5 Commits

Author SHA1 Message Date
Atemo
7a8ac46421
Banquet for Heroes ep 16.1 (#3234)
Banquet for Heroes ep16.1 - walkthrough conversion
* Added main quests of ep16.1 and the quests entries
*** Walther's daily quest will be enabled after quest_db refactor
* Added instances Ritual of Blessing and Room of Consciousness
* Added monsters spawn and entries on prt_prison, prt_cas and prt_q maps
* Prontera castle map changed in this ep
- Moved some NPCs from prt_castle to prt_cas
- Added warps on prt_cas
- Succession of the Prince quest is removed in ep16.1

Thanks to @admkakaroto, https://www.divine-pride.net/ 
@yoonjunho72, @teededung, @ecdarreola, @spinzaku and to all the contributors !
2018-07-13 15:49:33 +02:00
Euphy
90b187ff3e Changed all "Compatible With" fields to "rAthena Project".
Edited a handful separately, as appropriate.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
2014-01-12 16:24:38 -05:00
euphyy
4589a4d135 * Updated Eden Quests 71-85 to its latest version. (translation: Muad_Dib)
* Updated all 1st class training quests, mostly experience changes. (credits: Muad_Dib, partial revert of r17210)
* Added Pre-Renewal support to 1st class training quests. (bugreport:7808)
* Corrected level 10 AL_HEAL lines in 'npcskill' to use MVP heal.
* Corrected EXP checks in 'checkre' to use RENEWAL_EXP instead of RENEWAL.
* Fixed Hunter skill quest not accepting Rangers.
* Fixed a bug in Hall of Abyss. (bugreport:7815)
* Fix unable to move when cloaking in levels less than 3. (credits: Akinari, bugreport:7810)
* Idle timer now resets on continuous attacks, i.e. /noctrl or ctrl+click. (Hercules 19f0fcd)
* Idle timer is now initialized upon login, fixing a bug with the 'checkidle' command. (credits: Akinari)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17409 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-10 05:11:53 +00:00
daegaladh
f49b3d6f55 Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.

TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 04:29:56 +00:00
shennetsind
086af74531 Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08 19:30:07 +00:00