Added items from KRO patch july 2019 (dungeons update) (#5493)

This commit is contained in:
Atemo 2020-10-29 23:25:58 +01:00 committed by GitHub
parent 3dcfcf9f11
commit fe68c66706
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 1639 additions and 1 deletions

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@ -1518,6 +1518,7 @@
22238:820001,{ bonus bDex,10; bonus bLongAtkRate,5; }
28763:510022,{ .@r = getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_HAND_L); bonus bBaseAtk,15*(.@r/3); bonus2 bAddClass,Class_All,3*(.@r/5); if (.@r>=14){ bonus2 bSkillAtk,"KO_JYUMONJIKIRI",30; bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000; } if (.@r>=16){ skill "OB_ZANGETSU",getskilllv("KG_KAGEHUMI"); skill "KG_KAGEHUMI",getskilllv("OB_ZANGETSU"); } if (.@r>=18){ bonus2 bAddEle,Ele_All,15; } if (.@r>=20){ bonus2 bSkillAtk,"KO_JYUMONJIKIRI",25; } }
1870:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddEle,Ele_Holy,20; } }
15391:20946:22208,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT); bonus2 bAddClass,Class_All,5; bonus bMdef,8; bonus bDef,50; bonus bBaseAtk,15*(readparam(bStr)/15); autobonus2 "{ bonus2 bAddClass,Class_All,10; if (readparam(bStr)>=120) { bonus2 bAddClass,Class_All,15; } }",1+(readparam(bStr)>=120),10000,BF_MAGIC|BF_WEAPON; if (.@sum>=33) { bonus bAspdRate,20; bonus bDelayrate,-25; } }
2060:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; }",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } }
13347:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddEle,Ele_Holy,20; } }
18191:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } }
@ -1573,3 +1574,40 @@
610012:28509,{ bonus2 bAddClass,Class_All,5; if (getequiprefinerycnt(EQI_HAND_R)>=9) { bonus bCritAtkRate,20; } if (getequiprefinerycnt(EQI_HAND_R)>=11) { autobonus3 "{ bonus bCritical,15; }",1000,30000,"GC_VENOMIMPRESS"; } }
630006:450145,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR); bonus2 bAddClass,Class_All,5; if (.@sum>=7) { bonus bDelayrate,-5; } if (.@sum>=18) { bonus2 bSkillAtk,"LG_OVERBRAND",20; } if (.@sum>=22) { autobonus3 "{ bonus2 bAddRace,RC_Fish,50; bonus2 bAddRace,RC_Demon,50; bonus bBaseAtk,50; }",1000,10000,"LG_OVERBRAND"; } }
630007:450146,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR); bonus bBaseAtk,30; if (.@sum>=7) { bonus bLongAtkRate,5; } if (.@sum>=18) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",20; } if (.@sum>=22) { bonus2 bAddEle,Ele_Water,10; bonus2 bAddRace,RC_Fish,15; } }
15392:20946:22208,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT); bonus bLongAtkRate,7; bonus bMdef,8; bonus bDef,50; bonus bAspdRate,4*(readparam(bAgi)/15); autobonus2 "{ bonus bLongAtkRate,10; if (readparam(bAgi)>=120) { bonus bLongAtkRate,10; } }",1+(readparam(bAgi)>=120),10000,BF_MAGIC|BF_WEAPON; if (.@sum>=33) { bonus bAspdRate,20; bonus bDelayrate,-25; } }
15393:20946:22208,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,10; bonus bMdef,15; bonus bDef,80; bonus2 bSubSize,Size_Medium,(readparam(bVit)/30); bonus2 bMagicSubSize,Size_Medium,(readparam(bVit)/30); bonus2 bSubSize,Size_Large,(readparam(bVit)/30); bonus2 bMagicSubSize,Size_Large,(readparam(bVit)/30); autobonus2 "{ bonus2 bSubSize,Size_All,7; bonus2 bMagicSubSize,Size_All,7; if (readparam(bVit)>=120) { bonus2 bSubSize,Size_All,5; bonus2 bMagicSubSize,Size_All,5; } }",1+(readparam(bVit)>=120),10000,BF_MAGIC|BF_WEAPON; if (.@sum>=33) { bonus bAspdRate,20; bonus bDelayrate,-25; } }
15394:20946:22208,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,5; bonus2 bAddClass,Class_All,5; bonus bMdef,8; bonus bDef,50; bonus bAspdRate,3*(readparam(bDex)/15); bonus bVariableCastrate,-3*(readparam(bDex)/15); autobonus2 "{ bonus bFlee2,10; bonus bFlee,50; if (readparam(bDex)>=120) { bonus bFlee2,5; bonus bFlee,30; } }",1+(readparam(bDex)>=120),10000,BF_MAGIC|BF_WEAPON; if (.@sum>=33) { bonus bAspdRate,15; bonus bVariableCastrate,-15; bonus bDelayrate,-25; } }
15395:20946:22208,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,7; bonus bMdef,8; bonus bDef,50; bonus bHealPower,15; bonus bVariableCastrate,-4*(readparam(bInt)/15); autobonus2 "{ bonus2 bMagicAtkEle,Ele_All,20; bonus bHealPower,40; if (readparam(bInt)>=120) { bonus2 bMagicAtkEle,Ele_All,10; } }",1+(readparam(bInt)>=120),10000,BF_MAGIC|BF_WEAPON; if (.@sum>=33) { bonus bVariableCastrate,-20; bonus bDelayrate,-25; } }
15396:20946:22208,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT); bonus2 bAddClass,Class_All,5; bonus bMdef,8; bonus bDef,50; bonus bCritAtkRate,3*(readparam(bLuk)/15); bonus bCritical,2*(readparam(bLuk)/15); autobonus2 "{ bonus bCritAtkRate,10; bonus2 bAddClass,Class_All,7; if (readparam(bLuk)>=120) { bonus bCritAtkRate,10; bonus2 bAddClass,Class_All,7; } }",1+(readparam(bLuk)>=120),10000,BF_MAGIC|BF_WEAPON; if (.@sum>=33) { bonus bAspdRate,20; bonus bDelayrate,-25; } }
15397:20947:22209,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMdef,15; bonus bDef,30; bonus bStr,8; bonus2 bSubRace,RC_Angel,15; bonus2 bSubRace,RC_Demon,15; if (.@sum>=27) { bonus2 bAddClass,Class_All,10; bonus bDelayrate,-20; bonus bFixedCastrate,-20; } }
15398:20947:22209,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMdef,15; bonus bDef,30; bonus bAgi,8; bonus2 bSubRace,RC_Angel,15; bonus2 bSubRace,RC_Demon,15; if (.@sum>=27) { bonus bLongAtkRate,10; bonus bDelayrate,-20; bonus bFixedCastrate,-20; } }
15399:20947:22209,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMdef,20; bonus bDef,50; bonus bVit,8; bonus2 bSubRace,RC_Angel,20; bonus2 bSubRace,RC_Demon,20; if (.@sum>=27) { bonus bMatkRate,4; bonus2 bAddClass,Class_All,4; bonus bDelayrate,-20; bonus bFixedCastrate,-20; } }
15400:20947:22209,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMdef,15; bonus bDef,30; bonus bDex,8; bonus2 bSubRace,RC_Angel,15; bonus2 bSubRace,RC_Demon,15; if (.@sum>=27) { bonus bMatkRate,7; bonus2 bAddClass,Class_All,7; bonus bDelayrate,-20; bonus bFixedCastrate,-20; } }
15401:20947:22209,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMdef,15; bonus bDef,30; bonus bInt,8; bonus2 bSubRace,RC_Angel,15; bonus2 bSubRace,RC_Demon,15; if (.@sum>=27) { bonus bMatkRate,10; bonus bDelayrate,-20; bonus bFixedCastrate,-20; } }
15402:20947:22209,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMdef,15; bonus bDef,30; bonus bLuk,8; if (.@sum>=27) { bonus2 bAddClass,Class_All,10; bonus bDelayrate,-20; bonus bFixedCastrate,-20; } }
32248:32250,{ bonus bAspdRate,15; bonus bMaxHPrate,10; }
// 32248:?,{ bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bSubSize,Size_All,3; }
32248:32251,{ bonus bVariableCastrate,-15; bonus bMaxHPrate,10; }
32249:32250,{ bonus bAspdRate,15; bonus bMaxHPrate,10; }
// 32249:?,{ bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bMagicSubSize,Size_All,3; }
32249:32251,{ bonus bVariableCastrate,-15; bonus bMaxHPrate,10; }
300001:4062,{ bonus2 bAddEle,Ele_Poison,15; }
300002:4334,{ bonus bLongAtkDef,10; bonus bMaxHPrate,5; }
300003:4337,{ bonus bBaseAtk,10; bonus bBaseAtk,getequiprefinerycnt(EQI_SHOES); }
300004:4339,{ bonus bDef,20; bonus bDef,3*getequiprefinerycnt(EQI_GARMENT); }
300005:4335,{ bonus2 bSkillAtk,"SO_EARTHGRAVE",getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SO_EARTHGRAVE",10; }
300006:4336,{ bonus2 bMagicAtkEle,Ele_Neutral,30; }
300008:4406,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAddRace,RC_Demon,3*(.@r/2); }
300013:4407,{ bonus2 bAddClass,Class_All,10; bonus bMaxHPrate,5; }
300014:4407,{ bonus2 bAddClass,Class_All,5; bonus bMaxHPrate,10; }
300015:4378,{ .@r = getequiprefinerycnt(EQI_SHOES); bonus bMaxHPrate,4*(.@r/4); bonus bMaxSPrate,4*(.@r/4); }
300016:4387,{ bonus bCritAtkRate,2; }
300017:4005,{ bonus2 bAddEle,Ele_Dark,15; }
300018:4085,{ bonus2 bAddEle,Ele_Holy,15; }
300019:300020,{ bonus2 bAddRace,RC_Dragon,5; bonus2 bAddRace,RC_Brute,5; }
310076:15397,{ bonus2 bAddRace,RC_All,12; bonus2 bAddClass,Class_All,5; }
310077:15398,{ bonus bPerfectHitRate,5; bonus bAspd,1; }
310078:15399,{ bonus bDelayrate,-5; bonus bMaxHPrate,5; }
310079:15400,{ bonus bFixedCast,-300; }
310080:15401,{ bonus2 bMagicAtkEle,Ele_All,12; bonus bVariableCastrate,-10; }
310081:15402,{ bonus2 bAddSize,Size_All,12; bonus bCritical,10; }

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@ -22178,6 +22178,10 @@ Body:
Type: Etc
Buy: 10
Weight: 100
- Id: 7000
AegisName: aegis_7000
Name: Event Stone Coin # !todo check english name
Type: Etc
- Id: 7001
AegisName: Mould_Powder
Name: Mould Powder
@ -33999,6 +34003,140 @@ Body:
Weight: 10
Script: |
autobonus "{ bonus bLuk,50; bonus2 bMagicAtkEle,Ele_All,10; bonus2 bHPLossRate,300,1000; }",20,10000,BF_MAGIC; /* unknown rate */
- Id: 25759
AegisName: aegis_25759
Name: Green Dragon Orb
Type: Etc
Weight: 10
Flags:
BuyingStore: true
- Id: 25760
AegisName: aegis_25760
Name: Blue Dragon Orb
Type: Etc
Weight: 10
Flags:
BuyingStore: true
- Id: 25761
AegisName: aegis_25761
Name: Red Dragon Orb
Type: Etc
Weight: 10
Flags:
BuyingStore: true
- Id: 25762
AegisName: aegis_25762
Name: Gold Dragon Orb
Type: Etc
Weight: 10
Flags:
BuyingStore: true
- Id: 25763
AegisName: aegis_25763
Name: Purple Dragon Orb
Type: Etc
Weight: 10
Flags:
