306 Commits

Author SHA1 Message Date
aleos
1e4a219832 Implements mapflag MF_FLEE_PENALTY
* Deprecate the bg_flee_penalty and gvg_flee_penalty battle configs.
* Removes hardcoded restrictions limiting to only BG and GvG maps.
2024-01-14 11:19:33 -05:00
aleos
39f6e1492b Initial implementation of Map Zones
* Implements Map Zones which allows easier configuration of map settings.
* The restricted mapflag has been removed as they will no longer be needed.
* General cleanups and optimizations.
2024-01-12 15:43:52 -05:00
Lemongrass3110
644a22c5bb
Fixed convex mirror (#8084)
When the "NoSave" of SC_BOSSMAPINFO is removed, this could lead to issues after a character logs back in.

Fixes #8083

Thanks to @Gyakushinn
2024-01-05 21:50:59 +01:00
Lemongrass3110
7999ccb215
Refactored login-server clif to structs (#8058)
Communication between the login-server and the client is now done with structs.
Moved the definition of the global reusable packet buffer to socket.hpp
2023-12-29 22:04:42 +01:00
Lemongrass3110
e4ec88c666
Added support for CZ_RESET_SKILL (#8062)
Fixes #7961
Added a dummy implementation to prevent players from disconnecting, until we know what that command should do.

Thanks to @jamesandrewww
2023-12-29 10:40:55 +01:00
Vincent Stumpf
61c2480d89
Add explicit [[fallthrough]] attributes (#8054)
Fixes #7918
2023-12-29 01:08:24 +01:00
Lemongrass3110
b6f17692e9
Updated Hercules packets (#8056) 2023-12-29 00:20:09 +01:00
Lemongrass3110
82b36dc847
Fixed some compiler warnings (#8053)
Fixes #8044

Thanks to @Pokye
2023-12-27 10:58:14 +01:00
Lemongrass3110
ac85d44197
Refactored CZ_REQ_MERGE_ITEM (#8039)
Thanks to @secretdataz!
2023-12-20 13:39:11 +01:00
Lemon
7c153416bc
Improved randomness (part 1) (#7882)
Faster and with no module bias

Removed rnd_init, rnd_uint32 and rnd_uniform
From now on we will only use rnd_value(min, max) for values in range [min, max] and rnd_chance(chance, base) for chances

Fixes #7881
Fixes #7883
Fixes #7884
Fixes #7885

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2023-12-20 00:12:15 +01:00
Lemongrass3110
f5889b08ea
Implemented the new unequip all button (#7955)
With this button you can also unequip all costumes now.
Also the button will now unequip your arrows.

Thanks to @Dia and @Pokye
2023-10-05 01:12:49 +02:00
eppc0330
5b2f4e63a7
Fix temp skill not removed (#7939)
Fixes #5382
2023-10-03 16:18:02 +02:00
eppc0330
a7f05bf696
Fixed marketshop not sending empty stocks (#7932)
Fix sold out item removed on sale list of marketshop.
Now the item icon still exist in marketshop as gray icon.

Fixes #7931
2023-10-02 23:39:29 +02:00
Jittapan Pluemsumran
b6d6f09fd7
Fixed wrong index check in clif_parse_laphine_synthesis (#7832) 2023-06-28 16:14:47 +02:00
Vincent Stumpf
833966f47b
Convert guild_db to unordered_map (#7612)
* Refactor guild db to STL container

* Split up struct guild and MapGuild/CharGuild
2023-06-16 19:42:55 -07:00
Lemongrass3110
6f5706a945
Added support for really big cashshops (#7763)
Added some malloc reporting
Forward socket allocation information
Forward WFIFOHEAD allocation information
Cleanup to clif_cashshop_show
Cleanup to clif_cashshop_result
Cleanup to clif_cashshop_list

