261 Commits

Author SHA1 Message Date
Lance
9a5c473607 * [Fixed]:
- nullpo in pet.c caused by equipping without checking if the pet is available.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6882 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-31 07:55:58 +00:00
Lance
8236d2c93f [Improved]:
- Fake NPC interface to use real NPCs.
- Scripting interface to restore and save sd->npc_id.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6873 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-31 03:52:56 +00:00
skotlex
7f776280a5 - Fixed Absorb Spirit Spheres
- Added battle_config min_chat_delay (default 0) specifies in ms what is the min delay between player sent chats (whisper/global/party/guild). Messages that exceed this threshold are silently ignored for now (perhaps need to add a "DON'T SPAM" reply to the player?)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6859 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-30 19:28:41 +00:00
Lance
e266a08f7c [Optimized]:
- clif_specialeffect to use the enums.
[Improved]: 
- buildin_specialeffect and buildin_specialeffect2 to accept effect area definition.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6855 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-30 18:13:16 +00:00
skotlex
1074b09187 - Small optimization in battle_check_target
- Disabled ontouch npcs triggering on hidden/chase-walk characters.
- Added the SC* code blocks relevant to SC_AVOID, SC_CHANGE, SC_BLOODLUST, SC_FLEET
- Added structure status_data to homun_data
- Added handling of BL_HOMUNCULUS in status_heal, status_damage.
- Cleaned up the homun-submitted code, moved the relevant code to status_calc_homunculus.
- Updated map-server Makefile to compile mercenary.* files.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6847 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-30 15:29:17 +00:00
Lance
f1edfd7ba4 - Relogging in with 0 HP didn't trigger dead event.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6810 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-29 01:58:43 +00:00
Lance
025d6e6a01 * [ Protected ] : clif_parse_LGMmessage from possible hacks
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6797 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-28 11:29:43 +00:00
skotlex
856240443d - Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it)
- Cleaned up TBL_PC, TBL_MOB, TBL_PC and mob_db structures to use status_data.
- Set the NPC-Change Attribute duration on Time1, updated their max to 1 in the db.
- Berserk's HP cost interval is now defined as time2.
- Split damage received functions into pc_damage/pc_dead and mob_damage/mob_dead
- Rewrote the @heal related functions to use the new status_* healing functions.
- Added status functions to deal with damage and healing (status_damage, status_heal, status_percent_change) and a bunch of defines for easier handling of them (status_percent_heal, status_percent_damage, status_fix_damage, status_kill, etc)
- Splitted mob_once_spawn into two. mob_once_spawn_sub creates the mob instance without spawning it.
- Added defines for Elements (ELE_*)
- Modified battle_calc_(weapon/magic/misc)_attack to use the status data structure.
- Rewrote and cleaned up battle_calc_misc_attack
- Merged config options pc_attack_attr_none, mob_attack_attr_none, pet_attack_attr_none into attack_attr_none (type 4)
- Removed config options player_defense_type, monster_defense_type, pet_defense_type in favor of weapon_defense_type
- Cleaned up pet.c to stop invoking status_calc_pc when unnecessary
- Modified skill_calc_heal to take into account the MEDITATION bonus.
- Cleaned up code of Adjustment, Madness Cancel and other GS/NJ skills inside skill_check_condition
- Added status change SC_MODECHANGE which handles mob state changes (this SC is continous until manually ended, eg: like Weight50)
- Modified Slim Pitcher so it will work when casted by non-players. Will now also work with SP-healing items.
- Rewrote Freedom of Cast code to use function status_freecast_switch to switch adelay/speed when cast begins/ends.
- Modified Magic Power to store amplified MATK/MATK2 in val3/val4 for easier updating when used in conjunction with ground skills.
- Fixed Asura Strike being usable from within a combo regardless of combo skill.
- Modifed SC_DANCING to store speed-change in val3 (it is shared with skill duration...)
- Added StatusChangeFlagTable to store which statuses are changed by each SC
- Added SCB_* constants to specify the different stats that each sc changes. SCB_PC is the only one that means a change hardcoded in status_calc_pc, the rest are handled by status_calc_bl
- Added some helper functions to simplify with basic status calculations (status_base_atk, status_calc_misc, status_base_pc_maxhp, status_base_pc_maxsp)
- Added status_calc_mob which calculates initial status and special base status alterations (HP changes, stat changes due to big/small mobs, etc)
- Made all the status_calc functions static.
- Added status_calc_bl_sub_pc for PC related calculations that must happen after status-change adjustments.
- Added status_calc_bl which does status-change related calculations using as base the base_status of the bl object and the SCB_* flag passed.
