418 Commits

Author SHA1 Message Date
Lupus
527789b91d minor name changes
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6044 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-13 18:23:07 +00:00
Lupus
73f37619f0 fixed pick stone ID
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6040 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-13 17:39:30 +00:00
Lupus
892cf9df41 fixed Venatu
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6039 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-13 17:25:07 +00:00
Lupus
dcfb7c216b updated items weight, names, effect
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6029 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-13 04:31:26 +00:00
eaac
c15647f475 - Reverted exp.txt,skill_db.txt and skill_tree.txt, I had some mods =/ [erKURITA]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6026 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-13 01:38:21 +00:00
eaac
3502441912 - Added up the locations but temporal names of Poring track npcs. Will be worked
on over time. [erKURITA]
- Fitted the many lines into 1 or 2, and corrected some typos on most of 
  the npc\guides. Visual update to the guards, for short. [erKURITA]
- Added some info to the docs.[erKURITA]
- Added "case" npcs of lighthalzen, they're the first on npc/cities/? Mostly guards. [erKURITA]

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6025 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-13 01:35:50 +00:00
MasterOfMuppets
4ad8a11d07 Changed the price of empty scrolls, thanks to rockmanEXE for the info.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6023 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-12 23:22:58 +00:00
MasterOfMuppets
4573f5d42a Some Lighthalzen mob updates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6022 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-12 20:50:15 +00:00
skotlex
503a7759d0 - Added cast time to pick stone of 3 secs and 500ms delay
- Removed area of effect of Assumptio.
- Added "can't act" delay update when an auto-spell triggers.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6021 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-12 19:49:26 +00:00
Playtester
56b98e3050 Fixed produce_db.txt for Halberd. It now needs 12 Oridecons because that's what it says on the kRO website and it's also more reasonable.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6013 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-12 14:54:48 +00:00
Playtester
04b63f370e Fixed a typo in quests/juperos.txt and in skill_cast_db.txt and sorted the skill_cast_db.txt by skill id.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6012 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-12 14:38:52 +00:00
Playtester
d0f26e452f Added some warps for the kiel buildings thanks to Celestria and fixed Violy's Violin[4] drop rate.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6010 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-12 13:57:50 +00:00
Lupus
bd60d1e117 fixed typos in waterheight, mapflags. updated items weigh
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6006 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-12 09:39:48 +00:00
skotlex
df06ad84f3 - Fixed Landmine's level 1 duration.
- Cleaned up implementation of BlastMine and Claymore Trap.
- Added Freezing trap information to battle_calc_weapon attack.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5998 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-12 02:03:31 +00:00
Vicious
a6de127a8e bunch of updates..
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5994 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-11 19:58:53 +00:00
skotlex
db62926e5b - Changed use of strtol to strtoll as strtol's result is just a signed int, and we need to parse values above 0x7FFFFFFF
- Corrected Knives being usable by Gunslinger. SQL users use upgrade_svn5972.sql to ugprade that.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5972 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-09 22:52:06 +00:00
skotlex
7015c8578f - Modified the equip_job field in the item_db to be a hexadecimal value for easier handling.
- Updated item_db.sql to this new file format (even though it's equip_jobs field is still a integer)
- Added upgrade_svn5951.sql for those who would like to convert their existing items.
- Added doc/item_db.txt to explain each of the fields in db/item_db.txt


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5951 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-08 06:08:29 +00:00
Lupus
d64b74a4f5 updated new items
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5944 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-07 07:32:00 +00:00
Lupus
998cf40a2c updated items
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5942 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-07 07:14:13 +00:00
skotlex
5e7533d609 - Removed mapflag noreturn from pvp maps.
- Fixed status_clear_buffs making SC_BERSERK's end send you to 100hp.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5938 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-06 21:30:53 +00:00
skotlex
e030ff6086 - Modified @allstats to prevent negative/overflow issues.
- Fixed HP/SP requirements for WE_MALE/WE_FEMALE
- Fixed a typo in skill.h which fixes a compilation warning.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5925 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-06 13:49:29 +00:00
skotlex
bafbe708b2 - Modified the item_db and added view_types to ammo: 1 arrows, 2 dagger (venom knife), 3 bullets, 4 shells, 5 grenades, 6 shurikens, 7 kunais.
- Fixed parsing of job_db1.txt due to the MAX_WEAPON_TYPE change.
- Updated skill_require_db to specify the ammo types required for GS/NJ skills (as best as I could understand them)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5916 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-06 00:02:50 +00:00
Lupus
19f3bc1e5a updated item givers!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5907 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-05 14:08:44 +00:00
Zephiris
8a7018deb0 * Added support for the 2006/04/04a Sakexe packet version. [Zephiris]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5904 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-05 07:30:01 +00:00
Poki#3
22a6d7ad94 Moved the spawn update to eamobs (of course the custom spawns where not changed... much :P)
- Deleted City cleaners and pvp spawns. they are read from omobs.
- Added a "Whats done" file to keep track of what spawns are changed, and what are not.

