9 Commits

Author SHA1 Message Date
Daegaladh
f8c9481673
Added optional Pre-Renewal Brasilis (#8480) 2024-07-06 23:24:48 +02:00
shennetsind
086af74531 Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08 19:30:07 +00:00
brianluau
a43212a2f4 - Reduced 300+ copy-paste lines to 1 duplicated npc in eden_common.txt (suggestion bugreport:5795)
- Replaced more unconverted 'inputstr' in several npc scripts, and changed to scope variables.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16149 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-05-25 15:45:31 +00:00
masao87
c3bbe80dae - Fixed check quest in Brasilis puppy quest. bugreport:5376
- An little update to the new script command "instance_check_party" in script_commands.txt

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16136 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-05-21 17:04:23 +00:00
og2
31f640090e Strange Hydra Quest + Hydra Ball(bugreport:5339)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15630 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-02-25 16:18:40 +00:00
mercurial123
0f47604f2d - Replaced all occurrences of "eAthena" to "rAthena" string
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-24 21:30:42 +00:00
brianluau
75010f0a3a - Set svn:eol-style=native for some recently added text files (follow up to r15009).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15044 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-09 03:53:41 +00:00
Skotlex
b7ad7aa055 - Commiting a bunch of cleanups piled up from the past few weeks/months/years.
- Updated unitwarp so that an id of "0" causes the script's rid to be warped.
- Updated the Brasilis ontouchNPC warp command to use unitwarp instead.
- Signum Crucis's duration is now specified in the skill_cast_db file
- Updated @warp/@jump commands so that when an invalid tile is specified, a nearby cell is chosen (rather than using a map-wide random value)
- The if(req.weapon) code was broken, since req.weapon is never "0" for a skill. Updated the code so that the requirement of '99' (any weapon) is stored as 0, in order to make the checks effective.
- Cleaned up the code for script command warpparty
- Fixed the define itemdb_canrefine()
- Cleaned up some the status_damage() function
- Fixed map_random_dir(), which at times would pick cells that didn't preserve the required distance.
- Some aesthetic code cleanups.
- Fixed some possible crashes for skills where the code assumes the caster is a player.
- Fixed a bunch of idiotic code-snippets that should have embarrassed whoever was responsible for them.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14929 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-08-10 15:52:59 +00:00
L0ne_W0lf
ebfc42b8d5 * Implemented remaining Brasilis NPCs.
* Added remaining database modifications for Brasilis.
- Added the skills for the Brasilis monsters.
- Added remaining entries for Bathroom Ghost quest.
- Added stats for the Suspicious Hydra monsters.
- Corrected the capture rate for Suspicious Hydra.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14928 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-08-09 20:08:47 +00:00