7 Commits

Author SHA1 Message Date
Zido
cb78101f64 - The IRC bot now reads a configuration file (irc.c) instead of it all being hardcoded
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5958 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-08 12:09:36 +00:00
skotlex
8f20e263b2 - Added function status_change_init to initialize all the sc timers. Added sc_data initialization to the npc structures who were missing them.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5953 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-08 06:48:16 +00:00
Zido
8c9b7356eb - IRC User access levels now refresh on a mode set and join/part
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5948 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-07 17:20:46 +00:00
Zido
7fcb955c78 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5935 54d463be-8e91-2dee-dedb-b68131a5f0ec 2006-04-06 18:34:45 +00:00
zido
3fe10a51be Started work on commands for the IRC Bot.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5827 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-31 15:38:42 +00:00
skotlex
d69479b946 - Added define clif_deadsit to send the dead state into player packets if the player is in trick dead state.
- Venom Splasher always hits (but splash damage targets can still avoid it)
- Using autoloot with no arguments now toggles it between @autoloot 0 and @autoloot 100%
- Falcon Assault now takes Blitz Beat lv5 as base damage.
- Fixed pc_makesavestatus not updating status.option correctly.
- Corrected Waterball so that higher levels can do insane amount of hits.
- Altered slave behaviour. No more random walking, will stay within 2 cells of their master.
- Reverted the Summon Slave behaviour to not adjust level based on number of current slaves.
- Coma no longer sends SP to 1.
- Updated Meteor so that when level 11 or more is casted, the area over which meteors fall is tripled.
- Dark elemental characters are now inmune to Curse.
- Fixed sc_data saving to sql buffer building method. Thanks to its_sparky.
- Changed the map zone reading from using pow to a bit shift.
- Experience has now been changed to unsigned int, and is read as such from the dbs.
- Increased HT_DETECTING seek range to 7x7
- Added function map_foreachinrange which actually checks distance of nearing objects (unlike for each in area which uses a square area), may come handy for future code.
- Corrected Venom Splasher: Being hit does not cancels it, works at 75% or less of target's HP, being hit normally while under the count has a chance of causing poison. Damage is +400% + 50*lv%


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5204 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-06 18:38:51 +00:00
Valaris
4fe9b3abb3 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5202 54d463be-8e91-2dee-dedb-b68131a5f0ec 2006-02-05 17:54:29 +00:00