BuyingStore: true
- Id: 25764
AegisName: aegis_25764
Name: Silver Dragon Orb
Type: Etc
Weight: 10
Flags:
BuyingStore: true
- Id: 25765
AegisName: aegis_25765
Name: Large Dragon Bone
Type: Etc
Weight: 200
Flags:
BuyingStore: true
- Id: 25766
AegisName: aegis_25766
Name: Small Dragon Bone
Type: Etc
Weight: 100
Flags:
BuyingStore: true
- Id: 25767
AegisName: aegis_25767
Name: Angel's Dream
Type: Etc
Weight: 10
Flags:
BuyingStore: true
- Id: 25768
AegisName: aegis_25768
Name: Valkyrie Ingrid's Armor Fragment
Type: Etc
Weight: 30
- Id: 25769
AegisName: aegis_25769
Name: Valkyrie Reginleif's Armor Fragment
Type: Etc
Weight: 30
- Id: 25770
AegisName: aegis_25770
Name: Valkyrie Reginleif's Armor
Type: Etc
Weight: 100
- Id: 25771
AegisName: aegis_25771
Name: Valkyrie Ingrid's Armor
Type: Etc
Weight: 100
- Id: 25809
AegisName: aegis_25809
Name: Redium
Type: Etc
Flags:
BuyingStore: true
- Id: 25810
AegisName: aegis_25810
Name: Rindium
Type: Etc
Flags:
BuyingStore: true
- Id: 25811
AegisName: aegis_25811
Name: Odium
Type: Etc
Flags:
BuyingStore: true
- Id: 25812
AegisName: aegis_25812
Name: Purdium
Type: Etc
Flags:
BuyingStore: true
- Id: 25813
AegisName: aegis_25813
Name: Whidium
Type: Etc
Flags:
BuyingStore: true
- Id: 25814
AegisName: aegis_25814
Name: Dynite
Type: Etc
Weight: 10
Flags:
BuyingStore: true
- Id: 25815
AegisName: Ein_SOLIDDUST
Name: Hardened Dust
Type: Etc
- Id: 25816
AegisName: Ein_RUSTHELM
Name: Broken Trap
Type: Etc
Weight: 10
- Id: 25817
AegisName: aegis_25817
Name: Bizarre Stone Carvings
Type: Etc
Weight: 50
- Id: 25864
AegisName: aegis_25864
Name: Sealed Temporal Circlet
@ -37783,6 +37921,292 @@ Body:
bonus5 bAutoSpellWhenHit,"SO_ELECTRICWALK",5,80,BF_MAGIC,0;
autobonus "{ bonus bFlee,200; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_TEIHIT1; }";
autobonus "{ bonus bSpeedRate,25; }",25,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }";
- Id: 300001
AegisName: aegis_300001
Name: Poisonous Card
Type: Card
Weight: 10
Locations:
Right_Hand: true
Flags:
BuyingStore: true
Script: |
bonus2 bAddEle,Ele_Poison,25;
- Id: 300002
AegisName: aegis_300002
Name: Toxious Card
Type: Card
Weight: 10
Locations:
Armor: true
Flags:
BuyingStore: true
Script: |
bonus bLongAtkDef,5;
bonus bMaxHPrate,10;
- Id: 300003
AegisName: aegis_300003
Name: White Porcellio Card
Type: Card
Weight: 10
Locations:
Shoes: true
Flags:
BuyingStore: true
Script: |
bonus bBaseAtk,20;
- Id: 300004
AegisName: aegis_300004
Name: Neo Mineral Card
Type: Card
Weight: 10
Locations:
Garment: true
Flags:
BuyingStore: true
Script: |
bonus bDef,30;
- Id: 300005
AegisName: aegis_300005
Name: Abyssman Card
Type: Card
Weight: 10
Locations:
Shoes: true
Flags:
BuyingStore: true
Script: |
bonus bMaxHP,10;
bonus2 bSkillAtk,"SO_EARTHGRAVE",10;
- Id: 300006
AegisName: aegis_300006
Name: Jewelry Ant Card
Type: Card
Weight: 10
Locations:
Left_Accessory: true
Flags:
BuyingStore: true
Script: |
bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",1,100,BF_WEAPON,1;
- Id: 300007
AegisName: aegis_300007
Name: Jeweled Ungoliant Card
Type: Card
Weight: 10
Locations:
Armor: true
Flags:
BuyingStore: true
Script: |
bonus2 bAddEle,Ele_Fire,40;
bonus2 bAddEle,Ele_Water,40;
bonus2 bAddRace,RC_Formless,40;
bonus2 bAddRace,RC_Plant,40;
- Id: 300008
AegisName: aegis_300008
Name: Angelgolt Card
Type: Card
Weight: 10
Locations:
Right_Hand: true
Flags:
BuyingStore: true
Script: |
bonus2 bMagicAddRace,RC_Demon,10;
- Id: 300009
AegisName: aegis_300009
Name: Spectrum Plasma Card
Type: Card
Weight: 10
Locations:
Right_Hand: true
Flags:
BuyingStore: true
Script: |
.@r = getequiprefinerycnt(EQI_HAND_R);
if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {
bonus2 bMagicAtkEle,Ele_Ghost,10;
}
if (.@r>=10) {
bonus2 bMagicAtkEle,Ele_Ghost,10;
}
if (.@r>=14) {
bonus2 bMagicAtkEle,Ele_Ghost,10;
}
- Id: 300010
AegisName: aegis_300010
Name: Arch Plasma Card
Type: Card
Weight: 10
Locations:
Right_Hand: true
Flags:
BuyingStore: true
Script: |
.@r = getequiprefinerycnt(EQI_HAND_R);
if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {
bonus2 bMagicAtkEle,Ele_Wind,10;
}
if (.@r>=10) {
bonus2 bMagicAtkEle,Ele_Wind,10;
}
if (.@r>=14) {
bonus2 bMagicAtkEle,Ele_Wind,10;
}
- Id: 300011
AegisName: aegis_300011
Name: Holy Frus Card
Type: Card
Weight: 10
Locations:
Right_Hand: true
Flags:
BuyingStore: true
Script: |
.@r = getequiprefinerycnt(EQI_HAND_R);
if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {
bonus2 bMagicAtkEle,Ele_Holy,10;
}
if (.@r>=10) {
bonus2 bMagicAtkEle,Ele_Holy,10;
}
if (.@r>=14) {
bonus2 bMagicAtkEle,Ele_Holy,10;
}
- Id: 300012
AegisName: aegis_300012
Name: Holy Skogul Card
Type: Card
Weight: 10
Locations:
Shoes: true
Flags:
BuyingStore: true
Script: |
.@r = getrefine();
bonus bHealPower,5;
if (.@r>=7) {
bonus bHealPower,3;
}
if (.@r>=9) {
bonus bHealPower,2;
}
- Id: 300013
AegisName: aegis_300013
Name: Reginleif Card
Type: Card
Weight: 10
Locations:
Armor: true
Flags:
BuyingStore: true
Script: |
bonus bUnbreakableArmor;
bonus2 bAddClass,Class_All,30;
bonus bMaxHPrate,-15;
- Id: 300014
AegisName: aegis_300014
Name: Ingrid Card
Type: Card
Weight: 10
Locations:
Armor: true
Flags:
BuyingStore: true
Script: |
bonus bUnbreakableArmor;
bonus2 bAddClass,Class_All,-15;
bonus bMaxHPrate,40;
bonus2 bHPLossRate,1000,4000;
UnEquipScript: |
heal -10000,0;
- Id: 300015
AegisName: aegis_300015
Name: Purple Ferus Card
Type: Card
Weight: 10
Locations:
Head_Top: true
Head_Mid: true
Head_Low: true
Flags:
BuyingStore: true
Script: |
bonus2 bAddClass,Class_All,3;
bonus bMaxHPrate,-5;
bonus bMaxSPrate,-5;
bonus2 bAddClass,Class_All,(getrefine()/4);
- Id: 300016
AegisName: aegis_300016
Name: Treasure Mimic Card
Type: Card
Weight: 10
Locations:
Garment: true
Flags:
BuyingStore: true
Script: |
bonus bCritical,5;
bonus bFlee,30;
- Id: 300017
AegisName: aegis_300017
Name: Black Acidus Card
Type: Card
Weight: 10
Locations:
Right_Hand: true
Flags:
BuyingStore: true
Script: |
bonus2 bAddEle,Ele_Dark,25;
- Id: 300018
AegisName: aegis_300018
Name: Silver Acidus Card
Type: Card
Weight: 10
Locations:
Right_Hand: true
Flags:
BuyingStore: true
Script: |
bonus2 bAddEle,Ele_Holy,25;
- Id: 300019
AegisName: aegis_300019
Name: Bone Ferus Card
Type: Card
Weight: 10
Locations:
Left_Accessory: true
Flags:
BuyingStore: true
Script: |
bonus2 bAddRace,RC_Dragon,5;
- Id: 300020
AegisName: aegis_300020
Name: Bone Acidus Card
Type: Card
Weight: 10
Locations:
Right_Accessory: true
Flags:
BuyingStore: true
Script: |
bonus2 bAddRace,RC_Brute,5;
- Id: 300021
AegisName: aegis_300021
Name: Bone Detardeurus Card
Type: Card
Weight: 10
Locations:
Armor: true
Flags:
BuyingStore: true
Script: |
bonus2 bAddRace,RC_Undead,40;
bonus2 bAddRace,RC_Dragon,40;
bonus2 bAddEle,Ele_Ghost,40;
bonus2 bAddEle,Ele_Undead,40;
- Id: 300127
AegisName: aegis_300127
Name: Wolf Card
@ -37956,8 +38380,63 @@ Body:
Script: |
bonus bLongAtkRate,25;
bonus bPerfectHitRate,5;
- Id: 310076
AegisName: aegis_310076
Name: STR Blessing
Type: Card
Script: |
bonus bStr,10;
bonus bMdef,3;
bonus bDef,25;
bonus2 bAddClass,Class_All,10;
- Id: 310077
AegisName: aegis_310077
Name: AGI Blessing
Type: Card
Script: |
bonus bAgi,10;
bonus bMdef,3;
bonus bDef,25;
bonus bLongAtkRate,10;
- Id: 310078
AegisName: aegis_310078
Name: VIT Blessing
Type: Card
Script: |
bonus bVit,10;
bonus bMdef,3;
bonus bDef,25;
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
- Id: 310079
AegisName: aegis_310079
Name: DEX Blessing
Type: Card
Script: |
bonus bDex,10;
bonus bMdef,3;
bonus bDef,25;
bonus bAspdRate,10;
bonus bVariableCastrate,-10;
- Id: 310080
AegisName: aegis_310080
Name: INT Blessing
Type: Card
Script: |
bonus bInt,10;
bonus bMdef,3;
bonus bDef,25;
bonus bMatkRate,10;
- Id: 310081
AegisName: aegis_310081
Name: LUK Blessing
Type: Card
Script: |
bonus bLuk,10;
bonus bMdef,3;
bonus bDef,25;
bonus bCritAtkRate,15;
- Id: 1000235
AegisName: aegis_1000235
Name: Great Hunter's Mark # !todo check english name
Type: Etc

View File

@ -664,6 +664,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1862,'Burning_Knuckle-OS','Burning Knuckle-OS','Weapon','Knuckle',20,900,175,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20; } } }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1865,'Raging_Dragon_Fist','Raging Dragon Fist','Weapon','Knuckle',20,700,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"MO_CHAINCOMBO",30; if (.@r >= 9) { bonus2 bSkillAtk,"MO_COMBOFINISH",50; bonus2 bSkillAtk,"CH_CHAINCRUSH",50; } if (.@r >= 11) bonus2 bSkillAtk,"CH_CHAINCRUSH",30;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1866,'Dedicated_Bandage','Dedicated Bandage','Weapon','Knuckle',20,800,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,10; if (.@r >= 9) bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (.@r >= 11) bonus bDelayrate,-7;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1867,'aegis_1867','Safety Knuckle','Weapon','Knuckle',1800,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"SR_KNUCKLEARROW",10;\nif (.@r>=7) {\n bonus bAspdRate,15;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1870,'aegis_1870','Royal Knuckle','Weapon','Knuckle',1500,190,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1900,'Violin_of_Vicious_Mind','Violin of Vicious Mind','Weapon','Musical',20,1300,130,50,1,1,true,'Male',true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1901,'Violin','Violin','Weapon','Musical',4000,700,50,1,3,true,'Male',true,1,2,true);
