15 Commits

Author SHA1 Message Date
Kasper Sandin
b568f2fb11
Remove unclosed npc script code blocks (#7330) 2022-10-07 13:47:57 +07:00
Atemo
fc4f82838e
Corrected guild relay script (#5131)
Corrected the value of the variable guildtime to match the value in official script.

Fixed #1785

Thanks to @Lemongrass3110
2020-06-23 01:43:42 +02:00
Aleos
26720f041a
Updated script command getmapxy parameters (#3890)
* Fixes #3100.
* Script command getmapxy will now allow integer values for the search value.
* Deprecated UNITTYPE constants as they were replaced by BL.
* Defaulted BL_PC as the target for script command getmapxpy.
* Updated script command getunittype return value to return BL constants.
* Updated scripts to new BL constants.
Thanks to @pajodex's suggestion and @Lemongrass3110!
2019-01-30 17:10:33 -05:00
Atemo
78edf851a0
Suggestion of implementation of is_party_leader and is_guild_leader script commands. (#3617)
* Implemented is_party_leader and is_guild_leader script commands.

Thanks to @cydh !
2018-11-06 16:28:09 +01:00
Atemo
ea88ea5054
Emoticons constant name (#2527)
This PR change the emoticons constant name to match emoticonlist from client side.
Note: the previous emoticons names are now deprecated.

Additionnally emotion and unitemote scripts commands are being merged together to the new format
-> emotion <emotion number>{,<target>};
Where target use the target Game ID (GID) of the unit (npc, pet, character etc..).

* unitemote is now deprecated.
* Additionnally fixed incorrect variable in quests_brasilis.txt

Thanks to @aleos89 and @Lemongrass3110 !
2017-11-10 18:35:21 +01:00
Lemongrass3110
2043c95e66 Refactored hardcoded npc event names (#1767)
While refactoring those events the following other changes were made:

Introducing OnInstanceDestroy event. This event can be used to hook script code right in front of the instance destruction. This can be useful if you have any stored references to an instance id for example.

The script command cmdothernpc will now check if the target event exists and report failures. Therefore it now returns true or false.

All agit(FE,SE,TE) start and end commands from atcommand and script commands have been merged in their respective guild function which now returns a bool value of true for successful actions and false if it did not succeed(if the specific WoE was [not] running).

All global triggered events with mapserver status output now call the same function and therefore have the same mapserver output(including their respective event name of course).

Renamed a few events in the script configuration to match the other names

Added constants for months and weekdays

Additionally added constants for gettime types to make it easier to read.

Replaced all existing usages I found with their proper new syntax or better fitting functions.
2017-01-10 22:58:04 +01:00
aleos89
0a77835029 Unit Controller Updates
* Added missing UMOB_CANMOVETICK option.
* Restructured script command getunittype return values to match the order of script command getmapxy to allow for more universal usage.
* Created constants for script commands getmapxy and getunittype.
* Updated NPCs using script command getmapxy to use the new constant values.
* Updated Battleground NPCs to use constant value for script command setunitdata.
2016-02-04 10:47:16 -05:00
Euphy
90b187ff3e Changed all "Compatible With" fields to "rAthena Project".
Edited a handful separately, as appropriate.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
2014-01-12 16:24:38 -05:00
glighta
8d605f89c3 - Follow up r17296
-- capped CAMOUFLAGE effect, (defs should be lower then 0, atk bonus max 300, fix cri bonus  (base is 1000 not 100))
-- fix bugreport:7601 and add new mapflad for clif_maptypeproperty2 (nomineeffect, nolockon, noitemconsumption, nousecart, nosumstarmiracle) still investgating full effect
-- harmonize script_ref source


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17297 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-04-26 14:38:54 +00:00
daegaladh
f49b3d6f55 Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.

TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 04:29:56 +00:00
shennetsind
086af74531 Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08 19:30:07 +00:00
mercurial123
0f47604f2d - Replaced all occurrences of "eAthena" to "rAthena" string
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-24 21:30:42 +00:00
brianluau
f5c3f4fe86 - Fixed a typo in guildrelay.txt (bugreport:4213)
- Forced acc.lastlogin to use MySQL DATETIME format. (bugreport:4193)
- Fixed the range of getiteminfo and setiteminfo. (bugreport:4190)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14292 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-04-30 00:22:22 +00:00
L0ne_W0lf
ec29baaa99 * Some bug fixing! Hoorah for me not feeling lazy!
- Fixed some issues related to the guild relay quests. (bugreport:3934)
- Disabled the warp back to moc_fild22b from mid_camp. (bugreport:3985)
- Loop in sealed shrine should disable all thorches. (bugreport:4044)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14258 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-03-03 21:28:22 +00:00
L0ne_W0lf
e38739030d Full implementation of all Episode 11.3 Quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13249 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-30 21:53:00 +00:00