- Official behavior, and allows players to cancel NPC_ALLHEAL casts.
- If battle_config.invincible_nodamage is true, reflected damage is still 0.
* Minor updates and supporting data for Sealed Shrine.
- Zone 5 is now designated for sealed shrine restricted skills.
- Added new quest_db entries for Sealed Shine cooldown.
- Updated mob_db entries for Orc's Memory Instance. (improper stats)
- Updated Land Mine to have a splash effect. (Provided by Daegaladh)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14101 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated item_trade with several new items, hopefully retaining most white space.
* Added messing 'end;' in one of the 13.1 lighthalzen guard.
* Fixed NPC IDs in niflheim quests again. Should be 111 and "non-clickable"
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14060 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated some stats and implemented Luciola Vespa AI use.
* Tweaked the skills for them, still custom though.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14052 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added equipment using various sources, and iRO descs.
- Added ETC items based on personal experiences in game.
* Removed garbage text from the quest database.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13971 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added many new quests, although they are all unused by scripts currently.
- Changed several of the old quest names to match the names on iRO
- Removed garbage "quest(" remainants from several of the quests...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13965 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Monsters shouldn't use skills if the target is within its attack range but is out of the skill range.
- Monsters' skill range is no longer 9 by default.
- Range for players' attacks and skills should always check for a circular area.
- The range of Magnetic Earth is 2.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13944 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Recasting Preserve no longer toggles the skill off while active.
- Preserve is no longer saved on log-out or mapserver changes.
* Added SC_CRITICALWOUND and SC_SLOWCAST to negative statuses not saved with battle_config.debuff_on_logout&1
* Implemented the skills NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, as per my personal experiences with the skill on iRO.
* Increased MAX_MOBSKILLS to 50, as Satan Morroc has over 40 active skills now.
* Added skill information for NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, and enabled skills in mob_skill_db.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13843 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Misc updates, and updates for party buff items.
- Added CASH_BLESSING, CASH_INCAGI and CASH_ASSUMPTIO skills.
- Added itemskill commands for the party buff scrolls.
- Corrected Equipment repair book's itemtype to 11.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13840 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated items that increase heal effectiveness to use bHealPower.
- Added Fishing gear (has no effect and is currently not used)
- Added some missing items from the episode 13.1 update.
- Updated AEGIS names for various episode 13.1 items.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13824 54d463be-8e91-2dee-dedb-b68131a5f0ec
- 11.3 typo fixes
- fixed Phantom Spear being backwards (now you need the seal to decrease the self-confusion)
- added missing bHealPower bonuses
- Base Guitar and Foot of Sea Witch now autocast on target rather than self
- Valkyrie's Shoes, Ragamuffin Manteau, Valkyrie's Manteau, Asprika and Vanilmirth Hat are now unbreakable
- Asprika and Vanilmirth Hat make no longer your armor unbreakable
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13822 54d463be-8e91-2dee-dedb-b68131a5f0ec
- fixed monsters trying to use Exile on self
- removed Bowling Bash from Thanatos (he doesn't use it anymore)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13814 54d463be-8e91-2dee-dedb-b68131a5f0ec
- fixed Sabbath giving 500 Crit instead of 50 Crit
- updated the comment on Dragon Fear in skill_cast_db
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13798 54d463be-8e91-2dee-dedb-b68131a5f0ec
- you gain Curse immunity if you have 0 Luk (seems buggy but is official)
- our status defense stats are already fully correct :-)
- thanks to ultramage for testing this
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13790 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected the names of Andvari's Ring and Valkyrie's Token.
- Added Crystal_Key and Valkyrie's_Gift item_trade restrictions.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13779 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Bloody Eater is 0.1% activation for 5 seconds
- Violet Fear is 3% chance to activate Meteor Storm and 5% chance to activate Frost Nova
- also added official activation rate information on unimplemented status changes in the changelog
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13770 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Defined the header for the pet database. Lordy was this not fun.
- All pets now walk at character speed (150), but do not inherit bonuses from owner.
- All pets have the same hungrydelay, and will lose hunger at 80 points per 60 seconds.
- Corrected capture success rates for Alice, Zealotus, and the goblin pets.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13752 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Reverted the mob mode change for nearly all mobs. Elder is exempt from this revert.
- Adding some "closer to official" stats for the Okolnir Monsters, Wish Maiden, Piamette, Etc.
* As an added bonus for that snaffu I'm implementing the Okolnir mob skills as well.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13743 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed some behaviors for Waterball (bugreport:3024) [Inkfish]
- High level Waterball used by players doesn't increase the number of balls.
- Monsters can't pull water from cells with Magnetic Earth.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13730 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Guillotine gives you 2 SP each time you attack something with a normal attack (only worked with DemiHuman)
- Tjungkuletti gives you 1 SP each time you attack something with a normal attack (before it drained 1 SP from the target instead)
- Dark Priest Card gives Sages 1 SP each time you attack something with a normal attack (before it was per kill)
- also added the bSPDrainValue bonus to the documentation again
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13686 54d463be-8e91-2dee-dedb-b68131a5f0ec