@ -2927,6 +2928,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13337,'Illusion_Huuma_Fluttering_Snow','Illusion Huuma Fluttering Snow','Weapon','Huuma',1500,250,50,1,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bBaseAtk,(30*(.@r/3)); bonus bLongAtkRate,(3*.@r);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13338,'Illusion_Wing_Shuriken','Illusion Wing Shuriken','Weapon','Huuma',1500,300,1,2,true,true,true,true,4,120,true,'bonus bDex,2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",(9*getrefine());');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13345,'Huuma_Shuriken_Clearness','Huuma Shuriken Clearness','Weapon','Huuma',20,1300,230,1,2,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"KO_HUUMARANKA",30; if (.@r >= 9) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; if (.@r >= 11) { bonus2 bAddEle,Ele_Fire,15; bonus2 bAddEle,Ele_Dark,15; bonus2 bAddRace,RC_Undead,30; bonus2 bAddRace,RC_Demon,30; } } }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13346,'aegis_13346','Grinder Huuma Shuriken','Weapon','Huuma',1800,280,1,2,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,15;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",15;\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13347,'aegis_13347','Royal Huuma Shuriken','Weapon','Huuma',1500,240,1,2,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13400,'Cutlas_','Cutlus','Weapon','1hSword',20,900,150,1,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13401,'Excalibur_C','Excalibur','Weapon','1hSword',1,199,1,true,true,true,true,true,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;');
@ -3161,6 +3163,18 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15379,'Lava_Leather_Suit','Lava Leather Suit','Armor',20,1000,70,1,true,175,true,'.@r = getrefine(); bonus bBaseAtk,100; if (.@r>=7) bonus bBaseAtk,50; if (.@r>=9) bonus bCritAtkRate,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15380,'Lava_Leather_Robe','Lava Leather Robe','Armor',20,750,55,1,true,175,true,'.@r = getrefine(); bonus bMatk,100; if (.@r>=7) bonus bMatk,50; if (.@r>=9) bonus bMatk,25;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15384,'Ritual_Robes','Ritual Robes','Armor',10,400,1,true,100,true,'.@r = getrefine(); bonus bHealPower,5; bonus bDelayrate,-10; bonus bMaxHPrate,5; if (.@r>=7) { bonus bMaxHPrate,5; bonus bHealPower,5; } if (.@r>=8) { bonus bMaxHPrate,5; bonus bHealPower,10; bonus bUseSPrate,-10; bonus2 bResEff,Eff_Sleep,10000; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bHealPower,10; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15391,'aegis_15391','Red Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,15;\nbonus bMaxSPrate,10;\nbonus bStr,12;\nbonus2 bAddClass,Class_All,2*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15392,'aegis_15392','Green Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAgi,12;\nbonus bLongAtkRate,2*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15393,'aegis_15393','Gold Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,20;\nbonus bMaxSPrate,5;\nbonus bVit,12;\nbonus bAspdRate,3*(.@r/2);\nbonus bVariableCastrate,-3*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nbonus2 bMagicAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,6;\n bonus2 bMagicAddSize,Size_Medium,6;\n bonus2 bAddSize,Size_Large,6;\n bonus2 bMagicAddSize,Size_Large,6;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15394,'aegis_15394','Purple Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,15;\nbonus bMaxSPrate,10;\nbonus bDex,12;\nbonus bAspdRate,4*(.@r/2);\nbonus bVariableCastrate,-4*(.@r/2);\nbonus2 bAddRace,RC_Dragon,8*(.@r/3);\nbonus2 bMagicAddRace,RC_Dragon,8*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,8;\n bonus2 bMagicAddSize,Size_Medium,8;\n bonus2 bAddSize,Size_Large,8;\n bonus2 bMagicAddSize,Size_Large,8;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15395,'aegis_15395','Blue Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,20;\nbonus bInt,12;\nbonus bMatkRate,2*(.@r/2);\nbonus bHealPower,4*(.@r/2);\nbonus2 bMagicAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bMagicAddSize,Size_Medium,10;\n bonus2 bMagicAddSize,Size_Large,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15396,'aegis_15396','Silver Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,15;\nbonus bMaxSPrate,15;\nbonus bLuk,12;\nbonus bCritAtkRate,4*(.@r/2);\nbonus bCritical,2*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15397,'aegis_15397','STR Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAspdRate,10;\nbonus2 bAddClass,Class_All,3*(.@r/2);\nbonus bStr,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,8*(.@r/4);\nbonus2 bAddRace,RC_Demon,8*(.@r/4);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15398,'aegis_15398','AGI Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAspdRate,10;\nbonus bLongAtkRate,3*(.@r/2);\nbonus bAgi,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,8*(.@r/4);\nbonus2 bAddRace,RC_Demon,8*(.@r/4);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15399,'aegis_15399','VIT Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,15;\nbonus bMaxSPrate,5;\nbonus bAspdRate,7;\nbonus bVariableCastrate,-7;\nbonus bMaxHPrate,2*(.@r/2);\nbonus bVit,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,10*(.@r/4);\nbonus2 bMagicAddRace,RC_Angel,10*(.@r/4);\nbonus2 bAddRace,RC_Demon,10*(.@r/4);\nbonus2 bMagicAddRace,RC_Demon,10*(.@r/4);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15400,'aegis_15400','DEX Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAspdRate,10;\nbonus bVariableCastrate,-10;\nbonus bMatkRate,(.@r/2);\nbonus2 bAddClass,Class_All,(.@r/2);\nbonus bDex,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,6*(.@r/4);\nbonus2 bMagicAddRace,RC_Angel,6*(.@r/4);\nbonus2 bAddRace,RC_Demon,6*(.@r/4);\nbonus2 bMagicAddRace,RC_Demon,6*(.@r/4);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15401,'aegis_15401','INT Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,15;\nbonus bVariableCastrate,-10;\nbonus bMatkRate,3*(.@r/2);\nbonus bInt,5*(.@r/3);\nbonus2 bMagicAddRace,RC_Angel,8*(.@r/4);\nbonus2 bMagicAddRace,RC_Demon,8*(.@r/4);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15402,'aegis_15402','LUK Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAspdRate,10;\nbonus bCritAtkRate,4*(.@r/2);\nbonus bCritical,3*(.@r/2);\nbonus bLuk,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,8*(.@r/4);\nbonus2 bAddRace,RC_Demon,8*(.@r/4);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15405,'Fafnir_Scale','Fafnir Scale','Armor',20,1500,120,true,100,true,'.@r = getrefine(); bonus bMdef,15; bonus bUnbreakableArmor; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSkillAtk,"RK_DRAGONBREATH",50; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50; bonus bDelayrate,-2*getskilllv("RK_DRAGONBREATH_WATER"); bonus bLongAtkRate,2*getskilllv("RK_DRAGONBREATH"); if (.@r>=5) { bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bDelayrate,-5; } if (.@r>=7) { bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bDelayrate,-5; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15409,'Bloody_Doll\'s_Dress','Bloody Doll\'s Dress','Armor',10,500,40,1,true,90,true,'.@r = getrefine(); bonus bMdef,5; bonus bMatk,10; bonus bDex,3; bonus2 bSubRace,RC_Player_Human,7; if (.@r>=7) { bonus bAspdRate,10; bonus bDelayrate,-10; } if (.@r>=8) bonus bUnbreakableArmor;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15417,'Armor_of_Purple_Thread','Armor of Purple Thread','Armor',20,800,60,1,true,100,true,'.@r = getrefine(); bonus bBaseAtk,10; bonus bPerfectHitAddRate,5; if (.@r>=7) { bonus bBaseAtk,20; bonus bPerfectHitAddRate,5; } if (.@r>=8) { bonus bBaseAtk,20; bonus bPerfectHitAddRate,10; } if (.@r>=9) { bonus bBaseAtk,30; bonus bPerfectHitAddRate,10; }');
@ -3223,6 +3237,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16094,'Gene_Rod','Gene Rod','Weapon','Mace',1400,195,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"GN_CRAZYWEED",20; if (.@r>=9) bonus2 bSkillAtk,"GN_CRAZYWEED",30; if (.@r>=11) bonus2 bSkillCooldown,"GN_CRAZYWEED",-2000;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16095,'Lucis_Flail','Lucis Flail','Weapon','Mace',1000,180,160,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bAspd,1; bonus bMatk,4*.@r; if (.@r>=9) { bonus2 bSkillAtk,"AB_DUPLELIGHT",40; } if (.@r>=11) bonus3 bAutoSpell,"AB_JUDEX",max(2,getskilllv("AB_JUDEX")),50; /* Unknow Rates */');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16096,'Bright_Pendulum','Bright Pendulum','Weapon','Mace',1300,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,4*.@r; bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",50; bonus2 bSkillAtk,"MO_INVESTIGATE",50; } if (.@r>=11) bonus2 bAddClass,Class_All,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16099,'aegis_16099','Rubber Hammer','Weapon','Mace',1900,160,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatkRate,7;\nbonus bHealPower,15;\nbonus2 bSkillAtk,"AB_ADORAMUS",10;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,7;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"AB_ADORAMUS",15;\n autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,5000,BF_MAGIC;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18100,'Shooting_Star_C','Shooting Star','Weapon','Bow',20,190,5,true,true,true,true,4,1,true,100,true,true,true,true,true,true,true,true,'bonus bLongAtkRate,20;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (18101,'F_Bow_Of_Rudra_C','Rudra Bow','Weapon','Bow',2,185,5,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (18102,'E_Bow_Of_Rudra_C','Rudra Bow','Weapon','Bow',2,185,5,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;');
@ -3269,6 +3284,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18186,'Aiming_Bow','Aiming Bow','Weapon','Bow',20,1000,210,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bDelayrate,-1*(5+.@r); if (.@r>=9) bonus2 bSkillAtk,"RA_AIMEDBOLT",30; if (.@r>=11) { bonus2 bSkillAtk,"RA_AIMEDBOLT",15; bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18187,'Falken_Shooter','Falken Shooter','Weapon','Bow',20,1000,210,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bLongAtkRate,10; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillAtk,"RA_ARROWSTORM",25; if (.@r>=11) bonus2 bSkillCooldown,"RA_ARROWSTORM",-700;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18188,'Wind_Gale','Wind Gale','Weapon','Bow',20,1000,200,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bLongAtkRate,10+.@r; if (.@r>=9) bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (18190,'aegis_18190','Bolt Shooter','Weapon','Bow',1700,210,5,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"RA_AIMEDBOLT",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",15;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (18191,'aegis_18191','Royal Knight Bow','Weapon','Bow',1500,180,5,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (18198,'aegis_18198','Royal Knight Archer Bow','Weapon','Bow',1700,190,5,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus bDelayrate,-12;\n bonus2 bSkillAtk,"RA_AIMEDBOLT",25;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18500,'Cheer_Scarf6','Cheer Scarf6','Armor',true,1,369,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddClass,Class_All,60;');
@ -4829,6 +4845,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20942,'Manteau_Of_Guardsman','Manteau Of Guardsman','Armor',20,500,15,1,true,100,true,'.@r = getrefine(); bonus bMdef,15; bonus bMaxHPrate,5+3*(.@r/3); bonus bMaxSPrate,5+3*(.@r/3); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20943,'Geffen_Magic_Muffler','Geffen Magic Muffler','Armor',20,550,20,1,true,99,true,'.@r = getrefine(); .@val = -10; bonus bMatk,(10*(.@r/2)); bonus bMatkRate,(.@r/3); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_All,5; } if (.@r >= 9) { .@val -= 10; } bonus bVariableCastrate,.@val;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20944,'Anti_Magic_Manteau','Anti Magic Manteau','Armor',20,750,23,1,true,99,true,'.@r = getrefine(); bonus bMaxHP,(300+(100*(.@r/2))); bonus bMaxHPRate,(2*(.@r/3)); if (.@r >= 7) { bonus2 bAddClass,Class_All,7; } if (.@r >= 9) { bonus bVariableCastrate,-10; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20946,'aegis_20946','Dragon Scale Hood','Armor',500,23,1,true,170,true,'.@r = getrefine();\nbonus bMdef,2;\nbonus bDef,20;\nbonus bHealPower2,15;\nif (.@r>=7) {\n bonus2 bSubRace,RC_Dragon,2;\n}\nif (.@r>=9) {\n autobonus2 "{ bonus2 bHPRegenRate,2000,1000; }",1,3000,BF_MAGIC|BF_WEAPON;\n}\nif (.@r>=11) {\n bonus2 bSubRace,RC_Dragon,3;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20947,'aegis_20947','Clergy\'s Manteau','Armor',450,40,1,true,170,true,'.@r = getrefine();\nbonus bMaxSPrate,5;\nbonus bMdef,10;\nbonus bVariableCastrate,-10;\nbonus2 bMagicAddRace,RC_Angel,(.@r/2);\nbonus2 bMagicAddRace,RC_Demon,(.@r/2);\nbonus2 bSubRace,RC_Angel,(.@r/3);\nbonus2 bSubRace,RC_Demon,(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20948,'Illusion_Morpheus\'s_Shawl','Illusion Morpheus\'s Shawl','Armor',20,600,8,1,true,130,true,'bonus bMaxSPrate,10; bonus bMdef,5; .@r = getrefine(); if (.@r >= 7) { .@bonus = -10; if (.@r >= 9) { .@bonus -= 10; } bonus bVariableCastrate,.@bonus; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20949,'Ladon_Skin','Ladon\'s Skin','Armor',20,600,15,1,true,100,true,'bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus bAgi,5; bonus bVit,5; bonus bMdef,10; .@r = getrefine(); if (.@r>=7) { .@val = 10; bonus bSPGainValue,10; bonus bLongSPGainValue,10; if (.@r>=8) { .@s = (readparam(bAgi)+readparam(bVit))/20; bonus bBaseAtk,15*.@s; bonus bHit,5*.@s; if (.@r>=9) { .@val += 10; } } bonus bSPGainValue,.@val; bonus bLongSPGainValue,.@val; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20952,'Nameless_Assassin_Muffler','Nameless Assassin\'s Muffler','Armor',20,100,10,1,true,100,true,'.@r= getrefine(); bonus bMdef,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus2 bSubRace,RC_Player_Human,5; if (.@r>=7) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bAspd,1; bonus bHPGainValue,5; bonus bLongHPGainValue,5; } if (.@r>=8) bonus bSpeedRate,40; if (.@r>=9) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,1; bonus bHPGainValue,5; bonus bLongHPGainValue,5; } if (.@r>=10) skill "AS_CLOAKING",3;');
@ -4858,6 +4876,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21050,'Illusion_Tae_Goo_Lyeon','Illusion Tae Goo Lyeon','Weapon','2hSword',20,2000,250,1,2,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bFlee2,10; bonus bLongAtkRate,.@r*2; if (.@r >= 7) { bonus bUseSPrate,-20; if (.@r >= 9) { bonus bDelayrate,-20; if (.@r >= 11) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } } }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21051,'Volar','Volar','Weapon','2hSword',20,2800,280,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"KN_BOWLINGBASH",30; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillCooldown,"KN_BOWLINGBASH",-1000; bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-1000; } if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bSkillAtk,"KN_BOWLINGBASH",20; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21052,'Vernan','Vernan','Weapon','2hSword',20,6500,300,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bLongAtkRate,.@r; bonus2 bAddClass,Class_All,5; if (.@r>=9) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; bonus2 bSkillAtk,"RK_SONICWAVE",30; } if (.@r>=11) { bonus2 bSkillCooldown,"RK_SONICWAVE",-1500; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (21054,'aegis_21054','Claw Sword','Weapon','2hSword',3500,300,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus bCritical,5;\nbonus2 bAddClass,Class_All,15;\nif (.@r>=7) {\n bonus bCritAtkRate,25;\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,5000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus bCritical,7;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (21055,'aegis_21055','Guardian Knight Claymore','Weapon','2hSword',4000,280,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus bCritAtkRate,25;\n bonus bCritical,5;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus bUnbreakableWeapon;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21058,'Up_Dragonic_Slayer','Patent Dragonic Slayer','Weapon','1hSword',2000,200,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bMaxHPrate,.@r/2*5; bonus bMaxSPrate,.@r/2*5; bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5; if (.@r>=7){ bonus bDelayRate,-10; bonus bVariableCastrate,-10; } if (.@r>=9){ bonus bLongAtkRate,10; } if (.@r>=11){ bonus bDelayRate,-7; bonus bMaxSPrate,5; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22000,'Temporal_Str_Boots','Temporal Boots Of Strength','Armor',20,600,25,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAtk,7*(.@r/3); if(readparam(bStr)>=120) bonus bAtk,50;');
