* Fixed characters moving to unavailable slots using Character Moving System. Thanks to Napster. (bugreport:8987)
* Implemented MD_RANDOMTARGET. (bugreport:8781) (Hercules 10e6f1a)
* Implemented a new define for renewal status point calculation to separate from default renewal define. Thanks to @cydh. (bugreport:8784)
* Follow up to f511107 to fix a compile warning.
* Forcefully save characters before opening a Vending Shop to prevent invalid data from saving. (bugreport:8955)
* Fixed 2013-12-23 client from disconnecting after executing /limitedsale command. Thanks to Napster. (bugreport:9011)
* Fixed Elemental Shield displaying a warning to the console. (bugreport:9016)
* Elemental Shield requires a Blue Gemstone to cast.
* Adjusted Flash Combo to only consume 65 SP.
* Added missing skill_require_db defines for Episode 14.3 Part 2 skills in the pre-renewal database.
-- Compiling errors when VIP_ENABLE (bugreport:9013)
-- Taekwon skills leftover when player was in Taekwon Ranker then changes to other job (bugreport:8973)
-- Follow up f511107.Fixed parentheses statement.
-- Follow up 6afcdeb. Updated check for char table.
-- Follow up 794c1a8. Wrong SC constanta order.
* Battle Config Updates
-- 'transcendent_status_points', stat point bonus for trans classes.
-- 'revive_onwarp', disable/enable to revive a dead player when set new position (warping).
-- 'taekwon_ranker_min_lv', minimum level bonus of Taekwon Ranker.
-- 'fame_taekwon_mission', fame point gained when complete Taekwon Mission.
-- 'fame_refine_lv1', fame point when success to refine to +10 forged weapon level 1.
-- 'fame_refine_lv2', fame point when success to refine to +10 forged weapon level 2.
-- 'fame_refine_lv3', fame point when success to refine to +10 forged weapon level 3.
-- 'fame_forge', fame point when success to forge level 3 weapon with 3 additional ingredients.
-- 'fame_pharmacy_3', fame point when success do pharmacy 3 times in a row.
-- 'fame_pharmacy_5', fame point when success do pharmacy 5 times in a row.
-- 'fame_pharmacy_7', fame point when success do pharmacy 7 times in a row.
-- 'fame_pharmacy_10', fame point when success do pharmacy 8 times in a row.
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Fixed Spider Web and other trap skills not working correctly on GvG maps. (bugreport:8982)
* Fixed Cloaking Exceed not hiding players from demon and insect monsters. (bugreport:9001)
* Bloody Lust no longer affects monsters. (bugreport:8991)
* Ruwach will no longer damage players in Invisibility. (bugreport:8950)
* Fixed Shield Spell not casting correctly. (bugreport:8948, bugreport:8999)
* Fixed Exceed Break attack increase not being applied. (bugreport:8993)
* Fixed Gentle Touch - Energy Gain not adding spirit spheres. (bugreport:9004)
* Updated Magnetic Field SP drain value.
-- Map crashed because empty item_combo script (bugreport:8959)
-- Wrong MATK calculation of Distort Crescent/Zangetsu effect (SC_ZANGETSU) (bugreport:8998)
-- Wrong damage reduction of Sera's Pain Killer effect (SC_PAIN_KILLER) (bugreport:8994)
-- Fixed Shape Shift (NC_SHAPESHIFT) wrong requirement (bugreport:9002)
-- @itembound, getitembound usage. Not, now allowed for unspecified bound_type (thank Ceejay Abne! http://rathena.org/board/index.php?showtopic=94726)
-- Change check behavior for skill requirement level-dependent check.
-- Removed NC_REPAIR hardcoded requirement.
-- Moved the required equipped item to 'RequiredEquipment' on skill_require_db.txt.
-- Missing "Option_Ruwach" as contantan.
-- Corrected Chasewalk STR bonus, it's SC_CHASEWALK2, different with SC_INCSTR.
-- Corrected some Rebellion skill's effects.
-- USESKILL_FAIL_MADOGEAR message for failed skill that needs player has Madogear.
-- Changed skill name and description length to 31 chars.
-- Some documentation updates.
-- Follow up 0f2dd7f. (Well, using empty password in import file, won't works, if you want, empty the original conf file. Fix this later, related on 'sscanf' for those files)
-- Follow up 28c90bb, thank @julia40124009
-- Misc. :P
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Added 'bonus2 bAddItemGroupHealRate' to replace 'bonus2 bAddItemHealRate' for Item Group ID usage. Since MAX_ITEMGROUP is removed, there is no identifier which entry that Item ID or Item Group. Previous check using 'if (type2 < MAX_ITEMGROUP)' (2d53a782fa (diff-08420bab8271f3965304fee42cf4b865L3220))
* bonus2 bAddItemHealRate,iid,n;
* bonus2 bAddItemGroupHealRate,ig,n;
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Fixed missing VIT bonus for Siege equipment.
