* Fixes#629 - Removed an extra costume check during action requests.
* Fixes#632 - Fixed long broadcast messages getting truncated.
* Fixes#635 - Fixed Elementals getting removed twice from a map during map_quit().
* Fixes#639 - Adjusted two checks from status_get_sc_def() so that tick_def2 is properly adjusted when pc_sc_def_rate is adjusted in battle config.
* Fixes#645 - Fixed atcommand 'iteminfo' displaying items not dropping from any monsters when battle flag 'mobinfo_type' is active.
* Fixes#652 - Don't call clif_scriptclose() on script command 'close' and script command 'end' when an NPC shop is active.
* Fixes#670 - Resolved a possible map crash when using the Lux Anima Runestone.
Added some options to allow or disallow certain combinations in the pincode as aegis has it.
In AEGIS it is not allowed to use pincodes like 0000 or 1111 where the pincode only contains 1 character. It is also not allowed to use sequences like 1234 or 5678.
In addition to the official check, which only disallows ascending sequences I also added descending ones.
* Fixed#651, now quest_db is separated between Renewal and Pre-Renewal to avoid non-existent monster/item (current missing monster/items are removed on Pre-Renewal). Thank @lordganja.
* Fixed#622, cast warning in script.c::get_val2. Thank @Litro .
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Removed `0x2715` and `logchrif_parse_updmail`, not being used that was duplicated by `logchrif_parse_reqchangemail` (`0x2722`).
* Changed packet header `0x2736` to `0x2b13` of `chrif_update_ip` from map-server to char-server. That was ambiguous with `0x2736` of `logchrif_parse_updcharip` that being used by char-server to login-server.
* Changed packet header `0x3804` to `0x2726`, the one that being used to send back global account reg from login-server to char-server. That was ambiguous with `0x3804` that being used by char-server (was inter actually) to map-server.
* Some indent clean up as result from char & login server refactor.
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* `struct s_autotrader::id` was `uint16`, should be `uint32`.
* `struct s_autotrade_entry::cartinventory_id` was `uint16`, should be `uint32`.
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Eff_Crystalize on Sropho_Card (4522) has defined duration.
* Bonus added:
* `bonus4 bAddEff,eff,n,y,t;`
* Adds a n/100% chance to cause status eff for t milliseconds on the target when attacking
* Just like `bonus3 bAddEff,eff,n,y;` but with user-defined duration;
* `bonus4 bAddEffWhenHit,eff,n,y,t;`
* Adds a n/100% chance to cause status eff for t milliseconds on the target when being hit by physical damage
* Just like `bonus3 bAddEffWhenHit,eff,n,y;` but with user-defined duration;
* bonus5 bAddEffOnSkill,sk,eff,n,y,t;
* Adds a n/100% chance to cause status eff for t milliseconds on the target when using skill sk
* Just like `bonus4 bAddEffOnSkill,sk,eff,n,y;` but with user-defined duration;
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Added array variable option in 3rd param of `getguildmember` and `getpartymember`, so the script will returns the result in reserved array instead using temporary global variable.
* Also, the script returns the member found directly.
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Updated a fair amount of skill cast times to official.
* Cold Slower will only give Freezing if the target wasn't given Frozen.
* Sound of Destruction will now Stun targets if a Performance/Chorus is removed for 5 seconds.
* Updated the Burning (15 seconds), Freezing (40 seconds), Bleeding (120 seconds), and Stun (5 seconds) durations for Tetra Vortex.
* Xeno Slasher will only cause Bleeding at SkillLevel%.
* Corrected a few issues with Reading Spell Book storage.
* Corrected Fire Walk and Electric Walk to only last for 12 seconds in a cell and the skill's duration to last for 30 seconds.
* Fixes#587 - Corrected Amistr Defence to properly calculate VIT for renewal and DEF for pre-renewal.
* Fixes#588 - Fixed skills not being properly removed when being copied by Plagiarism or Reproduce.
* Fixes#589 - Blessing no longer gives stat bonuses when Curse is active.
* Fixes#599 - Fixed a possible crash by Praefatio.
* Fixes#601 - Exceed Break now cancels when switching weapons and is properly removed on misses.
* Cleaned up db_vdestroy errors at server shutdown.
* Expanded the ERS system. Thanks to Hercules.
* Added ERS to the database trees to speed up iterator memory allocation. Thanks to Hercules.
* Fixes#586 - Resolved some compile warnings.
* Fixes#584 - Cleaned up the success rate and duration for Sling bombs.
- Banana Bomb now reduces LUK by 75.
- Throwing Cure Free now removes Poison, Orcish, Change Undead, Blind, Confusion, Deadly Poison, and heals a static 500 HP.
- Updated pre-renewal Genetic items to match renewal.