@ -4951,6 +4970,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22200,'Lava_Leather_Shoes','Lava Leather Shoes','Armor',20,600,50,1,true,175,true,'.@r = getrefine(); bonus bCritical,5; if (.@r>=7) bonus2 bAddSize,Size_All,5; if (.@r>=9) bonus bCritAtkRate,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22201,'Lava_Leather_Sandals','Lava Leather Sandals','Armor',20,500,25,1,true,175,true,'.@r = getrefine(); bonus2 bMagicAtkEle,Ele_Fire,3; if (.@r>=7) bonus bMatk,25; if (.@r>=9) bonus bMatk,15;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22207,'Imperial_Boots','Imperial Boots','Armor',20,400,12,true,100,true,'.@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "AL_INCAGI",1; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10*getskilllv("LG_CANNONSPEAR"); bonus2 bAddClass,Class_All,4*getskilllv("CR_DEVOTION"); if (getskilllv("LG_INSPIRATION")>=5) bonus2 bSkillCooldown,"LG_SHIELDSPELL",-2000; bonus2 bIgnoreDefClassRate,Class_All,20*getskilllv("LG_PINPOINTATTACK"); if (.@r>=5) { bonus bMaxSPrate,7; bonus bMaxHPrate,7; bonus bLongAtkRate,5; } if (.@r>=7) { bonus bMaxSPrate,10; bonus bMaxHPrate,10; bonus bLongAtkRate,5; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22208,'aegis_22208','Dragon Scale Boots','Armor',600,35,1,true,170,true,'.@r = getrefine();\nbonus bMaxSP,500;\nbonus bAspdRate,7;\nbonus bVariableCastrate,-7;\nif (.@r>=7) {\n bonus2 bSubRace,RC_Dragon,2;\n}\nif (.@r>=9) {\n autobonus2 "{ bonus2 bSPRegenRate,500,1000; }",1,3000,BF_MAGIC|BF_WEAPON;\n}\nif (.@r>=11) {\n bonus2 bSubRace,RC_Dragon,3;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22209,'aegis_22209','Clergy\'s Boots','Armor',400,35,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bDef,30;\nbonus bAspdRate,10;\nbonus2 bAddRace,RC_Angel,(.@r/2);\nbonus2 bAddRace,RC_Demon,(.@r/2);\nbonus2 bSubRace,RC_Angel,(.@r/3);\nbonus2 bSubRace,RC_Demon,(.@r/3);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22210,'Fluffy_Fish_Shoes','Fluffy Fish Shoes','Armor',20,100,12,true,100,true,'.@r = getrefine(); .@hpsp = 3; .@val = -10 * getskilllv("SU_SHRIMPARTY"); if (.@r>=5) { .@hpsp += 7; .@delay = -10; if (.@r>=7) { .@hpsp += 10; .@delay -= 10; } bonus bDelayrate,.@delay; } if (getskilllv("SU_SPIRITOFSEA") == 1) { autobonus3 "{ bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,EFF_Stone,10000; }",1000,30000,"SU_GROOMING"; } if (getskilllv("SU_GROOMING") == 5) { bonus bFixedCastrate,-50; bonus bNoKnockback; } bonus bMaxHPrate,.@hpsp; bonus bMaxSPrate,.@hpsp; bonus bMdef,10; bonus2 bVariableCastrate,"SU_FRESHSHRIMP",.@val; bonus2 bVariableCastrate,"SU_BUNCHOFSHRIMP",.@val; bonus2 bVariableCastrate,"SU_TUNABELLY",.@val; bonus2 bVariableCastrate,"SU_TUNAPARTY",.@val; bonus2 bVariableCastrate,"SU_SHRIMPARTY",.@val; bonus bHealPower,10*getskilllv("SU_PURRING");');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22214,'Authority_Sandals','Authority Sandals','Armor',20,500,10,true,100,true,'.@r = getrefine(); bonus bMdef,10; bonus bAllStats,10; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; if (.@r>=7) bonus bAllStats,10; if (.@r>=9) bonus bAllStats,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22238,'Great_Hero_Boots','Great Hero Boots','Armor',20,600,15,1,true,150,true,'.@r = getrefine(); bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMaxHPrate,.@r/3; bonus bMaxSPrate,.@r/3; if (.@r >= 7) { bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; } if (.@r >= 9) { .@val = -500; if (.@r >= 11) { .@val -= 200; if (.@r >= 13) { bonus bDelayRate,-5; bonus bVariableCastrate,-5; } } bonus bFixedCast,.@val; }');
@ -5393,12 +5414,14 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26159,'Psychic_Spear_Rod','Psychic Spear Rod','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Neutral,5; if (.@r >= 9) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26160,'Dust_Grave','Dust Grave','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); if (.@r >= 11) .@val = 50; else if (.@r >= 9) .@val = 30; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@val; bonus2 bSkillAtk,"SO_EARTHGRAVE",.@val; bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Earth,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26161,'Penitentia','Penitentia','Weapon','Staff',20,700,100,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r >= 9) { bonus2 bSkillAtk,"PR_MAGNUS",(.@r>=11) ? 50 : 30; bonus2 bSkillAtk,"AB_JUDEX",30; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26162,'aegis_26162','Welding Wand','Weapon','Staff',1200,160,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,200;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Neutral,7;\nbonus2 bMagicAtkEle,Ele_Fire,7;\nbonus2 bMagicAtkEle,Ele_Water,7;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bMatk,40;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,8;\n bonus2 bMagicAtkEle,Ele_Fire,8;\n bonus2 bMagicAtkEle,Ele_Water,8;\n autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,10000,BF_MAGIC;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26165,'aegis_26165','Royal Cleric Staff','Weapon','Staff',1000,100,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,170;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"AB_ADORAMUS",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26166,'aegis_26166','Royal Magician Wand','Weapon','Staff',800,80,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Fire,5;\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"WL_HELLINFERNO",20;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`class_normal`,`class_upper`,`class_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26172,'aegis_26172','Royal Foxtail','Weapon','Staff',1200,275,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,350;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n bonus2 bSkillAtk,"SU_PICKYPECK",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26200,'Hippie_Rope','Hippie Rope','Weapon','Whip',1000,140,2,2,true,true,true,true,'Female',true,3,100,true,'.@r = getrefine(); .@lvl = getskilllv("DC_DANCINGLESSON"); bonus bAspdRate,.@lvl; if (.@r>=7) bonus bBaseAtk,(5*.@lvl); if (.@r>=9) bonus bAspd,1;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26212,'Heart_Whip','Heart Whip','Weapon','Whip',1200,100,190,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26213,'Scarlet_Ribbon','Scarlet Ribbon','Weapon','Whip',1200,180,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26215,'aegis_26215','Safety Whip','Weapon','Whip',1400,200,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,10;\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26216,'aegis_26216','Royal Whip','Weapon','Whip',1000,100,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Neutral,10;\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n bonus2 bSkillAtk,"WM_REVERBERATION",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (28000,'Thanos_Katar','Thanos Katar','Weapon','Katar',10,1800,220,80,1,1,true,true,true,true,true,true,4,120,true,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','heal -1000,0;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28001,'Katar_Of_Evil_Slayer','Evil Slayer Ripper Katar','Weapon','Katar',1200,120,1,1,true,true,true,3,100,true,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9) { .@dmg = 5; if(.@r>=12) { .@dmg += 7; } bonus2 bAddClass,Class_All,.@dmg; }');
@ -5414,6 +5437,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28038,'Meuchler-OS','Meuchler-OS','Weapon','Katar',20,1300,190,1,2,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28042,'Ripper_Cross','Ripper Cross','Weapon','Katar',20,1500,250,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,5; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"GC_ROLLINGCUTTER",30; if (.@r>=11) bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28044,'Agudo_Filo','Agudo Filo','Weapon','Katar',20,2000,270,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bCritAtkRate,5; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,7; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28045,'aegis_28045','Bolt Crusher','Weapon','Katar',2000,300,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28046,'aegis_28046','Royal Katar','Weapon','Katar',1500,200,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bBaseAtk,5*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (28100,'Thanos_Axe','Thanos Axe','Weapon','2hAxe',10,4000,300,80,1,1,true,true,true,true,true,true,true,true,4,120,true,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','heal -1000,0;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28101,'Tornado_Axe','Tornado Axe','Weapon','2hAxe',30000,4000,320,1,1,true,true,true,true,true,true,true,true,true,true,4,100,true,'bonus bAtkEle,Ele_Wind; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;');
@ -5427,6 +5451,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28116,'Mine_Worker\'s_Pickaxe','Mine Worker\'s Pickaxe','Weapon','2hAxe',10,4000,300,1,2,true,true,true,true,true,true,3,100,true,'bonus bUnbreakableWeapon; autobonus "{ bonus bCritical,20; }",5,7000,BF_SHORT,"{ specialeffect2 EF_ENCHANCE; }"; .@r = getrefine(); if (.@r>=9) { bonus bCritAtkRate,15; } else if (.@r>=7) { bonus bCritAtkRate,5; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28136,'Blasti-OS','Blasti-OS','Weapon','2hAxe',20,4500,400,1,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); .@red = 10; bonus bUnbreakableWeapon; if (.@r >= 7) { .@red += 15; if (.@r >= 9) { bonus bLongAtkRate,15; if (.@r >= 11) { bonus bDelayrate,-10; } } } bonus2 bSubSize,Size_Medium,.@red; bonus2 bSubSize,Size_Large,.@red;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28138,'Maxi_Spanner','Maxi Spanner','Weapon','2hAxe',4500,340,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bUnbreakableWeapon; bonus2 bSubSize,Size_Small,10; bonus2 bSubSize,Size_Medium,10; if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillCooldown,"NC_MAGMA_ERUPTION",-1000; } if (.@r>=11) bonus2 bSkillAtk,"NC_AXETORNADO",15;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28140,'aegis_28140','Saw Axe','Weapon','1hAxe',5000,350,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_ARMSCANNON",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,5000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28141,'aegis_28141','Guardian Knight Battle Axe','Weapon','1hAxe',5000,270,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bSubSize,Size_Medium,10;\nbonus2 bMagicSubSize,Size_Medium,10;\nbonus2 bSubSize,Size_Large,10;\nbonus2 bMagicSubSize,Size_Large,10;\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n bonus2 bSkillAtk,"NC_AXETORNADO",20;\n bonus2 bSkillAtk,"NC_MAGMA_ERUPTION",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28200,'END_OF_HORIZO','End Of The Horizon','Weapon','Grenade',2700000,2400,410,9,1,true,true,true,4,110,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28201,'Southern_Cross_R','Southern Cross','Weapon','Grenade',2800000,2000,480,9,true,true,true,4,141,true,'bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50;');
