* Updated View IDs for headgears & robe, some follow up of changes by @nanakiwurtz.
* Corrected script of Full_Moon (19538).
* Corrected item location of C_Monster_Card (19764) to mid-head, Fantastic_Aura (20600) to costume robe.
* Corrected item type of Ribbon_Piamat (20725), Brilliant_Golden_Wings (20727), Loyalists_Hood (20730) from 12 to 4.
* ... what else?
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Clean up something RENEWAL_CAST
* Moved additive bonuses (reducing/increasing) to first calculation before the rate adjustment
* Corrected `bonus(2) bFixedCastrate` shouldn't be stacked. Example between Puente_Robe (15012) is -3% and +10 Rafini_Staff (1649) is -10%, only -10% will be used not -13%.
* Reversed some value assignment, `-=` to `+=` and other part that affected by this change.
* Also as follow up c3e488e & 4f4d8fe, fixed `bonus2 bFixedCastrate,"sk",rate;` algorithm
* Corrected `bFixedCastrate` for Krieger_Knuckle2 (1827) only for skill `MO_EXTREMITYFIST`
* Moved default the 20% of fixed cast rate to conf/battle/skill.conf `default_fixed_castrate`
* 1 = 1%, 100 = 100%... previously 1 = 100%
* Increase calculation accuracy. Example for previous calculation of Concentrated_White_Potion_Z (12428) bonus to add 20% HP recovery rate always be fail, since "1*20/100" always be round down to 0, didn't add 20%!
* Vitata_500 (12436) has incomplete vals for SC
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Added newline at end of file
* Removed extra parenthesis. Thank @julia40124009
* Added constantan value, IT_SHADOWGEAR 12
* Corrected some item type, 11 -> 2
* Removed `set` from item_combo_db.txt to direct assignment
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Moved additive bonuses (reducing/increasing) to first calculation before the rate adjustment
* Corrected bFixedCastrate, shouldn't be stacked. Example between Puente_Robe (15012) is -3% and +10 Rafini_Staff (1649) is -10%, only -10% will be used not -13%.
* Reversed some value assignment, `-=` to `+=` and other part that affected by this changes.
* Also as follow up c3e488e & 4f4d8fe, fixed `bonus2 bFixedCastrate,"sk",rate;`
* Corrected `bFixedCastrate` for Krieger_Knuckle2 (1827) only for skill MO_EXTREMITYFIST
* Moved default the 20% of fixed cast rate to conf/battle/skill.conf `default_fixed_castrate`
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
- Autobonus3 will now also trigger when using ground skills (bugreport:6434)
- Fixed trigger chance of the Angelic Ring auto-bonuses (5% -> 10%) and that they didn't display any effect
* Changed `mr` values to use constantan value
* Added check for IT_SHADOWGEAR's script restriction before executing it
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Fixed Decoration of Music status when equipping the headgear. (bugreport:9342)
* Fixed Warg Dash giving Endure when it shouldn't. (bugreport:9337)
* Fixed Mado Gear skill item requirements. (bugreport:9335)
* Fixed Super Novice Spirit being able to be casted by all classes. (bugreport:9344)
* Fixed Masquerade - Ignorance to work on monsters. (bugreport:8099)
* Fixed Voice of Siren duration depending on level of character. (bugreport:9289)
* Fixed Spirit Sympathy SP requirement reduction when summoning an Element. (bugreport:9329)
* Changed type of some box-type items, from '11' to '18'
* Corrected some Aegis names
* Uncommented some item packages
* Updated item_db_re.sql file
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
- Some name changes.
- Enabled some previously disabled mobs (unused).
- Added mob IDs 2402~2403, 2924~2936.
Other changes:
- Changed 120 stat equality check to inequality for two items. (bugreport:9261)
http://rathena.org/board/tracker/issue-9261-bradium-brooch-bonus-if-agi-120/
- Follow-up 7cd82d0: updated data sizes in convert_sql tool.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
- Commented some unnecessary log messages.
Bug fixes:
- M_DOPPELGANGER had too much HP. (Hercules 9cd3ec0)
- Huuma_Swirling_Petal should not have an element. (bugreport:9073)
http://rathena.org/board/tracker/issue-9073-huuma-swirling-petal/
Signed-off-by: Euphy <euphy.raliel@rathena.org>
-- Added itemstack check when init autotrader (bugreport:9077)
-- 'getitem' issue, gave unidentified item (bugreport:9075), follow up 62a2813
-- Invalid Def & Mdef reduction of SC_ARMORCHANGE & duration (NPC_STONESKIN & NPC_ANTIMAGIC), should be percentage (bugreport:9076)
-- Invalid Effect duration & Reflect chance of SC_MAGICMIRROR (NPC_MAGICMIRROR)
-- Wrong usage of script_isstring() for script commands: addspiritball, delspiritball, & countspiritball
* Misc:
-- Moved mail send progress to mail.c mail_send() from clif.c clif_parse_Mail_send()
-- Moved hardcoded flood protection when send a mail to 'mail_delay' in misc.conf
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Added 'bonus2 bAddItemGroupHealRate' to replace 'bonus2 bAddItemHealRate' for Item Group ID usage. Since MAX_ITEMGROUP is removed, there is no identifier which entry that Item ID or Item Group. Previous check using 'if (type2 < MAX_ITEMGROUP)' (2d53a782fa (diff-08420bab8271f3965304fee42cf4b865L3220))
* bonus2 bAddItemHealRate,iid,n;
* bonus2 bAddItemGroupHealRate,ig,n;
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
- Updated Job Stat Bonus tables.
- Updated Renewal Star Gladiator EXP table.
- Small changes to Renewal Stat Point table.
A few item database updates/fixes. (incl. Hercules 0604877)
Signed-off-by: Euphy <euphy.raliel@rathena.org>
* Fixed Chorus songs causing the map server to crash. (bugreport:8817, bugreport:8819)
* Updated renewal Arrow Shower area to be 5x5 for levels 6-10.
* Neutral Barrier should effect all targets and only block Earth Quake splash damage.
* Only party and guild members should be affected by Stealth Field.
* Fixed Cloud Kill layout to be 7x7.
* Feint Bomb should explode after half a second.
* Fixed Fire Rain unit ID causing Fire Wall, Ice Wall, and other unit skills to display improperly. (bugreport:8775)
* Updated the effects of Banana Bomb, Concentrated White Potion Z, and Vitata 500.
* Fixed Gentle Touch - Revitalize HP regeneration calculation.
* Fixed Gentle Touch - Change making MDEF go below 0 and doing too much damage. (bugreport:8690)
* Fixed Gentle Touch - Energy Gain not adding spirit balls when doing damage.
* Fixed Gentle Touch - Cure to heal players who are wearing a shield with the Golden Thief Bug card. (bugreport:8815)
* Fixed Tear Gas /sob emoticon not stopping when the skill ended.
* Fixed Kagerou/Oboro charms not applying to specific skills. (bugreport:8823)
* Updated some other Kagerou/Oboro skills. Thanks to idAthena.
* Players will stop attacking when forced to sit through skill_sit. (bugreport:8796)
* Fixed Extremity Fist not removing natural SP regen flag and adjusted the icon to show for the 5 minute duration. (bugreport:8811)
* Implemented the official effect for Chaos Panic. (bugreport:8520)
* Fixed a small typo for the knockback of Crescent Elbow.
* Fixed Cross Slash not checking for players wearing Shields + Dagger/Sword. (bugreport:8797)
* Synced up the 3rd class pre-renewal skill database files with the renewal skill database files.