2 Commits

Author SHA1 Message Date
Atemo
c6470ff4ff Clean-up permanent monster spawn: (#1831)
* Clean-up permanent monster spawn:
- <delay1>,<delay2>,<event> are actually optionnal field
- <event> value 0 and 1 are meaningless (actually event name with length < 4 are skipped)

* Exported monster AI constants

* Updated docs for monster size constants (already exported)
Notes:
- the default size for monster script cmd was small not medium
- monster script cmd now display a warning for size above SZ_BIG (previously SZ_ALL)

* - Fixed an issue to make <xs> and <ys> optionnals
- Updated npcs scripts

* Leftover in the docs for permanent monster spawn

* Corrected english docs. Credit to @aleos89
Added additionnal warning for xs / ys negative input. Credit @Lemongrass3110 

Thanks to @cydh for the idea
2017-01-22 19:03:08 +01:00
Cydh Ramdh
6aed7e0245 Added WOE TE monsters and spawn
* Monsters for Godly Quest, Guild Dungeons, missions, and treasure
* Thanks to http://Divine-Pride.net and @aleos89

NOTES:
* Monster English names following db.irowiki.org
* Need official name for monsters 2428 ~ 2440
* Monster modes are from various informations

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-09-12 14:23:42 +07:00