@ -5584,6 +5609,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28626,'Illusion_Tablet','Illusion Tablet','Weapon','Book',800,170,1,2,true,true,true,true,4,100,true,'.@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Dark,.@val; bonus2 bAddEle,Ele_Undead,.@val; bonus2 bAddEle,Ele_Poison,.@val; bonus2 bAddEle,Ele_Ghost,.@val; bonus2 bSubDefEle,Ele_Dark,-30;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28629,'Circuit_Board-OS','Circuit Board-OS','Weapon','Book',20,1200,180,1,2,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; if (.@r >= 11) { bonus bCritAtkRate,20; } } }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28633,'Boltijin','Boltijin','Weapon','Book',20,800,120,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; if (.@r>=9) .@val = 30; if (.@r>=11) { bonus2 bSkillAtk,"WZ_EARTHSPIKE",50; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",50; } bonus2 bSkillAtk,"MG_FIREBOLT",20+.@val; bonus2 bSkillAtk,"MG_COLDBOLT",20+.@val; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20+.@val;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28635,'aegis_28635','Safety Manual','Weapon','Book',700,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bCritical,3;\nbonus2 bAddClass,Class_All,10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n bonus bCritAtkRate,15;\n}\nif (.@r>=11) {\n bonus bCritAtkRate,15;\n bonus bDelayrate,-20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28636,'aegis_28636','Royal Sage Book','Weapon','Book',1000,90,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Wind,5;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus bMatk,170;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SO_DIAMONDDUST",20;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28700,'Ru_Gold_Dagger','Ru Gold Dagger','Weapon','Dagger',1000,160,1,2,true,true,true,true,true,3,120,true,'bonus bStr,8; bonus bInt,8;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28701,'Ru_Gold_Knife','Ru Gold Knife','Weapon','Dagger',500,160,1,2,true,true,true,true,true,3,120,true,'bonus bVit,8; bonus bInt,8;');
@ -5603,6 +5629,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28766,'Repent_Slasher','Repent Slasher','Weapon','Dagger',20,700,100,1,3,true,true,true,true,true,4,170,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28767,'Jack_The_Knife','Jack The Knife','Weapon','Dagger',20,900,195,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"RG_BACKSTAP",40; if (.@r>=9) bonus2 bSkillAtk,"SC_FATALMENACE",30; if (.@r>=11) bonus2 bSkillUseSPrate,"SC_FATALMENACE",10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28768,'Platinum_Dagger','Platinum Dagger','Weapon','Dagger',20,1500,150,170,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bMatkRate,5; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Earth,15; } if (.@r>=11) autobonus "{ bonus bMatk,100; bonus2 bMagicAddSize,Size_All,30; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; /* Unknow Rates and Specialeffect */');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28771,'aegis_28771','Metal Detector Mk47','Weapon','Dagger',1000,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"GC_CROSSIMPACT",10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28772,'aegis_28772','Jewel Detector Mk47','Weapon','Dagger',1000,190,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,10;\nbonus2 bMagicAtkEle,Ele_Neutral,7;\nbonus2 bMagicAtkEle,Ele_Fire,7;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bMatk,40;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,8;\n bonus2 bMagicAtkEle,Ele_Fire,8;\n autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28774,'aegis_28774','Royal Gladius (R)','Weapon','Dagger',1500,200,1,2,true,true,true,true,true,4,170,true,'bonus2 bAddClass,Class_All,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28775,'aegis_28775','Royal Gladius (L)','Weapon','Dagger',1000,100,1,3,true,true,true,true,true,4,170,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28776,'aegis_28776','Royal Magician Dagger','Weapon','Dagger',1500,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,170;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n bonus2 bMagicAtkEle,Ele_Fire,15;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
@ -6264,9 +6292,11 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32023,'Argen_Blanco','Argen Blanco','Weapon','1hSpear',20,1000,200,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"KN_BRANDISHSPEAR",30; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500; if (.@r>=11) bonus2 bSkillAtk,"KN_BRANDISHSPEAR",20;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32024,'Harve','Harve','Weapon','1hSpear',20,1500,210,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"PA_SHIELDCHAIN",40; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_SHIELDPRESS",30; if (.@r>=11) { bonus2 bSkillAtk,"PA_SHIELDCHAIN",20; bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32025,'Fortridge','Fortridge','Weapon','1hSpear',20,1700,205,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bDelayrate,-.@r; bonus2 bAddClass,Class_All,5; if (.@r>=9) bonus2 bSkillAtk,"LG_CANNONSPEAR",20; if (.@r>=11) bonus2 bSkillAtk,"LG_OVERBRAND",20;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32026,'aegis_32026','Blocking Spear','Weapon','1hSpear',3000,210,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"LG_BANISHINGPOINT",10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32027,'aegis_32027','Guardian Knight Spear','Weapon','1hSpear',4000,205,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32107,'Black_Circle','Black Circle','Weapon','Whip',1200,100,190,2,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32108,'Antique_Cello','Antique Cello','Weapon','Musical',1200,180,2,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32110,'aegis_32110','Safety Lute','Weapon','Musical',1400,200,1,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,10;\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32111,'aegis_32111','Royal Chello','Weapon','Musical',1000,90,1,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Neutral,10;\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n bonus2 bSkillAtk,"WM_REVERBERATION",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32203,'Accelerator_Chip','Accelerator Chip','Armor',20,100,1,true,true,100,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bAspdRate,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32204,'Immortal_Dog_Tag','Immortal Dog Tag','Armor',20,100,1,true,true,100,'bonus bBaseAtk,50; bonus bMatk,50; bonus2 bSubRace,RC_Undead,4;');
@ -6288,14 +6318,20 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (32238,'Illusion_Morpheus\'s_Ring','Illusion Morpheus\'s Ring','Armor',20,100,1,true,130,'bonus bInt,3; bonus bMaxSPrate,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32239,'Illusion_Morpheus\'s_Bracelet','Illusion Morpheus\'s Bracelet','Armor',20,100,1,true,130,'bonus bInt,3; bonus bMaxSPrate,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32242,'Old_Detachment_Ring','Old Detachment Ring','Armor',20,true,true,100,'bonus bMdef,10; bonus2 bSubRace,RC_Player_Human,3;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (32248,'aegis_32248','Safety Pendant R','Armor',100,10,1,true,170,'bonus bAspdRate,5;\nbonus bAllStats,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (32249,'aegis_32249','Safety Pendant B','Armor',100,10,1,true,170,'bonus bAllStats,5;\nbonus bVariableCastrate,-5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32250,'aegis_32250','Safety Epaulet R','Armor',100,10,1,true,170,'bonus2 bAddClass,Class_All,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32251,'aegis_32251','Safety Epaulet B','Armor',100,10,1,true,170,'bonus bMatkRate,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32258,'Ring_of_Jupiter','Ring of Jupiter','Armor',20,500,2,1,true,true,100,'skill "AL_BLESSING",5; if (getequipid(EQI_ACC_R) == 32258) { bonus bBaseAtk,15*(readparam(bLuk)/10); bonus bMatk,15*(readparam(bLuk)/10); if (readparam(bLuk) >= 125) { bonus2 bAddClass,Class_Boss,15; bonus2 bMagicAddClass,Class_Boss,15; } } if (getequipid(EQI_ACC_L) == 32258) { bonus bMaxHPRate,2*(readparam(bVit)/10); bonus bMaxSPRate,2*(readparam(bVit)/10); if (readparam(bVit) >= 125) { bonus bDef,300; bonus bMdef,50; bonus2 bSubRace,RC_Player_Human,3; } }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32262,'Rasen_Fuma_Orb','Rasen Fuma\'s