- Changed "ACTIVEPATHSEARCH" to only work with real walls and not walls you can shoot through
* Seems the position lag for which I have implemented this no longer occurs on my client (was something changed?)
* Previous implementation prevented monsters from attacking you through shootable walls
* Special thanks to Michi for notifying me about this issue
Credit @Playtester
- Fixed max HP/SP of extended classes being way too low in pre-renewal (related to #358)
* It's impossible to make it 100% accurate without tables, but I made it as accurate as possible for now
* More updates to max HP/SP will follow when I have time
* Follow up 46f010cb, cleaned up skill fail checks on `skill_castend_id`. This is should fixed#385
* Fixed#395, changed `mode` field for monster from `smallint` to `int`. Thank @LyndisRain
* Fixed#391, added `0` in fixed cast time field for SM_SELFPROVOKE. Thank @DriwFS
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Fixed#274 Castling (HAMI_CASTLE) makes a whole area attack you!
* Changed `skill_changetarget` to `unit_changetarget`, also fixed the validation before switching the `bl`'s attacking target from current `src` to new `target`.
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Fixed#376, status def for Voice of Siren effect (WM_VOICEOFSIREN) is calculated twice
* Fixed SC_DEEPSLEEP effect from Deep Sleep Lullaby (WM_LULLABY_DEEPSLEEP) and Arrullo (SO_ARRULLO)
* WM_VOICEOFSIREN & WM_LULLABY_DEEPSLEEP give effect for all targets except self
* Typos
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Clean up MSVS vcxproj files. Added new filter for `config` files and moving the files to their filter.
[ci skip]
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Replacing 'rand()' leftwover with 'rnd()' of mt19937ar
* Cleaned up script commands related with item group: 'groupranditem', 'getrandgroupitem', 'getgroupitem'
* Corrected item scripts that are using 'getrandgroupitem'
* Updated script command and item group doc
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Moved Bank Vault from `login` table (login-server level) to `global_reg_value` as #BANKVAULT (char-server level)
* IMPORTANT: Read & import upgrade_20150408.sql
* Follow up cbdc0127, another fix for Point Shop NPC.
* Follow up 022d7289, corrected picklog initial for bound items that removed when member of guild/party or guild/party is broken. Please import upgrade_20150408_log.sql
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
Due to this being OPTION_WUG before, Rangers who had a Warg but weren't riding it were unable to use Reins of Mount, but once you got on your Warg you were able to get on your mount while on a Warg.
* `monster_loot_search_type` default is `1` for official behavior in e6caa95, and `0` for old Athena style -closest- item.
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Somehow failed to get 'caster' status for calculation.
* A little cleanup for `SC_GT_ENERGYGAIN`, `SC_GT_CHANGE`, & `SC_GT_REVITALIZE` which don't need `bl->id` as `val2`. Caster is `src`, target is `bl`. (Was assumed `val2` to get caster status? `if (src2 = map_id2bl(val2))` but `bl` was target on skill_castend_nodamage_id.
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>