From fe7626dfdcdf2d1d6265928fde3d061796e6a729 Mon Sep 17 00:00:00 2001 From: Playtester Date: Mon, 2 May 2022 16:33:01 +0200 Subject: [PATCH] Follow-up to 64f10ed Just fixed a typo. --- db/import-tmpl/job_stats.yml | 2 +- db/job_stats.yml | 2 +- db/pre-re/job_basepoints.yml | 2 +- db/pre-re/job_exp.yml | 2 +- db/pre-re/job_stats.yml | 2 +- db/re/job_basepoints.yml | 2 +- db/re/job_exp.yml | 2 +- db/re/job_stats.yml | 2 +- doc/yaml/db/job_basepoints.yml | 2 +- doc/yaml/db/job_exp.yml | 2 +- doc/yaml/db/job_stats.yml | 2 +- 11 files changed, 11 insertions(+), 11 deletions(-) diff --git a/db/import-tmpl/job_stats.yml b/db/import-tmpl/job_stats.yml index 8ae91571bb..9240ef66c1 100644 --- a/db/import-tmpl/job_stats.yml +++ b/db/import-tmpl/job_stats.yml @@ -27,7 +27,7 @@ # MaxWeight Base maximum weight. (Default: 20000) # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0) # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500) -# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100)]. Used when macro HP_SP_TABLES is disabled. (Default: 100) +# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100) # BaseASPD: Base ASPD for each weapon type. (Default: 2000) # Weapon Weapon type with associated ASPD. # BonusStats: Job level bonus stats/traits. diff --git a/db/job_stats.yml b/db/job_stats.yml index 0457d2ad4d..6ccada2101 100644 --- a/db/job_stats.yml +++ b/db/job_stats.yml @@ -27,7 +27,7 @@ # MaxWeight Base maximum weight. (Default: 20000) # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0) # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500) -# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100)]. Used when macro HP_SP_TABLES is disabled. (Default: 100) +# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100) # BaseASPD: Base ASPD for each weapon type. (Default: 2000) # Weapon Weapon type with associated ASPD. # BonusStats: Job level bonus stats/traits. diff --git a/db/pre-re/job_basepoints.yml b/db/pre-re/job_basepoints.yml index 190e75790b..5300519e9d 100644 --- a/db/pre-re/job_basepoints.yml +++ b/db/pre-re/job_basepoints.yml @@ -27,7 +27,7 @@ # MaxWeight Base maximum weight. (Default: 20000) # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0) # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500) -# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100)]. Used when macro HP_SP_TABLES is disabled. (Default: 100) +# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100) # BaseASPD: Base ASPD for each weapon type. (Default: 2000) # Weapon Weapon type with associated ASPD. # BonusStats: Job level bonus stats/traits. diff --git a/db/pre-re/job_exp.yml b/db/pre-re/job_exp.yml index 8295470ff8..2c56c8ea77 100644 --- a/db/pre-re/job_exp.yml +++ b/db/pre-re/job_exp.yml @@ -27,7 +27,7 @@ # MaxWeight Base maximum weight. (Default: 20000) # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0) # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500) -# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100)]. Used when macro HP_SP_TABLES is disabled. (Default: 100) +# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100) # BaseASPD: Base ASPD for each weapon type. (Default: 2000) # Weapon Weapon type with associated ASPD. # BonusStats: Job level bonus stats/traits. diff --git a/db/pre-re/job_stats.yml b/db/pre-re/job_stats.yml index f6c2d60fb4..9eb98b9ce1 100644 --- a/db/pre-re/job_stats.yml +++ b/db/pre-re/job_stats.yml @@ -27,7 +27,7 @@ # MaxWeight Base maximum weight. (Default: 20000) # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0) # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500) -# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100)]. Used when macro HP_SP_TABLES is disabled. (Default: 100) +# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100) # BaseASPD: Base ASPD for each weapon type. (Default: 2000) # Weapon Weapon type with associated ASPD. # BonusStats: Job level bonus stats/traits. diff --git a/db/re/job_basepoints.yml b/db/re/job_basepoints.yml index 517622bbf7..f7575234e5 100644 --- a/db/re/job_basepoints.yml +++ b/db/re/job_basepoints.yml @@ -27,7 +27,7 @@ # MaxWeight Base maximum weight. (Default: 20000) # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0) # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500) -# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100)]. Used when macro HP_SP_TABLES is disabled. (Default: 100) +# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100) # BaseASPD: Base ASPD for each weapon type. (Default: 2000) # Weapon Weapon type with associated ASPD. # BonusStats: Job level bonus stats/traits. diff --git a/db/re/job_exp.yml b/db/re/job_exp.yml index d196e8f3b9..33520e8502 100644 --- a/db/re/job_exp.yml +++ b/db/re/job_exp.yml @@ -27,7 +27,7 @@ # MaxWeight Base maximum weight. (Default: 20000) # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0) # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500) -# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100)]. Used when macro HP_SP_TABLES is disabled. (Default: 100) +# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100) # BaseASPD: Base ASPD for each weapon type. (Default: 2000) # Weapon Weapon type with associated ASPD. # BonusStats: Job level bonus stats/traits. diff --git a/db/re/job_stats.yml b/db/re/job_stats.yml index 349da35b4a..9b6ec91e94 100644 --- a/db/re/job_stats.yml +++ b/db/re/job_stats.yml @@ -27,7 +27,7 @@ # MaxWeight Base maximum weight. (Default: 20000) # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0) # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500) -# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100)]. Used when macro HP_SP_TABLES is disabled. (Default: 100) +# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100) # BaseASPD: Base ASPD for each weapon type. (Default: 2000) # Weapon Weapon type with associated ASPD. # BonusStats: Job level bonus stats/traits. diff --git a/doc/yaml/db/job_basepoints.yml b/doc/yaml/db/job_basepoints.yml index 41d62eec86..f6681423df 100644 --- a/doc/yaml/db/job_basepoints.yml +++ b/doc/yaml/db/job_basepoints.yml @@ -10,7 +10,7 @@ # MaxWeight Base maximum weight. (Default: 20000) # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0) # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500) -# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100)]. Used when macro HP_SP_TABLES is disabled. (Default: 100) +# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100) # BaseASPD: Base ASPD for each weapon type. (Default: 2000) # Weapon Weapon type with associated ASPD. # BonusStats: Job level bonus stats/traits. diff --git a/doc/yaml/db/job_exp.yml b/doc/yaml/db/job_exp.yml index 41d62eec86..f6681423df 100644 --- a/doc/yaml/db/job_exp.yml +++ b/doc/yaml/db/job_exp.yml @@ -10,7 +10,7 @@ # MaxWeight Base maximum weight. (Default: 20000) # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0) # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500) -# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100)]. Used when macro HP_SP_TABLES is disabled. (Default: 100) +# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100) # BaseASPD: Base ASPD for each weapon type. (Default: 2000) # Weapon Weapon type with associated ASPD. # BonusStats: Job level bonus stats/traits. diff --git a/doc/yaml/db/job_stats.yml b/doc/yaml/db/job_stats.yml index 41d62eec86..f6681423df 100644 --- a/doc/yaml/db/job_stats.yml +++ b/doc/yaml/db/job_stats.yml @@ -10,7 +10,7 @@ # MaxWeight Base maximum weight. (Default: 20000) # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0) # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500) -# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100)]. Used when macro HP_SP_TABLES is disabled. (Default: 100) +# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100) # BaseASPD: Base ASPD for each weapon type. (Default: 2000) # Weapon Weapon type with associated ASPD. # BonusStats: Job level bonus stats/traits.