Orb','Armor',20,100,1,true,true,100,'bonus bStr,5; bonus bAgi,5; bonus bVit,5; bonus2 bAddClass,Class_All,5; if (getskilllv("KO_ZANZOU")>=5) { bonus2 bSkillAtk,"KO_HUUMARANKA",Baselevel/4; bonus2 bSkillAtk,"NJ_HUUMA",2*(Baselevel/4); } if (getskilllv("KO_KYOUGAKU")>=5) { bonus2 bSkillUseSP,"KO_HUUMARANKA",10; bonus2 bSkillCooldown,"KO_HUUMARANKA",-100; } if (getskilllv("KO_MUCHANAGE")==10) { bonus2 bHPDrainRate,50,1; } if (getskilllv("KO_MEIKYOUSISUI")>=5) { bonus bSPDrainValue,2; bonus2 bSkillCooldown,"KO_IZAYOI",-25000; } if (getskilllv("KO_SETSUDAN")>=5) { bonus2 bVariableCastrate,"KO_HUUMARANKA",-50; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32263,'Shield_Ring','Shield Ring','Armor',20,400,1,true,true,100,'bonus bStr,5; bonus bInt,5; bonus bDex,5; bonus2 bAddClass,Class_All,5; if (getskilllv("LG_EARTHDRIVE")==5) bonus bDelayrate,-30; if (getskilllv("LG_INSPIRATION")==5) bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1500; if (getskilllv("CR_DEVOTION")==5) { bonus bStr,5; bonus bInt,5; bonus bDex,5; bonus bBaseAtk,100; } if (getskilllv("LG_PINPOINTATTACK")==5) { bonus2 bSkillVariableCast,"LG_EARTHDRIVE",-500; bonus2 bSkillUseSP,"LG_EARTHDRIVE",25; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32301,'Illusion_Gold_Lux','Illusion Gold Lux','Weapon','Revolver',20,1800,160,7,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bHit,10; bonus bLongAtkRate,3*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"GS_DESPERADO",40; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_HEAT_BARREL",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"RL_FIREDANCE",30; } } }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32302,'Crimson_Rose','Crimson Rose','Weapon','Revolver',20,700,150,7,2,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,3*(.@r/3); if (.@r >= 7) { bonus bAspd,1; bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus bCritAtkRate,20; if (.@r >= 11) { autobonus3 "{ bonus bCritical,20; bonus bLongAtkRate,15; }",1000,60000,"RL_HEAT_BARREL"; } } }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (32303,'aegis_32303','Bolt Revolver','Weapon','Revolver',1800,200,7,2,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus2 bSkillAtk,"RL_FIREDANCE",15;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_FIREDANCE",20;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (32304,'aegis_32304','Royal Revolver','Weapon','Revolver',700,150,7,2,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_FIREDANCE",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"RL_HEAT_BARREL",-5000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32350,'Farthezan','Farthezan','Weapon','1hSword',20,1100,130,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"PA_PRESSURE",40; bonus bVariableCastrate,-.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_RAYOFGENESIS",30; if (.@r>=11) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",20; bonus2 bSkillAtk,"PA_PRESSURE",20; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32351,'Estal','Estal','Weapon','1hSword',20,700,195,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-1000; bonus bBaseAtk,4*.@r; if (.@r>=11) .@val = 50; else if (.@r>=9) .@val = 30; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",.@val;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32352,'aegis_32352','Safety Saber','Weapon','1hSword',2500,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"GN_CARTCANNON",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,7;\n bonus2 bSkillAtk,"GN_CARTCANNON",15;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32353,'aegis_32353','Guardian Knight Jewel Sword','Weapon','1hSword',4000,130,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMaxHPrate,.@r;\nbonus2 bSkillAtk,"CR_GRANDCROSS",2*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_SHIELDPRESS",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32401,'aegis_32401','Royal Pillar','Weapon','Mace',5000,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",20;\n bonus2 bSkillAtk,"NC_ARMSCANNON",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32402,'aegis_32402','Royal Syringe','Weapon','Mace',1500,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GN_CARTCANNON",20;\n bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
@ -6447,6 +6483,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530006,'Up_Undine_Spear_K','Patent Aquatic Spear','Weapon','1hSpear',20,1400,195,3,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7){ bonus2 bSkillAtk,"LG_CANNONSPEAR",15; bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus bAspdRate,10; } if (.@r>=9){ bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; } if (.@r>=11){ bonus bPerfectHitAddRate,7; bonus bMaxSPrate,5; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540010,'Up_Thousand_Sun','Patent One Sky One Sun','Weapon','Book',1100,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bShortAtkRate,4*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"SJ_PROMINENCEKICK",20; bonus bAspdRate,10; } if (.@r>=9){ bonus2 bSkillAtk,"SJ_SOLARBURST",25; } if (.@r>=11){ bonus2 bAddSize,Size_All,15; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540011,'Up_Demon_Hunting_Bible','Patent Exorcist\'s Bible','Weapon','Book',20,700,205,190,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3); bonus2 bSkillAtk,"AB_JUDEX",25*(.@r/3); if (.@r>=7){ bonus bAspdRate,10; bonus2 bMagicAtkEle,Ele_Holy,15; } if (.@r>=9){ bonus2 bSkillAtk,"AB_DUPLELIGHT",30; bonus2 bSkillAtk,"AB_JUDEX",30; } if (.@r>=11){ .@i = getskilllv("AB_JUDEX"); bonus3 bAutoSpell,"AB_JUDEX",(.@i > 5 ? .@i : 5),100; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`class_normal`,`class_upper`,`class_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550006,'aegis_550006','Safety Foxtail','Weapon','Staff',1500,300,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,350;\nbonus bUnbreakableWeapon;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;\nbonus2 bSkillAtk,"SU_CN_METEOR",15;\nbonus2 bSkillAtk,"SU_PICKYPECK",15;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n bonus2 bSkillAtk,"SU_PICKYPECK",20;\n autobonus "{ bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }",1,10000,BF_MAGIC;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550007,'Freezing_Rod','Chilling Cane','Weapon','Staff',500,40,150,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*8; if (.@r>=9) { bonus2 bMagicAddEle,Ele_Undead,10; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Water,7; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550012,'Up_Shadow_Staff_K','Patent Shadow Staff','Weapon','Staff',20,750,40,195,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3); if (.@r>=7){ bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Neutral,15; } if (.@r>=9){ bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; bonus bVariableCastrate,-7; } if (.@r>=11){ bonus bVariableCastrate,-8; bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; }');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550013,'Up_Freezing_Rod','Patent Chilling Cane','Weapon','Staff',750,40,195,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*12; if (.@r>=7){ bonus2 bMagicAddEle,Ele_All,15; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; } if (.@r>=9){ bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20; bonus bVariableCastrate,-7; } if (.@r>=11){ bonus bVariableCastrate,-8; bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; }');

View File

@ -2158,6 +2158,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VAL
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6985,'Reactor_A_FROZ_','Frozen Reactor Blueprint','Etc',10);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6986,'Reactor_A_ASPD_','ASPD Reactor Blueprint','Etc',10);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6999,'HPdrainStone_Top','HP Absorption Stone (Upper)','Etc',10,100);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7000,'aegis_7000','Event Stone Coin','Etc');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7001,'Mould_Powder','Mould Powder','Etc',466,10,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7002,'Ogre_Tooth','Ogre Tooth','Etc',658,10,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7003,'Anolian_Skin','Anolian Skin','Etc',968,10,true);
@ -3501,6 +3502,28 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25703,'M_M_Overpower','Modification Module (Overpower)','Card',20,10,'autobonus "{ bonus bStr,50; bonus2 bAddClass,Class_All,15; bonus bMatkRate,-15; }",20,10000,BF_WEAPON; /* unknown rate */');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25704,'M_M_Fatal_Flash','Modification Module (Fatal Flash)','Card',20,10,'autobonus "{ bonus bStr,50; bonus bCritAtkRate,10; bonus2 bHPLossRate,300,1000; }",20,10000,BF_WEAPON; /* unknown rate */');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25705,'M_M_Lucky_Strike','Modification Module (Lucky Strike)','Card',20,10,'autobonus "{ bonus bLuk,50; bonus2 bMagicAtkEle,Ele_All,10; bonus2 bHPLossRate,300,1000; }",20,10000,BF_MAGIC; /* unknown rate */');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25759,'aegis_25759','Green Dragon Orb','Etc',10,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25760,'aegis_25760','Blue Dragon Orb','Etc',10,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25761,'aegis_25761','Red Dragon Orb','Etc',10,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25762,'aegis_25762','Gold Dragon Orb','Etc',10,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25763,'aegis_25763','Purple Dragon Orb','Etc',10,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25764,'aegis_25764','Silver Dragon Orb','Etc',10,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25765,'aegis_25765','Large Dragon Bone','Etc',200,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25766,'aegis_25766','Small Dragon Bone','Etc',100,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25767,'aegis_25767','Angel\'s Dream','Etc',10,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25768,'aegis_25768','Valkyrie Ingrid\'s Armor Fragment','Etc',30);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25769,'aegis_25769','Valkyrie Reginleif\'s Armor Fragment','Etc',30);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25770,'aegis_25770','Valkyrie Reginleif\'s Armor','Etc',100);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25771,'aegis_25771','Valkyrie Ingrid\'s Armor','Etc',100);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (25809,'aegis_25809','Redium','Etc',true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (25810,'aegis_25810','Rindium','Etc',true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (25811,'aegis_25811','Odium','Etc',true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (25812,'aegis_25812','Purdium','Etc',true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (25813,'aegis_25813','Whidium','Etc',true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25814,'aegis_25814','Dynite','Etc',10,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25815,'Ein_SOLIDDUST','Hardened Dust','Etc');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25816,'Ein_RUSTHELM','Broken Trap','Etc',10);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25817,'aegis_25817','Bizarre Stone Carvings','Etc',50);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25864,'aegis_25864','Sealed Temporal Circlet','Etc',100,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25865,'aegis_25865','Temperal Gemstone','Etc',10,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25866,'aegis_25866','Temporal Spell','Etc',10,true);
@ -3965,6 +3988,27 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (31024,'As_Bdy_Knight_Card','Immortal Cursed Knight Card','Card',20,10,true,true,'bonus2 bAddClass,Class_All,10;\nbonus5 bAutoSpell,"RK_IGNITIONBREAK",5,20,BF_WEAPON,1;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (31025,'As_Wind_Ghost_Card','Immortal Wind Ghost Card','Card',20,10,true,true,'bonus bMatkRate,10;\nbonus5 bAutoSpell,"SO_CLOUD_KILL",5,10,BF_MAGIC,1;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (31026,'As_Ragged_Golem_Card','Stephane Jack Earnest Wolf Card','Card',20,10,true,true,'bonus5 bAutoSpellWhenHit,"SO_FIREWALK",5,35,BF_WEAPON,0;\nbonus5 bAutoSpellWhenHit,"SO_ELECTRICWALK",5,80,BF_MAGIC,0;\nautobonus "{ bonus bFlee,200; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_TEIHIT1; }";\nautobonus "{ bonus bSpeedRate,25; }",25,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }";');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (300001,'aegis_300001','Poisonous Card','Card',10,true,true,'bonus2 bAddEle,Ele_Poison,25;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (300002,'aegis_300002','Toxious Card','Card',10,true,true,'bonus bLongAtkDef,5;\nbonus bMaxHPrate,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (300003,'aegis_300003','White Porcellio Card','Card',10,true,true,'bonus bBaseAtk,20;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (300004,'aegis_300004','Neo Mineral Card','Card',10,true,true,'bonus bDef,30;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (300005,'aegis_300005','Abyssman Card','Card',10,true,true,'bonus bMaxHP,10;\nbonus2 bSkillAtk,"SO_EARTHGRAVE",10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (300006,'aegis_300006','Jewelry Ant Card','Card',10,true,true,'bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",1,100,BF_WEAPON,1;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (300007,'aegis_300007','Jeweled Ungoliant Card','Card',10,true,true,'bonus2 bAddEle,Ele_Fire,40;\nbonus2 bAddEle,Ele_Water,40;\nbonus2 bAddRace,RC_Formless,40;\nbonus2 bAddRace,RC_Plant,40;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (300008,'aegis_300008','Angelgolt Card','Card',10,true,true,'bonus2 bMagicAddRace,RC_Demon,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (300009,'aegis_300009','Spectrum Plasma Card','Card',10,true,true,'.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (300010,'aegis_300010','Arch Plasma Card','Card',10,true,true,'.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (300011,'aegis_300011','Holy Frus Card','Card',10,true,true,'.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (300012,'aegis_300012','Holy Skogul Card','Card',10,true,true,'.@r = getrefine();\nbonus bHealPower,5;\nif (.@r>=7) {\n bonus bHealPower,3;\n}\nif (.@r>=9) {\n bonus bHealPower,2;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (300013,'aegis_300013','Reginleif Card','Card',10,true,true,'bonus bUnbreakableArmor;\nbonus2 bAddClass,Class_All,30;\nbonus bMaxHPrate,-15;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (300014,'aegis_300014','Ingrid Card','Card',10,true,true,'bonus bUnbreakableArmor;\nbonus2 bAddClass,Class_All,-15;\nbonus bMaxHPrate,40;\nbonus2 bHPLossRate,1000,4000;','heal -10000,0;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (300015,'aegis_300015','Purple Ferus Card','Card',10,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nbonus bMaxHPrate,-5;\nbonus bMaxSPrate,-5;\nbonus2 bAddClass,Class_All,(getrefine()/4);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (300016,'aegis_300016','Treasure Mimic Card','Card',10,true,true,'bonus bCritical,5;\nbonus bFlee,30;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (300017,'aegis_300017','Black Acidus Card','Card',10,true,true,'bonus2 bAddEle,Ele_Dark,25;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (300018,'aegis_300018','Silver Acidus Card','Card',10,true,true,'bonus2 bAddEle,Ele_Holy,25;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (300019,'aegis_300019','Bone Ferus Card','Card',10,true,true,'bonus2 bAddRace,RC_Dragon,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`flag_buyingstore`,`script`) VALUES (300020,'aegis_300020','Bone Acidus Card','Card',10,true,true,'bonus2 bAddRace,RC_Brute,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (300021,'aegis_300021','Bone Detardeurus Card','Card',10,true,true,'bonus2 bAddRace,RC_Undead,40;\nbonus2 bAddRace,RC_Dragon,40;\nbonus2 bAddEle,Ele_Ghost,40;\nbonus2 bAddEle,Ele_Undead,40;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`) VALUES (300127,'aegis_300127','Wolf Card','Card',10,true);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`script`) VALUES (300128,'aegis_300128','Wolf Lugenburg Card','Card',10,true,'bonus2 bAddRace,RC_Insect,15;\nbonus2 bMagicAddRace,RC_Insect,15;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`) VALUES (300129,'aegis_300129','Poe Card','Card',10,true);
@ -3981,4 +4025,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`loc
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`script`) VALUES (300149,'aegis_300149','Deep Sea Phen Card','Card',10,true,'bonus2 bSubEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Wind,3*getrefine();');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`script`) VALUES (300150,'aegis_300150','Deep Sea King Dramoh Card','Card',10,true,true,true,'bonus bMaxHPrate,-5;\nbonus2 bAddClass,Class_All,(getrefine()/3);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`script`) VALUES (300151,'aegis_300151','Deep Sea Kraken Card','Card',10,true,'bonus bLongAtkRate,25;\nbonus bPerfectHitRate,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310076,'aegis_310076','STR Blessing','Card','bonus bStr,10;\nbonus bMdef,3;\nbonus bDef,25;\nbonus2 bAddClass,Class_All,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310077,'aegis_310077','AGI Blessing','Card','bonus bAgi,10;\nbonus bMdef,3;\nbonus bDef,25;\nbonus bLongAtkRate,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310078,'aegis_310078','VIT Blessing','Card','bonus bVit,10;\nbonus bMdef,3;\nbonus bDef,25;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310079,'aegis_310079','DEX Blessing','Card','bonus bDex,10;\nbonus bMdef,3;\nbonus bDef,25;\nbonus bAspdRate,10;\nbonus bVariableCastrate,-10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310080,'aegis_310080','INT Blessing','Card','bonus bInt,10;\nbonus bMdef,3;\nbonus bDef,25;\nbonus bMatkRate,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310081,'aegis_310081','LUK Blessing','Card','bonus bLuk,10;\nbonus bMdef,3;\nbonus bDef,25;\nbonus bCritAtkRate,15;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000235,'aegis_1000235','Great Hunter\'s Mark','Etc');