Corrected multiple dialog issues in okolnir quests {bugreport:3092)
Clarified waiting room dialogs for Hugel Bingo (bugreport:1432) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15146 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
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896b0bd5f9
commit
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@ -1057,7 +1057,7 @@ que_bingo,49,31,4 script Arcade Helper#1 47,{
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que_bingo,42,31,4 script Arcade Helper#2 66,{
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mes "[Helper]";
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mes "If you'd like to play";
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mes "If you'd like to spectate";
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mes "a game of bingo, then";
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mes "please proceed this way.";
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close;
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@ -2642,7 +2642,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qaru01","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
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mapannounce "que_qaru01","The Eastern magic formation is working to summon Bloody Hunter.",bc_map,"0x4d4dff";
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monster "que_qaru01",263,292,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
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monster "que_qaru01",264,291,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
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monster "que_qaru01",265,290,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
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@ -2749,7 +2749,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qaru01","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
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mapannounce "que_qaru01","The Northern magic formation is working to summon Keeper of the Temple.",bc_map,"0x4d4dff";
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monster "que_qaru01",247,329,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
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monster "que_qaru01",249,329,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
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monster "que_qaru01",251,329,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
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@ -2642,7 +2642,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qaru02","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
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mapannounce "que_qaru02","The Eastern magic formation is working to summon Bloody Hunter.",bc_map,"0x4d4dff";
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monster "que_qaru02",263,292,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
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monster "que_qaru02",264,291,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
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monster "que_qaru02",265,290,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
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@ -2749,7 +2749,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qaru02","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
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mapannounce "que_qaru02","The Northern magic formation is working to summon Keeper of the Temple.",bc_map,"0x4d4dff";
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monster "que_qaru02",247,329,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
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monster "que_qaru02",249,329,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
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monster "que_qaru02",251,329,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
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@ -2642,7 +2642,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qaru03","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
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mapannounce "que_qaru03","The Eastern magic formation is working to summon Bloody Hunter.",bc_map,"0x4d4dff";
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monster "que_qaru03",263,292,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
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monster "que_qaru03",264,291,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
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monster "que_qaru03",265,290,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
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@ -2749,7 +2749,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qaru03","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
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mapannounce "que_qaru03","The Northern magic formation is working to summon Keeper of the Temple.",bc_map,"0x4d4dff";
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monster "que_qaru03",247,329,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
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monster "que_qaru03",249,329,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
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monster "que_qaru03",251,329,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
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@ -2642,7 +2642,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qaru04","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
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mapannounce "que_qaru04","The Eastern magic formation is working to summon Bloody Hunter.",bc_map,"0x4d4dff";
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monster "que_qaru04",263,292,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
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monster "que_qaru04",264,291,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
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monster "que_qaru04",265,290,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
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@ -2749,7 +2749,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qaru04","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
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mapannounce "que_qaru04","The Northern magic formation is working to summon Keeper of the Temple.",bc_map,"0x4d4dff";
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monster "que_qaru04",247,329,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
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monster "que_qaru04",249,329,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
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monster "que_qaru04",251,329,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
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@ -2642,7 +2642,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qaru05","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
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mapannounce "que_qaru05","The Eastern magic formation is working to summon Bloody Hunter.",bc_map,"0x4d4dff";
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monster "que_qaru05",263,292,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
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monster "que_qaru05",264,291,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
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monster "que_qaru05",265,290,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
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@ -2749,7 +2749,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qaru05","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
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mapannounce "que_qaru05","The Northern magic formation is working to summon Keeper of the Temple.",bc_map,"0x4d4dff";
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monster "que_qaru05",247,329,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
