1058 Commits

Author SHA1 Message Date
Aleos
dca3797d44
Converted the skill database to YAML (#4531)
* Combines skill_cast_db, skill_castnodex_db, skill_copyable_db, skill_nonearnpc_db, skill_require_db, and skill_unit_db into skill_db.
* Introduces a cached YAML class for quicker lookups.
* General cleanups and optimizations.
* Includes CSV2YAML conversion tool.
Thanks to @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-01-31 14:14:08 -05:00
Lemongrass3110
a4c75d4771
Fixed compilation on GCC < 5.1 (#4552)
Fixes #4544
2020-01-22 16:06:58 +01:00
Lemongrass3110
e72c7360cf
Added int64 support to the script engine (#4522)
Added support for signed 64 bit integer value computation into the script engine.
This is required because newer official features require support for bigger numbers inside the scripts.

This also cleans up a lot of messy code and fixes a few issues like script stack corruptions.

Thanks to @aleos89 and everyone who supported me with this.
2020-01-13 14:44:48 +01:00
Aleos
c52b3b784a
Expanded a couple baby job names (#4500)
* Expanded Job_Baby_Rune -> Job_Baby_Rune_Knight, Job_Baby_Bishop -> Job_Baby_Arch_Bishop, Job_Baby_Cross -> Job_Baby_Guillotine_Cross, Job_Baby_Guard -> Job_Baby_Royal_Guard, and Job_Baby_Chaser -> Job_Baby_Shadow_Chaser.
* Expanded related MAPID/EAJ constants as well.
* Added deprecation notice for old constants.
* Updated database and NPC scripts to use new constants.
2020-01-01 22:53:40 -05:00
Lemongrass3110
64b5c3082b
Migrated atcommand aliases and help to YAML (#4487)
Merges atcommand_athena.conf and help.txt into a single file.
Removed some leftover settings that were removed before.
Removed CLI support for modifying the atcommand configuration file.
Moved atcommand and charcommand symbol definition into conf/battle/gm.conf
Removed some messages that are not needed anymore

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2019-12-21 19:19:19 +01:00
Lemongrass3110
deb0615639 Follow up to 2fc7472
Fixed an issue with random calculation on abra in some cases.
Moved some commonly used functions into util and yaml database for global usage.

Thanks to @Daegaladh and @aleos89
2019-12-19 22:12:55 +01:00
Lemongrass3110
9389b7d425
Fixed appveyor building (#4451) 2019-11-15 18:21:31 +01:00
Lemongrass3110
2cc4402b49
Added progress for loading yaml databases (#4441) 2019-11-05 17:10:17 +01:00
Lemongrass3110
159ce4e3cd
Added unsigned rate support for yaml (#4442)
Added core functions to supported reading unsigned rates.
By default rates are values between 0 and 10000, if no other maximum is defined.
2019-11-04 22:04:16 +01:00
Aleos
783009d642
Updated Achievement EXP to official values (#4326)
* Added the official values for the AG_GOAL_ACHIEVE.
* Refactored the leveling logic for Achievements to account for the new values.
* Moved achievement EXP to a database file.
* Added AchievementLevel player variable to allow for easy tracking in the achievement condition checks.
* Cleaned up player GUI EXP progression.
* Added a check to not save achievements that made no changes.
* Added first login achievement.
Thanks to @Lemongrass3110!
2019-10-11 09:42:01 -04:00
lemongrass3110
29e753ce83 Fixed small mistake in VS filters 2019-10-06 23:19:48 +02:00
Atemo
9aa5f7d834
Added several warning messages (#4062)
* enablenpc / disablenpc / hideoffnpc / hideonnpc now display the npc source when the npc named doesn't exist
* Added the NPC source to status_set_viewdata when no view data has been found
* Added export_deprecated_constant3 to display the constant name replacing the deprecated
* Removed the debug message from `@ warp` when the map name is wrong
* Added clif_name_area to UMOB_LEVEL on setunitdata and a capvalue to UPET_HUNGER
* areamonster now checks if the monster ID exists

Thanks to @Normynator and @aleos89 for the review!
2019-04-10 15:59:42 +02:00
Jittapan Pluemsumran
ac558d7c1e
Initial implementation of pet evolution system + Pet DB conversion to YAML (#3544)
* Implemented official pet evolution system
* Added evolved pets to pet database
* Corrected various pet system mechanics
* Migrated pet database to YAML format and the converter from CSV format

Thanks to @Lemongrass3110 @aleos89 and @Atemo for their suggestions and additional fixes
2019-03-26 22:51:57 +07:00
Sean Allen
bf27041e7b Fixed LGTM formatting alert (#3987) 2019-03-18 00:02:25 +01:00
Aleos
78eed02273 Updated the YAML parsing method (#3694)
Synchronized the process of loading and parsing YAML databases.
Provides more robust parse warnings/errors.
Added Header checks to validate database versions.
Adjusted root keys to a standard name of Body.
Adjusted inter-server storages, achievements, and attendance to follow the new format.