Changed a few item names, as it was done in the translation project.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5875 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-02 18:44:57 +00:00
reddozen
4a125139e4 setting arrows to 1 wont work... the server was looking for daggers to be equipped into your arrow slot. so i set arrows to 22 in the item DB and in skill require.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5861 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-02 06:20:04 +00:00
Lance
343deba71c * April fool! Improved soundeffectall script command. (No, this is not a lie)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5832 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-01 02:11:23 +00:00
skotlex
a1eabcc481 - Fixed skill_require_db loading.
- Added a column to specify the amount of ammo required for skills that require ammo.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5831 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-31 18:19:10 +00:00
skotlex
b1a0b58110 - Changed the look field of all arrows to 1.
- Added column "RequiredArrowType" to skill_require_db, set to 1 all arrow-based skills.
- Added support for ArrowType requirement on skills. It checks for having an item equipped on the arrow-slot who's view has to match with the required arrow-type (works the same way it does for weapons).
- Skills will automatically be ranged and arrow-types when they have a arrow-requirement.
- Skills will automatically consume arrows if used with a bow and the skill is an attack weapon-based skill even if the skill_require_db doesn't specifies arrow requirements (this is for stuff like backstab used with bows)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5829 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-31 17:22:06 +00:00
skotlex
361d4018ee - Adjusted the range of Wall of Fog to 9 and Spider Web to 7
- Modified a bit the skill packets of Sharp-Shooting and Brandish Spear in hopes of fixing it.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5824 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-31 14:00:28 +00:00
Poki#3
e40f27bfa9 * Fixed a lot of Jnames
* Revised all the spawns based on Emperium.org.
- Only omobs got changed. eamobs is like it was.
- I unified the formatting used for the map names. Please use that in future field expansions.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5808 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-30 13:07:16 +00:00
Lupus
26782193f2 updated sp cost (from stable)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5807 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-30 13:04:13 +00:00
Lupus
0e8f27741b uptaed rose nile, and aftercast delay of GS FULL
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5804 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-30 06:22:23 +00:00
Lupus
3209b9e3af upd: sp cost, item weight
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5799 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-29 16:44:59 +00:00
skotlex
b286e0af1e - Some cleaning of the mob_ai. Mobs should stop chasing once you are beyond their min_chase range. Improved rude-attacked checking when mobs can't move.
- range3 is now used as min-chase value of mobs.
- Added a debug message when status_change_timer fails.
- Fixed tick direct modifications increasing duration instead of decreasing it.
- Fixed inf2 of Jump-Kick to make it a "combo-skill" so that it may do a BCT_ENEMY check.
- When sd->state.skill_flag is set, auto-targetting through combo-skills is disabled. 
- You can't SG_FEEL maps already memorized.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5796 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-29 14:53:22 +00:00
Vicious
9426cf84ad drop rate update
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5795 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-29 02:09:25 +00:00
reddozen
26fb455a43 * Fixed Gunslinger and Ninja skills not showing up and not working due to an error
in skill_require_db
	  - also commited a commented block for GS_FLING that needs to be looked at and posiably
	    cleaned before it's uncommented.
	  - fixed exp2 not accepting Gunslingers and ninjas
	  - fixed the "jobmaster" having the same problem as rebirth
	  - added the Gunslinger shops for guns and ammo [Reddozen]

