStop_Timer: stopnpctimer; end; @@ -4130,7 +4130,7 @@ jupe_area2,113,49,0 script #hole#2-4 844,{ } end; -Onstop_timer: +OnStop_Timer: stopnpctimer; end; diff --git a/npc/quests/quests_louyang.txt b/npc/quests/quests_louyang.txt index 815ea3ed76..6101b5f946 100644 --- a/npc/quests/quests_louyang.txt +++ b/npc/quests/quests_louyang.txt @@ -4568,7 +4568,7 @@ lou_in01,99,144,4 script Soldier#bailong4 825,{ } // Revolution Quest -//=================================================================== +//============================================================ lou_in02,77,37,7 script Hermit 824,{ if(!QL_REVOL) diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt index 24019de30c..7af4d85e7e 100644 --- a/npc/quests/quests_morocc.txt +++ b/npc/quests/quests_morocc.txt @@ -667,7 +667,7 @@ OnInit: set $maobar_room,0; end; -Onreset: +OnReset: set $maobar_room,0; end; @@ -741,12 +741,12 @@ OnEnable: mapannounce "que_job01","You will now enter the Master Zone, Area 1.",bc_map,"0x70DBDB"; end; -Onstop: +OnStop: mapannounce "que_job01","The security magic in the Master Zone, Area 1 is deactivated.",bc_map,"0x70DBDB"; donpcevent "#room1_warp::OnDisable"; donpcevent "Valdes#moc_master_1::OnDisable"; donpcevent "Marjana#poison::OnDisable"; - donpcevent "que_job01#room_1::Onreset"; + donpcevent "que_job01#room_1::OnReset"; stopnpctimer; end; @@ -762,7 +762,7 @@ OnTimer245000: OnTimer250000: mapannounce "que_job01","The security magic Master Zone, Area 1 is now activated.",bc_map,"0x70DBDB"; - donpcevent "que_job01#room_1::Onreset"; + donpcevent "que_job01#room_1::OnReset"; stopnpctimer; end; } diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt index 9e0a4e19c7..0945602e8c 100644 --- a/npc/quests/quests_moscovia.txt +++ b/npc/quests/quests_moscovia.txt @@ -27,9 +27,8 @@ //= 2.1 Fixed incorrect use of 'close'. [Joseph] //============================================================ -//============================================================================ // The Moving Island -//============================================================================ +//============================================================ //---------------------------------------------------------------------------- // Berbayeff - Starting Point @@ -1709,7 +1708,7 @@ S_AS_2: mes "So, what will you do now?"; next; switch (select("How would I get back here?:"+((getarg(0))?"I want to learn the Gusli":"")+":Go back to the mainland.")) { - Case 1: + case 1: mes "[Aged Stranger]"; mes "You are my friend now,"; mes "and you have this instrument."; @@ -1734,7 +1733,7 @@ S_AS_2: mes "with this island. Only if you are a"; mes "friend... heheh."; close; - Case 2: + case 2: mes "[Aged Stranger]"; mes "You really want to..."; mes "learn this instrument..."; @@ -1757,7 +1756,7 @@ S_AS_2: mes "Gusli, let me know."; set mos_whale_edq,36; close; - Case 3: + case 3: mes "[Aged Stranger]"; mes "I see. Okay, let's go."; next; @@ -2579,10 +2578,10 @@ OnEnable: enablenpc strnpcinfo(0); set .@c,charat(strnpcinfo(0),9); switch (.@c) { - Case 1: setarray .@m, 89,112,1425,85,110,1425; break; - Case 2: setarray .@m, 89,112,1425,80,110,1426,83,114,1426,85,110,1425; break; - Case 3: setarray .@m, 85,111,1451,89,112,1543,90,106,1543; break; - Case 4: setarray .@m, 85,111,1451,89,112,1543,90,106,1543; break; + case 1: setarray .@m, 89,112,1425,85,110,1425; break; + case 2: setarray .@m, 89,112,1425,80,110,1426,83,114,1426,85,110,1425; break; + case 3: setarray .@m, 85,111,1451,89,112,1543,90,106,1543; break; + case 4: setarray .@m, 85,111,1451,89,112,1543,90,106,1543; break; } for (set .@i, 0; .@i < getarraysize(.@m); set .@i, .@i + 3) monster "mosk_ship",.@m[.@i],.@m[.@i+1],"Sea Monster",.@m[.@i+2],1,strnpcinfo(0)+"::OnMyMobDead"; @@ -2604,10 +2603,10 @@ OnMyMobDead: mes "normally."; set .@c,charat(strnpcinfo(0),9); switch (.