- clif_parse_TickSend is sent immediately so the client gets accurate "pings"
Note: in Changelog, for my changes, if they're grouped together and in the same day I'm only gonna "sign" the bottom line.
All unsigned lines are assumed to be from the same person of the previous line (below). (easier searches =P)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9443 54d463be-8e91-2dee-dedb-b68131a5f0ec
Can display the packet length. Supports dynamic packets, quoted strings
with escaped characters and fixed/variable length, and normal/hex
byte/word/long data types. The number of fields is not limited, but it
automatically stops parsing when the packet is full.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9387 54d463be-8e91-2dee-dedb-b68131a5f0ec
Description: A player quits and it's session is freed and set to NULL,
but the char server already sent a packet with player information
(registers, storage, ...). If a message is sent in consequence of
updating that info, a segmentation fault happens because
session[sd->fd] is already NULL.
Fix: make shure the session of the target player is valid before
processing the rest of the char server's message.
- Some minor cleanups.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9366 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed the fact that the TURBO code breaks when you attempt to handle more than one connection at a time within the same function. However this broke map-server compilation, therefore, don't use TURBO yet! It needs more fixing (and I need more time to fix it)
- While at it, cleaned a few packet implementations in the char/login servers which were not only ugly, but had some really stupid flaws within (stuff like escaping a string, and then using the non-escaped variable to insert to SQL? T_T) And will someone explain me why the TXT servers are coded much more cleanly, and without such horribly broken code as I find in the SQL ones? T_T;
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9307 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added define TURBO to the Makefile. It enables MouseJstr's socket access optimization which should speed up the code when accessing the write/read buffers repeatedly within a function.
- Fixed the functions where the RFIFOHEAD/WFIFOHEAD functions were used incorrectly (prevents TURBO enabled compilations from finishing)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9297 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Applied said function around most of the code where needed. Removed includes for the OS/network system pretty much from every file (our socket.c file should handle this)
- Added clif_getip_long, which returns the ip as a long. Prevents having to include the files to define the int_addr structure in all files that include clif.h
- Made the GM mute request bypass the manner_system setting.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7285 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Applied use of parse_hostbyname() in chrif.c to fix compilation errors.
- status_percent_change will now account for when the target's max hp/sp is above INT_MAX.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7281 54d463be-8e91-2dee-dedb-b68131a5f0ec
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec