23 Commits

Author SHA1 Message Date
Jittapan Pluemsumran
84b4f09874 Added skill_duration mapflag. (#2171)
* Added skill_duration mapflag.
* This mapflag sets a skill unit time limit to n% of original duration.
* Implemented mapflags for Hunter's Traps in GVG, BG, and Novice Guild maps.

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2018-10-26 08:52:49 -04:00
Cydh Ramdh
87db2326b4 Added missing maps to map_cache and its mapflags (#3198)
* Added missing maps to map_cache and its mapflags
* Added nowarp, nowarpto, pvp_noparty for RWC maps suggested by @Atemo 
* Added mapflag/gvg_noparty.txt file to ignores party alliances on GvG-enabled maps.
2018-06-13 20:35:26 +02:00
Cydh Ramdh
342443bf61 Added new mapflag hidemobhpbar (#1537)
* Added new mapflag `hidemobhpbar` to hides monster's HP bar on a map.
* Added maps for this mapflag, credits to @Atemo and @Lemongrass3110 

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-12-04 10:52:14 +07:00
Atemo
23b271c958 Initial release of nocostume map flag (#1137)
* Initial release of `nocostume` map flag to follow official `DISABLE_COSTUMEITEM` map property.
* Added map flag `nocostume`, current confirmed maps are TE Castles and Guild Dungeons.
* Fixed #815.
* Stores `setlook` values so it won't be removed on `nocostume` mapflag

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-09-06 11:34:36 +02:00
Euphy
1c7c002e46 * Follow-up cd9a776: documentation edits.
Signed-off-by: Euphy <euphy@rathena.org>
2013-08-30 17:03:08 -04:00
Cahyadi Ramadhan Togihon
cd9a776f23 *Added Skill Damage Adjustment!
- Disabled by default on src/config/core.h. Uncomment '#define ADJUST_SKILL_DAMAGE' to enable this skill damage adjustment
- Added skill_damage_db.txt (thank Lilith for 'Manage Skill Damage')
- Added new mapflag: 'skill_damage'. Please read 'doc/mapflags.txt' for more details
*Fixed bugreport:8029 (thank exneval for testing and reporting) (Akinari)
*Follow-up 647f99f (Akinari)
*Follow-up 15074d8: optimized item_isNoEquip check parts
*and some mirror changes
2013-08-30 02:55:11 +07:00
Euphy
3beb7833f9 * Fixed Guardian Stone respawns in WOE SE. (bugreport:7849)
* Fixed job checks in Falcon Flute Trader script. (bugreport:7839)
* Fixed Guillotine Katar slots. (bugreport:7838)
* Fixed @itembound type 4 not working.
* Bossnia changes:
- Monsters should not be spawned with 'boss_monster' according to official scripts; removed 'notomb' mapflags accordingly (partial revert of r17404).
- Merged file into events/bossnia.txt, since the spawns and warps should be disabled by default.

Signed-off-by: Euphy <euphy@rathena.org>
2013-07-17 23:16:15 -04:00
akinari1087
de7b41c4f9 Fixed cast time not being reduced for SC__LAZINESS - Fixes bugreport:7795
Script commands 'sit' and 'stand' now work only when character is in required state. (Euphy)

~ Hercules Merges ~
* Added extra support to GM unload NPC via right-click [credits: Ind]
* Implemented real-time server stats (in and out data and ram usage). [credits: Ai4rei, mkbu95]
* Fixed chatrooms disappearing after using @disguise. [credits: MatiasSW]
* Implemented 'notomb' mapflag for Bossnia maps. [credits: CairoLee]

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17404 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-07 03:08:24 +00:00
euphyy
72e838d43e > Mapflag restructuring (tid:83102):
* Moved mapflags from conf/mapflag/ to npc/mapflag/.
* Split some files into npc/pre-re/mapflag/ and npc/re/mapflag/.
* Moved all Renewal maps into the /re/ directory.
* Applied Hall of Abyss mapflag changes in the /re/ directory.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17347 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-06-05 03:04:33 +00:00
daegaladh
f49b3d6f55 Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.

TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 04:29:56 +00:00
shennetsind
086af74531 Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08 19:30:07 +00:00
L0ne_W0lf
d25e1c287b * Applied map flag update patch provided by Daegaladh. Will mess with custom restricted items.
- Adds a reset mapflag which is checked when using the Neuralizer.
- Syncronizes the item_noequip_db bitmasks with with skill_nocast_db.
- Updates mapflags, and both skills and items which are restricted.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14961 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-09-20 23:46:48 +00:00
Gepard
123a803ccb * Removed unused 'indoors' mapflag (follow-up to r3729).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14434 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-10-21 00:38:57 +00:00
brianluau
8f05766ab1 - Added instance, GVG, and BG maps to nopvp.txt (bugreport:4396)
and changed /conf/mapflag/nopvp.txt to be loaded first.
- Removed a duplicate line in item_misc.txt (bugreport:4453)
- Updated script paths to custom BG scripts, follow up to r14374. (bugreport:4443)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14411 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-10-02 18:33:10 +00:00
L0ne_W0lf
dc0977ed37 * Quest log kill count now updated properly. (Added from topic 253813)
* More battleground editing, and some bug fixes.
- * ALL BATTLEGROUNDS ARE NOW ACTIVE BY DEFAULT. PLEASE CONTINUE TESTING *
- Rewrote the Badge Exchange NPC in bg_common.txt, is official now.
- Other changes to the bg_common folder, including disabled GM NPC.
- Completely rewrote Flavius for the most part, from ground up.
- Moved old Flavius battlegrounds to /custom/battleground folder.
- Restored original bg_common, and KVM to /custom/battleground
- Fixed wall bugs in Tierra Gorge, and added an oninit to the timers.
- Other minor tweaks to both Tierra Gorge and KVM scripts.
- Fixed the pseudo-cooldown on KVM not working properly, I hope.
- Added global time2str function which will be used later in Endless tower.
* Applied Epoque's mapflag clean up, which removes flags from scripts.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14374 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-08-14 16:06:23 +00:00
L0ne_W0lf
c652787562 * Added known info for WoE SE Guild Dungeon monsters.
- Movement speed, and attack delays are not official. (copy/pasted)
- Skills are, like above, copy, pasted, edited. Not official.
- Decided not to drops added for the mentioned monsters.
* Added mapflags for WoESE guild dungeon.
* Added official WoESE Guild Dungeon NPCs, and custom spawns.
- As the mobs are not 100% (missing stats, no drops, etc) they are disabled by default.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14123 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-11-04 00:13:52 +00:00
L0ne_W0lf
04aa5dbaa1 Added mapflags in preparation for Monster Races.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12761 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-06-06 11:13:59 +00:00
ultramage
3d545fd51a Cleaned the script conf files (see topic:171384 for details)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11962 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-22 17:26:15 +00:00
ultramage
3266ced856 More typo fixes
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9714 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-26 15:01:39 +00:00
FlavioJS
637ae9a4dc - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05 13:23:07 +00:00
skotlex
3522a7f83e - Fixed Magnum break's animation not showing if the fire-elemental bonus did not start.
- Removed some last traces of waterlevel reading.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6120 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 18:00:27 +00:00
Komurka
05eba2d392 * Added 'restricted' mapflag, based on lordalfa patch
- you can set restriction zone on map (see mapflag/restricted.txt)
- you can turn off item usage on certain restricted map in item_noequip.txt
- you can turn off skill usage on certain restricted map in skill_nocast_db.txt

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5115 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-30 14:24:26 +00:00
Valaris
2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.  EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29 16:10:48 +00:00