@c) { - Case 1: break; - Case 2: break; - Case 3: set mos_whale_edq,11; break; - Case 4: set mos_whale_edq,26; break; + case 1: break; + case 2: break; + case 3: set mos_whale_edq,11; break; + case 4: set mos_whale_edq,26; break; } donpcevent strnpcinfo(0)+"::OnDisable"; close; @@ -2625,9 +2624,8 @@ mosk_ship,3,3,4 duplicate(Baehideun#main) Baehideun2#ship -1 mosk_ship,5,5,4 duplicate(Baehideun#main) Baehideun3#ship -1 mosk_ship,15,15,4 duplicate(Baehideun#main) Baehideun4#ship -1 -//============================================================================ // Help Mikhail -//============================================================================ +//============================================================ //---------------------------------------------------------------------------- // Gallina - Starting Point @@ -3940,9 +3938,8 @@ mosk_in,211,259,5 script Larissa#mos_01 960,{ close; } -//============================================================================ // Acorn Exchange -//============================================================================ +//============================================================ //---------------------------------------------------------------------------- // Acorn Dealer - Sells Acorns @@ -4123,9 +4120,8 @@ S_BS_1: mosk_fild01,113,108,3 duplicate(Squirrel#mos_main) Big Squirrel#mos 111 mosk_fild01,113,108,5 duplicate(Squirrel#mos_main) #mos_sq 1104,2,2 -//============================================================================ // Banish Winter -//============================================================================ +//============================================================ //---------------------------------------------------------------------------- // Baba Yaga, the Horrible - Starting Point @@ -6481,9 +6477,8 @@ mosk_in,131,92,3 script #Csar -1,7,7,{ end; } -//============================================================================ // Shafka Hat -//============================================================================ +//============================================================ moscovia,211,93,3 script Irina#edq 958,{ if (!checkweight(1201,1)) { mes "Wait a moment!!"; @@ -6591,9 +6586,8 @@ moscovia,211,93,3 script Irina#edq 958,{ close; } -//============================================================================ // Koshei the Immortal -//============================================================================ +//============================================================ //---------------------------------------------------------------------------- // Sage - Starting Point @@ -7307,12 +7301,12 @@ mosk_dun01,45,259,0 script Wall#rus04 111,{ set rhea_rus_main,52; set .@rus_food,rand(1,6); switch (rand(1,6)) { - Case 1: getitem 12093,1; break; - Case 2: getitem 12088,1; break; - Case 3: getitem 12073,1; break; - Case 4: getitem 12078,1; break; - Case 5: getitem 12083,1; break; - Case 6: getitem 12098,1; break; + case 1: getitem 12093,1; break; + case 2: getitem 12088,1; break; + case 3: getitem 12073,1; break; + case 4: getitem 12078,1; break; + case 5: getitem 12083,1; break; + case 6: getitem 12098,1; break; } if (BaseLevel < 56) getexp 1300,350; else if (BaseLevel < 61) getexp 2460,615; @@ -11057,12 +11051,12 @@ treasure01,27,115,0 script Opened Treasure Chest#41 111,{ next; } else { switch (.