diff --git a/db/re/item_db.txt b/db/re/item_db.txt index c9e9a67e7a..c78c595c37 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -9016,6 +9016,8 @@ 17532,Blessing_Lucky_Egg,Blessing Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Blessing_Lucky_Egg); },{},{} 17544,Smelting_Ore_Box_IX,Smelting Ore Box IX,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,5; getitem 7620,5; getitem 22888,1; },{},{} 17545,Smelting_Ore_Box_IX(10),Smelting Ore Box IX(10),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,50; getitem 7620,50; getitem 22888,11; },{},{} +17547,(Limited)2015_Neuralizer_Box,(Limited)2015 Neuralizer Box,2,20,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 22894,1; },{},{} +17548,(Limited)2015_Status_Initialization_Volume_Box,(Limited)2015 Status Initialization Volume Box,2,20,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 22895,1; },{},{} 17549,(Limited)High_Density_Bradium_Box(30),(Limited)High Density Bradium Box(30),2,20,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6327,30; },{},{} 17550,(Limited)High_Density_Kalunium_Box(30),(Limited)High Density Kalunium Box(30),2,20,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6906,30; },{},{} 17552,Garnet_Lucky_Egg,Garnet Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Garnet_Lucky_Egg); },{},{} @@ -10075,6 +10077,9 @@ 22887,PC-Room_Box,PC-Room Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12531,1; getitem callfunc("F_Rand",6230,6234,22654),1; },{},{} 22888,New_Year's_Scroll,New Year's Scroll,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6238,6239,6228,6232,24240,24241,24242,17474),1; },{},{} 22893,New_Year's_Shadow_Cube,New Year's Shadow Cube,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{/*Get a random Shadow Equip (No info which one)*/},{},{} +22894,(Limited)2015_Neuralizer,(Limited)2015 Neuralizer,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReset"; },{},{} +22895,(Limited)2015_Status_Initialization_Volume,(Limited)2015 Status Initialization Volume,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*Works like item 6320, can reset up to 3x within 1 hour*/ },{},{} +22896,(Limited)Old_Status_Initialization_Volume,(Limited)Old Status Initialization Volume,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*Works like item 6320, can reset up to 3x within 1 hour*/ },{},{} // Shadow Equip 24000,T_STR1_Armor_Shadow,T STR1 Armor Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bStr,1; },{},{} 24001,T_DEX1_Weapon_Shadow,T DEX1 Weapon Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{} diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql index 2cb3b63705..95f4b738ee 100644 --- a/sql-files/item_db_re.sql +++ b/sql-files/item_db_re.sql @@ -9047,6 +9047,8 @@ REPLACE INTO `item_db_re` VALUES (17527,'Actinidia_Cat_Fruit_Box(200)','Actinidi REPLACE INTO `item_db_re` VALUES (17532,'Blessing_Lucky_Egg','Blessing Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Blessing_Lucky_Egg);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17544,'Smelting_Ore_Box_IX','Smelting Ore Box IX',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5; getitem 7620,5; getitem 22888,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17545,'Smelting_Ore_Box_IX(10)','Smelting Ore Box IX(10)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,50; getitem 7620,50; getitem 22888,11;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17547,'(Limited)2015_Neuralizer_Box','(Limited)2015 Neuralizer Box',2,20,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22894,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17548,'(Limited)2015_Status_Initialization_Volume_Box','(Limited)2015 Status Initialization Volume Box',2,20,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22895,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17549,'(Limited)High_Density_Bradium_Box(30)','(Limited)High Density Bradium Box(30)',2,20,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6327,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17550,'(Limited)High_Density_Kalunium_Box(30)','(Limited)High Density Kalunium Box(30)',2,20,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6906,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17552,'Garnet_Lucky_Egg','Garnet Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Garnet_Lucky_Egg);',NULL,NULL); @@ -10106,6 +10108,9 @@ REPLACE INTO `item_db_re` VALUES (22886,'December_Gift_Box','December Gift Box', REPLACE INTO `item_db_re` VALUES (22887,'PC-Room_Box','PC-Room Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12531,1; getitem callfunc("F_Rand",6230,6234,22654),1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22888,'New_Year\'s_Scroll','New Year\'s Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6238,6239,6228,6232,24240,24241,24242,17474),1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22893,'New_Year\'s_Shadow_Cube','New Year\'s Shadow Cube',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*Get a random Shadow Equip (No info which one)*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22894,'(Limited)2015_Neuralizer','(Limited)2015 Neuralizer',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReset";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22895,'(Limited)2015_Status_Initialization_Volume','(Limited)2015 Status Initialization Volume',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*Works like item 6320, can reset up to 3x within 1 hour*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22896,'(Limited)Old_Status_Initialization_Volume','(Limited)Old Status Initialization Volume',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*Works like item 6320, can reset up to 3x within 1 hour*/',NULL,NULL); # Shadow Equip REPLACE INTO `item_db_re` VALUES (24000,'T_STR1_Armor_Shadow','T STR1 Armor Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24001,'T_DEX1_Weapon_Shadow','T DEX1 Weapon Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bDex,1;',NULL,NULL);