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monster "que_qaru05",249,329,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
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monster "que_qaru05",251,329,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
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@ -2642,7 +2642,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qsch01","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
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mapannounce "que_qsch01","The Eastern magic formation is working to summon Bloody Hunter.",bc_map,"0x4d4dff";
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monster "que_qsch01",263,292,"Bloody Hunter",1753,1,"#nmsomsch01_jin02::OnMyMobDead";
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monster "que_qsch01",264,291,"Bloody Hunter",1753,1,"#nmsomsch01_jin02::OnMyMobDead";
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monster "que_qsch01",265,290,"Bloody Hunter",1753,1,"#nmsomsch01_jin02::OnMyMobDead";
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@ -2749,7 +2749,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qsch01","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
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mapannounce "que_qsch01","The Northern magic formation is working to summon Keeper of the Temple.",bc_map,"0x4d4dff";
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monster "que_qsch01",247,329,"Keeper Of The Temple",1933,1,"#nmsomsch01_jin03::OnMyMobDead";
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monster "que_qsch01",249,329,"Keeper Of The Temple",1933,1,"#nmsomsch01_jin03::OnMyMobDead";
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monster "que_qsch01",251,329,"Keeper Of The Temple",1933,1,"#nmsomsch01_jin03::OnMyMobDead";
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@ -2641,7 +2641,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qsch02","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
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mapannounce "que_qsch02","The Eastern magic formation is working to summon Bloody Hunter.",bc_map,"0x4d4dff";
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monster "que_qsch02",263,292,"Bloody Hunter",1753,1,"#nmsomsch02_jin02::OnMyMobDead";
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monster "que_qsch02",264,291,"Bloody Hunter",1753,1,"#nmsomsch02_jin02::OnMyMobDead";
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monster "que_qsch02",265,290,"Bloody Hunter",1753,1,"#nmsomsch02_jin02::OnMyMobDead";
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@ -2748,7 +2748,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qsch02","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
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mapannounce "que_qsch02","The Northern magic formation is working to summon Keeper of the Temple.",bc_map,"0x4d4dff";
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monster "que_qsch02",247,329,"Keeper Of The Temple",1933,1,"#nmsomsch02_jin03::OnMyMobDead";
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monster "que_qsch02",249,329,"Keeper Of The Temple",1933,1,"#nmsomsch02_jin03::OnMyMobDead";
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monster "que_qsch02",251,329,"Keeper Of The Temple",1933,1,"#nmsomsch02_jin03::OnMyMobDead";
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@ -2641,7 +2641,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qsch03","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
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mapannounce "que_qsch03","The Eastern magic formation is working to summon Bloody Hunter.",bc_map,"0x4d4dff";
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monster "que_qsch03",263,292,"Bloody Hunter",1753,1,"#nmsomsch03_jin02::OnMyMobDead";
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monster "que_qsch03",264,291,"Bloody Hunter",1753,1,"#nmsomsch03_jin02::OnMyMobDead";
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monster "que_qsch03",265,290,"Bloody Hunter",1753,1,"#nmsomsch03_jin02::OnMyMobDead";
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@ -2748,7 +2748,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qsch03","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
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mapannounce "que_qsch03","The Northern magic formation is working to summon Keeper of the Temple.",bc_map,"0x4d4dff";
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monster "que_qsch03",247,329,"Keeper Of The Temple",1933,1,"#nmsomsch03_jin03::OnMyMobDead";
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monster "que_qsch03",249,329,"Keeper Of The Temple",1933,1,"#nmsomsch03_jin03::OnMyMobDead";
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monster "que_qsch03",251,329,"Keeper Of The Temple",1933,1,"#nmsomsch03_jin03::OnMyMobDead";
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@ -2641,7 +2641,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qsch04","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
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mapannounce "que_qsch04","The Eastern magic formation is working to summon Bloody Hunter.",bc_map,"0x4d4dff";
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monster "que_qsch04",263,292,"Bloody Hunter",1753,1,"#nmsomsch04_jin02::OnMyMobDead";
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monster "que_qsch04",264,291,"Bloody Hunter",1753,1,"#nmsomsch04_jin02::OnMyMobDead";
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monster "que_qsch04",265,290,"Bloody Hunter",1753,1,"#nmsomsch04_jin02::OnMyMobDead";
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@ -2748,7 +2748,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qsch04","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
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mapannounce "que_qsch04","The Northern magic formation is working to summon Keeper of the Temple.",bc_map,"0x4d4dff";
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monster "que_qsch04",247,329,"Keeper Of The Temple",1933,1,"#nmsomsch04_jin03::OnMyMobDead";
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monster "que_qsch04",249,329,"Keeper Of The Temple",1933,1,"#nmsomsch04_jin03::OnMyMobDead";
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monster "que_qsch04",251,329,"Keeper Of The Temple",1933,1,"#nmsomsch04_jin03::OnMyMobDead";
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@ -2641,7 +2641,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qsch05","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
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mapannounce "que_qsch05","The Eastern magic formation is working to summon Bloody Hunter.",bc_map,"0x4d4dff";
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monster "que_qsch05",263,292,"Bloody Hunter",1753,1,"#nmsomsch05_jin02::OnMyMobDead";
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monster "que_qsch05",264,291,"Bloody Hunter",1753,1,"#nmsomsch05_jin02::OnMyMobDead";
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monster "que_qsch05",265,290,"Bloody Hunter",1753,1,"#nmsomsch05_jin02::OnMyMobDead";
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@ -2748,7 +2748,7 @@ OnDisable:
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end;
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OnTimer5000:
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mapannounce "que_qsch05","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
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mapannounce "que_qsch05","The Northern magic formation is working to summon Keeper of the Temple.",bc_map,"0x4d4dff";
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monster "que_qsch05",247,329,"Keeper Of The Temple",1933,1,"#nmsomsch05_jin03::OnMyMobDead";
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monster "que_qsch05",249,329,"Keeper Of The Temple",1933,1,"#nmsomsch05_jin03::OnMyMobDead";
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monster "que_qsch05",251,329,"Keeper Of The Temple",1933,1,"#nmsomsch05_jin03::OnMyMobDead";
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