17 Commits

Author SHA1 Message Date
idk-whoami
70736c9b1d
Corrected script for some item #18 (#7644)
Thanks to @Atemo
2023-04-03 14:40:52 +02:00
Atemo
3abc86e02d
Wave mode instances - walkthrough conversions (#3884)
* Wave mode instances - walkthrough conversions

* NPC_EMOTION and NPC_EMOTION_ON disrupted the walking system and have been restricted on the maps.
* Implemented AI_SPECIALs. AI and normal monsters can naturally fight each others. However monsters with AI_SPECIAL can't be hit by normal monsters.

* Implemented mob_setidleevent command.
`mob_setidleevent <GID>,<event>;`
This command will attach an event label to the monster with the given <GID> which will execute when the <GID> is idle.

* Added parameters to unitskilluseid and unitskillusepos
-- `<cancel>`: define if the skill can be interrupted when hit (by default the cancel value was 'castcancel' from skill_db.txt)
-- `<Line_ID>` : the monster will say the message from 'Line_ID' in mob_chat_db.yml when casting the skill

* Added `UMOB_IGNORE_CELL_STACK_LIMIT` for setunitdata/getunitdata script command.
When true, the monster will ignore the stack limit (max number of characters that can stack within a single cell) defined by 'official_cell_stack_limit' in misc.conf

* The script is disabled by default like on KRO

Thanks to @Lemongrass3110 @aleos89 @Badarosk0 @sigtus @Questune09 !
2021-10-26 14:56:47 +02:00
Joam
aae31a19a5 Update Itemdb (JRO item) (#4161)
* The items implementation is based on JRO description instead of IRO description
* Yinyang combo items will be implemented later when more infos will be available
2019-06-25 20:03:33 +02:00
Jittapan Pluemsumran
264af55b42 Change some GvG checks (#2172)
* Fixes #1600.
* Adjusted various GvG checks to ignore the Agit mode check.
* Blocked Anodyne on GvG zones.
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2017-06-12 17:59:44 -04:00
Atemo
dcc3285a5f WoE TE
- restricted HP/SP Increase potions and Concentrated White Potion Z inside castles (but SC not disabled). Issue #1713

Thanks to @Darkelfen
2016-11-13 23:15:48 +01:00
Cydh Ramdh
c5e9ce0931 * Added 'dummy' Monsters: WOE TE Treasure Chests, Thief Poring and Suspicious Baby for TE mission. Credits to http://Divine-Pride.net
* Reverted changes of Hervor Avtir against master branch

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-08-27 08:46:31 +07:00
Cydh Ramdh
8805e7e1d8 Merge branch 'master' into woe_te-restrictions 2016-08-27 07:04:41 +07:00
Cydh Ramdh
682f9184ac Follow up e6f3bf20352c80311da7b7c5a3aeb06d903cad8f
* Revert removed `noequip` flags
* Typo fix

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-08-27 06:21:43 +07:00
Jittapan Pluemsumran
5287f82a0e
Add support for unsetting bit flag in item_noequip (Closes #1319).
* Unset the flag by passing in negative value.
* Thanks to @Everade
2016-05-28 00:20:08 +07:00
Atemo
2b7861531b Kvm items usable (tested with Tasty White Ration) 2016-04-04 21:20:16 +02:00
Atemo
e6f3bf2035 Added some mapflag and removed phen card & co. since map_flag_gvg already block bNoCastCancel in unit.c (and the other effect of the items sholdn't be removed) 2016-04-04 20:58:08 +02:00
Atemo
5f46a5c1f7 Items and skills restrictions 2016-04-04 03:36:39 +02:00
Cydh Ramdh
26dcf345fe Added WOE:TE Restrictions
* Added mapflag `gvg_te`, `gvg_te_castle`, this is will be activated during WOE:TE sessions. These changes are needed because of:
  * If `gvgon` is used, TE castles become `gvg`, it makes the restriction failure. Items that are supposed to only can be used/equipped in TE Castles, also affected in 'normal' GVG/WOE maps.
  * These flags used form `item_noequip`, `skill_nocast`, and `status_disabled` flag 16. (If just assume TE Castles are Restricted Zone 8, the failure will occurs as point 1 above).
* Added Restricted Zone 8 for TE Guild Dungeons, to prevent marriage skills can be casted there.
* Added command `gvgon3` to set GVG for WOE:TE Castles.
* Added command `canParticipateSiegeTE` is 'hardcoded' function to check player's job that can participate in WOE:TE.
  * Current usages in `GD_EMERGENCYCALL` and replace the in-script function.
* Changed default config `allow_consume_restricted_item` to 'no'. All restricted usable/consumable/healing items are always failed to be used.
* Changed the GVG items/skills restriction check. "Item cannot be equipped in GVG maps" are supposed to ignore the agit flag statuses, as long as the map is GVG flagged, items/skills are always restricted and otherwise.
* Moved previous entries of `skill_nocast` flag 16 as hardcode (for now).

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-02-20 09:33:07 +07:00
Cydh Ramdh
587da1048d Item DB Update
* Added items, packages, and combos from idRO patch 2015-10-07 and 2015-10-15.
* There are some WoE TE items. (just bad, we don't have WoE TE implemented yet)

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-10-18 16:38:08 +07:00
Euphy
7083ecf079 Standardized formatting of database files.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
2013-12-29 15:58:17 -05:00
Euphy
4a4fab0298 * Database updates:
- Updated Renewal item_combo_db with new item entries.
- Updated Renewal item_noequip with Vellum gears/siege items.
- Some small updates to Renewal item_db.

* Other changes:
- Added some towns to various Renewal mapflag files.
- Fixed two typos in Nameless Island quest. (bugreport:8021)
- Fixed an error with the '+=' operator on string variables. When attempting to concatenate and assign to a previously empty string with +=, it'd throw a memory manager error. (Hercules 1afeabf)

Signed-off-by: Euphy <euphy@rathena.org>
2013-08-28 14:34:16 -04:00
blacksirius
d436ed710f moved skill_nocast_db.txt to re / pre-re db path
moved item_noequip.txt to re / pre-re db path 

NOTE: 
 both files are now located in db/re/ (or db/pre-re/) folders
 depending on your build.





git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16265 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-06-10 16:28:48 +00:00