* Added missing UMOB_CANMOVETICK option.
* Restructured script command getunittype return values to match the order of script command getmapxy to allow for more universal usage.
* Created constants for script commands getmapxy and getunittype.
* Updated NPCs using script command getmapxy to use the new constant values.
* Updated Battleground NPCs to use constant value for script command setunitdata.
* Added the following functions:
- "F_GetPlural" (returns plural of noun) / "F_InsertPlural" (returns plural if arg != 1) [credits: EnglishClub for formation rules]
- "F_InsertArticle" (returns 'a' or 'an' preceding word)
- "F_InsertComma" (formats number with commas)
- "F_GetNumSuffix" (formats number with '-st', '-nd', '-rd', or '-th' suffix)
* Added and removed new functions where necessary. (incomplete)
* Added new types to "F_GetArmorType" function, and weapons will now pass to "F_GetWeaponType".
* Reformatted comments.
Other changes:
* Removed some garbage text from scripts.
* Slight edits to custom warper script.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.
Signed-off-by: Euphy <euphy@rathena.org>
- Local quests: Alberta, Ayothaya, Einbroch/Einbech, Hugel, Lighthalzen, Louyang, Morroc, Moscovia, Nameless Island, Prontera, Rachel, Veins, Episode 13.1, Episode 13.2
- Other quests: Airship, Eye of Hellion, Kiel Hyre, Wandering Minstrel, Juperos, Brisingamen Seal, Megingard Seal, The Sign, Party Relay
- Mini-games: Hugel Monster Races, Turbo Track
* Deleted some useless 'break' commands and replaced some 'menu' commands in scripts.
* Documented the <NAVI> and <URL> tags. (Hercules 7e58225)
* Added documentation for "OnTouchNPC" in the special labels section.
Signed-off-by: Euphy <euphy@rathena.org>
-- capped CAMOUFLAGE effect, (defs should be lower then 0, atk bonus max 300, fix cri bonus (base is 1000 not 100))
-- fix bugreport:7601 and add new mapflad for clif_maptypeproperty2 (nomineeffect, nolockon, noitemconsumption, nousecart, nosumstarmiracle) still investgating full effect
-- harmonize script_ref source
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17297 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec