3 Commits

Author SHA1 Message Date
Playtester
27ae45bcad Cleaned up eamobs, only files that have actually been changed go into eamobs, for all other spawn files the ones in the mobs folder will be used.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6066 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-14 20:42:45 +00:00
Poki#3
22a6d7ad94 Moved the spawn update to eamobs (of course the custom spawns where not changed... much :P)
- Deleted City cleaners and pvp spawns. they are read from omobs.
- Added a "Whats done" file to keep track of what spawns are changed, and what are not.

Changed a few item names, as it was done in the translation project.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5875 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-02 18:44:57 +00:00
Valaris
2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.  EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29 16:10:48 +00:00