Fixes #3483

Thanks to @Lemongrass3110!
2019-02-28 22:19:39 +01:00
Lemongrass3110
913cf8751f
Added correct allocation info to strlib (#3946)
This way you can really see where your memory leaks from StringBuf, SQL Queries or other functions that use this really come from.
2019-02-18 20:10:03 +01:00
Aleos
47866f6065
Cleaned up cmake output (#3941)
* Follow up to d649ede.
* Renamed svnversion.h to version.hpp.
2019-02-15 23:10:17 -05:00
Aleos
c5a5c54518
Converted remaining C comments (#3927)
* Converted remaining documentation that references .c or .h files.
2019-02-09 15:08:45 -05:00
norm
de8c707f07 Changed skip into error (#3698)
Problem:
if common fails target map/char/login will be disabled.

Solution:
if common fails stop cmake execution and throw an error, this will avoid building only mapcache and common_base.
2019-01-30 00:05:32 +01:00
Lemongrass3110
e415e64264
Added MS support for the function macro (#3857)
Fixes #3855
2019-01-17 19:55:28 +01:00
Lemongrass3110
8ae788b643
Allow increasing connection limit on linux (#3799)
With this you can now support more connections on linux, even if your system header is still set to a smaller value.

Make sure to increase the limit of open file handles with ulimit or other resource related settings.
You can change the compile time value of supported connections with ./configure --with-maxconn=value

Windows default is still 4096.
2019-01-09 23:15:33 +01:00
Lemongrass3110
eb2e40c370
Added epoll support on linux (#3798)
Added epoll event dispatching support on linux systems.
You can enable it by adding the configure option --enable-epoll

Credits to Hercules.
2018-12-26 23:58:04 +01:00
Lemongrass3110
818ff109f3
Initial Release of Equipment Switch (#3548)
Thanks to everyone who contributed to this release in any way, be it donations, information or testing.

Merry Christmas :-)
2018-12-24 14:10:29 +01:00
Lemongrass3110
01f61cfa4f
Added support for 64bit ticks (#3768)
Fixes #3017

Thanks to Hercules for the idea and their implementation of it.

This deprecates Windows XP support. If you want to use it to run your server on it, you have to forcefully enable it now.
Since 64bit ticks do not exist on XP, you might encounter some issues that are already fixed on other OS.
2018-12-21 00:02:19 +01:00
Lemongrass3110
4944491228
Added support for viewpointvalue command (#3754)
Additionally added a script command to update the player's camera.
Added a new atcommand camerainfo for this, which is limited to admins.

Credits to @4144 for finding /setcamera
2018-12-20 19:26:02 +01:00
Lemongrass3110
7c271d7edc
Disabled iterator sanity checks on VS (#3760)
Fixes #3750

Thanks to @teededung and @aleos89
2018-12-18 18:51:56 +01:00
Lemongrass3110
016d15b79a
Unified infinite tick usage (#3755)
Introducing a new constant INFINITE_TICK
Changed current usages in items, npcs and source to use the new and correct constant.
Replaced some invalid usages of INVALID_TIMER and replaced them with the new constant.
2018-12-18 17:46:56 +01:00
Lemongrass3110
9dbd3cb17f Follow up to bff89bd
Thanks to @RadianFord
2018-12-01 00:03:09 +01:00
Aleos
9758a38f07
Updated CN Meteor and Lunatic CB behavior (#3603)
* Implements SU_CN_METEOR2 and SU_LUNATICCARROTBEAT2 skills.
* These skills are used as placeholders for the item requirements for skill bonuses.
Thanks to @Rytech2 and @exneval!
2018-11-29 17:23:09 -05:00
Lemongrass3110
bff89bd70e
Fixed possible string out of bounds in configurations (#3631)
Added safestrncpy to char's inter configurations
Added safestrncpy to map's inter configurations
Added safestrncpy to message configurations
Adjusted some char configurations
Cleaned up logging configurations

Fixes #3624 

Thanks to @mrjnumber1
2018-11-29 22:56:17 +01:00
Aleos
7045d585e4
Added constants for Castle Data manipulation (#3531)
* Fixes #3530.
* Added constants for script commands getcastledata and setcastledata.
* Adjusted the guardian constants to adjust based on MAX_GUARDIANS define value.
* Updated scripts to reflect changes.
Thanks to @keitenai, @Atemo, and @Lemongrass3110!
2018-11-08 16:27:03 -05:00
Lemongrass3110
c0793a8072
Adding LGTM to CI tools (#3636)
Thanks to @aleos89 for his help.
2018-10-29 21:25:36 +01:00
Atemo
58c520eb07
Initial release of Devil Tower memorial (#2555)
Initial release of Devil Tower memorial (walkthrough conversion)
* TO DO:
** implement Dancingblade, Pulsestrike2 and adjust ice mine skills
** correct progressbar behaviour