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5783 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-28 10:26:32 +00:00
Vicious
0a79d2555c some jA thing
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5776 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-27 19:45:08 +00:00
Vicious
5dfd882273 jA's db work
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5775 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-27 19:21:27 +00:00
skotlex
17c15fc2bc - HW_GANBANTEIN now also removes traps.
- PF_DOUBLECASTING takes effect amotion time after the initial cast instead of amotion*div
- SG_KNOWLEDGE now lasts time1 after you quit a map before it clears out (defaults to 10 mins currently)
- Modified Intravision to modify the status-change packet to specify SI_INTRAVISION instead of cloaking/hiding/chasewalk.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5774 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-27 16:14:00 +00:00
skotlex
876cc3f814 - Pet catching now uses the menuskill variables to prevent item usage from disrupting the catch process.
- Added Safetywall to the list not blocked by Dispell.
- Added some include limits.h required by window compiles.
- Corrected Wedding rings being trade-able. 


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5772 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-27 14:54:40 +00:00
Lupus
32f5f0a441 removed outdated items event bonuses
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5767 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-27 10:27:24 +00:00
Lupus
25137992bc 5136,Louise's Santa_Hat lost its bonus. Gosh!! There are so many other EVEN items left with BONUSES
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5760 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-26 20:21:02 +00:00
Lupus
af6d93e03f Added missing slots to Alice Doll, Marionette Doll, Kabuki Mask & Kawaii_Ribbon
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5757 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-26 12:31:17 +00:00
reddozen
7f2dafc887 * Fixed / finished most of Gunslinger [Reddozen]
- fixed some bullets in the item DB
  - adjusted a few rates in skill_cast_db.txt for Gunslingers
  - adjusted a couple skills in skill_db.txt to act correctly
  - adjusted all the SP values for Gunslinger skills
  - changed piercing shot to lv 5 from lv 10
  - made ki Translation fail giving coins to Gunslingers
  - equipping a weapon other than a gatlin gun should cancel SC_GATLINGING. Also made Gatlinfeaver on/off togelable
  - GS_CRACKER will no longer stun players
  - added GS_Disarm

* View changes here:
http://diviniaro.com/data/reddozen_3_24_2006.patch

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5739 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-24 23:13:37 +00:00
Lupus
01b4c11cb6 fixed Vulle's hat
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5728 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-24 11:38:46 +00:00
skotlex
edc99399f6 - Fixed Potion Pitcher sometimes crashing the server.
- Fixed a compile warning by adjusting the acid demonstration formula.
- Added flag 2 to the skill_castnodex_db file for skills that shouldn't be affected by delay/cast reducing skills/effects.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5714 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-23 13:56:45 +00:00
skotlex
b6ff4970fa - Changed Preserve's cost to 30sp
- Fixed Arrow Shower, UNT_MAGIC_SKILLS was renamed to UNT_ATTACK_SKILLS
- Fixed skill_use_pos checking target tile CELL_CHKNOPASS as invalid instead of CELL_CHKNOREACH


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5708 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-23 01:56:52 +00:00
skotlex
7a8371273a - Merged the unit_data structure from jA for handling unit-related data (attack times, walking, auto-attack timers, skill related data)
- Modified unit_skillcastcancel to receive flag&2, which stands for "cancel casting only if current skill is cancellable"
- Battle config options changed from yes/no to BL_TYPE settings: skillrange_by_distance, skill_noreiteration, skill_nofootset, gvg_traps_target_all, skill_log, attack_direction_change, auto_counter_type
- Clif.c will disconnect sessions that send an unknown command packet above 0x30000 instead of just ignoring it.
- Cleaned up/rewrite of the pet ai, same for pet_calc_pos
- Implemented use of mob variable attacked_players as it is used on jA
- Cleaned up error reporting during mob-skill loading to be less spamy with non-loaded mobs.
- Corrected water_height reading. I forgot to give credits to LittleWolf for providing the water-reading function :X


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5707 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-22 23:58:16 +00:00
skotlex
f5c4a9bbfc - Some cleanups in irc.c
- Changed ASC_BREAKER's cast to 700ms
- Magic skills that ignore element now also don't take into account elemental cards.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5702 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-22 14:08:03 +00:00