* Changed NPC_BLEEDING in mob_skill_db to be target not self.
* Added Event drops to tarou, cramp, martin. (enable in mob_db2)
* Added new pet: New Year Doll (quest reward) thanks to Yomanda.
Added Lunar new year event for 2008 from iRO. Read comments before enabling.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12183 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Changed suiton's element to water (apparently fixes not being able to use water-based skills on it)
- Fixed Landmine doing no damage (decreased trigger range to 0 to match its splash range)
- Fixed the disguise commands using the wrong variable when attempting to disguise as an npc.
- Fixed a compilation warning on CELL_CHKNODAMAGE (which is a totally bad-ripoff of basilica cells anyway)
- Corrected and optimized npc_remove_map's npc array cleanup (@reloadscripts no longer report 'too many npcs per map and related dangling pointer crashes are fixed)
- Removed suspicious, yet totally unused npc_data variable 'n'
- HP loss item scripts can no longer kill you.
- Corrected the item-drop-rate check to avoid duplicate entries in @whodrops after a @reloadmobdb
- Cleaned up and optimized map_addnpc (there are never any gaps in the npc array so npc_num always points to the last valid entry)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12180 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected duel_count/duel_list (you DON'T place variables in a .h file! That is what 'extern' is for)
- Script command warpportal now places a warp in its initial state (as if a real warp portal was casted)
- Updated dispell to also not remove the following effects: Hindsight, Inc Hit/Atk Rate (NPC_POWERUP), Nen, TK stances and tumble, warm and speedup1 (the other speed potion)
- Chase-walking characters can now loot.
- Hiding characters can't drop items now.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12036 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected skill_db reading to properly trim the skill name/descs.
- Added a mobid_db in map.c to handle mob lookups faster.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11943 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Wand of Hermode now dispells buffs only of allies.
- Fixed some null pointer checks in status_change_end.
- Corrected a crashy Warning message.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11910 54d463be-8e91-2dee-dedb-b68131a5f0ec
- this is an official kRO update
- you can still set the delay in the skill_unit_db to what you desire
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11748 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added some missing items. (Still much more to add) Slow process as I have to translate them myself.
- Added Battle Ground reward equipment.
- Implemented some 12.1 equipment bonuses.
- Added enabling of level 3 Turn Undead back to Grand Cross
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11707 54d463be-8e91-2dee-dedb-b68131a5f0ec
- fixed Bongun Card thanks to Gepard
- updated Ifrit Card to official
- Fire Wall now has 2 cells knockback
- set interval values of Fire Wall and Fire Formation to 20ms
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11581 54d463be-8e91-2dee-dedb-b68131a5f0ec
- renamed SKILLUNITTIMER_INVERVAL to SKILLUNITTIMER_INTERVAL
- Heat now depends on the interval settings rather than firewall_hits_on_undead
- if you want Heat to do more or less hits you can now change the interval value in the skill_unit_db.txt (official+default: 20ms)
- Icewall doesn't break anymore when the SKILLUNITTIMER_INTERVAL gets changed
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11526 54d463be-8e91-2dee-dedb-b68131a5f0ec
- removed code for Crimson Fire Formation it now uses the same code as Fire Wall
- added same knockback behavior as Fire Wall for Fire Formation
- Heat now does 50 hits a second in pvp too
- please let me know of any bugs that might appear
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11510 54d463be-8e91-2dee-dedb-b68131a5f0ec