Fixes #7757

Thanks to @ChiesaV
2023-06-04 21:36:48 +02:00
Vincent Stumpf
08a1c41d1b
Refactor MapFlag accessors (#7783)
Use methods instead of direct member access.
2023-06-03 17:38:29 -07:00
Pokye
9907721a69
Added a mapflag to block BANK (#7773) 2023-05-22 12:23:46 -04:00
Jittapan Pluemsumran
d3b99e6dc1
Fixed market response packet when purchase fails (#7751)
The item list was still sent to the client even when the purchase failed because p->result is no longer 0 in PACKETVER >= 20190807.
2023-05-10 20:44:08 +07:00
Vincent Stumpf
579dea8fad
Add debug logs for debugging client connections (#7701) 2023-04-16 22:47:06 -07:00
munkrej
22aca36d35
Adds enchantgrade chance per refine (#7608)
Fixes #7607

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2023-04-14 23:43:33 +02:00
Atemo
801c3c782e
Updated disablenpc/enablenpc (#7671)
* Updated disablenpc/enablenpc script commands using OPTION_HIDE instead of OPTION_INVISIBLE, to correctly display the effects when the npcs are disabled/enabled. The other behaviors are kept.
2023-04-10 23:06:55 +02:00
Atemo
6673e1a786
Fixed an issue where normal NPC had no sprite when walking (#7652)
* Fixed an issue where normal NPC had no sprite when walking
* Added a note

Thannks to @vstumpf
2023-03-24 15:28:50 +01:00
Vincent Stumpf
819b7cb361
Fix ASAN crashes and LSAN leaks (#7649) 2023-03-20 09:32:41 -07:00
Vincent Stumpf
7dd6eb5182
Add other player in mail transactions (#7568)
* Add other player's char_id in mail transactions

Thanks to @tokeiburu

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2023-03-14 02:30:23 -07:00
Vincent Stumpf
1c35482ecf
Change copied bl type to BL_NUL for delayed clif_clearunit (#7640)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2023-03-12 12:38:47 -07:00
Aleos
240f71cbce
Converts Homunculus Database to YAML (#4659)
* Converts the Homunculus Database and Homunculus Skill Tree Database into one YAML flat file.
* General cleanups and optimizations.
* Includes CSV2YAML converter.
Thanks to @Lemongrass3110 and @Atemo!
Co-authored-by: Atemo <capucrath@gmail.com>
2023-02-15 14:42:51 -05:00
Vincent Stumpf
e235c9cab4
Change common and config includes to use <> (#7596) 2023-02-12 12:46:06 -08:00
Lemongrass3110
14cb61d598
Removed mapindex from char-server (#7533)
Converted last_point to mapname
Converted save_point to mapname
Converted memo to mapname
Converted start point to mapname
Removed default map
Converted party member to mapname
Converted maplists to mapname
Removed mapindex loading
Fixed instance loading with multiple map-servers
Fixed castle loading with multiple map-servers
Fixed battleground loading with multiple map-servers
Fixed warping between map-servers

Thanks to @aleos89 for his help!
2023-01-11 16:54:53 +01:00
Balfear
134bfbe986
Added new guild UI features (#6285)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Null Ragnarok Relation <59070443+iberryRO@users.noreply.github.com>
2023-01-05 23:39:30 +01:00
Lemongrass3110
9dda166c0e
Converted cash shop database to YAML (#6299)
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2023-01-05 18:30:07 +01:00
Jittapan Pluemsumran
857a34832f
Prevent opening vending UI multiple times (#6430)
Prevent opening vending UI multiple times in one vending session.
Discard cart modification packet when the player is in a 'can't act' state.

Fixes #3408

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2023-01-04 15:19:26 +01:00
Lemongrass3110
39d5a02a31
Initial release of adventure agency (#7224)
Thanks to @Dia, @OptimusM, @Balferian and @ecdarreola
2022-12-21 01:17:42 +01:00
Lemongrass3110
2c4ee64b59
Start refactoring the core to C++ (#7303) 2022-12-20 23:37:31 +01:00
Balfear
817b86d5e1
Roulette: Bonus item reward (#7427)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-12-19 00:14:38 +01:00
Lemongrass3110
eda702ca2c
Fixed gaps in random options (#7449)
Fixes #7447

Thanks to @Abszoluto
2022-12-18 02:52:18 +01:00
Lemongrass3110
165e0d668f
Fixed dynamic NPC timeout (#7497)
Fixes #7473
Updates the last interaction time on end; and close;
Additionally added the official dynamic NPC result packet.