- Added status_get_status_data and status_get_base_status to retrieve the bl objects current status_data and basic status_data (current never returns null, instead it returns a dummy structure with basic data)
- The main switch in status_change_start now only sets the tick and val values, therefore it is skipped when loading (flag&4)
- Cleaned up status_change_start and replaced many of the ex-japanese comments for english ones.
- Changed Hiding to store the speed penalty on val3. val4 stores interval SP cost.
- Changed Chase Walk to store Speed adjustment on val3, sp cost in val4
- Changed Cloaking to store speed penalty on val3, val4&2 signals wall-present, val4&1 is infinite cloaking.
- Changed Wind walk to store speed bonus on val3
- Rewrote Marionette Control to store the status to add/substract in val3/val4, it now works on anyone (players/mobs)
- Changed Improve concentration to store Card bonuses (which are not counted for total % increase) on val3/val4
- Changed SC_ADRENALINE, SC_CONCENTRATION, SC_ANGELUS, SC_IMPOSITIO, SC_MELTDOWN, SC_TRUESIGHT, SC_SUN_COMFORT, SC_MOON_COMFORT, SC_STAR_COMFORT, SC_QUAGMIRE, SC_GATLINGFEVER to store the bonus modifiers in their val values rather than calculate them in status_calc_*
- Status_change_start/end will use clif_status_load rather than clif_status_change when related bl is not on a map.
- Modified status_change_timer to use the status_charge function rather than directly substracting SP
- Added SC_ELEMENTALCHANGE to modify someone's base defense element.
- pc_clean_skilltree will now also remove item-granted skills.
- Learning skills will now only invoke status_calc_pc when the skill is passive.
- Cleaned up pc_steal_coin
- Cleaned up pc_check_base/job_lvup to only invoke the lv-up related packets and functions ONCE regardless of skill-levls earned.
- Cleaned up pc_ regen related functions.
- Made player-sprite mobs have item pickup animation and walkdelay when taking items.
- Cleaned up mob_dead code.
- Removed paramb, parame from struct map_session_data, replaced them by param_bonus[6],param_equip[6]
- mob special ai state 3 signals summon flora.
- Moved petDB pet_hungry_timer vars from TBL_PC to TBL_PET
- Cleaned up some pet functions, made the menu functions receive as argument both pet and master.
- Clones will copy a player's base status rather than battle status (so status-change alterations are not cloned)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6791 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-27 18:08:30 +00:00
Lance
8320520472 * Mob control engine tested 99% working so far.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6770 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-26 09:46:45 +00:00
skotlex
0840bc1c5a - Increased capacity for Account Variables to 64
- Reverted Intravision implementation to that of stable's.
- Corrected Login Server taking it's first argument as both login config and lan config.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6751 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-25 13:54:31 +00:00
skotlex
0c8a59d012 - the charname request hack message has been downgraded to only include GM-invisible characters.
- corrected clif_charnameack to send negative ID when a disguised player asks for it's own disguised name.
- Cleaned up the disguised target-id checks taking into considering that the only character that sees a negative ID is the same disguised character.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6715 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-23 15:43:40 +00:00
skotlex
e7a25fdeac - Corrected clif parse name request failing on disguised characters.
- Corrected Soul Drain draining from all non-ground-based skills including non-magic attacks.
- Corrected pc_setoption to change the option and then change class. changing option-wedding will automatically convert the view-class as well.
- Corrected the 15% drop rate increase when killing higher level mobs in pk-mode triggering for all mobs with lower level than yourself. Thanks to Vayu.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6709 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-23 13:51:42 +00:00
Lance
fa084e111c * Added 'setd' support for local NPC scope (') variables.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6704 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-23 08:35:22 +00:00
Lance
5120d7677c * [Scripting Engine Update] New variables are ready to be used.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6703 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-23 08:22:53 +00:00
Lance
6ae92d0a86 * Fixed compilation errors.
* Tidy up jobmaster for easy debugging. 

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6686 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-22 08:52:56 +00:00
blackhole89
752cd268ef * Part A of the Homunculus code.
This only features the structures, status_* and clif_* (packets) and is
	  not functional yet in any conventional way, but doesn't interfere
	  with present functionality either.
I would only forget half of this stuff if I tried to do all at once.
Expect the rest somewhen within the upcoming week.
(This is not similar to jA's implementation.)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6681 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-21 18:59:13 +00:00
Lance
2e341e2a76 And again
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6672 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-21 02:39:32 +00:00
Lance
90d285dbd9 * Fix the fix: Should be sd->npc_str[message_len]=0;
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6671 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-21 02:38:34 +00:00
Lance
2a38662225 * Exploit prevention in clif_parse_NpcStringInput
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6670 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-21 02:37:36 +00:00
skotlex
e5f005cc1d - Rewrote/cleaned up several functions in storage.c
- Optimized pc_additem comparisons to account for items with more than four slots.
