Playtester
80ed807c23
* Added first version of Rachel Sanctuary spawns
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- commented for now
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9371 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-30 11:56:41 +00:00
Playtester
2bf73dbe3c
* Enabled Ice Dungeon spawns so they can be tested
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* Updated sql files
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9348 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-28 17:49:14 +00:00
Playtester
f8d95d14c7
Enabled Rachel Field spawns so they can be tested
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9323 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-26 19:56:35 +00:00
Playtester
c29d60c88f
Added temporary Ice Dungeon spawn file (commented for now)
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8544 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-30 12:25:25 +00:00
Playtester
85ddcd7a53
* Added temporary Beholder and Gremlin spawns
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- their drops are needed but Airship quest isn't finished yet
- should be commented once Airship quest is finished
- also added two airship warps
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7957 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-29 01:31:05 +00:00
Playtester
dca18db214
Added temporary Rachel spawn file, commented for now
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7854 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-24 11:49:20 +00:00
Playtester
d7746f1a74
Moved Earth Petits away from the Coal Mine Entrance Map in eamobs
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7445 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-02 08:22:51 +00:00
Playtester
3bc0468c00
Removed Bio Lab from eamobs
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- since the official entrance is in it's no longer needed
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6948 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-02 21:00:23 +00:00
Playtester
e96227c248
Uncommented Odin and Kiel spawn files, they are mostly safe to use
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- you still can't access Kiel's place, though
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6781 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-26 22:48:31 +00:00
Playtester
27ae45bcad
Cleaned up eamobs, only files that have actually been changed go into eamobs, for all other spawn files the ones in the mobs folder will be used.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6066 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-14 20:42:45 +00:00
Lupus
3e3ba92164
renamed omobs to mobs, just as in stable. fixed typos
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5923 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-06 05:18:00 +00:00
Poki#3
22a6d7ad94
Moved the spawn update to eamobs (of course the custom spawns where not changed... much :P)
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- Deleted City cleaners and pvp spawns. they are read from omobs.
- Added a "Whats done" file to keep track of what spawns are changed, and what are not.
Changed a few item names, as it was done in the translation project.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5875 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-02 18:44:57 +00:00
Valaris
2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29 16:10:48 +00:00