Thanks to @eppc0330
2022-12-17 22:33:19 +01:00
Singe Horizontal
8eac71f57f
Cleaned struct tokens for map_session_data and status_change (#7490)
Fixes #7492
2022-12-16 19:16:29 +01:00
Vincent Stumpf
1f4c068c39
Refactor status change entries (#7356)
* Make map_session_data a class, call constructor/destructor on alloc/free

* add getSCE

* add create, delete, clear SCE

* Use getSCE, make data access private

* add a cache for last-fetched status
2022-12-13 23:47:53 -08:00
Aleos
ee2dcf816e
New macro detection features (#7359)
* Adds battle config macro_detection_punishment to ban or jail characters.
* Adds battle config macro_detection_punishment_time to adjust the duration of ban/jail for players who fail the captcha challenges.
* Adds script command macro_detector which invokes the captcha challenge.
* General cleanups to the jail functions to remove duplicate code.
* General cleanups to the macro punishment calls to remove duplicate code.
* Ending SC_JAILED will now properly remove the jail status rather than trying to reset the timer to 1 second resolving any possibility of players getting stuck.
Thanks to @Lemongrass3110!
2022-12-13 15:44:42 -05:00
lighta
f7dbe79c34
Fix wedding skill checks (#5579)
* Fixes #5576 and fixes #7475.
* Fix WE_CALLPARTNER, WE_CALLPARENT and WE_CALLBABY fallthrough check.
* Adds usage of packet struct.
* Add autotrade check for WE_CALLPARTNER.
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: aleos <aleos89@users.noreply.github.com>
2022-12-10 16:16:52 -05:00
eppc0330
7bfae25c74
Fix grade upgrade fail announcement (#7189)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-12-05 09:55:58 +01:00
Jittapan Pluemsumran
4e638838de
Corrected server response when adding an item to a trade session fails. (#7462)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-11-29 13:24:34 +07:00
Lemongrass3110
eb8587f5b5
Removed the strange ACK function concept (#7404)
Cleans up packet database a little more.
Turned some more packets into structs.

Co-authored-by: Vincent Stumpf <vincents.995@gmail.com>
2022-11-17 22:09:12 +01:00
Lemongrass3110
a763ad0629
Implemented dynamic NPCs (#7402)
This is required for features like #6640
Added COLOR_LIGHT_YELLOW
Cleaned up color definitions, its useless to store them as string first.
Dynamic NPCs will stay when you switch map and come back in time.
Dynamic NPCs will be removed instantly when you log out.
You can only create one dynamic NPC at a time.

Thanks to @Atemo!
2022-11-07 00:41:10 +01:00
Lemongrass3110
a76e7b8818
Cleanup for guild position change (#7405)
Fixes #7387
This not really fully fixes it, but it makes it more clear.
Additionally changed to structs.

Thanks to @MrAntares
2022-11-05 17:27:02 +01:00
Jittapan
b28eac7b56
Cleaned up CZ_PC_SELL_ITEMLIST and its related functions
* Added a validation check for remaining item amount
2022-11-03 22:08:36 +07:00
Aleos
d7bf5ebb58
Adds support for macro detection (#7315)
* Adds the official client macro detection system.
* Includes the ability to load imagery at server boot.
* See doc/captcha_db.txt for more information!
Thanks to @Asheraf and @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-10-14 10:54:19 -04:00
Vincent Stumpf
e28fb93f1e
Fix warning when sending party message (#7350)
Fixes #7344
Thanks @24msz6eo
2022-10-12 21:04:51 +07:00
Jittapan Pluemsumran
43f5094620
Fixed "Unequip All" button not working on main server clients. Fixes #7337 (#7338) 2022-10-10 11:06:23 +07:00