28 Commits

Author SHA1 Message Date
Aleos
995fb2a0a1
Corrected NPC view constant verification (#4398)
* Fixes #4397.
* Corrected NPC view constant verification stopping at the first digit found resulting in invalid results.
Thanks to @Lemongrass3110!
2019-10-09 12:05:08 -04:00
rAthenaAPI
285071dd3b Mob and NPC Identity Update 2019-10-02 07:00:35 +02:00
rAthenaAPI
506a88a506 Mob and NPC Identity Update 2019-08-20 12:00:29 +02:00
Atemo
9aa5f7d834
Added several warning messages (#4062)
* enablenpc / disablenpc / hideoffnpc / hideonnpc now display the npc source when the npc named doesn't exist
* Added the NPC source to status_set_viewdata when no view data has been found
* Added export_deprecated_constant3 to display the constant name replacing the deprecated
* Removed the debug message from `@ warp` when the map name is wrong
* Added clif_name_area to UMOB_LEVEL on setunitdata and a capvalue to UPET_HUNGER
* areamonster now checks if the monster ID exists

Thanks to @Normynator and @aleos89 for the review!
2019-04-10 15:59:42 +02:00
rAthenaAPI
e6f1f21ddc Mob and NPC Identity Update 2019-03-19 04:00:47 +01:00
Aleos
c5a5c54518
Converted remaining C comments (#3927)
* Converted remaining documentation that references .c or .h files.
2019-02-09 15:08:45 -05:00
Lemongrass3110
25aaeec135
Fixed a possible script exploit (#3920)
Thanks to @functor-x
2019-02-04 18:31:07 +01:00
rAthenaAPI
80375c55f8 Mob and NPC Identity Update 2019-01-29 04:00:46 +01:00
rAthenaAPI
01516a326c Mob and NPC Identity Update 2019-01-02 04:00:50 +01:00
rAthenaAPI
a5200e6c49 Mob and NPC Identity Update 2018-12-26 06:00:51 +01:00
Lemongrass3110
01f61cfa4f
Added support for 64bit ticks (#3768)
Fixes #3017

Thanks to Hercules for the idea and their implementation of it.

This deprecates Windows XP support. If you want to use it to run your server on it, you have to forcefully enable it now.
Since 64bit ticks do not exist on XP, you might encounter some issues that are already fixed on other OS.
2018-12-21 00:02:19 +01:00
rAthenaAPI
f233792f53 Mob and NPC Identity Update 2018-12-05 05:01:02 +01:00
rAthenaAPI
d0dcbbd36b Mob and NPC Identity Update 2018-10-31 04:01:17 +01:00
rAthenaAPI
fe9dbf4787 Mob and NPC Identity Update 2018-08-29 05:00:48 +02:00
Aleos
4befcf747f
Corrected SECURE_NPCTIMEOUT behavior (#3394)
* Fixes #3381 and fixes #3391.
* Properly end NPC sessions when a player times out.
Thanks to @mazvi, @anacondaqq, and @gustavobrigo!
2018-08-11 16:13:24 -04:00
Aleos
2ab298076c
Cleaned up header guard names (#3395)
* Fixes #3385.
* Updated the header guard names to C++ standards.
Thanks to @elfring's suggestion!
2018-08-10 15:57:50 -04:00
Lemongrass3110
c4d7dc76d3
Hid timer function parameters in a macro (#3311) 2018-07-15 23:17:15 +02:00
rAthenaAPI
e06984a73e Mob and NPC Identity Update 2018-07-04 05:01:03 +02:00
Aleos
11b42569fc
Synchronized source file headers (#3212)
* Alphabetically sorted includes.
* Updated copyright and license text to match across all files.
* Removed pragma once define in header files in lieu of ifdef guards.
2018-06-20 18:08:30 -04:00
rAthenaAPI
73584c6c9a Mob and NPC Identity Update 2018-05-30 05:00:31 +02:00
rAthenaAPI
94e6893087 Mob and NPC Identity Update 2018-04-24 23:00:36 +02:00
rAthenaAPI
e9919620b6 Mob and NPC Identity Update 2018-02-23 01:24:47 +01:00
rAthenaAPI
3b3fc07e71 SQL synchronization 2018-02-23 01:14:32 +01:00
Lemongrass3110
bb0dd7b8dc
Fixed mapserver crash on script command warp (#2766)
Fixes #2765

Thanks to @LunarSHINING
2018-01-24 19:30:05 +01:00
Lemongrass3110
8c53679a94 New mob placeholders and npc ids 2018-01-02 19:46:43 +01:00
lighta
716f6c0f29 Duel allocation (#2734)
* Duels are now dynamically created and no longer statically consumes memory.
* Removed max number of duel at once.
* Updated duel modules for multi-thread and safer management.
* Remove various statically allocated tab.
* Removed duplicate code for npc_movenpc.
* Fix few warnings.
Thanks for suggestions from @anacondaqq.
2017-12-27 19:39:45 -05:00
Lemongrass3110
f7bc3bca66 Fixed an issue with invisible item shops
Thanks to @Everade
2017-12-02 12:18:07 +01:00
Aleos
c4a364be2c
Initial work for map server to C++ (#2565)
* Initial progression of moving the map-server to C++ format.
* Converted all core files to .cpp and header files to .hpp.
* Refactored the refine database parser to utilize native YAML C++.
Thanks to @Jeybla and @lighta for their help!
2017-11-02 17:39:03 -04:00