Updated Warmer effect (fixes #1097)
* Warmer should not re-apply status immunities every 3 seconds. * Warmer status immunity should end once outside of the unit.
This commit is contained in:
parent
ba640cf230
commit
fe97051adf
@ -13933,7 +13933,8 @@ int skill_unit_onplace_timer(struct skill_unit *unit, struct block_list *bl, uns
|
||||
if( tsc && tsc->data[SC_AKAITSUKI] && hp )
|
||||
hp = ~hp + 1;
|
||||
status_heal(bl, hp, 0, 0);
|
||||
sc_start(ss, bl, SC_WARMER, 100, sg->skill_lv, skill_get_time2(sg->skill_id,sg->skill_lv));
|
||||
if (tsc && !tsc->data[type]) // Don't apply the status again if it's already active.
|
||||
sc_start(ss, bl, type, 100, sg->skill_lv, skill_get_time2(sg->skill_id,sg->skill_lv));
|
||||
}
|
||||
break;
|
||||
|
||||
@ -14117,6 +14118,7 @@ int skill_unit_onout(struct skill_unit *src, struct block_list *bl, unsigned int
|
||||
case UNT_SAFETYWALL:
|
||||
case UNT_PNEUMA:
|
||||
case UNT_EPICLESIS://Arch Bishop
|
||||
case UNT_WARMER:
|
||||
if (sce)
|
||||
status_change_end(bl, type, INVALID_TIMER);
|
||||
break;
|
||||
|
Loading…
x
Reference in New Issue
Block a user