9 Commits

Author SHA1 Message Date
Aleos
14c388b401
Resolves some Battleground issues (#4725)
* Queue data will now be kept available until a Battleground event is over.
* Players can now join an active Battleground.
* Adds a more detailed queue state tracking feature.
* When a battleground is being prepared and not enough players click accept, stop the battleground from beginning.
* When a player logs off or leaves a queue they will now properly be removed from the queue.
* Cleans up MinPlayers and MaxPlayers parsing to not accept values less than 1.
* Resolves players not being able to join an active battleground (up to MaxPlayers) unless someone quit early.
* Adds a team size priority check to avoid adding more players to a larger team.
* Fixes battlechat messages.
* Adds a battle_config to disable the ability for players on maps with MF_NOWARP to join Battlegrounds.
* Adds a new optional ActiveEvent label to the database.
* Fixes a typo in Flavius 2 during unbooking process.
* Cleans up the behavior of the Battle Therapists to use areapercentheal and areawarp.
* Fixes KVM score not properly set on the first Battleground.
* Fixes the global timer checks not ending the main timers on Flavius and Tierra Gorge.
* Added an extra bg_reserve on global timer checks in case someone tries to join the battleground just before it's ended.
* Fixed OnReadyCheck being called on global timer checks, causing the battlegrounds to start when there were no players on the map.
* Fixed a bug on Tierra Gorge where multiple barricade walls could be stacked.
* Fixes Croix also receiving 9 badges when Guillaume wins.
* Adjusts StartDelay default to 0.
* Add a database setting to give the ability to enable or disable joining as an individual, party, or guild.
* Add a database setting to restrict jobs from entering Battlegrounds.
* Better documents script commands bg_reserve and bg_unbook.
* Other fixes and cleanups.
Thanks to @roSBK and @Daegaladh, @admkakaroto, @Artuvazro, and @Atemo!
Co-authored-by: Daegaladh <Daegaladh@users.noreply.github.com>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2020-05-25 12:39:36 -04:00
Kezzo
de70e498dc Add missing unit type documentation (#3870)
Added missing unit type documentation
* Fixes #3869.
* Added missing unit type documentation to all battle config files.
Thanks to @Kezzo!
2019-01-17 10:10:31 -05:00
mercurial123
0f47604f2d - Replaced all occurrences of "eAthena" to "rAthena" string
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-24 21:30:42 +00:00
brianluau
29ba2cdf6f - Removed ASCII art from text files (keeping it in the console though).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15250 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-24 20:25:28 +00:00
brianluau
9cc789d234 - Added svn:eol-style native for some conf/css/html/pl/sql/txt files.
- Added svn:executable property for several batch/shell scripts.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13972 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-07-27 16:56:26 +00:00
Kisuka
e76126b721 - Fixed a bug/typo in Valorous Assassin's Damascus's bonus.
- Added missing Gae Bolg & Dragon Slayer to socket enchanter. (bugreport:3386)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13951 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-07-17 03:50:23 +00:00
zephyrus
5ddd4d08fe - Implementing official battleground "emblem" crossed swords icon.
- Removing the custom guild packets from Battleground as they are not needed anymore.
- Scripts updated.
- In this way, you get "battle cursor" over your same team, but that's how official does.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13635 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-03-29 16:49:52 +00:00
ultramage
9c6c292775 Small edits to battleground code (bugreport:2816)
- removed bg_idle_announce setting (could be considered later)
- moved crystal protection code to battle_calc_bg_damage
- removed mob state 'inmunity' in favor of a script-based solution
- removed unneeded 'setmobdata' (fixes collision with mob controller)
- added svn:eol-style native for battleground code

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13565 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-03-04 17:26:07 +00:00
zephyrus
2511a7069f - Second Part of BattleGround Implementation.
* Still need to merge visual studio files and scripts.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13551 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-02-26 21:40:34 +00:00