11 Commits

Author SHA1 Message Date
Euphy
dd9719de62 Implemented Wolfchev's Laboratory instance. (credits: Hercules 1a477c4)
Signed-off-by: Euphy <euphy.raliel@rathena.org>
2014-05-13 15:34:56 -04:00
Euphy
90b187ff3e Changed all "Compatible With" fields to "rAthena Project".
Edited a handful separately, as appropriate.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
2014-01-12 16:24:38 -05:00
Euphy
11860e2e1f * Script updates:
- Added warpers and duplicates for Izlude (izlude_[a-d]) and Prontera Field 8 (prt_fild08[a-d]) maps.
- Updated Eden Group warpers and added new duplicates.
- Changed "Kelitula Academy" to "Cryptura Academy".
- Added a missing OnMyMobDead label in Buwaya Cave instance. (bugreport:7929)
- Added version information to Airport script headers.

* Mob spawn organization:
- Split "City Cleaners" into Pre-Renewal and Renewal directories.
- Restored Thief Bug (Pre-Renewal) vs. Thief Bug Egg (Renewal) spawns.
- Created "Town" spawn files, holding all city spawns not in "City Cleaners" files.
- Added Prontera Training Dummies and Alberta Ship Mouses.
- Moved Jawaii spawns from "fields/" into "towns.txt".
- Moved Brasilis spawns from its own directory into "towns.txt".

Signed-off-by: Euphy <euphy@rathena.org>
2013-08-05 19:42:00 -04:00
euphyy
fa88107a9e * Some optimization of 13-1 quests.
* Updated SQL databases from r17134, r17149.

> Hercules merges:
* 2f72676, 06883a7:
Renewal item_db updates, mostly new headgears and costumes.

* b38c660:
Fixed Trick Dead not being removed on job change.

* 55134e8:
Modified @mi exclusion criteria so that it requires a monster to not have a fixed spawn point as well as no base/job exp. It was excluding things such as red/blue/whatever plant from search results.

* bf76055:
#autotrade now relogs the target, not the caster.

* c6882c7, 412efb9:
Updated Renewal Izlude warps.
Moved various Izlude NPCs to Renewal coordinates.

* 064dad8:
Fixed bug where Kagerou and Oboro could hit their Zanzoe.
Follow-up on bugreport:4832, Ankle Snare now works properly in GvG.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17151 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-02-22 01:28:46 +00:00
euphyy
50f76a780d * Documented OnTouch_ label.
* Fixed some bugs in Rune Knight job quest (incl. bugreport:7083).
* Removed a duplicate item in custom Item Mall script (bugreport:7115).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17075 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-01-04 18:38:44 +00:00
euphyy
0dc920284d * Added Somotology Laboratory F4 quest (written by Ziu, translated by Heris, uses some iRO dialogues).
* Updated quest_db with Somotology Laboratory F4 entries (5113-5125 are placeholders, may be incorrect).
* Moving of warp files, reducing the number of duplicates in pre-re/re paths.
* Added a note to documentation (bugreport:7065) and fixed a small mistake (bugreport:7068).
* Follow-up r17056, missing $ (bugreport:7067) and added a missing item.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17063 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-30 02:05:43 +00:00
brianluau
0d06193b29 - Follow up to r16545: fixed unreadable character at the beginning of jawaii.txt
and fixed duplicate npc names.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16549 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 05:29:32 +00:00
daegaladh
0ee0ee1f19 Reverted Scamp coordinates in re, copied from pre-re by mistake. Thanks to Euphy for pointing it out.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16547 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 04:56:23 +00:00
daegaladh
f49b3d6f55 Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.

TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 04:29:56 +00:00
masao87
580e505137 - First try to commit something into this whole new Mess Ind created ^^
* Added the Izlude Town Map Update some of you may already know from me from the download section. Moving all NPC's and Warps around to match the new Izlude Town Map.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16384 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08 20:47:30 +00:00
shennetsind
086af74531 Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08 19:30:07 +00:00