- Updated clif.c to enable retrieval of items from cart/storage while trading. Exception is retrieving items from the cart while vending.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6642 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-18 16:55:07 +00:00
skotlex
0aed0eaa95 - Applied an experimental weather code that should lower bandwidth usage to near-none, which's only disadvantage should be the weather not clearing out until moving to another map (even when the mapflag is removed from the current map).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6639 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-18 14:11:16 +00:00
reddozen
0277ebc706 Removed AtCommand_Monster and replaced it with AtCommand_Spawn for Skots [Reddozen]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6626 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-17 01:03:22 +00:00
skotlex
4fcac3b2f9 - Modified "hide woe damage" to send the number of hits rather than 1 as damage Because when the damage is less than the number of hits, the client will display MISS.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6624 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-16 18:51:20 +00:00
skotlex
2c902be399 - Removed Lance's checks in clif.c to prevent sending packets when a player is in OPTION_INVISIBLE mode. Now pc_disguise won't change your viewclass when you diguise while hiding. The disguise should "show up" when you uncloak, instead.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6597 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-15 15:22:02 +00:00
skotlex
eb63227578 - Fixed clif_GlobalMessage being the exact same function as clif_message (the fiirst should send to ALL_CLIENT and the later should send to AREA_CHAT_WOS). Should fix globalmes script command.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6596 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-15 14:43:22 +00:00
skotlex
125e05d3cd - Added SC_BLADESTOP to the switch listing in status_change_start
- Characters in vending are now always considered "idle" if the idle_no_share setting is active.
- Corrected 10 Geminis spawning in Lhz1 rather than 2.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6595 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-15 14:15:04 +00:00
Lance
6fa0186000 * Players with OPTION_INVISIBLE should not be sent to clients.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6594 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-15 10:19:14 +00:00
Lance
dd4a935ce2 @_@ this is getting more confusing...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6586 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-14 13:08:26 +00:00
Lance
05736737c7 * Bugfix on fake npc
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6585 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-14 12:57:50 +00:00
skotlex
46d5c713cd - Updated cast times of Kaupe and Kaahi.
- Some small code cleanups.
- Sma has cast-dex reducable now.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6564 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-12 16:30:51 +00:00
skotlex
a0bf90e52c - Changed a bit the MAX_ZENY checks in trade.c to prevent overflows.
- Rewrote npc_selllist for a more proper-clean implementation.
- Increased NPC_POWERUP's dex bonus to +25*lv
- Moved TK_DOWNKICK's stun time from time to time2
- Added TK_TURNKICK's stun to splash-pushed mobs. Duration is 2secs (time2)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6557 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-11 20:03:22 +00:00
skotlex
fd4f9d05ef - Updated SKA to return a random value between 0 and 99 each time status_get_def is invoked.
- Updated Making Arrow to not include unidentified items in the list.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6540 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-09 23:04:56 +00:00
skotlex
5e73485603 - Fixed the head_bottom (pet-armor) position in packet 0x22c when crafted for non-players.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6530 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-09 18:28:10 +00:00
skotlex
e78ae404f9 - ES magic will now put the caster on stun for 0.5 secs regardless of whether the skill-target is a mob or not.
- Added function clif_party_join_info which sends packet 0x1e9 each time a party-member joins. This packet (as redundant info as it has) should also contain the field for "adoptability", but that needs to be coded in yet.
- Added clif_ParseAdoptRequest which does the basic adoption handling. More checks and the reply packets still need to be coded in.
- Happy State and TK stances won't dispel on death now.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6521 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-08 20:53:46 +00:00
skotlex
aae1ae1832 - Fixed compilation error.
- idletime will now be updated on attack-request, not on sit/standup
- Party members sitting will no longer be considered idle.
- hide_gvg_damage will now send 1 instead of -1 as damage.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6517 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-08 16:19:02 +00:00
skotlex
3b5ab1ba35 - Removed SP_DISGUISE from the bonus list.
- Moved Sharp Shooting display to the block with Auto-Counter (since that's the other skill that can show critical as well)
- Corrected some fields in the still packet (guild emblem being stored as a Long when it should be Short)
- Modified most fields of view_data to be unsigned shorts rather than signed ones.
- On-Touch NPCs will now make you stop walking when you trigger them.
- Reduced stun duration of most skills to 3 secs.
- ShadowJump/JumpKick will make you land on the target's cell now.
- Fixed Kaahi triggering only once per skill duration.
