123 Commits

Author SHA1 Message Date
Aleos
e13ca63cc8
Added Guild Storage Expansion Skill (#3244)
* Fixes #499 and part of #1303.
* Implements Guild Storage Expansion Skill which requires client 2013-12-23 or newer (enable by default depending on client date in src/config/packets.hpp).
* Implements guild storage permission which requires client 2014-02-05 or newer.
* Expanded script command guildopenstorage return values.
2018-07-03 08:49:34 -04:00
Cydh Ramdh
ce9cbd2e65
Fixed logging of #CASHPOINTS and #KAFRAPOINTS (#3252)
* Fixes #2169
* #CASHPOINTS and #KAFRAPOINTS now will be logged correctly when used by scripting
* Fixed a bug where points removed cash as well
* Small cleanup for pc_paycash and pc_getcash
* Thanks to @Lemongrass3110, @ecdarreola
2018-07-02 13:21:41 +07:00
Lemongrass3110
880e227ea2
Cleaned up some hardcoded variables (#3237) 2018-06-24 22:16:28 +02:00
Aleos
11b42569fc
Synchronized source file headers (#3212)
* Alphabetically sorted includes.
* Updated copyright and license text to match across all files.
* Removed pragma once define in header files in lieu of ifdef guards.
2018-06-20 18:08:30 -04:00
Lemongrass3110
801d3ed942
Moved common, config and mapcache to C++ (#3200)
Dropped BETA_THREAD_TEST and everything around it
Dropped mt19937
Replaced msinttypes with cinttypes
Removed IRC link and updated README name
2018-06-14 21:51:58 +02:00
Lemongrass3110
fc951469e7
Initial support for Star Emperor and Soul Reaper (#3184)
Merges 3CeAM/3CeAM@7df0f57 and 3CeAM/3CeAM@028d2e8
Credits to @Rytech2
2018-06-14 08:16:10 +02:00
Lemongrass3110
d16e7e6160
Added support for changedress command (#3109)
This adds support for /changedress and /nocosplay by adding an atcommand for it and redirecting the client command to it.

Thanks to @Everade for finding this.
2018-05-19 00:37:41 +02:00
Lemongrass3110
ce324ad13d
Added atcommand for limited sale (#3103)
Removed permission
Added state tracking instead to make sure player can use the atcommand

Thanks to @secretdataz for his idea.
2018-05-08 21:32:52 +02:00
Valacobino
bde3aeb9e8 Fixes a map-server crash when using @showmobs (#2997) 2018-03-18 18:28:51 +01:00
Lemongrass3110
db8234b9ee
Fixed a missing comma in atcommand.cpp
Fixes #2993

Thanks to @arby89
2018-03-18 12:19:52 +01:00
Lemongrass3110
5c9d7a41a9
Added support for the second summer costume (#2942)
Fixed other costumes being able to be removed by Dispell

Fixes #2788

Thanks to @admkakaroto
2018-03-08 00:41:52 +01:00
Yudi Maharlika
a6818eb501 Fixes typo in atcommand.cpp that makes atcommand @accept after duel cannot be used because of limit player reached. (#2778) 2018-01-07 11:30:37 -05:00
Lemongrass3110
fb966a12e0
Turned pet db into a dynamic map (#2727)
Thanks to @Jeybla, @lighta and @aleos89
2018-01-01 22:57:47 +01:00
aleos
5602bb04f8 Follow up to 1f0ea81
* Removed specific job restrictions from atcommand bodystyle.
2017-12-30 15:43:17 -05:00
aleos
1f0ea81d3f Added Rune Knight to atcommand bodystyle
* Fixes #2746.
Thanks to @mazvi!
2017-12-30 10:50:47 -05:00
lighta
716f6c0f29 Duel allocation (#2734)
* Duels are now dynamically created and no longer statically consumes memory.
* Removed max number of duel at once.
* Updated duel modules for multi-thread and safer management.
* Remove various statically allocated tab.
* Removed duplicate code for npc_movenpc.
* Fix few warnings.
Thanks for suggestions from @anacondaqq.
2017-12-27 19:39:45 -05:00
lighta
a0c8961e62 Fix #2724 (#2725)
Prevents accessing a nullpointer from a non existant mob when using mobsearch
2017-12-21 00:14:16 +01:00
lighta
fd8e1fe2cd Introduced utilities to gradually replace utils. (#2651)
* Replace current levenshtein with much faster implementation.
* Remove usage of alias to simplify code for VS 2013.
2017-12-06 10:38:10 -05:00
aleos89
c5b7850a9a Fixed atcommand where parsing
* Fixes #2675.
* Resolves atcommand where not accepting players with spaces in their name.
Thanks to @Tokeiburu!
2017-12-04 13:26:21 -05:00
Jey
b2d904b764 Follow up to ba9314cba590f831c88b7a6a69afb62f4d51fe59
* Fixes #2621
* Makes the getspawn functions independent of the mob_db struct.
  Removes the getMobID() function from the struct which caused the
  the issue.
* Thanks to @Lemongrass3110 and @uddevil!
2017-11-21 12:35:51 +01:00
Jeybla
ba9314cba5
Fixes spawn infos after mobdb reload. (#2469)
* Moves the monster spawn infos from the mob_db struct to an own
  data structure.
* Fixes whereis after mobdb reload. Fixes #2360
* Fixes Taekwon Mission after mobdb reload. Closes #2460
* Thanks to @uddevil, @mgksrt8, @lighta and @aleos89!
2017-11-16 02:02:37 +01:00
Atemo
ea88ea5054
Emoticons constant name (#2527)
This PR change the emoticons constant name to match emoticonlist from client side.
Note: the previous emoticons names are now deprecated.

Additionnally emotion and unitemote scripts commands are being merged together to the new format
-> emotion <emotion number>{,<target>};
Where target use the target Game ID (GID) of the unit (npc, pet, character etc..).

* unitemote is now deprecated.
* Additionnally fixed incorrect variable in quests_brasilis.txt

Thanks to @aleos89 and @Lemongrass3110 !
2017-11-10 18:35:21 +01:00
Aleos
c4a364be2c
Initial work for map server to C++ (#2565)
* Initial progression of moving the map-server to C++ format.
* Converted all core files to .cpp and header files to .hpp.
* Refactored the refine database parser to utilize native YAML C++.
Thanks to @Jeybla and @lighta for their help!
2017-11-02 17:39:03 -04:00