* Added missing bonus for Diabolus Armor [1] and Diabolus Ring [1] combo.
* Soul Staff combos will now reduce variable cast time.
* Medal of Honor combos will now increase MATK by 3%.
* Added missing bonus for Sealed Dark Lord card and Dark Illusion card combo.
* Added missing bonus for Spirit Whispers combos.
* Added missing bonus for Witch's Pumpkin Hat combos.
* Adjusted Falcon Assault to take arrow elements into effect. (bugreport:7572)
* Cleaned up Self Destruction damage calculation. (bugreport:8941)
* Cleaned up Dragon Breath damage calculation.
* Fixed Millennium Shield, Crush Strike, and Refresh durations. (bugreport:8981)
* Fixed Makibishi area of effect. (bugreport:8963)
* Cleaned up some MOBID_* defines.
* Fixed Extremity Fist sliding issue getting players stuck in un-walkable cells. (bugreport:8949)
* Updated Cursed Circle against the target behavior.
* Updated Tinder Breaker snap behavior.
* Fixed Crush Strike to work with Auto Counter. (bugreport:6919)
* Fixed Fire Expansion - Acid skill animation.
* Fixed Spider Web not trapping targets. (bugreport:8958)
* Feint Bomb cannot be used on top of Land Protector.
* Fixed Slow Grace movement speed penalty. (bugreport:8946)
* Updated Camouflage to official effects.
* Fixed Beyond of Warcry decreasing critical rather than increasing.
* Fixed Zephyr flee bonus to be a solid 25 increase.
* Decrease Agi, Quagmire, Slow Grace, and Adoramus are no longer affected by SC_SPEEDUP1.
* Fixed Warg Strike to be a weapon attack type. (bugreport:8917)
* Fixed Explosion Spirits to double SP regen tick rather than halve SP regen rate. (bugreport:8936)
* Fixed Millennium Shield, Crush Strike, and Refresh having their cooldown values in the wrong field. (bugreport:8957)
* Cleaned up the status change table for 3rd class skills applying/removing SCB's that should/shouldn't be calculated.
* Updated Saturday Night Fever to official effects.
* Updated Berserk damage formula for renewal versus pre-renewal.
* Fixed Masquerade - Laziness not reducing movement speed.
* Updated the behavior of Frigg's Song.
* Updated Light of Regen, Xeno Slasher, and Silent Breeze skills.
* Updated several Homunculus S skill cast values.
* Deadly Infect will now only spread for short ranged attacks.
* Abundance and Guillotine Cross Poisons no longer overlap.
* Fixed Upheaval and Cursed Soil not giving their respective Max HP bonuses. (bugreport:8951)
* Fixed Solid Skin not giving DEF bonus.
* Fixed Stealth Field to properly hide players.
* Burning now reduces MDEF and has an icon.
* Updated the way skills that give equipment attack are calculated. Thanks to exneval.
* Updated the official item delay message.
* Cleaned up some other issues/left overs.
- Updated Job Stat Bonus tables.
- Updated Renewal Star Gladiator EXP table.
- Small changes to Renewal Stat Point table.
A few item database updates/fixes. (incl. Hercules 0604877)
Signed-off-by: Euphy <euphy.raliel@rathena.org>
* Updated Earth Strain's equipment divest chance to include Base Level and DEX. (bugreport:8922)
* Updated some skill usages on certain maps. (bugreport:8923)
- Masquerade - Ignorance is no longer usable in instances.
- Dimension Door, Chaos Panic, Bloody Lust, and Sling Item are no longer usabled in towns.
* Updated Earth Drive and Shield Press damage formulas.
* Fixed Raigekisai dealing damage too quickly which was causing double damage. (bugreport:8926)
* Electric Shocker, Reverberation, and Poem of Netherworld cannot be knocked back.
* Updated the effect of Poem of Netherworld, Reverberation, Electric Shocker, and Wall of Thorn to official.
* Updated the skill unit layouts for Man Hole, Dimension Door, Chaos Panic, Maelstrom, and Bloody Lust.
* Zephyr will no longer affect Elementals.
* Dragon Breath and Self Destruction will no longer consider VVS and masteries.
* Updated Vellum Weapons item script to official.
* Masquerades cannot be casted on MVPs.
* Unequipping Hovering Booster will remove Hover.
* Fixed a typo in the map_msg.
* Updated the monster mode documentation.