- Added the kaahi_heal_timer to the list of status change functions.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6516 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-08 15:11:25 +00:00
Lance
dacea0478a * Optimized clif.c clif_scriptmenu/input/inputstr to check for sd->state.using_fake_npc before sending one (as it's not required to send twice).
* Reinitialize sd->state.using_fake_npc in clif_parse_LoadEndAck (for scripts that warps players and still continues execution to work).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6509 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-07 01:27:29 +00:00
skotlex
db83032024 - Added a npc-script-event cache to avoid looking up event-scripts every time they need to be executed. Events cached are all those defined in script_config.
- Since the cache holds direct pointers to the npcs/events, do NOT unload the related NPCs or you'll get dangling pointers. However, @reloadscript will work fine.
- Set the etc_log to on to see a summary of npcs/events loaded for script execution on startup.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6494 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-05 23:22:16 +00:00
skotlex
82ae461fa7 - The Rest bonus activated by using /doridori while in rest should now trigger with all the class tree (TK/SL/SG)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6493 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-05 21:25:20 +00:00
skotlex
266148ef5f - /doridori now won't double the HP/SP regen of TKs, it only activates their "happy" state.
- Added the -50 hit penalty when standing on Wall of Fog.
- Cleaned up status_calc_mdef2
- Uncommented the status_calc_mdef2 call in status_calc_pc.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6491 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-05 17:57:37 +00:00
skotlex
391e5359ad - OnEquip scripts will be trigger on log-on now.
- Infinite Endure will no longer give mdef bonus.
- Removed bInfiniteEndure bonus, Eddga card now uses onequip/onunequip to start/end infinite endure.
- Hammer fall's stun duration is now 1+lv seconds.
- Fixed Kaahi's SP cost per heal.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6487 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-05 14:13:03 +00:00
skotlex
740958837d - Now when walkdelay is set to 0, characters will stop walking when hit, but will not have any walk delay.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6486 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-05 12:39:28 +00:00
skotlex
4ef4e4dc84 - Stun time for using ES magic on non-mobs reduced to 0.5 secs.
- Eska is now usable on bosses.
- Swoo will stun you if attempted on an already 'swooned' enemy.
- clif_skill_failed will print out a debug line with the skill_id (since the current null_po does not helps at all to fix it)
- Applied TheUltraMage's suggested fixes to the grfio module.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6467 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-04 15:18:30 +00:00
skotlex
01340a866e - Kaite, Kaute will now show a skill effect when they trigger.
- Fusion's cast time reduced to 0.
- Knowledge will now only trigger if you logon to the memorized map, not walk into it.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6462 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-03 17:53:57 +00:00
skotlex
a312cf5d84 - Corrected @whomap directly invoking msg_table[] rather than msg_txt()
- Guessed where the pet data goes in spawn packet 0x7c
- Updated Charge Attack's state from none to move_enable.
- Made tomahawk an NPC_SKILL so that it may not be plagiarized.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6459 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-03 14:15:20 +00:00
skotlex
827f003768 - Fixed standing up not really standing you up.
- Moved battle_consume_ammo to the end of skill_castend_damage_id, skill_castend_nodamage_id and skill_castend_pos2 rather than battle_calc_weapon_attack. They will trigger when the player's arrow_atk state is active and a ground skill was not invoked. It should fix all issues with splash/ground skills consuming ammo per target rather than once per skill use.
- Added structure state to the ground skills, their fields are magic_power, into_abyss and ammo_consume to indicate the states that were previously stored in val3.
- Corrected Desperado ammo consumption (should be 10)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6455 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-03 04:02:17 +00:00
skotlex
9b6b46c455 - Absorb Spirit Sphere now gives +10SP per sphere as per discussions with Haplo.
- Changed a <= into a < in pc_steal_item. This means drops with 0.01% are impossible to steal unless you have at least 100% steal-rate (where steal rate is dex - opponent dex + skill_lv*3% + 10%)
- Cleaned up clif_parse_action_request to enable sitting/standing while in shops, interacting with npcs, etc.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6451 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-02 19:53:38 +00:00
skotlex
5a5d30b660 - Removed OPTION_XMAS, it seems to not exist....
- Added SC_SMA to handle "ready to use SMA" status (rather than SC_COMBO) since it has a visual effect to use.
- Corrected the value of OPTION_FLYING
- Using SG_FUSION ends Soul Linked effect.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6438 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-02 00:06:58 +00:00
skotlex
a5b4b2d05e - status_setviewdata will set your option accordingly when the previous/new view-class is wedding or xmas suit.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6437 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-01 22:07:15 +00:00
Lance
49fc4fe81d * Optimized fake npc system. Added npc_checknear back to npc_buysellsel.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6426 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-01 05:48:06 +00:00