Thanks to all the contributors !
Special thanks to Divine Pride !
2018-10-16 17:20:34 +02:00
Lemongrass3110
55acdb9863
Initial release of the guild storage log (#3365)
Thanks to @aleos89 and @Everade
2018-10-10 17:51:49 +02:00
Aleos
926e37cb65
Corrected some GCC 7.1+ compile warnings (#3522)
* Fixes #2787 and fixes #3513.
* Resolved some format-truncation warnings.
* The remaining will be fixed at a later time.
Thanks to @RadianFord and @Lemongrass3110!
2018-09-28 13:57:27 -04:00
Aleos
bde33e762c
Cleaned up map data checks (#3405)
* Fixes #3398 and fixes #3402.
* Sped up pc_isUseitem, pc_setpos, and pc_dead map data checks.
Thanks to @uddevil!
2018-08-27 18:03:38 -04:00
Aleos
2ab298076c
Cleaned up header guard names (#3395)
* Fixes #3385.
* Updated the header guard names to C++ standards.
Thanks to @elfring's suggestion!
2018-08-10 15:57:50 -04:00
Aleos
48ae1a1e05
Cleaned up map storage type (#3384)
* Fixes #3369, fixes #3370, and fixes #3382.
* Converted maps storage container back to static array.
* Converted mapflag storage containers to unordered_map.
* Removed a lot of redundancy and recursive lookups.
* Fixed a couple short-circuit checks to help with performance.
* Fixed multiple instance creation/destruction issues.
* Fixed PK Mode attempting to set PvP on flags that are already active.
* Getting MF_RESTRICTED will return the map's zone value instead of the state.
* Converted mapflag macros to inline functions.
Thanks to @teededung, @lelouch22, @mazvi, @Lemongrass3110, and @cydh!
2018-08-10 13:52:07 -04:00
Aleos
584fcac43a Cleaned up map data storage (#3347)
Follow up to a942853.
Fixes #3336.
Moved map_data storage to std::map container.
Created map_getmapdata to obtain pointer to map_data.
Got rid of MAX_MAP_PER_SERVER define.
Resolved deletion of instances causing other instances to lose their intended map ID.
Refactored warp suggestions

Thanks to @teededung, @anacondaqq, @cydh and @Lemongrass3110!
2018-07-26 01:06:59 +02:00
Aleos
a942853d55
Cleaned up the mapflag system (#2943)
* Created setter and getter functions.
* Adjusted all calls to use these functions.
* Converted mapflags to C++ map container.
* Converted drop_list to vector.
* Converted skill_damage ERS into vector and increased limit from UINT8 to UINT16.
* Cleaned up several functions to be more dynamic to reduce redundancy that was all over the place.
* Renamed nosumstarmiracle to nosunmoonstarmiracle.
* Adjusted skill_damage mapflag to use proper defined constants.
* Refactored map index into a vector.
Thanks to @Lemongrass3110 for a lot of help and @secretdataz!
2018-07-18 20:00:33 -04:00
Lemongrass3110
a5588dd9ab
Initial Release of Attendance Feature (#3297)
Thanks to @secretdataz and @aleos89 for their help.
Thanks to @Haikenz and @admkakaroto for testing.
Thanks to @Daegaladh for his ideas.
2018-07-16 21:39:42 +02:00
Lemongrass3110
c4d7dc76d3
Hid timer function parameters in a macro (#3311) 2018-07-15 23:17:15 +02:00
Lemongrass3110
b2c026d4b0
Cleaned up Summer 2 code (#3294)
Fixes #3293

Thanks to @Everade for reporting.
2018-07-08 11:58:50 +02:00
Lemongrass3110
91169d7ebc
Fixed a few compiler warnings on clang (#3263)
Mostly pointer-bool-conversion and autological-pointer-compare
2018-07-05 22:53:20 +02:00
Aleos
e13ca63cc8
Added Guild Storage Expansion Skill (#3244)
* Fixes #499 and part of #1303.
* Implements Guild Storage Expansion Skill which requires client 2013-12-23 or newer (enable by default depending on client date in src/config/packets.hpp).
* Implements guild storage permission which requires client 2014-02-05 or newer.
* Expanded script command guildopenstorage return values.
2018-07-03 08:49:34 -04:00
Lemongrass3110
a4336fd8ae Fixed compiler warnings in malloc.cpp on x86
Fixes #3248

Thanks to @laziem
2018-06-27 22:42:11 +02:00
Lemongrass3110
4633ab5ca1
Fixed CMake on Windows (#3204)
It is now usable in Visual Studio as well
2018-06-21 00:26:40 +02:00
Aleos
11b42569fc
Synchronized source file headers (#3212)
* Alphabetically sorted includes.
* Updated copyright and license text to match across all files.
* Removed pragma once define in header files in lieu of ifdef guards.
2018-06-20 18:08:30 -04:00
Lemongrass3110
21cb1a2260 Fixed MariaDB compilation problems
Credits to Sergei Golubchik on https://jira.mariadb.org/browse/MDEV-13773
2018-06-20 17:41:10 +02:00
Aleos
1ce3792a3a
Resolved some compile issues (#3206)
* Fixes #3205.
* Follow up to 801d3ed.
* Resolved some string literals requiring a space.
* Redefine my_bool for MySQL 8.0 or later.
Thanks to @bentheexo and @secretdataz!
2018-06-16 18:50:02 -04:00