* Spell Fist will now double damage with Double Attack and fixed damage formula. (bugreport:7024)
* Follow up to 06986d6 to fix Fire Expansion casting the wrong Acid Demonstration skill (magic type). Thanks to @Traxis.
* Fixed Rebound not removing the Decrease Agility status icon. (bugreport:8910)
* Fixed Full Throttle SP reduction rate.
* Gates of Hell now uses weapon element and is forced neutral for the final element. (bugreport:8875)
* Fixed Auto Counter to work with Crush Strike. (bugreport:6919)
* Fixed Masquerade-Groomy renewal ASPD penalty.
* Updated Acceleration, Hovering, Self Destruction, Shapeshift, Emergency Cool, Magnetic Field, Neutral Barrier, Stealth Field, and Repair skill item requirements to only check the player's inventory rather than equipment list. (bugreport:8911)
* Fixed Magnetic Field to stop players from walking in non-PvP maps. (bugreport:8911)
* Charms will now be removed when another Charm element is used. (bugreport:8914)
* Crazy Weed now destroys Man Hole and Dimensional Door.
* Man Hole and Hells Plant are able to be casted on top of players. (bugreport:8918)
* Items are now usable while stuck in Man Hole. (bugreport:8918)
* Fixed Extremity Fist naturally regaining SP during the 5 minute cooldown. (bugreport:8920)
* Fixed an issue with Extremity Fist position updating.
* Fixed Issen's damage calculation order of magnitude. Thanks to @chriser-.
* Updated the SCS_NOCAST table.
* Removed unused guild aura leftovers and fixed some other issues with setting the guild aura. (bugreport:8892)
* Fixed Fire Expansion Acid to be a magic type attack. Thanks to exneval.
* Cleaned up some remaining issues with Issen. (bugreport:8905)
* 16th Night (Izayoi) should remove fixed cast time from all skills.
* Circle of Nature is now part of Group B songs.
* Updated Reading Spell Book spell memorization to official.
* Updated homunculus skill cooldowns.
* Added missing Holy element bonus for Hesperus Lit.
* Fixed Coluseo Heal and Praefatio not giving a party bonus. (bugreport:8904)
* Fixed the status icon for ALL_RIDING not being displayed at login.
* Adjusted the notice display order when players login. (Hercules df1952d)
* Self skills can now be used while storage is open. (Hercules 6f6a6b3)
* Cleaned up SC_NOCHAT/Manner system. (Hercules 94ef1ee)
* Updated Fire Expansion to official effects. (bugreport:8893)
* Updated Illusion Doping area of effect and hit reduction. (bugreport:8560)
* Cleaned up Full Throttle.
-- Thanks to exneval.
* Follow up to 2fe8140 to fix quest_db.txt not being imported anymore. (bugreport:8891)
* Fixed Epiclesis to only run every 3 seconds and added animation display for healing HP and SP. (bugreport:8890)
* Fixed Gentle Touch - Energy Gain not gaining spheres. (bugreport:8882)
* Adjusted Full Throttle's cooldown to be 30 minutes. (bugreport:8887)
* Warmth of the Sun/Moon/Stars are now placeable on Land Protector. (bugreport:175)
* Fixed Mechanic's Axe Mastery to give (4 * skill level) ATK bonus for Mace weapons.
* Cleaned up Cart Boost and Camouflage bonus damage.
* Fixed Envenom pre-renewal bonus damage missing. (bugreport:7953)
* Fixed Eska not reducing movement speed. (bugreport:2792)
* Fixed Marsh of Abyss reducing movement speed below 50%. (bugreport:7424)
* Fixed Overbrand swing damage ground placement. (bugreport:8856)
* Fixed Wug Dash not getting ATK bonus from Tooth of Wug.
* Cleaned up Gates of Hell damage formula.
* Corrected Hell Gate skill define to be passive.
* Added missing immobilization duration reduction for Poem of Netherworld and blocked it from working on MVP. (bugreport:8877)
* Cleaned up NPC_RUN to show e_hlp and not get stuck in a follow state. (bugreport:8875)
* Fixed item bonus DefRatioAtkEle/DefRatioAtkRaceDefRatioAtkClass not working for left handed weapons. (bugreport:8495, bugreport:8808, bugreport:8847)
* Fixed SubSize/SubRace/SubClass stacking to create 100+% immunity. Thanks to @cydh. (bugreport:8827, bugreport:8879)
* Small cleanup to clif_parse_StatusUp.
* Fixed Sling Item to copy the source skill ID and not the dummy ID.
* Fixed spirit spheres not giving ATK bonus. (bugreport:8130, bugreport:8285, bugreport:8686)
* Acid Demonstration is now forced to neutral in renewal.
* Follow up to e2d2494 to fix cooldown for Unlimit.
* Follow up to e2d2494 to clean up some compile warnings.
* Follow up to da0da73 to fix SC_ITEMSCRIPT to only use an icon if val2 is not empty.
* Fixed Main Frame Restructure not giving DEF bonus when wearing Madogear. (bugreport:8863)
* Updated some more damage formulas for Kagerou skills.
* Fixed critical damage bonus from Monster Transformation system.
* Fixed Fire Trap and Ice Trap Burning/Freezing chance.
* Cleaned up the visual effects for Ranger traps.
* Odins Power now decreases DEF/MDEF by 40 at level 2. (bugreport:8869)
* Added skill define for Overbrand's Plus Attack.
* Fixed an issue with Overbrand's pierce damage placement. (bugreport:8856)
* Fixed Unlimit not updating DEF/MDEF on players and increased the cooldown to 5 minutes. (bugreport:8870)
* Few status icon updates.
* Fixed two compile warnings when the VIP system is enabled.
* Follow up to 6e795af expiration timer passing wrong time value. Thanks to @MrKeiKun.
* Follow up to 26afd76 to force players to use skill_sit before pc_setsit to invoke pc_stop_walking and pc_stop_attack first.
* Follow up to 26afd76 to revert change on Extremity Fist status icon.
* Fixed some Gentle Touch - Revitalize typos.
* Fixed some Gentle Touch - Energy Gain typos. (bugreport:8846)
* Corrected Explosion Spirits effect for renewal. (bugreport:8842)
* Rebound status from Full Throttle will now disable HP and SP regeneration.
* Fixed Mainframe Restructure not giving DEF bonus. (bugreport:8840)
* Added Hiding and Sight to the list of skills not usable while riding Mado using _INF3 and removed hardcoded checks.
* Increased the max skill unit layout to accommodate the addition of Fire Rain. (bugreport:8775)
* Fixed Unlimit to not work with Warg skills and sets DEF/MDEF to 1 per Ziu's tests.
* Fixed damage and life (hits) for Wall of Thorn.
* Added an extra check for Crescent Elbow to check for short range and to handle knockback with the autospell skill.
* Fixed Chorus songs causing the map server to crash. (bugreport:8817, bugreport:8819)
* Updated renewal Arrow Shower area to be 5x5 for levels 6-10.
* Neutral Barrier should effect all targets and only block Earth Quake splash damage.
* Only party and guild members should be affected by Stealth Field.
* Fixed Cloud Kill layout to be 7x7.
* Feint Bomb should explode after half a second.
* Fixed Fire Rain unit ID causing Fire Wall, Ice Wall, and other unit skills to display improperly. (bugreport:8775)
* Updated the effects of Banana Bomb, Concentrated White Potion Z, and Vitata 500.
* Fixed Gentle Touch - Revitalize HP regeneration calculation.
* Fixed Gentle Touch - Change making MDEF go below 0 and doing too much damage. (bugreport:8690)
* Fixed Gentle Touch - Energy Gain not adding spirit balls when doing damage.
* Fixed Gentle Touch - Cure to heal players who are wearing a shield with the Golden Thief Bug card. (bugreport:8815)
* Fixed Tear Gas /sob emoticon not stopping when the skill ended.
* Fixed Kagerou/Oboro charms not applying to specific skills. (bugreport:8823)
* Updated some other Kagerou/Oboro skills. Thanks to idAthena.
* Players will stop attacking when forced to sit through skill_sit. (bugreport:8796)
* Fixed Extremity Fist not removing natural SP regen flag and adjusted the icon to show for the 5 minute duration. (bugreport:8811)
* Implemented the official effect for Chaos Panic. (bugreport:8520)
* Fixed a small typo for the knockback of Crescent Elbow.
* Fixed Cross Slash not checking for players wearing Shields + Dagger/Sword. (bugreport:8797)
* Synced up the 3rd class pre-renewal skill database files with the renewal skill database files.
* Cleaned up some remaining Concentration leftovers from 1f26499. (bugreport:8756)
* Added a missing break for the damage calculation of Cross Strike.
* Adjusted the area of effect for Feint Bomb.
* Miscellaneous cleanups.
* Fixed Group A Songs not showing their respective skill animation. (bugreport:7379)
* Fixed Cart Revolution pushing targets East rather than West. (bugreport:8806)
* Chemical Protection should not remove Strip status. (bugreport:8807)
* Concentration now casts Endure. (bugreport:4262, bugreport:8756)
* Fixed the Riding Mount icon not showing up after relogging for Dragons and Mado Gear. (bugreport:8805)
* Crescent Elbow will now knock the target back 8 cells.
* Other miscellaneous cleanups.