@russ_key02) { - Case 1: mes "- You find the cuticle of Kukre !! -"; break; - Case 2: mes "- You find the egg of a Theif Bug !! -"; break; - Case 4: mes "- You find something that seems to be a banana before !! -"; break; - Case 5: mes "- You find the tentacles of a Jelly Fish !! -"; break; - Case 6: mes "- You find pieces of cloth with must on it !! -"; break; - Case 7: mes "- You find a bone !! -"; break; + case 1: mes "- You find the cuticle of Kukre !! -"; break; + case 2: mes "- You find the egg of a Theif Bug !! -"; break; + case 4: mes "- You find something that seems to be a banana before !! -"; break; + case 5: mes "- You find the tentacles of a Jelly Fish !! -"; break; + case 6: mes "- You find pieces of cloth with must on it !! -"; break; + case 7: mes "- You find a bone !! -"; break; } next; mes "["+ strcharinfo(0) +"]"; @@ -11809,4 +11803,4 @@ pay_dun04,163,186,0 script Ghost Tree#rus45 111,{ close; } end; -} \ No newline at end of file +} diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt index cb61ccf6fd..e3ad502423 100644 --- a/npc/quests/quests_nameless.txt +++ b/npc/quests/quests_nameless.txt @@ -8744,7 +8744,7 @@ OnDisable: stopnpctimer; end; -Onreset: +OnReset: killmonster "z_agit","#ZGuard::OnMyMobDead"; set $@monster_zgang,0; end; diff --git a/npc/quests/seals/god_weapon_creation.txt b/npc/quests/seals/god_weapon_creation.txt index 3f7cb40ea8..ac52583bae 100644 --- a/npc/quests/seals/god_weapon_creation.txt +++ b/npc/quests/seals/god_weapon_creation.txt @@ -797,7 +797,7 @@ OnTimer612000: OnTimer615000: donpcevent "god_wep_warpmaster::OnDisable"; - donpcevent " #god_hopewarp1::Onreset"; + donpcevent "#god_hopewarp1::OnReset"; stopnpctimer; end; } @@ -849,7 +849,7 @@ que_god01,293,3,0 script Godly Item Quests Related#god 90,{ mes "[Use in case of emergency]"; mes "Please press the 'Next' button to reset the arena chat room in que_god01."; next; - donpcevent " #god_hopewarp1::Onreset"; + donpcevent "#god_hopewarp1::OnReset"; mes "[Use in case of emergency]"; mes "You have successfully reset the arena chat room (Laboratory Entrance 1/2)."; close; diff --git a/npc/quests/the_sign_quest.txt b/npc/quests/the_sign_quest.txt index a9380387b0..6de8c469ff 100644 --- a/npc/quests/the_sign_quest.txt +++ b/npc/quests/the_sign_quest.txt @@ -1,7 +1,7 @@ //===== rAthena Script ======================================= //= The Sign Quest //===== By: ================================================== -//= SinSloth(Most of the NPCs), MasterOfMuppets(Some of the NPCs + bug fixes) & Kargha(The quiz NPCs) +//= SinSloth, MasterOfMuppets, Kargha //===== Current Version: ===================================== //= 3.7 //===== Compatible With: ===================================== @@ -28,9 +28,8 @@ //= 3.8 Corrected an invalid map name. [Joseph] //============================================================ -//============================================================ // The Sign (Part 1) -//============================================================ +//============================================================ - script Sign::TheSign 111,{ callfunc "F_UpdateSignVars"; cutin "sign_01",4; @@ -4969,14 +4968,14 @@ OnInit: end; OnStartArena: - donpcevent "s_dance_timer::Onbutton_off"; + donpcevent "s_dance_timer::OnButton_Off"; donpcevent "Examiner#sd::OnDisable"; warpwaitingpc "cmd_in01",16,15,1; donpcevent "s_dance_timer::OnEnable"; disablewaitingroomevent; end; -Onreset: +OnReset: enablewaitingroomevent; end; } @@ -4990,7 +4989,7 @@ OnDisable: stopnpctimer; end; -Onbutton_off: +OnButton_Off: callsub OnDisableAll; end; @@ -5008,90 +5007,90 @@ OnTimer2000: OnTimer4000: mapannounce "cmd_in01"," UP LEFT",bc_map,"0xFFFF00"; - donpcevent "s_dance#up::Onup"; + donpcevent "s_dance#up::OnUp"; donpcevent "s_dance#up::OnEnable"; end; OnTimer6000: callsub OnDisableAll; mapannounce "cmd_in01"," DOWN RIGHT",bc_map,"0xFFFF00"; - donpcevent "s_dance#down::Onup"; + donpcevent "s_dance#down::OnUp"; donpcevent "s_dance#down::OnEnable"; end; OnTimer8000: callsub OnDisableAll; mapannounce "cmd_in01"," DOWN LEFT & UP RIGHT",bc_map,"0xFFFF00"; - donpcevent "s_dance#left::Onup"; + donpcevent "s_dance#left::OnUp"; donpcevent "s_dance#left::OnEnable"; end; OnTimer11000: callsub OnDisableAll; mapannounce "cmd_in01"," DOWN RIGHT",bc_map,"0xFFFF00"; - donpcevent "s_dance#down::Onup"; + donpcevent "s_dance#down::OnUp"; donpcevent "s_dance#down::OnEnable"; end; OnTimer13000: callsub OnDisableAll; mapannounce "cmd_in01"," DOWN LEFT & UP RIGHT & UP LEFT & STAY CENTER",bc_map,"0xFFFF00"; - donpcevent "s_dance#left::Onup"; + donpcevent "s_dance#left::OnUp"; donpcevent "s_dance#left::OnEnable"; end; OnTimer18000: callsub OnDisableAll; mapannounce "cmd_in01"," DOWN LEFT & DOWN RIGHT & DOWN LEFT",bc_map,"0xFFFF00"; - donpcevent "s_dance#left::Onup"; + donpcevent "s_dance#left::OnUp"; donpcevent "s_dance#left::OnEnable"; end; OnTimer21000: callsub OnDisableAll; mapannounce "cmd_in01"," DOWN RIGHT & CENTER & DOWN RIGHT",bc_map,"0xFFFF00"; - donpcevent "s_dance#down::Onup"; + donpcevent "s_dance#down::OnUp"; donpcevent "s_dance#down::OnEnable"; end; OnTimer24000: callsub OnDisableAll; mapannounce "cmd_in01"," DOWN LEFT & UP LEFT & UP RIGHT & DOWN RIGHT & CENTER",bc_map,"0xFFFF00"; - donpcevent "s_dance#left::Onup"; + donpcevent "s_dance#left::OnUp"; donpcevent "s_dance#left::OnEnable"; end; OnTimer30000: callsub OnDisableAll; mapannounce "cmd_in01"," DOWN LEFT & UP RIGHT & UP LEFT & DOWN RIGHT",bc_map,"0xFFFF00"; - donpcevent "s_dance#left::Onup"; + donpcevent "s_dance#left::OnUp"; donpcevent "s_dance#left::OnEnable"; end; OnTimer34000: callsub OnDisableAll; mapannounce "cmd_in01"," UP RIGHT & DOWN RIGHT & UP RIGHT & DOWN RIGHT",bc_map,"0xFFFF00"; - donpcevent "s_dance#right::Onup"; + donpcevent "s_dance#right::OnUp"; donpcevent "s_dance#right::OnEnable"; end; OnTimer38000: callsub OnDisableAll; mapannounce "cmd_in01"," UP LEFT & UP RIGHT & CENTER & UP RIGHT & DOWN LEFT & DOWN RIGHT",bc_map,"0xFFFF00"; - donpcevent "s_dance#up::Onup"; + donpcevent "s_dance#up::OnUp"; donpcevent "s_dance#up::OnEnable"; end; OnTimer44000: stopnpctimer; - donpcevent "s_dance#up::Onreset"; - donpcevent "s_dance#down::Onreset"; - donpcevent "s_dance#left::Onreset"; - donpcevent "s_dance#right::Onreset"; - donpcevent "s_dance#cen::Onreset"; + donpcevent "s_dance#up::OnReset"; + donpcevent "s_dance#down::OnReset"; + donpcevent "s_dance#left::OnReset"; + donpcevent "s_dance#right::OnReset"; + donpcevent "s_dance#cen::OnReset"; mapannounce "cmd_in01","Well done.",bc_map,"0xFFFF00"; enablenpc "Examiner#sd"; - donpcevent "Standby Room#sign::Onreset"; + donpcevent "Standby Room#sign::OnReset"; end; } @@ -5110,41 +5109,41 @@ OnDisable: disablenpc "s_dance#up"; end; -Onup: +OnUp: set .s_up,.s_up + 1; end; -Onreset: +OnReset: set .s_up,0; end; OnTouch: soundeffect "effect\\sign_up.wav",1; if (.s_up == 1) { - donpcevent "Examiner#sd::Onup"; + donpcevent "Examiner#sd::OnUp"; donpcevent "s_dance#up::OnDisable"; } else if (.s_up == 2) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#cen::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#cen::OnUp"; donpcevent "s_dance#cen::OnEnable"; donpcevent "s_dance#up::OnDisable"; } else if (.s_up == 3) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#right::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#right::OnUp"; donpcevent "s_dance#right::OnEnable"; donpcevent "s_dance#up::OnDisable"; } else if (.s_up == 4) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#down::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#down::OnUp"; donpcevent "s_dance#down::OnEnable"; donpcevent "s_dance#up::OnDisable"; } else if (.s_up == 5) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#right::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#right::OnUp"; donpcevent "s_dance#right::OnEnable"; donpcevent "s_dance#up::OnDisable"; } @@ -5166,62 +5165,62 @@ OnDisable: disablenpc "s_dance#down"; end; -Onup: +OnUp: set .s_down,.s_down + 1; end; -Onreset: +OnReset: set .s_down,0; end; OnTouch: soundeffect "effect\\sign_down.wav",1; if (.s_down == 1) { - donpcevent "Examiner#sd::Onup"; + donpcevent "Examiner#sd::OnUp"; donpcevent "s_dance#down::OnDisable"; } else if (.s_down == 2) { - donpcevent "Examiner#sd::Onup"; + donpcevent "Examiner#sd::OnUp"; donpcevent "s_dance#down::OnDisable"; } else if (.s_down == 3) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#left::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#left::OnUp"; donpcevent "s_dance#left::OnEnable"; donpcevent "s_dance#down::OnDisable"; } else if (.s_down == 4) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#cen::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#cen::OnUp"; donpcevent "s_dance#cen::OnEnable"; donpcevent "s_dance#down::OnDisable"; } else if (.s_down == 5) { - donpcevent "Examiner#sd::Onup"; + donpcevent "Examiner#sd::OnUp"; donpcevent "s_dance#down::OnDisable"; } else if (.s_down == 6) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#cen::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#cen::OnUp"; donpcevent "s_dance#cen::OnEnable"; donpcevent "s_dance#down::OnDisable"; } else if (.s_down == 7) { - donpcevent "Examiner#sd::Onup"; + donpcevent "Examiner#sd::OnUp"; donpcevent "s_dance#down::OnDisable"; } else if (.s_down == 8) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#right::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#right::OnUp"; donpcevent "s_dance#right::OnEnable"; donpcevent "s_dance#down::OnDisable"; } else if (.s_down == 9) { - donpcevent "Examiner#sd::Onup"; + donpcevent "Examiner#sd::OnUp"; donpcevent "s_dance#down::OnDisable"; } else if (.s_down == 10) { - donpcevent "Examiner#sd::Onup"; + donpcevent "Examiner#sd::OnUp"; donpcevent "s_dance#down::OnDisable"; } end; @@ -5243,53 +5242,53 @@ OnDisable: disablenpc "s_dance#left"; end; -Onup: +OnUp: set .s_left,.s_left + 1; end; -Onreset: +OnReset: set .s_left,0; end; OnTouch: soundeffect "effect\\sign_left.wav",1; if (.s_left == 1) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#right::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#right::OnUp"; donpcevent "s_dance#right::OnEnable"; donpcevent "s_dance#left::OnDisable"; } else if (.s_left == 2) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#right::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#right::OnUp"; donpcevent "s_dance#right::OnEnable"; donpcevent "s_dance#left::OnDisable"; } else if (.s_left == 3) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#down::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#down::OnUp"; donpcevent "s_dance#down::OnEnable"; donpcevent "s_dance#left::OnDisable"; } else if (.s_left == 4) { - donpcevent "Examiner#sd::Onup"; + donpcevent "Examiner#sd::OnUp"; donpcevent "s_dance#left::OnDisable"; } else if (.s_left == 5) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#up::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#up::OnUp"; donpcevent "s_dance#up::OnEnable"; donpcevent "s_dance#left::OnDisable"; } else if (.s_left == 6) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#right::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#right::OnUp"; donpcevent "s_dance#right::OnEnable"; donpcevent "s_dance#left::OnDisable"; } else if (.s_left == 7) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#down::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#down::OnUp"; donpcevent "s_dance#down::OnEnable"; donpcevent "s_dance#left::OnDisable"; } @@ -5311,59 +5310,59 @@ OnDisable: disablenpc "s_dance#right"; end; -Onup: +OnUp: set .s_right,.s_right + 1; end; -Onreset: +OnReset: set .s_right,0; end; OnTouch: soundeffect "effect\\sign_right.wav",1; if (.s_right == 1) { - donpcevent "Examiner#sd::Onup"; + donpcevent "Examiner#sd::OnUp"; donpcevent "s_dance#right::OnDisable"; } else if (.s_right == 2) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#up::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#up::OnUp"; donpcevent "s_dance#up::OnEnable"; donpcevent "s_dance#right::OnDisable"; } else if (.s_right == 3) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#down::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#down::OnUp"; donpcevent "s_dance#down::OnEnable"; donpcevent "s_dance#right::OnDisable"; } else if (.s_right == 4) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#up::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#up::OnUp"; donpcevent "s_dance#up::OnEnable"; donpcevent "s_dance#right::OnDisable"; } else if (.s_right == 5) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#down::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#down::OnUp"; donpcevent "s_dance#down::OnEnable"; donpcevent "s_dance#right::OnDisable"; } else if (.s_right == 6) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#down::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#down::OnUp"; donpcevent "s_dance#down::OnEnable"; donpcevent "s_dance#right::OnDisable"; } else if (.s_right == 7) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#cen::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#cen::OnUp"; donpcevent "s_dance#cen::OnEnable"; donpcevent "s_dance#right::OnDisable"; } else if (.s_right == 8) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#left::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#left::OnUp"; donpcevent "s_dance#left::OnEnable"; donpcevent "s_dance#right::OnDisable"; } @@ -5385,33 +5384,33 @@ OnDisable: disablenpc "s_dance#cen"; end; -Onup: +OnUp: set .s_center,.s_center + 1; end; -Onreset: +OnReset: set .s_center,0; end; OnTouch: soundeffect "effect\\sign_center.wav",1; if (.s_center == 1) { - donpcevent "Examiner#sd::Onup"; + donpcevent "Examiner#sd::OnUp"; donpcevent "s_dance#cen::OnDisable"; } else if (.s_center == 2) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#down::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#down::OnUp"; donpcevent "s_dance#down::OnEnable"; donpcevent "s_dance#cen::OnDisable"; } else if (.s_center == 3) { - donpcevent "Examiner#sd::Onup"; + donpcevent "Examiner#sd::OnUp"; donpcevent "s_dance#cen::OnDisable"; } else if (.s_center == 4) { - donpcevent "Examiner#sd::Onup"; - donpcevent "s_dance#right::Onup"; + donpcevent "Examiner#sd::OnUp"; + donpcevent "s_dance#right::OnUp"; donpcevent "s_dance#right::OnEnable"; donpcevent "s_dance#cen::OnDisable"; } @@ -5443,7 +5442,7 @@ OnTouch: donpcevent "Examiner#sd::OnDisable"; end; -Onup: +OnUp: set .s_check,.s_check + 1; end; @@ -6847,10 +6846,8 @@ yuno,330,100,4 script Knight#ss 734,{ } } -//============================================================ // The Sign (Part 2) -//============================================================ - +//============================================================ geffen_in,159,48,5 script Lonely-looking Woman 711,{ callfunc "F_UpdateSignVars"; mes "[Brenda Howard]"; @@ -8295,10 +8292,8 @@ himinn,48,86,5 script Valkyrie#sign 811,{ } } -//============================================================ // The Sign (Part 3) -//============================================================ - +//============================================================ que_sign01,196,39,4 script Serin#dummy 90,{ end; @@ -8311,7 +8306,7 @@ OnEnable: enablenpc "Serin#dummy"; end; -Onstart: +OnStart: initnpctimer; end; @@ -8379,7 +8374,7 @@ que_sign01,196,39,4 script Serin#serin 90,{ delitem 7305,1; //Authority_Of_Nine_World set sign_q,133; donpcevent "Serin#dummy::OnEnable"; - donpcevent "Serin#dummy::Onstart"; + donpcevent "Serin#dummy::OnStart"; donpcevent "Serin#serin::OnDisable"; close; } @@ -12230,7 +12225,7 @@ geffen,119,48,0 script Fountain#s 111,{ que_sign01,196,44,0 script Starter#serin -1,32,32,{ OnTouch: - donpcevent "Timer#serin::Onstart"; + donpcevent "Timer#serin::OnStart"; disablenpc "Starter#serin"; end; @@ -12255,7 +12250,7 @@ OnEnable: } que_sign01,1,0,0 script Timer#serin -1,{ -Onstart: +OnStart: initnpctimer; end; @@ -12270,7 +12265,7 @@ OnTimer620000: donpcevent "Serin#serin::OnEnable"; donpcevent "Dark Lord#serin::OnDisable"; donpcevent "Serin#dummy::OnDisable"; - donpcevent "CallMonster#serin::Onreset"; + donpcevent "CallMonster#serin::OnReset"; stopnpctimer; end; } @@ -12285,13 +12280,13 @@ OnMyMobDead: donpcevent "Serin#serin::OnEnable"; end; -Onreset: +OnReset: killmonster "que_sign01","CallMonster#serin::OnMyMobDead"; } que_sign01,197,195,0 script Starter#witch -1,32,32,{ OnTouch: - donpcevent "Timer#witch::Onstart"; + donpcevent "Timer#witch::OnStart"; disablenpc "Starter#witch"; end; @@ -12301,7 +12296,7 @@ OnEnable: } que_sign01,1,1,0 script Timer#witch -1,{ -Onstart: +OnStart: initnpctimer; end; @@ -12312,7 +12307,7 @@ OnTimer600000: OnTimer620000: donpcevent "Starter#witch::OnEnable"; donpcevent "Warp#witch::OnDisable"; - donpcevent "CallMonster#witch::Onreset"; + donpcevent "CallMonster#witch::OnReset"; donpcevent "Serin#witch::OnEnable"; set $@sign_w1,0; stopnpctimer; @@ -12354,7 +12349,7 @@ OnMyMobDead: } end; -Onreset: +OnReset: killmonster "que_sign01","CallMonster#witch::OnMyMobDead"; end; } diff --git a/npc/re/jobs/3-1/archbishop.txt b/npc/re/jobs/3-1/archbishop.txt index 0da34bbe82..a4b97e1527 100644 --- a/npc/re/jobs/3-1/archbishop.txt +++ b/npc/re/jobs/3-1/archbishop.txt @@ -278,7 +278,7 @@ umbala,139,227,3 script Priest#arch 60,{ mes "And in Asgard, the world of the Gods, there is the Word spring."; next; mes "[Priest Dayan]"; - mes "Mimir'’s spring wells with intelligence, myth says that if Odin lets you have his eye that you will gain all of the knowledge within that spring."; + mes "Mimir's spring wells with intelligence, myth says that if Odin lets you have his eye that you will gain all of the knowledge within that spring."; next; mes "[Priest Dayan]"; mes Sex?"Brother.":"Sister."; @@ -1532,8 +1532,8 @@ OnEnable: donpcevent "#arch_redcell::OnRed"; donpcevent "mob#arch_1::OnKill"; donpcevent "mob#arch_2::OnKill"; - donpcevent "start#arch::OnTimeoff"; - donpcevent "start#arch::OnTimeon"; + donpcevent "start#arch::OnTimeOff"; + donpcevent "start#arch::OnTimeOn"; donpcevent "#arch_val01::OnKill"; donpcevent "#arch_val02::OnKill"; donpcevent "mob#arch_1::OnKill"; @@ -1541,10 +1541,10 @@ OnEnable: donpcevent "mob#arch_1::OnEnable"; donpcevent "#arch_val01::OnEnable"; end; -OnTimeon: +OnTimeOn: initnpctimer; end; -OnTimeoff: +OnTimeOff: stopnpctimer; end; OnTimer60000: diff --git a/npc/re/jobs/novice/novice.txt b/npc/re/jobs/novice/novice.txt index 86873003a4..15add5d63f 100644 --- a/npc/re/jobs/novice/novice.txt +++ b/npc/re/jobs/novice/novice.txt @@ -1798,9 +1798,8 @@ new_3-3,121,41,4 duplicate(NvBruce) Bruce#nv3 57 new_4-3,121,41,4 duplicate(NvBruce) Bruce#nv4 57 new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57 -//============================================================================ // Eden Group Officer (Real Combat Training) -//============================================================================ +//============================================================ - script Eden Group Officer#nv::NvEdn -1,{ if(BaseLevel < 10) { mes "[Eden Group Officer]"; diff --git a/npc/re/quests/quests_dicastes.txt b/npc/re/quests/quests_dicastes.txt index def3455969..5e9d334415 100644 --- a/npc/re/quests/quests_dicastes.txt +++ b/npc/re/quests/quests_dicastes.txt @@ -3641,11 +3641,11 @@ dic_in01,245,119,4 script Shay#ep133_13 884,{ cutin "ep13_shy",2; mes "[Shay]"; switch (rand(1,5)) { - Case 1: mes ".. Burman Flone."; break; - Case 2: mes "What?"; break; - Case 3: mes "Boring. What is it?"; break; - Case 4: mes "Sigh... Ready to order?"; break; - Case 5: + case 1: mes ".. Burman Flone."; break; + case 2: mes "What?"; break; + case 3: mes "Boring. What is it?"; break; + case 4: mes "Sigh... Ready to order?"; break; + case 5: mes "Another failure?."; mes "I'm talking to myself. Don't bother."; mes "What do you want?";